mirror of
https://github.com/lubosz/overte.git
synced 2025-04-23 09:33:45 +02:00
Merge pull request #8232 from birarda/ignore
add a script to ignore other avatars
This commit is contained in:
commit
ff2d7addd7
25 changed files with 673 additions and 34 deletions
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@ -93,6 +93,7 @@ AudioMixer::AudioMixer(ReceivedMessage& message) :
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this, "handleNodeAudioPacket");
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packetReceiver.registerListener(PacketType::MuteEnvironment, this, "handleMuteEnvironmentPacket");
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packetReceiver.registerListener(PacketType::NegotiateAudioFormat, this, "handleNegotiateAudioFormat");
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packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
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connect(nodeList.data(), &NodeList::nodeKilled, this, &AudioMixer::handleNodeKilled);
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}
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@ -324,7 +325,8 @@ bool AudioMixer::prepareMixForListeningNode(Node* node) {
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// loop through all other nodes that have sufficient audio to mix
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DependencyManager::get<NodeList>()->eachNode([&](const SharedNodePointer& otherNode){
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if (otherNode->getLinkedData()) {
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// make sure that we have audio data for this other node and that it isn't being ignored by our listening node
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if (otherNode->getLinkedData() && !node->isIgnoringNodeWithID(otherNode->getUUID())) {
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AudioMixerClientData* otherNodeClientData = (AudioMixerClientData*) otherNode->getLinkedData();
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// enumerate the ARBs attached to the otherNode and add all that should be added to mix
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@ -554,6 +556,10 @@ void AudioMixer::handleNodeKilled(SharedNodePointer killedNode) {
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});
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}
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void AudioMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode) {
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sendingNode->parseIgnoreRequestMessage(packet);
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}
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void AudioMixer::removeHRTFsForFinishedInjector(const QUuid& streamID) {
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auto injectorClientData = qobject_cast<AudioMixerClientData*>(sender());
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if (injectorClientData) {
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@ -47,6 +47,7 @@ private slots:
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void handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleNegotiateAudioFormat(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
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void handleNodeKilled(SharedNodePointer killedNode);
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void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void removeHRTFsForFinishedInjector(const QUuid& streamID);
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@ -45,6 +45,7 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
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packetReceiver.registerListener(PacketType::AvatarData, this, "handleAvatarDataPacket");
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packetReceiver.registerListener(PacketType::AvatarIdentity, this, "handleAvatarIdentityPacket");
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packetReceiver.registerListener(PacketType::KillAvatar, this, "handleKillAvatarPacket");
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packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
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auto nodeList = DependencyManager::get<NodeList>();
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connect(nodeList.data(), &NodeList::packetVersionMismatch, this, &AvatarMixer::handlePacketVersionMismatch);
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@ -227,14 +228,15 @@ void AvatarMixer::broadcastAvatarData() {
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// send back a packet with other active node data to this node
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nodeList->eachMatchingNode(
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[&](const SharedNodePointer& otherNode)->bool {
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if (!otherNode->getLinkedData()) {
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// make sure we have data for this avatar, that it isn't the same node,
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// and isn't an avatar that the viewing node has ignored
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if (!otherNode->getLinkedData()
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|| otherNode->getUUID() == node->getUUID()
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|| node->isIgnoringNodeWithID(otherNode->getUUID())) {
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return false;
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} else {
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return true;
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}
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if (otherNode->getUUID() == node->getUUID()) {
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return false;
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}
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return true;
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},
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[&](const SharedNodePointer& otherNode) {
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++numOtherAvatars;
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@ -431,6 +433,10 @@ void AvatarMixer::handleKillAvatarPacket(QSharedPointer<ReceivedMessage> message
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DependencyManager::get<NodeList>()->processKillNode(*message);
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}
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void AvatarMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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senderNode->parseIgnoreRequestMessage(message);
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}
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void AvatarMixer::sendStatsPacket() {
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QJsonObject statsObject;
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statsObject["average_listeners_last_second"] = (float) _sumListeners / (float) _numStatFrames;
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@ -37,9 +37,11 @@ private slots:
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void handleAvatarDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> message);
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void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void domainSettingsRequestComplete();
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void handlePacketVersionMismatch(PacketType type, const HifiSockAddr& senderSockAddr, const QUuid& senderUUID);
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private:
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void broadcastAvatarData();
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void parseDomainServerSettings(const QJsonObject& domainSettings);
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@ -98,6 +98,7 @@
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#include <Tooltip.h>
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#include <udt/PacketHeaders.h>
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#include <UserActivityLogger.h>
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#include <UsersScriptingInterface.h>
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#include <recording/Deck.h>
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#include <recording/Recorder.h>
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#include <shared/StringHelpers.h>
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@ -440,6 +441,7 @@ bool setupEssentials(int& argc, char** argv) {
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DependencyManager::set<FramebufferCache>();
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DependencyManager::set<AnimationCache>();
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DependencyManager::set<ModelBlender>();
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DependencyManager::set<UsersScriptingInterface>();
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DependencyManager::set<AvatarManager>();
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DependencyManager::set<LODManager>();
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DependencyManager::set<StandAloneJSConsole>();
