Commit graph

53649 commits

Author SHA1 Message Date
Thijs Wenker
6f58e91d76 Merge pull request #10121 from birarda/bug/recording-cache
cleanup Agent RSI handling, make loadRecording async
2017-04-14 21:35:51 +02:00
Stephen Birarda
7b48feca66 address code review comments 2017-04-14 11:53:53 -07:00
Seth Alves
1009182c06 grab and handControllerGrab use new far-grab action 2017-04-14 11:52:07 -07:00
Seth Alves
b1dc5be316 make far-grab it's own action (which is just like spring) in order to avoid bootstrapping own avatar 2017-04-14 11:48:06 -07:00
Seth Alves
2dab3069da fix bug that was causing spring action to cause constant re-insertion of its rigidbody into bullet. store UUIDs rather than shared pointers in _objectDynamicsByBody so that refcounting works right and actions get their destructors called. 2017-04-14 11:06:40 -07:00
Dante Ruiz
863d64b2fd removed comments and non-needed files 2017-04-14 18:06:44 +01:00
Chris Collins
e789492b34 Merge pull request #10212 from AndrewMeadows/avoid-invisible-avatars-003
avoid invisible avatars when source interface stops sending updates to avatar-mixer
2017-04-14 09:25:20 -07:00
Chris Collins
1eb3c5273f Merge pull request #10217 from sethalves/enable-grab-debug-prints
turn on handControllerGrab debug prints
2017-04-14 09:15:28 -07:00
Dante Ruiz
7189d4d7fa daving web work 2017-04-14 17:01:23 +01:00
Seth Alves
af5a352f02 turn on handControllerGrab debug prints 2017-04-14 08:10:31 -07:00
Seth Alves
f5a5369055 attempt to remove dynamics associated with a rigid-body before removing the rigid-body 2017-04-14 07:06:53 -07:00
Seth Alves
52aee63e05 keep track of objectDynamics per rigidBody 2017-04-14 06:08:58 -07:00
Zach Fox
0543709081 Focus fix 2017-04-13 16:10:36 -07:00
Andrew Meadows
5bdecfbfa0 send keep-alive packets but don't resend identity 2017-04-13 16:00:11 -07:00
Zach Fox
520ceebf5b Small HMD tweaks 2017-04-13 15:52:59 -07:00
Zach Fox
d9dc8ebc41 More improvements 2017-04-13 15:48:51 -07:00
Seth Alves
afa8fc161b allow hinge constraint between two entities 2017-04-13 15:37:28 -07:00
Andrew Meadows
14b60165ef don't keep stale avatars alive 2017-04-13 14:55:08 -07:00
Andrew Meadows
63ea16f24b avatar-mixer to send identity packets as 'reliable' 2017-04-13 13:37:18 -07:00
Andrew Meadows
e364b8d33e avatar-mixer resends to avoid stale avatar 2017-04-13 13:35:59 -07:00
Seth Alves
7695d2ac05 put the protocol version back to what's in master, for now 2017-04-13 11:29:40 -07:00
Seth Alves
1ab3a1eb60 bump entity-protocol version 2017-04-12 16:36:04 -07:00
Seth Alves
0dab94fada Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0 2017-04-12 16:34:46 -07:00
Seth Alves
9b12956909 formatting 2017-04-12 16:34:34 -07:00
Zach Fox
f23f9ec698 Merge pull request #10207 from zfox23/gifShareImprovements
Snapshot sharing improvements
2017-04-12 16:33:44 -07:00
Zach Fox
631033dcb5 Merge pull request #10209 from zfox23/fixUserInfoViewerButton
Make userInfoViewer button always clickable for myCard
2017-04-12 16:33:05 -07:00
Seth Alves
0eb9507a10 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0 2017-04-12 16:25:50 -07:00
Brad Davis
b2aa3271f7 Adding support for variable allocated textures to the GL 4.1 backend 2017-04-12 15:09:20 -07:00
Zach Fox
71caf85a27 Quick fix! 2017-04-12 14:57:44 -07:00
Zach Fox
3f91fb8e55 Remove unnecessary comment 2017-04-12 14:45:57 -07:00
Zach Fox
c724c2e50b New loading icon 2017-04-12 14:45:57 -07:00
Zach Fox
87b2d5bf8a New loading icon 2017-04-12 14:45:57 -07:00
Zach Fox
75f1168b19 Clearer function names 2017-04-12 14:45:57 -07:00
Zach Fox
7b92989b1d Fix it 2017-04-12 14:45:57 -07:00
Zach Fox
2579ac1baa It's working! 2017-04-12 14:45:57 -07:00
Zach Fox
e296383b1b Checkpoint! 2017-04-12 14:45:56 -07:00
Andrew Meadows
e64e2614e3 Merge pull request #10147 from alhighfidelity/Kinect-Hand-Filter
Kinect hand filter
2017-04-12 14:27:05 -07:00
volansystech
7bc3435cfa Initial Commit..
If distanceToObject from avatar is more than 15, we are accelarting entity travel by 2x.
This will help user to grab the entity in lesser time.
2017-04-13 02:51:30 +05:30
Andrew Meadows
e751080f64 update model transform even when out of view 2017-04-12 12:50:54 -07:00
Andrew Meadows
6cb88c31f3 AvatarMixer sends min updates for out-of-view avatars 2017-04-12 12:50:44 -07:00
Zach Fox
2d1d207c9b lol 2017-04-12 12:50:12 -07:00
Thijs Wenker
b2f463180d fix teleport cool-in, added missing TARGETTING state and some ESLINT style fixes 2017-04-12 12:44:30 -07:00
Chris Collins
c545558b8a Merge pull request #10199 from AndrewMeadows/avatar-should-vanish
Avatar should vanish when teleporting far away
2017-04-12 12:28:46 -07:00
Chris Collins
36797d08fe Merge pull request #10200 from thoys/fix/TeleportCoolIn
Fix teleport coolIn
2017-04-12 11:57:08 -07:00
Zach Fox
ef2cea0d63 Merge pull request #10203 from zfox23/fix/avatarMouthsMoving
Make avatar's mouths move again
2017-04-12 11:36:03 -07:00
Zach Fox
39587d5308 lol 2017-04-12 10:54:28 -07:00
David Kelly
a12407ddda Merge pull request #10202 from davidkelly/dk/3934
Connection sort change
2017-04-12 10:42:04 -07:00
David Kelly
058a5b14a4 damn linter didn't run - vimrc work ahead... 2017-04-12 10:22:40 -07:00
Seth Alves
026dde2e68 allow kinematic near-grab to be turned on or off for a given entity 2017-04-12 10:14:16 -07:00
David Kelly
9376ac646f offline people sort change 2017-04-12 08:41:36 -07:00