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can't move when hydras at base, hands can deactivate individually
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parent
221a92eeee
commit
f3cb25065f
2 changed files with 21 additions and 12 deletions
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@ -120,8 +120,8 @@ void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
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Hand* hand = _owningAvatar->getHand();
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hand->getLeftRightPalmIndices(leftPalmIndex, rightPalmIndex);
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const float HAND_RESTORATION_RATE = 0.25f;
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if (leftPalmIndex == -1 || rightPalmIndex == -1) {
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const float HAND_RESTORATION_RATE = 0.25f;
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if (leftPalmIndex == -1 && rightPalmIndex == -1) {
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// palms are not yet set, use mouse
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if (_owningAvatar->getHandState() == HAND_STATE_NULL) {
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restoreRightHandPosition(HAND_RESTORATION_RATE, PALM_PRIORITY);
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@ -138,8 +138,16 @@ void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
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restoreLeftHandPosition(HAND_RESTORATION_RATE, PALM_PRIORITY);
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} else {
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applyPalmData(geometry.leftHandJointIndex, hand->getPalms()[leftPalmIndex]);
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applyPalmData(geometry.rightHandJointIndex, hand->getPalms()[rightPalmIndex]);
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if (leftPalmIndex != -1) {
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applyPalmData(geometry.leftHandJointIndex, hand->getPalms()[leftPalmIndex]);
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} else {
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restoreLeftHandPosition(HAND_RESTORATION_RATE, PALM_PRIORITY);
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}
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if (rightPalmIndex != -1) {
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applyPalmData(geometry.rightHandJointIndex, hand->getPalms()[rightPalmIndex]);
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} else {
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restoreRightHandPosition(HAND_RESTORATION_RATE, PALM_PRIORITY);
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}
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}
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if (_isFirstPerson) {
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@ -244,14 +244,6 @@ void SixenseManager::update(float deltaTime) {
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palm->setTrigger(data->trigger);
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palm->setJoystick(data->joystick_x, data->joystick_y);
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handleButtonEvent(data->buttons, numActiveControllers - 1);
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handleAxisEvent(data->joystick_x, data->joystick_y, data->trigger, numActiveControllers - 1);
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// Emulate the mouse so we can use scripts
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if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput) && !_controllersAtBase) {
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emulateMouse(palm, numActiveControllers - 1);
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}
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// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
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glm::vec3 position(data->pos[0], data->pos[1], data->pos[2]);
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position *= METERS_PER_MILLIMETER;
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@ -260,6 +252,15 @@ void SixenseManager::update(float deltaTime) {
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const float CONTROLLER_AT_BASE_DISTANCE = 0.075f;
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if (glm::length(position) < CONTROLLER_AT_BASE_DISTANCE) {
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numControllersAtBase++;
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palm->setActive(false);
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} else {
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handleButtonEvent(data->buttons, numActiveControllers - 1);
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handleAxisEvent(data->joystick_x, data->joystick_y, data->trigger, numActiveControllers - 1);
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// Emulate the mouse so we can use scripts
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if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput) && !_controllersAtBase) {
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emulateMouse(palm, numActiveControllers - 1);
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}
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}
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// Transform the measured position into body frame.
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