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@ -4755,6 +4757,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
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scriptEngine->registerGlobalObject("Reticle", getApplicationCompositor().getReticleInterface());
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scriptEngine->registerGlobalObject("UserActivityLogger", DependencyManager::get<UserActivityLoggerScriptingInterface>().data());
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scriptEngine->registerGlobalObject("Users", DependencyManager::get<UsersScriptingInterface>().data());
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}
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bool Application::canAcceptURL(const QString& urlString) const {
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@ -29,6 +29,7 @@
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#include <RegisteredMetaTypes.h>
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#include <Rig.h>
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#include <SettingHandle.h>
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#include <UsersScriptingInterface.h>
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#include <UUID.h>
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#include "Application.h"
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@ -69,10 +70,15 @@ AvatarManager::AvatarManager(QObject* parent) :
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// register a meta type for the weak pointer we'll use for the owning avatar mixer for each avatar
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qRegisterMetaType<QWeakPointer<Node> >("NodeWeakPointer");
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auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
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auto nodeList = DependencyManager::get<NodeList>();
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auto& packetReceiver = nodeList->getPacketReceiver();
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packetReceiver.registerListener(PacketType::BulkAvatarData, this, "processAvatarDataPacket");
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packetReceiver.registerListener(PacketType::KillAvatar, this, "processKillAvatar");
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packetReceiver.registerListener(PacketType::AvatarIdentity, this, "processAvatarIdentityPacket");
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// when we hear that the user has ignored an avatar by session UUID
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// immediately remove that avatar instead of waiting for the absence of packets from avatar mixer
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connect(nodeList.data(), &NodeList::ignoredNode, this, &AvatarManager::removeAvatar);
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}
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AvatarManager::~AvatarManager() {
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@ -85,7 +91,8 @@ void AvatarManager::init() {
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_avatarHash.insert(MY_AVATAR_KEY, _myAvatar);
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}
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connect(DependencyManager::get<SceneScriptingInterface>().data(), &SceneScriptingInterface::shouldRenderAvatarsChanged, this, &AvatarManager::updateAvatarRenderStatus, Qt::QueuedConnection);
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connect(DependencyManager::get<SceneScriptingInterface>().data(), &SceneScriptingInterface::shouldRenderAvatarsChanged,
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this, &AvatarManager::updateAvatarRenderStatus, Qt::QueuedConnection);
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render::ScenePointer scene = qApp->getMain3DScene();
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render::PendingChanges pendingChanges;
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@ -78,6 +78,9 @@ public slots:
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void setShouldShowReceiveStats(bool shouldShowReceiveStats) { _shouldShowReceiveStats = shouldShowReceiveStats; }
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void updateAvatarRenderStatus(bool shouldRenderAvatars);
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private slots:
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virtual void removeAvatar(const QUuid& sessionUUID) override;
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private:
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explicit AvatarManager(QObject* parent = 0);
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explicit AvatarManager(const AvatarManager& other);
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@ -88,7 +91,6 @@ private:
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virtual AvatarSharedPointer newSharedAvatar() override;
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virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) override;
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virtual void removeAvatar(const QUuid& sessionUUID) override;
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virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar) override;
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QVector<AvatarSharedPointer> _avatarFades;
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@ -14,7 +14,7 @@ class QmlWrapper : public QObject {
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Q_OBJECT
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public:
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QmlWrapper(QObject* qmlObject, QObject* parent = nullptr)
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: QObject(parent), _qmlObject(qmlObject) {
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: QObject(parent), _qmlObject(qmlObject) {
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}
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Q_INVOKABLE void writeProperty(QString propertyName, QVariant propertyValue) {
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@ -91,6 +91,10 @@ public:
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return new ToolbarButtonProxy(rawButton, this);
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}
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Q_INVOKABLE void removeButton(const QVariant& name) {
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QMetaObject::invokeMethod(_qmlObject, "removeButton", Qt::AutoConnection, Q_ARG(QVariant, name));
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}
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};
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@ -112,4 +116,4 @@ QObject* ToolbarScriptingInterface::getToolbar(const QString& toolbarId) {
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}
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#include "ToolbarScriptingInterface.moc"
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#include "ToolbarScriptingInterface.moc"
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@ -19,7 +19,9 @@
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#include "AvatarHashMap.h"
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AvatarHashMap::AvatarHashMap() {
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connect(DependencyManager::get<NodeList>().data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
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auto nodeList = DependencyManager::get<NodeList>();
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connect(nodeList.data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
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}
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QVector<QUuid> AvatarHashMap::getAvatarIdentifiers() {
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@ -105,7 +107,10 @@ void AvatarHashMap::processAvatarDataPacket(QSharedPointer<ReceivedMessage> mess
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QByteArray byteArray = message->readWithoutCopy(message->getBytesLeftToRead());
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if (sessionUUID != _lastOwnerSessionUUID) {
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// make sure this isn't our own avatar data or for a previously ignored node
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auto nodeList = DependencyManager::get<NodeList>();
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if (sessionUUID != _lastOwnerSessionUUID && !nodeList->isIgnoringNode(sessionUUID)) {
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auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
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// have the matching (or new) avatar parse the data from the packet
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@ -124,9 +129,13 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
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AvatarData::Identity identity;
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AvatarData::parseAvatarIdentityPacket(message->getMessage(), identity);
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// mesh URL for a UUID, find avatar in our list
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auto avatar = newOrExistingAvatar(identity.uuid, sendingNode);
