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2ef47b0bed
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Fixed memcpy in loadSpirvResource
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2021-12-25 18:25:13 +01:00 |
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Heather Anderson
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57a3cd3d63
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replace the various disable-copy constructions with Q_DISABLE_COPY (or Q_DISABLE_COPY_MOVE)
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2021-09-18 21:36:35 -07:00 |
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Brad Davis
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403499bf32
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Cleaning up android build warnings
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2019-09-27 09:19:52 -07:00 |
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Sam Gateau
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4a93b23d83
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Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly
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2019-08-13 18:47:57 -07:00 |
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Sam Gateau
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0b470b9ab8
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Fixing the bad location assignment on gl41 on windows with Austin's help
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2019-08-13 00:22:17 -07:00 |
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Brad Davis
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2886e94cdc
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Fix VS2019 build failure
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2019-05-06 12:44:53 -07:00 |
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Brad Davis
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51884155ee
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Support Android app-specific extensions in shaders
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2019-02-15 14:16:58 -08:00 |
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Brad Davis
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292602afd7
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Resolving more master differences
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2019-02-14 12:55:28 -08:00 |
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Brad Davis
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b1e4e17f47
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Santa Cruz
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2019-01-28 15:52:36 -08:00 |
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Olivier Prat
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45e0f65972
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Merge branch 'ao' of http://github.com/Zvork/hifi into ao
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2018-11-14 09:48:24 +01:00 |
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Brad Davis
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8c4f0ec774
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Vcpkg migration
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2018-11-08 12:28:06 -08:00 |
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Olivier Prat
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87e6bffc46
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Added sampler2Darray precision for GLES
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2018-11-08 14:28:00 +01:00 |
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Brad Davis
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85b92a372d
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Don't use optimized GLSL on android for now
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2018-10-23 10:40:12 -07:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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Bradley Austin Davis
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fc51b93691
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Fix OSX build
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2018-08-03 16:15:58 -07:00 |
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Brad Davis
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6ed7512112
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Fix build failures after parabola merge
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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eca803503c
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Fix resolution scaling
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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