mirror of
https://github.com/lubosz/overte.git
synced 2025-04-07 09:22:42 +02:00
stop passing bare pointers to EntityTreeRenderer all around
This commit is contained in:
parent
4d55bc1b32
commit
f47aeae2a7
16 changed files with 43 additions and 31 deletions
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@ -1142,7 +1142,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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});
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// If the user clicks somewhere where there is NO entity at all, we will release focus
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connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity, [=]() {
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connect(getEntities().data(), &EntityTreeRenderer::mousePressOffEntity, [=]() {
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setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
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});
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@ -3467,7 +3467,7 @@ void Application::init() {
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// connect the _entityCollisionSystem to our EntityTreeRenderer since that's what handles running entity scripts
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connect(_entitySimulation.get(), &EntitySimulation::entityCollisionWithEntity,
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getEntities(), &EntityTreeRenderer::entityCollisionWithEntity);
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getEntities().data(), &EntityTreeRenderer::entityCollisionWithEntity);
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// connect the _entities (EntityTreeRenderer) to our script engine's EntityScriptingInterface for firing
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// of events related clicking, hovering over, and entering entities
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@ -180,7 +180,7 @@ public:
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void copyDisplayViewFrustum(ViewFrustum& viewOut) const;
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void copyShadowViewFrustum(ViewFrustum& viewOut) const override;
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const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; }
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EntityTreeRenderer* getEntities() const { return DependencyManager::get<EntityTreeRenderer>().data(); }
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QSharedPointer<EntityTreeRenderer> getEntities() const { return DependencyManager::get<EntityTreeRenderer>(); }
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QUndoStack* getUndoStack() { return &_undoStack; }
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MainWindow* getWindow() const { return _window; }
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EntityTreePointer getEntityClipboard() const { return _entityClipboard; }
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@ -29,7 +29,7 @@ SpatiallyNestableWeakPointer InterfaceParentFinder::find(QUuid parentID, bool& s
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if (entityTree) {
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parent = entityTree->findByID(parentID);
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} else {
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EntityTreeRenderer* treeRenderer = qApp->getEntities();
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auto treeRenderer = qApp->getEntities();
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EntityTreePointer tree = treeRenderer ? treeRenderer->getTree() : nullptr;
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parent = tree ? tree->findEntityByEntityItemID(parentID) : nullptr;
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}
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@ -109,7 +109,7 @@ Avatar::Avatar(RigPointer rig) :
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Avatar::~Avatar() {
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assert(isDead()); // mark dead before calling the dtor
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EntityTreeRenderer* treeRenderer = qApp->getEntities();
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auto treeRenderer = qApp->getEntities();
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EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
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if (entityTree) {
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entityTree->withWriteLock([&] {
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@ -199,7 +199,7 @@ void Avatar::updateAvatarEntities() {
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return; // wait until MyAvatar gets an ID before doing this.
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}
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EntityTreeRenderer* treeRenderer = qApp->getEntities();
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auto treeRenderer = qApp->getEntities();
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EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
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if (!entityTree) {
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return;
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@ -472,7 +472,7 @@ void MyAvatar::simulate(float deltaTime) {
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locationChanged();
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// if a entity-child of this avatar has moved outside of its queryAACube, update the cube and tell the entity server.
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EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
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auto entityTreeRenderer = qApp->getEntities();
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EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr;
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if (entityTree) {
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bool flyingAllowed = true;
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@ -1938,7 +1938,7 @@ void MyAvatar::setCharacterControllerEnabled(bool enabled) {
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}
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bool ghostingAllowed = true;
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EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
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auto entityTreeRenderer = qApp->getEntities();
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if (entityTreeRenderer) {
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std::shared_ptr<ZoneEntityItem> zone = entityTreeRenderer->myAvatarZone();
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if (zone) {
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@ -2289,7 +2289,7 @@ void MyAvatar::removeHoldAction(AvatarActionHold* holdAction) {
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}
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void MyAvatar::updateHoldActions(const AnimPose& prePhysicsPose, const AnimPose& postUpdatePose) {
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EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
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auto entityTreeRenderer = qApp->getEntities();
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EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr;
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if (entityTree) {
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// lateAvatarUpdate will modify entity position & orientation, so we need an entity write lock
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@ -92,13 +92,19 @@ void OctreePacketProcessor::processPacket(QSharedPointer<ReceivedMessage> messag
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switch(packetType) {
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case PacketType::EntityErase: {
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if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities()) {
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qApp->getEntities()->processEraseMessage(*message, sendingNode);
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auto renderer = qApp->getEntities();
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if (renderer) {
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renderer->processEraseMessage(*message, sendingNode);
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}
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}
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} break;
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case PacketType::EntityData: {
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if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities()) {
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qApp->getEntities()->processDatagram(*message, sendingNode);
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auto renderer = qApp->getEntities();
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if (renderer) {
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renderer->processDatagram(*message, sendingNode);
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}
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}
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} break;
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@ -520,7 +520,7 @@ const FBXGeometry* EntityTreeRenderer::getGeometryForEntity(EntityItemPointer en
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std::shared_ptr<RenderableModelEntityItem> modelEntityItem =
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std::dynamic_pointer_cast<RenderableModelEntityItem>(entityItem);
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assert(modelEntityItem); // we need this!!!