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avatar->processAvatarIdentity(identity);
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// make sure this isn't for an ignored avatar
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auto nodeList = DependencyManager::get<NodeList>();
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if (!nodeList->isIgnoringNode(identity.uuid)) {
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// mesh URL for a UUID, find avatar in our list
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auto avatar = newOrExistingAvatar(identity.uuid, sendingNode);
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avatar->processAvatarIdentity(identity);
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}
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}
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void AvatarHashMap::processKillAvatar(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
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@ -19,12 +19,14 @@
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#include <functional>
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#include <memory>
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#include <glm/glm.hpp>
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#include <DependencyManager.h>
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#include <NLPacket.h>
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#include <Node.h>
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#include "AvatarData.h"
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#include <glm/glm.hpp>
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class AvatarHashMap : public QObject, public Dependency {
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Q_OBJECT
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@ -425,12 +425,8 @@ qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node&
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}
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int LimitedNodeList::updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
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QMutexLocker locker(&sendingNode->getMutex());
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NodeData* linkedData = sendingNode->getLinkedData();
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if (!linkedData && linkedDataCreateCallback) {
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linkedDataCreateCallback(sendingNode.data());
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}
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NodeData* linkedData = getOrCreateLinkedData(sendingNode);
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if (linkedData) {
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QMutexLocker linkedDataLocker(&linkedData->getMutex());
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@ -440,6 +436,17 @@ int LimitedNodeList::updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage
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return 0;
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}
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NodeData* LimitedNodeList::getOrCreateLinkedData(SharedNodePointer node) {
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QMutexLocker locker(&node->getMutex());
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NodeData* linkedData = node->getLinkedData();
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if (!linkedData && linkedDataCreateCallback) {
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linkedDataCreateCallback(node.data());
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}
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return node->getLinkedData();
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}
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SharedNodePointer LimitedNodeList::nodeWithUUID(const QUuid& nodeUUID) {
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QReadLocker readLocker(&_nodeMutex);
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@ -149,6 +149,7 @@ public:
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void processKillNode(ReceivedMessage& message);
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int updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer matchingNode);
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NodeData* getOrCreateLinkedData(SharedNodePointer node);
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unsigned int broadcastToNodes(std::unique_ptr<NLPacket> packet, const NodeSet& destinationNodeTypes);
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SharedNodePointer soloNodeOfType(NodeType_t nodeType);
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@ -12,15 +12,17 @@
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#include <cstring>
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#include <stdio.h>
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#include <UUID.h>
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#include "Node.h"
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#include "SharedUtil.h"
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#include "NodePermissions.h"
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#include <QtCore/QDataStream>
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#include <QtCore/QDebug>
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#include <UUID.h>
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#include "NetworkLogging.h"
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#include "NodePermissions.h"
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#include "SharedUtil.h"
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#include "Node.h"
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const QString UNKNOWN_NodeType_t_NAME = "Unknown";
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int NodePtrMetaTypeId = qRegisterMetaType<Node*>("Node*");
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@ -78,6 +80,27 @@ void Node::updateClockSkewUsec(qint64 clockSkewSample) {
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_clockSkewUsec = (quint64)_clockSkewMovingPercentile.getValueAtPercentile();
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}
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void Node::parseIgnoreRequestMessage(QSharedPointer<ReceivedMessage> message) {
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while (message->getBytesLeftToRead()) {
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// parse out the UUID being ignored from the packet
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QUuid ignoredUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
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addIgnoredNode(ignoredUUID);
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}
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}
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void Node::addIgnoredNode(const QUuid& otherNodeID) {
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if (!otherNodeID.isNull() && otherNodeID != _uuid) {
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qCDebug(networking) << "Adding" << uuidStringWithoutCurlyBraces(otherNodeID) << "to ignore set for"
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<< uuidStringWithoutCurlyBraces(_uuid);
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// add the session UUID to the set of ignored ones for this listening node
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_ignoredNodeIDSet.insert(otherNodeID);
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} else {
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qCWarning(networking) << "Node::addIgnoredNode called with null ID or ID of ignoring node.";
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}
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}
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QDataStream& operator<<(QDataStream& out, const Node& node) {
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out << node._type;
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out << node._uuid;
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|
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@ -21,6 +21,10 @@
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#include <QtCore/QSharedPointer>
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#include <QtCore/QUuid>
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#include <UUIDHasher.h>
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#include <tbb/concurrent_unordered_set.h>
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#include "HifiSockAddr.h"
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#include "NetworkPeer.h"
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#include "NodeData.h"
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|
@ -66,6 +70,10 @@ public:
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bool getCanRezTmp() const { return _permissions.canRezTemporaryEntities; }
|
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bool getCanWriteToAssetServer() const { return _permissions.canWriteToAssetServer; }
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void parseIgnoreRequestMessage(QSharedPointer<ReceivedMessage> message);
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void addIgnoredNode(const QUuid& otherNodeID);
