Brad Davis
|
2b5ed86a62
|
Fixing warnings
|
2016-09-23 12:04:45 -07:00 |
|
Brad Davis
|
151df32519
|
Check sparse texture support before enabling
|
2016-09-23 12:04:44 -07:00 |
|
Brad Davis
|
a55669b83e
|
Only enable sparse textures by env variable
|
2016-09-23 12:04:44 -07:00 |
|
Brad Davis
|
93b0364f73
|
Working on sparse stability
|
2016-09-23 12:04:43 -07:00 |
|
Brad Davis
|
a7f0ba24ed
|
Dynamic texture memory management
|
2016-09-23 12:04:42 -07:00 |
|
Seth Alves
|
4470338663
|
catagorize some qDebugs
|
2016-09-14 21:39:45 -07:00 |
|
samcake
|
e8c2dc10f1
|
best state for now
|
2016-09-13 14:59:23 -07:00 |
|
samcake
|
3bcea4310d
|
Fixing the vizualisation shader for world to cluster space
|
2016-09-10 10:41:18 -07:00 |
|
Brad Davis
|
017181f020
|
Remove magic numbers, ensure proper buffer size for page transfers
|
2016-09-09 09:46:54 -07:00 |
|
Brad Davis
|
27ddd39a22
|
PR comments
|
2016-09-09 09:30:38 -07:00 |
|
Brad Davis
|
a13450b36f
|
Fix ubuntu warning
|
2016-09-08 22:25:04 -07:00 |
|
Brad Davis
|
e03b0b5825
|
Cleanup dead code
|
2016-09-08 22:19:16 -07:00 |
|
Brad Davis
|
a9ba92f16c
|
Fix alignment of small pages
|
2016-09-08 22:19:15 -07:00 |
|
Brad Davis
|
f18b8f80fe
|
Sparse texture transfers
Conflicts:
libraries/gpu-gl/src/gpu/gl/GLTextureTransfer.cpp
|
2016-09-08 22:19:15 -07:00 |
|
samcake
|
6a08c74463
|
Several experimetations without success
|
2016-09-07 18:39:07 -07:00 |
|
samcake
|
4bc8a83c08
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-09-02 17:51:58 -07:00 |
|
Brad Davis
|
2c8b795c5f
|
Fix incorrect fence delete
|
2016-09-02 11:26:21 -07:00 |
|
Brad Hefta-Gaub
|
8ec5798b7a
|
Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
|
2016-09-02 09:31:09 -07:00 |
|
samcake
|
0c0109e427
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-09-01 15:20:34 -07:00 |
|
samcake
|
354cbbc927
|
Investigate why the disable depth Bclamp doesn't work
|
2016-08-31 19:14:35 -07:00 |
|
Stephen Birarda
|
7c2fea4598
|
remove glew/oglplus requirement for android interface
|
2016-08-31 11:03:53 -07:00 |
|
samcake
|
faef8a9930
|
Adding the timing for GPU support with a simpelr JobConfig
|
2016-08-30 12:22:21 -07:00 |
|
Brad Davis
|
617633b85c
|
Moving to custom context creation
|
2016-08-29 11:21:54 -07:00 |
|
Brad Davis
|
92fa1d5776
|
Use stream draw for object position updates
|
2016-08-27 15:08:38 -07:00 |
|
Brad Davis
|
587d015c57
|
Give names to offscreen contexts for easier debugging
|
2016-08-26 19:09:26 -07:00 |
|
Brad Davis
|
95b5a23c7a
|
Properly destroy GL programs
|
2016-08-26 19:04:46 -07:00 |
|
Brad Davis
|
7ffa212006
|
Don't use textures that are in the transfer pipeline
|
2016-08-26 19:04:24 -07:00 |
|
Seth Alves
|
6b46b3082c
|
try, try again
|
2016-08-18 11:45:03 -07:00 |
|
Seth Alves
|
87dbfa7e47
|