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ModelPointer model = modelEntityItem->getModel(this);
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ModelPointer model = modelEntityItem->getModel(getSharedFromThis());
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if (model && model->isLoaded()) {
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result = &model->getFBXGeometry();
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}
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@ -533,7 +533,7 @@ ModelPointer EntityTreeRenderer::getModelForEntityItem(EntityItemPointer entityI
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if (entityItem->getType() == EntityTypes::Model) {
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std::shared_ptr<RenderableModelEntityItem> modelEntityItem =
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std::dynamic_pointer_cast<RenderableModelEntityItem>(entityItem);
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result = modelEntityItem->getModel(this);
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result = modelEntityItem->getModel(getSharedFromThis());
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}
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return result;
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}
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@ -45,6 +45,10 @@ public:
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AbstractScriptingServicesInterface* scriptingServices);
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virtual ~EntityTreeRenderer();
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QSharedPointer<EntityTreeRenderer> getSharedFromThis() {
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return qSharedPointerCast<EntityTreeRenderer>(sharedFromThis());
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}
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virtual char getMyNodeType() const override { return NodeType::EntityServer; }
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virtual PacketType getMyQueryMessageType() const override { return PacketType::EntityQuery; }
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virtual PacketType getExpectedPacketType() const override { return PacketType::EntityData; }
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@ -65,7 +65,7 @@ void RenderableModelEntityItem::setModelURL(const QString& url) {
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void RenderableModelEntityItem::loader() {
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_needsModelReload = true;
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EntityTreeRenderer* renderer = DependencyManager::get<EntityTreeRenderer>().data();
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auto renderer = DependencyManager::get<EntityTreeRenderer>();
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assert(renderer);
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{
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PerformanceTimer perfTimer("getModel");
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@ -368,7 +368,7 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
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if (!_model || _needsModelReload) {
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// TODO: this getModel() appears to be about 3% of model render time. We should optimize
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PerformanceTimer perfTimer("getModel");
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EntityTreeRenderer* renderer = static_cast<EntityTreeRenderer*>(args->_renderer);
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auto renderer = qSharedPointerCast<EntityTreeRenderer>(args->_renderer);
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getModel(renderer);
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// Remap textures immediately after loading to avoid flicker
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@ -470,7 +470,7 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
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}
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}
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ModelPointer RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
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ModelPointer RenderableModelEntityItem::getModel(QSharedPointer<EntityTreeRenderer> renderer) {
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if (!renderer) {
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return nullptr;
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}
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@ -495,7 +495,7 @@ ModelPointer RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
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_needsInitialSimulation = true;
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// If we need to change URLs, update it *after rendering* (to avoid access violations)
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} else if (QUrl(getModelURL()) != _model->getURL()) {
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QMetaObject::invokeMethod(_myRenderer, "updateModel", Qt::QueuedConnection,
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QMetaObject::invokeMethod(_myRenderer.data(), "updateModel", Qt::QueuedConnection,
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Q_ARG(ModelPointer, _model),
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Q_ARG(const QString&, getModelURL()));
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_needsInitialSimulation = true;
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@ -51,7 +51,7 @@ public:
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bool& keepSearching, OctreeElementPointer& element, float& distance,
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BoxFace& face, glm::vec3& surfaceNormal,
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void** intersectedObject, bool precisionPicking) const override;
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ModelPointer getModel(EntityTreeRenderer* renderer);
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ModelPointer getModel(QSharedPointer<EntityTreeRenderer> renderer);
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virtual bool needsToCallUpdate() const override;
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virtual void update(const quint64& now) override;
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@ -105,7 +105,7 @@ private:
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ModelPointer _model = nullptr;
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bool _needsInitialSimulation = true;
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bool _needsModelReload = true;
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EntityTreeRenderer* _myRenderer = nullptr;
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QSharedPointer<EntityTreeRenderer> _myRenderer;
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QString _lastTextures;
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QVariantMap _currentTextures;
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QVariantMap _originalTextures;
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@ -64,7 +64,7 @@ RenderableWebEntityItem::~RenderableWebEntityItem() {
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}
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}
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bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