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bool isIgnoringNodeWithID(const QUuid& nodeID) const { return _ignoredNodeIDSet.find(nodeID) != _ignoredNodeIDSet.cend(); }
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friend QDataStream& operator<<(QDataStream& out, const Node& node);
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friend QDataStream& operator>>(QDataStream& in, Node& node);
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@ -84,6 +92,7 @@ private:
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QMutex _mutex;
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MovingPercentile _clockSkewMovingPercentile;
|
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NodePermissions _permissions;
|
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tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDSet;
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||||
};
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||||
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Q_DECLARE_METATYPE(Node*)
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||||
|
|
|
@ -93,6 +93,9 @@ NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned
|
|||
|
||||
// anytime we get a new node we will want to attempt to punch to it
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connect(this, &LimitedNodeList::nodeAdded, this, &NodeList::startNodeHolePunch);
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// anytime we get a new node we may need to re-send our set of ignored node IDs to it
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connect(this, &LimitedNodeList::nodeActivated, this, &NodeList::maybeSendIgnoreSetToNode);
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// setup our timer to send keepalive pings (it's started and stopped on domain connect/disconnect)
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_keepAlivePingTimer.setInterval(KEEPALIVE_PING_INTERVAL_MS);
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@ -215,6 +218,11 @@ void NodeList::reset() {
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|||
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||||
_numNoReplyDomainCheckIns = 0;
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||||
|
||||
// lock and clear our set of ignored IDs
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_ignoredSetLock.lockForWrite();
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||||
_ignoredNodeIDs.clear();
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||||
_ignoredSetLock.unlock();
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||||
|
||||
// refresh the owner UUID to the NULL UUID
|
||||
setSessionUUID(QUuid());
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||||
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||||
|
@ -692,3 +700,67 @@ void NodeList::sendKeepAlivePings() {
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|||
sendPacket(constructPingPacket(), *node);
|
||||
});
|
||||
}
|
||||
|
||||
void NodeList::ignoreNodeBySessionID(const QUuid& nodeID) {
|
||||
// enumerate the nodes to send a reliable ignore packet to each that can leverage it
|
||||
|
||||
if (!nodeID.isNull() && _sessionUUID != nodeID) {
|
||||
eachMatchingNode([&nodeID](const SharedNodePointer& node)->bool {
|
||||
if (node->getType() == NodeType::AudioMixer || node->getType() == NodeType::AvatarMixer) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}, [&nodeID, this](const SharedNodePointer& destinationNode) {
|
||||
// create a reliable NLPacket with space for the ignore UUID
|
||||
auto ignorePacket = NLPacket::create(PacketType::NodeIgnoreRequest, NUM_BYTES_RFC4122_UUID, true);
|
||||
|
||||
// write the node ID to the packet
|
||||
ignorePacket->write(nodeID.toRfc4122());
|
||||
|
||||
qDebug() << "Sending packet to ignore node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||
|
||||
// send off this ignore packet reliably to the matching node
|
||||
sendPacket(std::move(ignorePacket), *destinationNode);
|
||||
});
|
||||
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
|
||||
// add this nodeID to our set of ignored IDs
|
||||
_ignoredNodeIDs.insert(nodeID);
|
||||
|
||||
emit ignoredNode(nodeID);
|
||||
|
||||
} else {
|
||||
qWarning() << "UsersScriptingInterface::ignore called with an invalid ID or an ID which matches the current session ID.";
|
||||
}
|
||||
}
|
||||
|
||||
bool NodeList::isIgnoringNode(const QUuid& nodeID) const {
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
return _ignoredNodeIDs.find(nodeID) != _ignoredNodeIDs.cend();
|
||||
}
|
||||
|
||||
void NodeList::maybeSendIgnoreSetToNode(SharedNodePointer newNode) {
|
||||
if (newNode->getType() == NodeType::AudioMixer || newNode->getType() == NodeType::AvatarMixer) {
|
||||
// this is a mixer that we just added - it's unlikely it knows who we were previously ignoring in this session,
|
||||
// so send that list along now (assuming it isn't empty)
|
||||
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
|
||||
if (_ignoredNodeIDs.size() > 0) {
|
||||
// setup a packet list so we can send the stream of ignore IDs
|
||||
auto ignorePacketList = NLPacketList::create(PacketType::NodeIgnoreRequest, QByteArray(), true);
|
||||
|
||||
// enumerate the ignored IDs and write them to the packet list
|
||||
auto it = _ignoredNodeIDs.cbegin();
|
||||
while (it != _ignoredNodeIDs.end()) {
|
||||
ignorePacketList->write(it->toRfc4122());
|
||||
++it;
|
||||
}
|
||||
|
||||
// send this NLPacketList to the new node
|
||||
sendPacketList(std::move(ignorePacketList), *newNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@
|
|||
#include <unistd.h> // not on windows, not needed for mac or windows
|
||||
#endif
|
||||
|
||||
#include <tbb/concurrent_unordered_set.h>
|
||||
|
||||
#include <QtCore/QElapsedTimer>
|
||||
#include <QtCore/QMutex>
|
||||
#include <QtCore/QSet>
|
||||
|
@ -68,6 +70,9 @@ public:
|
|||
|
||||
void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; }
|
||||
|
||||
void ignoreNodeBySessionID(const QUuid& nodeID);
|
||||
bool isIgnoringNode(const QUuid& nodeID) const;
|
||||
|
||||
public slots:
|
||||
void reset();
|
||||
void sendDomainServerCheckIn();
|
||||
|
@ -92,6 +97,8 @@ public slots:
|
|||
signals:
|
||||
void limitOfSilentDomainCheckInsReached();
|
||||
void receivedDomainServerList();
|
||||
void ignoredNode(const QUuid& nodeID);
|
||||
|
||||
private slots:
|
||||
void stopKeepalivePingTimer();
|
||||
void sendPendingDSPathQuery();
|
||||
|
@ -103,6 +110,8 @@ private slots:
|
|||
void pingPunchForDomainServer();
|
||||
|
||||
void sendKeepAlivePings();
|
||||
|
||||
void maybeSendIgnoreSetToNode(SharedNodePointer node);
|
||||
|
||||
private:
|
||||
NodeList() : LimitedNodeList(0, 0) { assert(false); } // Not implemented, needed for DependencyManager templates compile
|
||||
|
@ -129,6 +138,9 @@ private:
|
|||
bool _isShuttingDown { false };
|
||||
QTimer _keepAlivePingTimer;
|
||||
|
||||
mutable QReadWriteLock _ignoredSetLock;
|
||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
|
||||
|
||||
#if (PR_BUILD || DEV_BUILD)
|
||||
bool _shouldSendNewerVersion { false };
|
||||
#endif
|
||||
|
|
|
@ -40,8 +40,6 @@ const QSet<PacketType> NON_SOURCED_PACKETS = QSet<PacketType>()
|
|||
<< PacketType::ICEServerHeartbeatDenied << PacketType::AssignmentClientStatus << PacketType::StopNode
|
||||
<< PacketType::DomainServerRemovedNode;
|
||||
|
||||
const QSet<PacketType> RELIABLE_PACKETS = QSet<PacketType>();
|
||||
|
||||
PacketVersion versionForPacketType(PacketType packetType) {
|
||||
switch (packetType) {
|
||||
case PacketType::DomainList:
|
||||
|
@ -62,6 +60,8 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::AssetUpload:
|
||||
// Removal of extension from Asset requests
|
||||
return 18;
|
||||
case PacketType::NodeIgnoreRequest:
|
||||
return 18; // Introduction of node ignore request (which replaced an unused packet tpye)
|
||||
|
||||
case PacketType::DomainConnectionDenied:
|
||||
return static_cast<PacketVersion>(DomainConnectionDeniedVersion::IncludesReasonCode);
|
||||
|
|
|
@ -61,7 +61,7 @@ public:
|
|||
AssignmentClientStatus,
|
||||
NoisyMute,
|
||||
AvatarIdentity,
|
||||
TYPE_UNUSED_1,
|
||||
NodeIgnoreRequest,
|
||||
DomainConnectRequest,
|
||||
DomainServerRequireDTLS,
|
||||
NodeJsonStats,
|
||||
|
@ -109,7 +109,6 @@ typedef char PacketVersion;
|
|||
|
||||
extern const QSet<PacketType> NON_VERIFIED_PACKETS;
|
||||
extern const QSet<PacketType> NON_SOURCED_PACKETS;
|
||||
extern const QSet<PacketType> RELIABLE_PACKETS;
|
||||
|
||||
PacketVersion versionForPacketType(PacketType packetType);
|
||||
QByteArray protocolVersionsSignature(); /// returns a unqiue signature for all the current protocols
|
||||
|
|
|
@ -65,7 +65,9 @@ void PacketQueue::queuePacket(PacketPointer packet) {
|
|||
}
|
||||
|
||||
void PacketQueue::queuePacketList(PacketListPointer packetList) {
|
||||
packetList->preparePackets(getNextMessageNumber());
|
||||
if (packetList->isOrdered()) {
|
||||
packetList->preparePackets(getNextMessageNumber());
|
||||
}
|
||||
|
||||
LockGuard locker(_packetsLock);
|
||||
_channels.push_back(std::move(packetList->_packets));
|
||||
|
|
19
libraries/script-engine/src/UsersScriptingInterface.cpp
Normal file
19
libraries/script-engine/src/UsersScriptingInterface.cpp
Normal file
|
@ -0,0 +1,19 @@
|
|||
//
|
||||
// UsersScriptingInterface.cpp
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Stephen Birarda on 2016-07-11.