add -Wsuggest-override to compile flags and deal with fallout
|
2016-08-18 09:51:41 -07:00 |
|
Zach Pomerantz
|
af915c7923
|
replace cube tex DSA transfer with EXT
|
2016-08-15 15:31:04 -07:00 |
|
Brad Davis
|
438205b875
|
Fixing last buffer flush
|
2016-08-12 22:29:05 -07:00 |
|
Brad Davis
|
574737fbb5
|
More GPU api fixes, protect Buffer::flush
|
2016-08-12 22:29:04 -07:00 |
|
Brad Davis
|
58c7df115f
|
Reduce API surface area, make render batches const correct
|
2016-08-12 22:29:01 -07:00 |
|
Brad Davis
|
4795ddd014
|
Perf test improvments (skybox support)
|
2016-08-12 22:28:49 -07:00 |
|
Brad Davis
|
9ed1a5980a
|
Prevent the allocation of 0 size buffers
|
2016-08-12 22:28:47 -07:00 |
|
Brad Davis
|
c66ed3e009
|
Use weak pointers instead of references for deallocation safety
|
2016-08-12 22:28:44 -07:00 |
|
Brad Davis
|
f8690867d3
|
Allow plugins to query if a texture is ready to render
|
2016-08-12 22:28:41 -07:00 |
|
Brad Davis
|
0396694715
|
Fix initial state of view correction, plus overkill
|
2016-08-12 22:28:33 -07:00 |
|
Brad Davis
|
cbe1f6dbf5
|
Allow the lighting framebuffer to use the camera correction to stabilize lights in the HMD
|
2016-08-12 22:28:32 -07:00 |
|
Brad Davis
|
94fe2a8824
|
Fix GPU bug that could leave two uniform buffers with the same binding location
|
2016-08-12 22:28:32 -07:00 |
|
Brad Davis
|
c2509e9492
|
Working on draw crash bug, adding render thread trash handling
|
2016-08-12 22:28:27 -07:00 |
|
Brad Davis
|
09ddad0fe0
|
HMD compositing and buffer debugging
|
2016-08-12 22:28:26 -07:00 |
|
Brad Davis
|
2340afc48e
|
Updating object transform code
|
2016-08-12 22:28:25 -07:00 |
|
Brad Davis
|
adcfd55cc0
|
Batch replay reprojection
|
2016-08-12 22:28:23 -07:00 |
|
Brad Davis
|
7e93747acf
|
Working on reprojection
|
2016-08-12 22:28:22 -07:00 |
|
Bradley Austin Davis
|
274321de8a
|
First pass at threaded rendering
|
2016-08-12 22:18:36 -07:00 |
|
SamGondelman
|
676f4bdfcf
|
misc fixes from particles branch
|
2016-07-29 15:36:32 -07:00 |
|
Bradley Austin Davis
|
ac743b6acb
|
PR feedback
|
2016-07-26 11:55:25 -07:00 |
|
Bradley Austin Davis
|
3962487ee3
|
Fix depth state caching / resetting
|
2016-07-26 11:55:25 -07:00 |
|
samcake
|
ab26f54c91
|
Trying to separate the vertex format and vertex buffer assignment for GL45Backend
|
2016-07-22 10:58:09 -07:00 |
|
samcake
|
a31c76f4e1
|
INtroducing the GPUObject for INputFOrmat for GLBackend
|
2016-07-21 17:59:46 -07:00 |
|
samcake
|
2618741505
|
Merging with upstream master and updating my old PR
|
2016-07-21 17:59:00 -07:00 |
|
samcake
|
3638a3b9c3
|
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
|
2016-07-18 23:15:21 -07:00 |
|
Brad Davis
|
0f240d39b6
|
Actually delete textures we're not using
|
2016-07-18 11:21:09 -07:00 |
|
samcake
|
cfa51ae1f5
|
