mirror of
https://github.com/lubosz/overte.git
synced 2025-04-08 12:02:25 +02:00
Add stylus functionality to pointer manager
This commit is contained in:
parent
5a7298f15b
commit
f061b9c2da
32 changed files with 1019 additions and 530 deletions
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@ -1819,14 +1819,14 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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DependencyManager::get<EntityTreeRenderer>()->setMouseRayPickResultOperator([&](QUuid rayPickID) {
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RayToEntityIntersectionResult entityResult;
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entityResult.intersects = false;
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QVariantMap result = DependencyManager::get<PickManager>()->getPrevPickResult(rayPickID);
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if (result["type"].isValid()) {
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entityResult.intersects = result["type"] != PickScriptingInterface::INTERSECTED_NONE();
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auto pickResult = DependencyManager::get<PickManager>()->getPrevPickResultTyped<RayPickResult>(rayPickID);
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if (pickResult) {
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entityResult.intersects = pickResult->type != IntersectionType::NONE;
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if (entityResult.intersects) {
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entityResult.intersection = vec3FromVariant(result["intersection"]);
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entityResult.distance = result["distance"].toFloat();
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entityResult.surfaceNormal = vec3FromVariant(result["surfaceNormal"]);
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entityResult.entityID = result["objectID"].toUuid();
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entityResult.intersection = pickResult->intersection;
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entityResult.distance = pickResult->distance;
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entityResult.surfaceNormal = pickResult->surfaceNormal;
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entityResult.entityID = pickResult->objectID;
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entityResult.entity = DependencyManager::get<EntityTreeRenderer>()->getTree()->findEntityByID(entityResult.entityID);
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}
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}
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@ -4957,7 +4957,7 @@ void Application::update(float deltaTime) {
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{
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PROFILE_RANGE(app, "PointerManager");
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DependencyManager::get<PointerManager>()->update();
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DependencyManager::get<PointerManager>()->update(deltaTime);
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}
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{
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@ -20,7 +20,7 @@ JointRayPick::JointRayPick(const std::string& jointName, const glm::vec3& posOff
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{
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}
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const PickRay JointRayPick::getMathematicalPick() const {
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PickRay JointRayPick::getMathematicalPick() const {
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auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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int jointIndex = myAvatar->getJointIndex(QString::fromStdString(_jointName));
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bool useAvatarHead = _jointName == "Avatar";
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@ -18,7 +18,7 @@ class JointRayPick : public RayPick {
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public:
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JointRayPick(const std::string& jointName, const glm::vec3& posOffset, const glm::vec3& dirOffset, const PickFilter& filter, const float maxDistance = 0.0f, const bool enabled = false);
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const PickRay getMathematicalPick() const override;
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PickRay getMathematicalPick() const override;
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private:
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std::string _jointName;
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@ -16,6 +16,7 @@
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#include <DependencyManager.h>
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#include <pointers/PickManager.h>
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#include "PickScriptingInterface.h"
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#include "RayPick.h"
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LaserPointer::LaserPointer(const QVariant& rayProps, const RenderStateMap& renderStates, const DefaultRenderStateMap& defaultRenderStates, bool hover,
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const PointerTriggers& triggers, bool faceAvatar, bool centerEndY, bool lockEnd, bool distanceScaleEnd, bool enabled) :
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@ -177,17 +178,20 @@ void LaserPointer::disableRenderState(const RenderState& renderState) {
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}
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}
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void LaserPointer::updateVisuals(const QVariantMap& prevRayPickResult) {
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IntersectionType type = IntersectionType(prevRayPickResult["type"].toInt());
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PickRay pickRay = PickRay(prevRayPickResult["searchRay"].toMap());
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QUuid uid = prevRayPickResult["objectID"].toUuid();
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void LaserPointer::updateVisuals(const PickResultPointer& pickResult) {
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auto rayPickResult = std::static_pointer_cast<const RayPickResult>(pickResult);
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IntersectionType type = rayPickResult ? rayPickResult->type : IntersectionType::NONE;
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if (_enabled && !_currentRenderState.empty() && _renderStates.find(_currentRenderState) != _renderStates.end() &&
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(type != IntersectionType::NONE || _laserLength > 0.0f || !_objectLockEnd.first.isNull())) {
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float distance = _laserLength > 0.0f ? _laserLength : prevRayPickResult["distance"].toFloat();