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "UsersScriptingInterface.h"
|
||||
|
||||
#include <NodeList.h>
|
||||
|
||||
void UsersScriptingInterface::ignore(const QUuid& nodeID) {
|
||||
// ask the NodeList to ignore this user (based on the session ID of their node)
|
||||
DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID);
|
||||
}
|
28
libraries/script-engine/src/UsersScriptingInterface.h
Normal file
28
libraries/script-engine/src/UsersScriptingInterface.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
//
|
||||
// UsersScriptingInterface.h
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Stephen Birarda on 2016-07-11.
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef hifi_UsersScriptingInterface_h
|
||||
#define hifi_UsersScriptingInterface_h
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
class UsersScriptingInterface : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public slots:
|
||||
void ignore(const QUuid& nodeID);
|
||||
};
|
||||
|
||||
|
||||
#endif // hifi_UsersScriptingInterface_h
|
|
@ -17,6 +17,7 @@ Script.load("system/goto.js");
|
|||
Script.load("system/hmd.js");
|
||||
Script.load("system/examples.js");
|
||||
Script.load("system/edit.js");
|
||||
Script.load("system/ignore.js");
|
||||
Script.load("system/selectAudioDevice.js");
|
||||
Script.load("system/notifications.js");
|
||||
Script.load("system/controllers/handControllerGrab.js");
|
||||
|
|
37
scripts/system/assets/images/ignore-target-01.svg
Normal file
37
scripts/system/assets/images/ignore-target-01.svg
Normal file
|
@ -0,0 +1,37 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 19.2.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 23.7 34.7" style="enable-background:new 0 0 23.7 34.7;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#414042;}
|
||||
.st1{fill:#58595B;}
|
||||
.st2{fill:#EF3B4E;}
|
||||
</style>
|
||||
<path class="st0" d="M23,12.5c0-6.2-5-11.2-11.2-11.2c-6.2,0-11.2,5-11.2,11.2c0,5.2,3.6,9.6,8.4,10.8l3.2,10.1l2.6-10.2
|
||||
C19.6,21.8,23,17.5,23,12.5z M11.9,22.2c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
C21.6,17.9,17.3,22.2,11.9,22.2z"/>
|
||||
<path class="st0" d="M12.3,33.9L9,23.4c-5-1.3-8.5-5.8-8.5-10.9c0-6.2,5.1-11.3,11.3-11.3c6.2,0,11.3,5.1,11.3,11.3
|
||||
c0,5-3.3,9.4-8.1,10.8L12.3,33.9z M11.9,1.4c-6.1,0-11.1,5-11.1,11.1c0,5.1,3.4,9.5,8.3,10.7l0.1,0l0,0.1l3.1,9.7l2.5-9.9l0.1,0
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||||
c4.7-1.4,8-5.7,8-10.6C22.9,6.4,18,1.4,11.9,1.4z M11.9,22.4c-5.5,0-9.9-4.4-9.9-9.9s4.4-9.9,9.9-9.9s9.9,4.4,9.9,9.9
|
||||
S17.3,22.4,11.9,22.4z M11.9,2.8c-5.3,0-9.7,4.3-9.7,9.7c0,5.3,4.3,9.7,9.7,9.7s9.7-4.3,9.7-9.7C21.5,7.1,17.2,2.8,11.9,2.8z"/>
|
||||
<g>
|
||||
<path class="st0" d="M16,8.3c-0.4-0.4-1.1-0.4-1.5,0L11.8,11L9,8.2c-0.4-0.4-1.1-0.4-1.5,0C7.1,8.7,7,9.4,7.5,9.8l2.7,2.7l-2.7,2.7
|
||||
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|
||||
C16.5,9.4,16.5,8.7,16,8.3z"/>
|
||||
<path class="st1" d="M8.3,17.3c-0.3,0-0.6-0.1-0.9-0.4C7.2,16.7,7,16.4,7,16.1c0-0.3,0.1-0.6,0.4-0.9l2.6-2.7L7.4,9.9
|
||||
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||||
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|
||||
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||||
C7.4,8.7,7.3,8.9,7.3,9.1c0,0.3,0.1,0.5,0.3,0.6l2.8,2.8l-2.8,2.8c-0.4,0.4-0.4,1,0,1.4c0.4,0.4,1,0.4,1.4,0l2.8-2.8l2.8,2.8
|
||||
c0.4,0.4,1,0.4,1.4,0c0.2-0.2,0.3-0.4,0.3-0.7c0-0.3-0.1-0.5-0.3-0.7l-2.8-2.8L16,9.7c0.2-0.2,0.3-0.4,0.3-0.7
|
||||
c0-0.3-0.1-0.5-0.3-0.7l0,0c-0.2-0.2-0.4-0.3-0.7-0.3l0,0c-0.3,0-0.5,0.1-0.7,0.3l-2.8,2.8L8.9,8.5C8.8,8.3,8.5,8.4,8.3,8.4z"/>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st2" d="M23,12c0-6.2-5-11.2-11.2-11.2C5.7,0.8,0.7,5.9,0.7,12c0,5.2,3.6,9.6,8.4,10.8L12.3,33L15,22.8
|
||||
C19.6,21.4,23,17.1,23,12z M11.9,21.8c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
C21.7,17.4,17.3,21.8,11.9,21.8z"/>
|
||||
<path class="st2" d="M16.1,7.8c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7L9,7.8c-0.4-0.4-1.1-0.4-1.5,0C7.1,8.3,7.1,9,7.5,9.4l2.7,2.7
|
||||
l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0c0.4-0.4,0.4-1.1,0-1.5l-2.7-2.7
|
||||
l2.7-2.7C16.5,9,16.5,8.3,16.1,7.8z"/>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 2.8 KiB |
177
scripts/system/assets/images/tools/ignore.svg
Normal file
177
scripts/system/assets/images/tools/ignore.svg
Normal file
|
@ -0,0 +1,177 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 19.2.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 50 200.1" style="enable-background:new 0 0 50 200.1;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#414042;}
