working on audio mixer muting

This commit is contained in:
Philip Rosedale 2014-10-28 20:22:33 -07:00
parent 4b7eb682b3
commit f10aeaffab
6 changed files with 57 additions and 1 deletions

View file

@ -61,6 +61,7 @@
const float LOUDNESS_TO_DISTANCE_RATIO = 0.00001f;
const float DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE = 0.18;
const float DEFAULT_NOISE_MUTING_THRESHOLD = 100.0f;
const QString AUDIO_MIXER_LOGGING_TARGET_NAME = "audio-mixer";
const QString AUDIO_ENV_GROUP_KEY = "audio_env";
@ -78,12 +79,18 @@ bool AudioMixer::_printStreamStats = false;
bool AudioMixer::_enableFilter = true;
bool AudioMixer::shouldMute(float quietestFrame, float loudestFrame) {
return (quietestFrame > _noiseMutingThreshold);
qDebug() << "Muting, quiestest frame = " << quietestFrame;
}
AudioMixer::AudioMixer(const QByteArray& packet) :
ThreadedAssignment(packet),
_trailingSleepRatio(1.0f),
_minAudibilityThreshold(LOUDNESS_TO_DISTANCE_RATIO / 2.0f),
_performanceThrottlingRatio(0.0f),
_attenuationPerDoublingInDistance(DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE),
_noiseMutingThreshold(DEFAULT_NOISE_MUTING_THRESHOLD),
_numStatFrames(0),
_sumListeners(0),
_sumMixes(0),
@ -136,6 +143,11 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(AudioMixerClientData* l
return 0;
}
// if the stream should be muted, bail
if (shouldMute(streamToAdd->getQuietestTrailingFrameLoudness(), streamToAdd->getLoudestTrailingFrameLoudness())) {
return 0;
}
float bearingRelativeAngleToSource = 0.0f;
float attenuationCoefficient = 1.0f;
int numSamplesDelay = 0;

View file

@ -59,6 +59,8 @@ private:
int16_t _mixSamples[NETWORK_BUFFER_LENGTH_SAMPLES_STEREO + (SAMPLE_PHASE_DELAY_AT_90 * 2)];
void perSecondActions();
bool shouldMute(float quietestFrame, float loudestFrame);
QString getReadPendingDatagramsCallsPerSecondsStatsString() const;
QString getReadPendingDatagramsPacketsPerCallStatsString() const;
@ -71,6 +73,7 @@ private:
float _minAudibilityThreshold;
float _performanceThrottlingRatio;
float _attenuationPerDoublingInDistance;
float _noiseMutingThreshold;
int _numStatFrames;
int _sumListeners;
int _sumMixes;

View file

@ -77,6 +77,9 @@ Audio::Audio(QObject* parent) :
_isStereoInput(false),
_averagedLatency(0.0),
_lastInputLoudness(0),
_inputFrameCounter(0),
_quietestFrame(std::numeric_limits<float>::max()),
_loudestFrame(0.0f),
_timeSinceLastClip(-1.0),
_dcOffset(0),
_noiseGateMeasuredFloor(0),
@ -717,6 +720,21 @@ void Audio::handleAudioInput() {
}
_lastInputLoudness = fabs(loudness / NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
if (_quietestFrame > _lastInputLoudness) {
_quietestFrame = _lastInputLoudness;
}
if (_loudestFrame < _lastInputLoudness) {
_loudestFrame = _lastInputLoudness;
}
const int FRAMES_FOR_NOISE_DETECTION = 300;
if (_inputFrameCounter++ > FRAMES_FOR_NOISE_DETECTION) {
qDebug() << "Quietest/loudest frame: " << _quietestFrame << " / " << _loudestFrame << " NGfloor: " << _noiseGateMeasuredFloor;
_quietestFrame = std::numeric_limits<float>::max();
_loudestFrame = 0.0f;
_inputFrameCounter = 0;
}
// If Noise Gate is enabled, check and turn the gate on and off
if (!_audioSourceInjectEnabled && _noiseGateEnabled) {

View file

@ -212,6 +212,9 @@ private:
QElapsedTimer _timeSinceLastReceived;
float _averagedLatency;
float _lastInputLoudness;
int _inputFrameCounter;
float _quietestFrame;
float _loudestFrame;
float _timeSinceLastClip;
float _dcOffset;
float _noiseGateMeasuredFloor;

View file

@ -30,7 +30,10 @@ PositionalAudioStream::PositionalAudioStream(PositionalAudioStream::Type type, b
_shouldLoopbackForNode(false),
_isStereo(isStereo),
_lastPopOutputTrailingLoudness(0.0f),
_lastPopOutputLoudness(0.0f)
_lastPopOutputLoudness(0.0f),
_quietestTrailingFrameLoudness(std::numeric_limits<float>::max()),
_loudestTrailingFrameLoudness(0.0f),
_frameCounter(0)
{
}
@ -56,6 +59,17 @@ void PositionalAudioStream::updateLastPopOutputLoudnessAndTrailingLoudness() {
_lastPopOutputTrailingLoudness = 0;
}
}
if (_frameCounter++ == TRAILING_AVERAGE_FRAMES) {
_frameCounter = 0;
_quietestTrailingFrameLoudness = std::numeric_limits<float>::max();
_loudestTrailingFrameLoudness = 0.0f;
}
if (_lastPopOutputLoudness < _quietestTrailingFrameLoudness) {
_quietestTrailingFrameLoudness = _lastPopOutputLoudness;
}
if (_lastPopOutputLoudness > _loudestTrailingFrameLoudness) {
_loudestTrailingFrameLoudness = _lastPopOutputLoudness;
}
}
int PositionalAudioStream::parsePositionalData(const QByteArray& positionalByteArray) {

View file

@ -36,12 +36,15 @@ public:
void updateLastPopOutputLoudnessAndTrailingLoudness();
float getLastPopOutputTrailingLoudness() const { return _lastPopOutputTrailingLoudness; }
float getLastPopOutputLoudness() const { return _lastPopOutputLoudness; }
float getQuietestTrailingFrameLoudness() const { return _quietestTrailingFrameLoudness; }
float getLoudestTrailingFrameLoudness() const { return _loudestTrailingFrameLoudness; }
bool shouldLoopbackForNode() const { return _shouldLoopbackForNode; }
bool isStereo() const { return _isStereo; }
PositionalAudioStream::Type getType() const { return _type; }
const glm::vec3& getPosition() const { return _position; }
const glm::quat& getOrientation() const { return _orientation; }
protected:
// disallow copying of PositionalAudioStream objects
@ -60,6 +63,9 @@ protected:
float _lastPopOutputTrailingLoudness;
float _lastPopOutputLoudness;
float _quietestTrailingFrameLoudness;
float _loudestTrailingFrameLoudness;
int _frameCounter;
};
#endif // hifi_PositionalAudioStream_h