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PickRay pickRay{ rayPickResult->pickVariant };
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QUuid uid = rayPickResult->objectID;
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float distance = _laserLength > 0.0f ? _laserLength : rayPickResult->distance;
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updateRenderState(_renderStates[_currentRenderState], type, distance, uid, pickRay, false);
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disableRenderState(_defaultRenderStates[_currentRenderState].second);
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} else if (_enabled && !_currentRenderState.empty() && _defaultRenderStates.find(_currentRenderState) != _defaultRenderStates.end()) {
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disableRenderState(_renderStates[_currentRenderState]);
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PickRay pickRay = rayPickResult ? PickRay(rayPickResult->pickVariant) : PickRay();
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updateRenderState(_defaultRenderStates[_currentRenderState].second, IntersectionType::NONE, _defaultRenderStates[_currentRenderState].first, QUuid(), pickRay, true);
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} else if (!_currentRenderState.empty()) {
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disableRenderState(_renderStates[_currentRenderState]);
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@ -195,8 +199,12 @@ void LaserPointer::updateVisuals(const QVariantMap& prevRayPickResult) {
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}
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}
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Pointer::PickedObject LaserPointer::getHoveredObject(const QVariantMap& pickResult) {
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return Pointer::PickedObject(pickResult["objectID"].toUuid(), IntersectionType(pickResult["type"].toUInt()));
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Pointer::PickedObject LaserPointer::getHoveredObject(const PickResultPointer& pickResult) {
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auto rayPickResult = std::static_pointer_cast<const RayPickResult>(pickResult);
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if (!rayPickResult) {
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return PickedObject();
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}
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return PickedObject(rayPickResult->objectID, rayPickResult->type);
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}
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Pointer::Buttons LaserPointer::getPressedButtons() {
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@ -281,16 +289,22 @@ RenderState LaserPointer::buildRenderState(const QVariantMap& propMap) {
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return RenderState(startID, pathID, endID);
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}
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PointerEvent LaserPointer::buildPointerEvent(const PickedObject& target, const QVariantMap& pickResult) const {
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PointerEvent LaserPointer::buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const {
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uint32_t id = 0;
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glm::vec3 intersection = vec3FromVariant(pickResult["intersection"]);
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glm::vec3 surfaceNormal = vec3FromVariant(pickResult["surfaceNormal"]);
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QVariantMap searchRay = pickResult["searchRay"].toMap();
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glm::vec3 direction = vec3FromVariant(searchRay["direction"]);
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QUuid pickedID = pickResult["objectID"].toUuid();
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QUuid pickedID;
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glm::vec3 intersection, surfaceNormal, direction, origin;
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if (target.type != NONE) {
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auto rayPickResult = std::static_pointer_cast<RayPickResult>(pickResult);
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intersection = rayPickResult->intersection;
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surfaceNormal = rayPickResult->surfaceNormal;
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const QVariantMap& searchRay = rayPickResult->pickVariant;
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direction = vec3FromVariant(searchRay["direction"]);
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origin = vec3FromVariant(searchRay["origin"]);
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pickedID = rayPickResult->objectID;;
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}
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glm::vec2 pos2D;
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if (pickedID != target.objectID) {
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glm::vec3 origin = vec3FromVariant(searchRay["origin"]);
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if (target.type == ENTITY) {
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intersection = intersectRayWithEntityXYPlane(target.objectID, origin, direction);
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} else if (target.type == OVERLAY) {
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@ -355,4 +369,4 @@ glm::vec2 LaserPointer::projectOntoOverlayXYPlane(const QUuid& overlayID, const
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glm::vec2 LaserPointer::projectOntoEntityXYPlane(const QUuid& entityID, const glm::vec3& worldPos) const {
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auto props = DependencyManager::get<EntityScriptingInterface>()->getEntityProperties(entityID);
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return projectOntoXYPlane(worldPos, props.getPosition(), props.getRotation(), props.getDimensions(), props.getRegistrationPoint());
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}
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}
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@ -65,15 +65,15 @@ public:
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void setLength(float length) override;
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void setLockEndUUID(const QUuid& objectID, bool isOverlay) override;
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void updateVisuals(const QVariantMap& prevRayPickResult) override;
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void updateVisuals(const PickResultPointer& prevRayPickResult) override;
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PickedObject getHoveredObject(const QVariantMap& pickResult) override;