|
||||
.st1{fill:#FFFFFF;}
|
||||
.st2{fill:#1E1E1E;}
|
||||
.st3{fill:#333333;}
|
||||
</style>
|
||||
<g id="Layer_2">
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M50.1,146.1c0,2.2-1.8,4-4,4h-42c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V146.1z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M50,196.1c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V196.1z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st1" d="M50,46c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4V4c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V46z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st2" d="M50,96.1c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V96.1z"/>
|
||||
</g>
|
||||
</g>
|
||||
<path class="st1" d="M24.7,81.2c-6.2,0-11.2-5-11.2-11.2c0-6.2,5-11.2,11.2-11.2c6.2,0,11.2,5,11.2,11.2
|
||||
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|
||||
C34.5,64.6,30.1,60.3,24.7,60.3z"/>
|
||||
<g>
|
||||
<path class="st3" d="M7.7,42.5v-6.4h1.2v6.4H7.7z"/>
|
||||
<path class="st3" d="M14.7,41.8c-0.5,0.5-1.1,0.8-1.7,0.8c-0.4,0-0.8-0.1-1.2-0.3c-0.4-0.2-0.7-0.4-0.9-0.7c-0.3-0.3-0.5-0.7-0.6-1
|
||||
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|
||||
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|
||||
c-0.1-0.3-0.2-0.5-0.4-0.7c-0.2-0.2-0.3-0.4-0.6-0.5c-0.2-0.1-0.5-0.2-0.7-0.2c-0.3,0-0.5,0.1-0.8,0.2s-0.4,0.3-0.6,0.5
|
||||
c-0.2,0.2-0.3,0.4-0.3,0.7C25.2,138.7,25.2,139,25.2,139.3z"/>
|
||||
<path class="st1" d="M31.2,142.5v-6.4H34c0.3,0,0.6,0.1,0.8,0.2s0.5,0.3,0.6,0.5c0.2,0.2,0.3,0.4,0.4,0.7c0.1,0.3,0.2,0.5,0.2,0.8
|
||||
c0,0.4-0.1,0.8-0.3,1.1c-0.2,0.3-0.5,0.6-0.8,0.7l1.5,2.4H35l-1.3-2.1h-1.2v2.1H31.2z M32.4,139.2H34c0.1,0,0.2,0,0.3-0.1
|
||||
c0.1-0.1,0.2-0.1,0.3-0.2c0.1-0.1,0.1-0.2,0.2-0.3s0.1-0.3,0.1-0.4c0-0.1,0-0.3-0.1-0.4s-0.1-0.2-0.2-0.3c-0.1-0.1-0.2-0.2-0.3-0.2
|
||||
c-0.1-0.1-0.2-0.1-0.3-0.1h-1.5V139.2z"/>
|
||||
<path class="st1" d="M41.9,141.4v1.1h-4.4v-6.4h4.4v1.1h-3.1v1.5h2.7v1h-2.7v1.7H41.9z"/>
|
||||
</g>
|
||||
<g>
|
||||
<polygon class="st1" points="36.5,130.1 36.5,130.1 36.5,130.1 "/>
|
||||
<path class="st1" d="M35.3,125.8l2.7-2.7c0.4-0.4,0.4-1.1,0-1.5c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7l-2.7-2.7c-0.4-0.4-1.1-0.4-1.5,0
|
||||
c-0.4,0.4-0.4,1.1,0,1.5l2.7,2.7l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0
|
||||
c0.4-0.4,0.4-1.1,0-1.5L35.3,125.8z"/>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st1" d="M7.7,192.7v-6.4h1.2v6.4H7.7z"/>
|
||||
<path class="st1" d="M14.7,192c-0.5,0.5-1.1,0.8-1.7,0.8c-0.4,0-0.8-0.1-1.2-0.3c-0.4-0.2-0.7-0.4-0.9-0.7c-0.3-0.3-0.5-0.7-0.6-1
|
||||
s-0.2-0.8-0.2-1.2c0-0.4,0.1-0.9,0.2-1.2c0.2-0.4,0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7c0.4-0.2,0.8-0.3,1.2-0.3
|
||||
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|
||||
c-0.2,0.1-0.4,0.3-0.5,0.5c-0.2,0.2-0.3,0.4-0.4,0.7c-0.1,0.3-0.1,0.5-0.1,0.8c0,0.3,0,0.6,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7
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||||
c0.2,0.2,0.4,0.3,0.6,0.5c0.2,0.1,0.5,0.2,0.7,0.2c0.6,0,1.1-0.3,1.6-0.9v-0.5h-1.3v-0.9h2.3v3.3h-1V192z"/>
|
||||
<path class="st1" d="M18.3,188.6v4.1h-1.2v-6.4h1l3.3,4.2v-4.2h1.2v6.4h-1L18.3,188.6z"/>
|
||||
<path class="st1" d="M26.8,192.7c-0.5,0-0.9-0.1-1.2-0.3s-0.7-0.4-1-0.7c-0.3-0.3-0.5-0.6-0.6-1c-0.1-0.4-0.2-0.8-0.2-1.2
|
||||
c0-0.4,0.1-0.8,0.2-1.2s0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7s0.8-0.3,1.2-0.3c0.5,0,0.9,0.1,1.2,0.3s0.7,0.4,1,0.7
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||||
c0.3,0.3,0.5,0.7,0.6,1c0.1,0.4,0.2,0.8,0.2,1.2c0,0.4-0.1,0.8-0.2,1.2c-0.2,0.4-0.4,0.7-0.6,1c-0.3,0.3-0.6,0.5-1,0.7
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||||
C27.7,192.6,27.2,192.7,26.8,192.7z M25,189.5c0,0.3,0,0.5,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7c0.2,0.2,0.3,0.4,0.6,0.5
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||||
s0.5,0.2,0.8,0.2c0.3,0,0.5-0.1,0.8-0.2s0.4-0.3,0.6-0.5c0.1-0.2,0.3-0.4,0.3-0.7s0.1-0.5,0.1-0.8c0-0.3,0-0.5-0.1-0.8
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||||
c-0.1-0.3-0.2-0.5-0.4-0.7c-0.2-0.2-0.3-0.4-0.6-0.5c-0.2-0.1-0.5-0.2-0.7-0.2c-0.3,0-0.5,0.1-0.8,0.2s-0.4,0.3-0.6,0.5
|
||||
c-0.2,0.2-0.3,0.4-0.3,0.7C25.1,189,25,189.2,25,189.5z"/>
|
||||
<path class="st1" d="M31,192.7v-6.4h2.8c0.3,0,0.6,0.1,0.8,0.2s0.5,0.3,0.6,0.5c0.2,0.2,0.3,0.4,0.4,0.7c0.1,0.3,0.2,0.5,0.2,0.8
|
||||