REmoving problematic timers for mac
|
2016-07-17 18:32:43 -07:00 |
|
samcake
|
076b8cd297
|
Instrumenting the GPU git status
|
2016-07-15 17:47:54 -07:00 |
|
samcake
|
22ac95d463
|
REvisiting the RangeTimer to measure the real gpu duration
|
2016-07-15 09:12:16 -07:00 |
|
samcake
|
89ec547161
|
Trying to get the gpu timer to work correctly
|
2016-07-14 18:20:20 -07:00 |
|
samcake
|
3ab56062d4
|
Address some warnings and syntax issues
|
2016-07-14 12:06:02 -07:00 |
|
samcake
|
f6671b34fa
|
Fix the transformation problem for rendering the mini mirror (scattering is still screwed though)
|
2016-07-13 18:26:53 -07:00 |
|
samcake
|
0e99a4ac97
|
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
|
2016-07-11 10:49:28 -07:00 |
|
samcake
|
37f7596183
|
Trying to unify the shaders with/without scattering eve more but found a scribe bug. REnder emissive and lightmap during forward pass
|
2016-07-08 09:04:10 -07:00 |
|
Brad Davis
|
790f74da1d
|
Support geometry shaders
|
2016-07-07 13:36:47 -07:00 |
|
samcake
|
b37df393e2
|
Merging with the new GL45Backend
|
2016-06-29 10:40:28 -07:00 |
|
Brad Davis
|
f93a91a97f
|
Abandon seperate vertex formats for now
|
2016-06-28 19:18:16 -07:00 |
|
Brad Davis
|
542601fd9d
|
Fix invalid GL 4.5 calls
|
2016-06-28 18:56:25 -07:00 |
|
Brad Davis
|
ab7fed1af8
|
Switch back to disable GL 4.5 by default, add support for logging when enabled
|
2016-06-28 18:56:25 -07:00 |
|
Brad Davis
|
a41de3a60d
|
Making GL 4.5 enabled by default, adding logging
|
2016-06-28 18:55:26 -07:00 |
|
Brad Davis
|
8b56444dde
|
Fix crash in GL45 buffer re-allocation
|
2016-06-28 18:55:25 -07:00 |
|
Brad Davis
|
b16812aa4d
|
Adding GL 4.5 backend
|
2016-06-28 18:55:24 -07:00 |
|
samcake
|
3ec14fd746
|
MErging and still trying to understand the curvature isssue
|
2016-06-22 18:06:55 -07:00 |
|
SamGondelman
|
c30c2b64b2
|
first pass at preventing repeated compileShader error prints
|
2016-06-17 17:49:27 -07:00 |
|
SamGondelman
|
8a682450a9
|
still trying to fix cmake errors
|
2016-06-10 17:01:22 -07:00 |
|
SamGondelman
|
24e5000aeb
|
exposed orientation and eye position to procedural entity shaders
|
2016-06-08 18:26:54 -07:00 |
|
Seth Alves
|
40e862cf9e
|
quiet gcc 5 warnings
|
2016-05-21 16:53:01 -07:00 |
|
Zach Pomerantz
|
fff260c2b9
|
Guard against zero-sized gl buffer copy
|
2016-05-20 09:27:50 -07:00 |
|
Brad Davis
|
7efcad38d2
|
PR feedback
|
2016-05-18 23:11:36 -07:00 |
|
samcake
|
2cc425e256
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2016-05-18 15:34:05 -07:00 |
|
Brad Davis
|
3cc08cdcfc
|
Breaking up GL agnostic code from 4.1 specific code
|
2016-05-18 14:35:53 -07:00 |
|
Brad Davis
|
0d6b0eef59
|
PR feedback
|
2016-05-16 15:27:14 -07:00 |
|
Brad Davis
|
5ba8372c21
|
Moving GL backend out of GPU
|
2016-05-16 12:54:17 -07:00 |
|