// createSwords.js // // Created by Philip Rosedale on April 9, 2017 // Copyright 2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // // Makes two grabbable 'swords' in front of the user, that can be held and used // to hit the other. Demonstration of an action that would allow two people to hold // entities that are also colliding. // var COLOR = { red: 255, green: 0, blue: 0 }; var SIZE = { x: 0.10, y: 1.5, z: 0.10 }; var SCRIPT_URL = Script.resolvePath("entity_scripts/springHold.js"); function inFrontOfMe(distance) { return Vec3.sum(Camera.getPosition(), Vec3.multiply(distance, Quat.getForward(Camera.getOrientation()))); } var sword1 = Entities.addEntity({ type: "Box", name: "Sword1", position: inFrontOfMe(2 * SIZE.y), dimensions: SIZE, color: COLOR, angularDamping: 0, damping: 0, script: SCRIPT_URL, grab: { grabbable: true } }); var sword2 = Entities.addEntity({ type: "Box", name: "Sword2", position: inFrontOfMe(3 * SIZE.y), dimensions: SIZE, color: COLOR, angularDamping: 0, damping: 0, script: SCRIPT_URL, grab: { grabbable: true } }); Script.scriptEnding.connect(function scriptEnding() { Entities.deleteEntity(sword1); Entities.deleteEntity(sword2); });