c0,0.4-0.1,0.8-0.3,1.1c-0.2,0.3-0.5,0.6-0.8,0.7l1.5,2.4h-1.4l-1.3-2.1h-1.2v2.1H31z M32.3,189.5h1.6c0.1,0,0.2,0,0.3-0.1
|
||||
c0.1-0.1,0.2-0.1,0.3-0.2c0.1-0.1,0.1-0.2,0.2-0.3s0.1-0.3,0.1-0.4c0-0.1,0-0.3-0.1-0.4s-0.1-0.2-0.2-0.3c-0.1-0.1-0.2-0.2-0.3-0.2
|
||||
c-0.1-0.1-0.2-0.1-0.3-0.1h-1.5V189.5z"/>
|
||||
<path class="st1" d="M41.8,191.6v1.1h-4.4v-6.4h4.4v1.1h-3.1v1.5h2.7v1h-2.7v1.7H41.8z"/>
|
||||
</g>
|
||||
<path class="st1" d="M27.1,179.9c-0.8,0.2-1.6,0.3-2.4,0.3c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
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|
||||
c1,0,2-0.2,3-0.4C27.5,180.7,27.3,180.3,27.1,179.9z"/>
|
||||
<path class="st1" d="M31.2,166.8L31.2,166.8c-0.3-0.3-0.5-0.3-0.8-0.2c0,0-4,0.5-5.7,0.5c0,0-0.1,0-0.1,0c-1.7,0-5.8-0.6-5.8-0.6
|
||||
c-0.3-0.1-0.6,0-0.8,0.3l-0.1,0.2c-0.1,0.2-0.1,0.4-0.1,0.7c0.1,0.2,0.2,0.4,0.4,0.5c0.7,0.3,3.3,1.2,4,1.4c0.1,0,0.4,0.1,0.4,0.6
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||||
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|
||||
l1.4-4.3l1.3,4.4c0.1,0.2,0.2,0.4,0.4,0.5c0.1,0.1,0.2,0.1,0.3,0.1c0.1,0,0.2,0,0.3-0.1l0.5-0.2c0.4-0.1,0.6-0.5,0.5-0.9
|
||||
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|
||||
c0.3-0.1,0.4-0.3,0.5-0.6C31.4,167.3,31.4,167,31.2,166.8z"/>
|
||||
<circle class="st1" cx="24.7" cy="164.3" r="1.7"/>
|
||||
<g>
|
||||
<polygon class="st1" points="36.4,180.3 36.4,180.3 36.4,180.3 "/>
|
||||
<path class="st1" d="M35.2,176l2.7-2.7c0.4-0.4,0.4-1.1,0-1.5c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7l-2.7-2.7c-0.4-0.4-1.1-0.4-1.5,0
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||||
c-0.4,0.4-0.4,1.1,0,1.5l2.7,2.7l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0
|
||||
c0.4-0.4,0.4-1.1,0-1.5L35.2,176z"/>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 14 KiB |
210
scripts/system/ignore.js
Normal file
210
scripts/system/ignore.js
Normal file
|
@ -0,0 +1,210 @@
|
|||
//
|
||||
// ignore.js
|
||||
// scripts/system/
|
||||
//
|
||||
// Created by Stephen Birarda on 07/11/2016
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
// grab the toolbar
|
||||
var toolbar = Toolbars.getToolbar("com.highfidelity.interface.toolbar.system");
|
||||
|
||||
// setup the ignore button and add it to the toolbar
|
||||
var button = toolbar.addButton({
|
||||
objectName: 'ignore',
|
||||
imageURL: Script.resolvePath("assets/images/tools/ignore.svg"),
|
||||
visible: true,
|
||||
buttonState: 1,
|
||||
alpha: 0.9
|
||||
});
|
||||
|
||||
var isShowingOverlays = false;
|
||||
var ignoreOverlays = {};
|
||||
|
||||
function removeOverlays() {
|
||||
// enumerate the overlays and remove them
|
||||
var ignoreOverlayKeys = Object.keys(ignoreOverlays);
|
||||
|
||||
for (i = 0; i < ignoreOverlayKeys.length; ++i) {
|
||||
var avatarID = ignoreOverlayKeys[i];
|
||||
Overlays.deleteOverlay(ignoreOverlays[avatarID]);
|
||||
}
|
||||
|
||||
ignoreOverlays = {};
|
||||
}
|
||||
|
||||
// handle clicks on the toolbar button
|
||||
function buttonClicked(){
|
||||
if (isShowingOverlays) {
|
||||
removeOverlays();
|
||||
isShowingOverlays = false;
|
||||
} else {
|
||||
isShowingOverlays = true;
|
||||
}
|
||||
|
||||
button.writeProperty('buttonState', isShowingOverlays ? 0 : 1);
|
||||
}
|
||||
|
||||
button.clicked.connect(buttonClicked);
|
||||
|
||||
function updateOverlays() {
|
||||
if (isShowingOverlays) {
|
||||
|
||||
var identifiers = AvatarList.getAvatarIdentifiers();
|
||||
|
||||
for (i = 0; i < identifiers.length; ++i) {
|
||||
var avatarID = identifiers[i];
|
||||
|
||||
if (avatarID === null) {
|
||||
// this is our avatar, skip it
|
||||
continue;
|
||||
}
|
||||
|
||||
// get the position for this avatar
|
||||
var avatar = AvatarList.getAvatar(avatarID);
|
||||
var avatarPosition = avatar && avatar.position;
|
||||
|
||||
if (!avatarPosition) {
|
||||
// we don't have a valid position for this avatar, skip it
|
||||
continue;
|
||||
}
|
||||
|
||||
// setup a position for the overlay that is just above this avatar's head
|
||||
var overlayPosition = avatar.getJointPosition("Head");
|
||||
overlayPosition.y += 0.45;
|
||||
|
||||
if (avatarID in ignoreOverlays) {
|
||||
// keep the overlay above the current position of this avatar
|
||||
Overlays.editOverlay(ignoreOverlays[avatarID], {
|
||||
position: overlayPosition
|
||||
});
|
||||
} else {
|
||||
// add the overlay above this avatar
|
||||
var newOverlay = Overlays.addOverlay("image3d", {
|
||||
url: Script.resolvePath("assets/images/ignore-target-01.svg"),
|
||||
position: overlayPosition,
|
||||
size: 0.4,
|
||||
scale: 0.4,
|
||||
