Andrew Meadows
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c0b446ca4b
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archive remaining JS scripts
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2016-04-26 11:18:22 -07:00 |
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Andrew Meadows
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29a52bf0ba
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namechange collisionsWillMove --> dynamic
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2016-01-15 15:23:52 -08:00 |
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AlessandroSigna
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7f3f202567
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fix stick.js
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2015-10-23 18:23:15 -07:00 |
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Seth Alves
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246861221c
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rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready.
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2015-07-01 20:17:21 -07:00 |
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Seth Alves
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33d9dc40f5
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name stick
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2015-06-29 16:08:50 -07:00 |
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Seth Alves
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7def9c2e28
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better handle failure to rez the stick
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2015-06-26 17:10:50 -07:00 |
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Philip Rosedale
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61a2196a30
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Reduce error tolerances for ballistic prediction that trigger updating the server
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2015-06-18 13:21:37 -07:00 |
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Seth Alves
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8ed9a3ca02
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add handedness setting to avatar-hold action. update stick.js to allow use of hydra
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2015-06-11 11:04:19 -07:00 |
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Seth Alves
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8bd80c511e
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make stick follow mouse motion
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2015-06-10 21:08:00 -07:00 |
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Seth Alves
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45c7cd4929
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respond to code review, add a simple hold-a-stick script
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2015-06-10 18:48:51 -07:00 |
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