# Common Ambient Variables: # VCPKG_ROOT_DIR = # TARGET_TRIPLET is the current triplet (x86-windows, etc) # PORT is the current port name (zlib, etc) # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO JulianGro/nvidia-texture-tools REF 2a56c2321e5923b00c59a19f1b1528a72b2e0f6e SHA512 b41cc44dfe0c389b184271ad8d385dcb96c78591e9017bdb6a2325b1cbc3100bb23294e9478d12dbd8490ca44dac6363810a87650a2cdc63445dad339658cbd2 HEAD_REF master ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} OPTIONS -DBUILD_TESTS=OFF -DBUILD_TOOLS=OFF -DUSE_CUDA=FALSE # Do not use CUDA even if available ) vcpkg_install_cmake() if(VCPKG_LIBRARY_LINKAGE STREQUAL static) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) endif() vcpkg_copy_pdbs() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) # Handle copyright file(REMOVE ${CURRENT_PACKAGES_DIR}/share/doc/nvtt/LICENSE) file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/nvtt) file(RENAME ${CURRENT_PACKAGES_DIR}/share/nvtt/LICENSE ${CURRENT_PACKAGES_DIR}/share/nvtt/copyright)