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bool RenderableWebEntityItem::buildWebSurface(QSharedPointer<EntityTreeRenderer> renderer) {
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if (_currentWebCount >= MAX_CONCURRENT_WEB_VIEWS) {
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qWarning() << "Too many concurrent web views to create new view";
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return false;
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@ -133,10 +133,11 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
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handlePointerEvent(event);
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}
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};
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_mousePressConnection = QObject::connect(renderer, &EntityTreeRenderer::mousePressOnEntity, forwardPointerEvent);
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_mouseReleaseConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseReleaseOnEntity, forwardPointerEvent);
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_mouseMoveConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseMoveOnEntity, forwardPointerEvent);
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_hoverLeaveConnection = QObject::connect(renderer, &EntityTreeRenderer::hoverLeaveEntity, [=](const EntityItemID& entityItemID, const PointerEvent& event) {
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_mousePressConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::mousePressOnEntity, forwardPointerEvent);
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_mouseReleaseConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::mouseReleaseOnEntity, forwardPointerEvent);
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_mouseMoveConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::mouseMoveOnEntity, forwardPointerEvent);
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_hoverLeaveConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::hoverLeaveEntity,
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[=](const EntityItemID& entityItemID, const PointerEvent& event) {
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if (this->_pressed && this->getID() == entityItemID) {
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// If the user mouses off the entity while the button is down, simulate a touch end.
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QTouchEvent::TouchPoint point;
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@ -184,7 +185,8 @@ void RenderableWebEntityItem::render(RenderArgs* args) {
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#endif
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if (!_webSurface) {
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if (!buildWebSurface(static_cast<EntityTreeRenderer*>(args->_renderer))) {
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auto renderer = qSharedPointerCast<EntityTreeRenderer>(args->_renderer);
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if (!buildWebSurface(renderer)) {
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return;
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}
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_fadeStartTime = usecTimestampNow();
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@ -52,7 +52,7 @@ public:
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virtual bool isTransparent() override;
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private:
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bool buildWebSurface(EntityTreeRenderer* renderer);
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bool buildWebSurface(QSharedPointer<EntityTreeRenderer> renderer);
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void destroyWebSurface();
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glm::vec2 getWindowSize() const;
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@ -216,7 +216,7 @@ bool OctreeRenderer::renderOperation(OctreeElementPointer element, void* extraDa
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void OctreeRenderer::render(RenderArgs* renderArgs) {
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if (_tree) {
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renderArgs->_renderer = this;
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renderArgs->_renderer = sharedFromThis();
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_tree->withReadLock([&] {
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_tree->recurseTreeWithOperation(renderOperation, renderArgs);
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});
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@ -29,7 +29,7 @@ class OctreeRenderer;
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// Generic client side Octree renderer class.
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class OctreeRenderer : public QObject {
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class OctreeRenderer : public QObject, public QEnableSharedFromThis<OctreeRenderer> {
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Q_OBJECT
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public:
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OctreeRenderer();
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@ -79,7 +79,7 @@ public:
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};
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RenderArgs(std::shared_ptr<gpu::Context> context = nullptr,
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OctreeRenderer* renderer = nullptr,
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QSharedPointer<OctreeRenderer> renderer = QSharedPointer<OctreeRenderer>(nullptr),
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float sizeScale = 1.0f,
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int boundaryLevelAdjust = 0,
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RenderMode renderMode = DEFAULT_RENDER_MODE,
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@ -110,7 +110,7 @@ public:
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std::shared_ptr<gpu::Context> _context = nullptr;
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std::shared_ptr<gpu::Framebuffer> _blitFramebuffer = nullptr;
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std::shared_ptr<render::ShapePipeline> _pipeline = nullptr;
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OctreeRenderer* _renderer = nullptr;
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QSharedPointer<OctreeRenderer> _renderer;
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std::stack<ViewFrustum> _viewFrustums;
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glm::ivec4 _viewport{ 0.0f, 0.0f, 1.0f, 1.0f };
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glm::vec3 _boomOffset{ 0.0f, 0.0f, 1.0f };
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@ -641,7 +641,7 @@ private:
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_renderCount = _renderThread._presentCount.load();
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update();
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RenderArgs renderArgs(_renderThread._gpuContext, _octree.data(), DEFAULT_OCTREE_SIZE_SCALE,
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RenderArgs renderArgs(_renderThread._gpuContext, _octree, DEFAULT_OCTREE_SIZE_SCALE,
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0, RenderArgs::DEFAULT_RENDER_MODE,
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RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE);
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