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Update float that should be bool
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@ -305,7 +305,7 @@ void OverlayPropertyResultFromScriptValue(const QScriptValue& value, OverlayProp
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RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray) {
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float bestDistance = std::numeric_limits<float>::max();
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float bestIsFront = false;
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bool bestIsFront = false;
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RayToOverlayIntersectionResult result;
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QMapIterator<unsigned int, Overlay*> i(_overlays3D);
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i.toBack();
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