Merge branch 'summon-crowd' into domain-check

This commit is contained in:
howard-stearns 2016-10-04 11:38:25 -07:00
commit fd8287dae3
2 changed files with 198 additions and 0 deletions

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"use strict";
/*jslint vars: true, plusplus: true*/
/*global Agent, Avatar, Script, Entities, Vec3, Quat, print*/
//
// crowd-agent.js
// scripts/developer/tests/performance/
//
// Created by Howard Stearns on 9/29/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Add this to domain-settings scripts url with n instances. It will lie dormant until
// a script like summon.js calls up to n avatars to be around you.
var MESSAGE_CHANNEL = "io.highfidelity.summon-crowd";
print('crowd-agent version 1');
/* Observations:
- File urls for AC scripts silently fail. Use a local server (e.g., python SimpleHTTPServer) for development.
- URLs are cached regardless of server headers. Must use cache-defeating query parameters.
- JSON.stringify(Avatar) silently fails (even when Agent.isAvatar)
*/
function startAgent(parameters) { // Can also be used to update.
print('crowd-agent starting params', JSON.stringify(parameters), JSON.stringify(Agent));
Agent.isAvatar = true;
if (parameters.position) {
Avatar.position = parameters.position;
}
if (parameters.orientation) {
Avatar.orientation = parameters.orientation;
}
if (parameters.skeletonModelURL) {
Avatar.skeletonModelURL = parameters.skeletonModelURL;
}
if (parameters.animationData) {
data = parameters.animationData;
Avatar.startAnimation(data.url, data.fps || 30, 1.0, (data.loopFlag === undefined) ? true : data.loopFlag, false, data.startFrame || 0, data.endFrame);
}
print('crowd-agent avatars started');
}
function stopAgent(parameters) {
Agent.isAvatar = false;
print('crowd-agent stopped', JSON.stringify(parameters), JSON.stringify(Agent));
}
function messageSend(message) {
Messages.sendMessage(MESSAGE_CHANNEL, JSON.stringify(message));
}
function messageHandler(channel, messageString, senderID) {
if (channel !== MESSAGE_CHANNEL) {
return;
}
print('crowd-agent message', channel, messageString, senderID);
if (Agent.sessionUUID === senderID) { // ignore my own
return;
}
var message = {};
try {
message = JSON.parse(messageString);
} catch (e) {
print(e);
}
switch (message.key) {
case "HELO":
messageSend({key: 'hello'}); // Allow the coordinator to count responses and make assignments.
break;
case 'hello': // ignore responses (e.g., from other agents)
break;
case "SUMMON":
if (message.rcpt === Agent.sessionUUID) {
startAgent(message);
}
break;
case "STOP":
if (message.rcpt === Agent.sessionUUID) {
stopAgent(message);
}
break;
default:
print("crowd-agent received unrecognized message:", channel, messageString, senderID);
}
}
Messages.subscribe(MESSAGE_CHANNEL);
Messages.messageReceived.connect(messageHandler);
Script.scriptEnding.connect(function () {
print('crowd-agent shutting down');
Messages.messageReceived.disconnect(messageHandler);
Messages.unsubscribe(MESSAGE_CHANNEL);
print('crowd-agent unsubscribed');
});

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"use strict";
/*jslint vars: true, plusplus: true*/
/*global Agent, Avatar, Script, Entities, Vec3, Quat, print*/
//
// crowd-agent.js
// scripts/developer/tests/performance/
//
// Created by Howard Stearns on 9/29/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// See crowd-agent.js
var version = 1;
var label = "summon";
function debug() {
print.apply(null, [].concat.apply([label, version], [].map.call(arguments, JSON.stringify)));
}
var MINIMUM_AVATARS = 25;
var DENSITY = 0.3; // square meters per person. Some say 10 sq ft is arm's length (0.9m^2), 4.5 is crowd (0.4m^2), 2.5 is mosh pit (0.2m^2).
var spread = Math.sqrt(MINIMUM_AVATARS * DENSITY); // meters
var turnSpread = 90; // How many degrees should turn from front range over.
function coord() { return (Math.random() * spread) - (spread / 2); } // randomly distribute a coordinate zero += spread/2.
var summonedAgents = [];
var MESSAGE_CHANNEL = "io.highfidelity.summon-crowd";
function messageSend(message) {
Messages.sendMessage(MESSAGE_CHANNEL, JSON.stringify(message));
}
function messageHandler(channel, messageString, senderID) {
if (channel !== MESSAGE_CHANNEL) {
return;
}
debug('message', channel, messageString, senderID);
if (MyAvatar.sessionUUID === senderID) { // ignore my own
return;
}
var message = {}, avatarIdentifiers;
try {
message = JSON.parse(messageString);
} catch (e) {
print(e);
}
switch (message.key) {
case "hello":
// There can be avatars we've summoned that do not yet appear in the AvatarList.
avatarIdentifiers = AvatarList.getAvatarIdentifiers().filter(function (id) { return summonedAgents.indexOf(id) === -1; });
debug('present', avatarIdentifiers, summonedAgents);
if ((summonedAgents.length + avatarIdentifiers.length) < MINIMUM_AVATARS ) {
summonedAgents.push(senderID);
messageSend({
key: 'SUMMON',
rcpt: senderID,
position: Vec3.sum(MyAvatar.position, {x: coord(), y: 0, z: coord()}),
orientation: Quat.fromPitchYawRollDegrees(0, Quat.safeEulerAngles(MyAvatar.orientation).y + (turnSpread * (Math.random() - 0.5)), 0)/*,
// No need to specify skeletonModelURL
//skeletonModelURL: "file:///c:/Program Files/High Fidelity Release/resources/meshes/being_of_light/being_of_light.fbx",
//skeletonModelURL: "file:///c:/Program Files/High Fidelity Release/resources/meshes/defaultAvatar_full.fst"/,
animationData: { // T-pose until we get animations working again.
"url": "file:///C:/Program Files/High Fidelity Release/resources/avatar/animations/idle.fbx",
//"url": "file:///c:/Program Files/High Fidelity Release/resources/avatar/animations/walk_fwd.fbx",
"startFrame": 0.0,
"endFrame": 300.0,
"timeScale": 1.0,
"loopFlag": true
}*/
});
}
break;
case "HELO":
Window.alert("Someone else is summoning avatars.");
break;
default:
print("crowd-agent received unrecognized message:", messageString);
}
}
Messages.subscribe(MESSAGE_CHANNEL);
Messages.messageReceived.connect(messageHandler);
Script.scriptEnding.connect(function () {
debug('stopping agents', summonedAgents);
summonedAgents.forEach(function (id) { messageSend({key: 'STOP', rcpt: id}); });
debug('agents stopped');
Script.setTimeout(function () {
Messages.messageReceived.disconnect(messageHandler);
Messages.unsubscribe(MESSAGE_CHANNEL);
debug('unsubscribed');
}, 500);
});
messageSend({key: 'HELO'}); // Ask agents to report in now.
Script.setTimeout(function () {
if (0 === summonedAgents.length) {
Window.alert("No agents reported.\n\Please run " + MINIMUM_AVATARS + " instances of\n\
http://cdn.highfidelity.com/davidkelly/production/scripts/tests/performance/crowd-agent.js\n\
on your domain server.");
} else if (summonedAgents.length < MINIMUM_AVATARS) {
Window.alert("Only " + summonedAgents.length + " of the expected " + MINIMUM_AVATARS + " agents reported in.");
}
}, 5000);