color: { red: 255, green: 255, blue: 255},
|
||||
alpha: 1,
|
||||
solid: true,
|
||||
isFacingAvatar: true,
|
||||
drawInFront: true
|
||||
});
|
||||
|
||||
// push this overlay to our array of overlays
|
||||
ignoreOverlays[avatarID] = newOverlay;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(updateOverlays);
|
||||
|
||||
AvatarList.avatarRemovedEvent.connect(function(avatarID){
|
||||
if (isShowingOverlays) {
|
||||
// we are currently showing overlays and an avatar just went away
|
||||
|
||||
// first remove the rendered overlay
|
||||
Overlays.deleteOverlay(ignoreOverlays[avatarID]);
|
||||
|
||||
// delete the saved ID of the overlay from our ignored overlays object
|
||||
delete ignoreOverlays[avatarID];
|
||||
}
|
||||
});
|
||||
|
||||
function handleSelectedOverlay(clickedOverlay) {
|
||||
// see this is one of our ignore overlays
|
||||
|
||||
var ignoreOverlayKeys = Object.keys(ignoreOverlays)
|
||||
for (i = 0; i < ignoreOverlayKeys.length; ++i) {
|
||||
var avatarID = ignoreOverlayKeys[i];
|
||||
var ignoreOverlay = ignoreOverlays[avatarID];
|
||||
|
||||
if (clickedOverlay.overlayID == ignoreOverlay) {
|
||||
// matched to an overlay, ask for the matching avatar to be ignored
|
||||
Users.ignore(avatarID);
|
||||
|
||||
// cleanup of the overlay is handled by the connection to avatarRemovedEvent
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Controller.mousePressEvent.connect(function(event){
|
||||
if (isShowingOverlays) {
|
||||
// handle click events so we can detect when our overlays are clicked
|
||||
|
||||
if (!event.isLeftButton) {
|
||||
// if another mouse button than left is pressed ignore it
|
||||
return false;
|
||||
}
|
||||
|
||||
// compute the pick ray from the event
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
|
||||
// grab the clicked overlay for the given pick ray
|
||||
var clickedOverlay = Overlays.findRayIntersection(pickRay);
|
||||
if (clickedOverlay.intersects) {
|
||||
handleSelectedOverlay(clickedOverlay);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// We get mouseMoveEvents from the handControllers, via handControllerPointer.
|
||||
// But we dont' get mousePressEvents.
|
||||
var triggerMapping = Controller.newMapping(Script.resolvePath('') + '-click');
|
||||
|
||||
var TRIGGER_GRAB_VALUE = 0.85; // From handControllerGrab/Pointer.js. Should refactor.
|
||||
var TRIGGER_ON_VALUE = 0.4;
|
||||
var TRIGGER_OFF_VALUE = 0.15;
|
||||
var triggered = false;
|
||||
var activeHand = Controller.Standard.RightHand;
|
||||
|
||||
function controllerComputePickRay() {
|
||||
var controllerPose = Controller.getPoseValue(activeHand);
|
||||
if (controllerPose.valid && triggered) {
|
||||
var controllerPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, controllerPose.translation),
|
||||
MyAvatar.position);
|
||||
// This gets point direction right, but if you want general quaternion it would be more complicated:
|
||||
var controllerDirection = Quat.getUp(Quat.multiply(MyAvatar.orientation, controllerPose.rotation));
|
||||
return { origin: controllerPosition, direction: controllerDirection };
|
||||
}
|
||||
}
|
||||
|
||||
function makeTriggerHandler(hand) {
|
||||
return function (value) {
|
||||
if (isShowingOverlays) {
|
||||
if (!triggered && (value > TRIGGER_GRAB_VALUE)) { // should we smooth?
|
||||
triggered = true;
|
||||
if (activeHand !== hand) {
|
||||
// No switching while the other is already triggered, so no need to release.
|
||||
activeHand = (activeHand === Controller.Standard.RightHand) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
|
||||
}
|
||||
|
||||
var pickRay = controllerComputePickRay();
|
||||
if (pickRay) {
|
||||
var overlayIntersection = Overlays.findRayIntersection(pickRay);
|
||||
if (overlayIntersection.intersects) {
|
||||
handleSelectedOverlay(overlayIntersection);
|
||||
}
|
||||
}
|
||||
} else if (triggered && (value < TRIGGER_OFF_VALUE)) {
|
||||
triggered = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
triggerMapping.from(Controller.Standard.RT).peek().to(makeTriggerHandler(Controller.Standard.RightHand));
|
||||
triggerMapping.from(Controller.Standard.LT).peek().to(makeTriggerHandler(Controller.Standard.LeftHand));
|
||||
|
||||
triggerMapping.enable();
|
||||
|
||||
// cleanup the toolbar button and overlays when script is stopped
|
||||
Script.scriptEnding.connect(function() {
|
||||
toolbar.removeButton('ignore');
|
||||
removeOverlays();
|
||||
triggerMapping.disable();
|
||||
});
|
Loading…
Reference in a new issue