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PickedObject getHoveredObject(const PickResultPointer& pickResult) override;
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Pointer::Buttons getPressedButtons() override;
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static RenderState buildRenderState(const QVariantMap& propMap);
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protected:
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PointerEvent buildPointerEvent(const PickedObject& target, const QVariantMap& pickResult) const override;
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PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const override;
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private:
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PointerTriggers _triggers;
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@ -27,4 +27,8 @@ QUuid LaserPointerScriptingInterface::createLaserPointer(const QVariant& propert
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void LaserPointerScriptingInterface::editRenderState(const QUuid& uid, const QString& renderState, const QVariant& properties) const {
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DependencyManager::get<PointerScriptingInterface>()->editRenderState(uid, renderState, properties);
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}
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}
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QVariantMap LaserPointerScriptingInterface::getPrevRayPickResult(const QUuid& uid) const {
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return DependencyManager::get<PointerScriptingInterface>()->getPrevPickResult(uid);
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}
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@ -27,7 +27,7 @@ public slots:
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Q_INVOKABLE void removeLaserPointer(const QUuid& uid) const { DependencyManager::get<PointerManager>()->removePointer(uid); }
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Q_INVOKABLE void editRenderState(const QUuid& uid, const QString& renderState, const QVariant& properties) const;
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Q_INVOKABLE void setRenderState(const QUuid& uid, const QString& renderState) const { DependencyManager::get<PointerManager>()->setRenderState(uid, renderState.toStdString()); }
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Q_INVOKABLE QVariantMap getPrevRayPickResult(QUuid uid) const { return DependencyManager::get<PointerManager>()->getPrevPickResult(uid); }
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Q_INVOKABLE QVariantMap getPrevRayPickResult(const QUuid& uid) const;
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Q_INVOKABLE void setPrecisionPicking(const QUuid& uid, bool precisionPicking) const { DependencyManager::get<PointerManager>()->setPrecisionPicking(uid, precisionPicking); }
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Q_INVOKABLE void setLaserLength(const QUuid& uid, float laserLength) const { DependencyManager::get<PointerManager>()->setLength(uid, laserLength); }
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@ -18,7 +18,7 @@ MouseRayPick::MouseRayPick(const PickFilter& filter, const float maxDistance, co
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{
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}
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const PickRay MouseRayPick::getMathematicalPick() const {
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PickRay MouseRayPick::getMathematicalPick() const {
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QVariant position = qApp->getApplicationCompositor().getReticleInterface()->getPosition();
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if (position.isValid()) {
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QVariantMap posMap = position.toMap();
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@ -18,7 +18,7 @@ class MouseRayPick : public RayPick {
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public:
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MouseRayPick(const PickFilter& filter, const float maxDistance = 0.0f, const bool enabled = false);
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const PickRay getMathematicalPick() const override;
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PickRay getMathematicalPick() const override;
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};
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#endif // hifi_MouseRayPick_h
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@ -94,7 +94,12 @@ void PickScriptingInterface::removePick(const QUuid& uid) {
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}
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QVariantMap PickScriptingInterface::getPrevPickResult(const QUuid& uid) {
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return DependencyManager::get<PickManager>()->getPrevPickResult(uid);
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QVariantMap result;
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auto pickResult = DependencyManager::get<PickManager>()->getPrevPickResult(uid);
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if (pickResult) {
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result = pickResult->toVariantMap();
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}
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return result;
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}
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void PickScriptingInterface::setPrecisionPicking(const QUuid& uid, const bool precisionPicking) {
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@ -10,9 +10,11 @@
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#include <QtCore/QVariant>
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#include <GLMHelpers.h>
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#include <shared/QtHelpers.h>
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#include "Application.h"
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#include "LaserPointer.h"
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#include "StylusPointer.h"
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void PointerScriptingInterface::setIgnoreItems(const QUuid& uid, const QScriptValue& ignoreItems) const {
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DependencyManager::get<PointerManager>()->setIgnoreItems(uid, qVectorQUuidFromScriptValue(ignoreItems));
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@ -21,15 +23,40 @@ void PointerScriptingInterface::setIncludeItems(const QUuid& uid, const QScriptV
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DependencyManager::get<PointerManager>()->setIncludeItems(uid, qVectorQUuidFromScriptValue(includeItems));
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}
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QUuid PointerScriptingInterface::createPointer(const PickQuery::PickType& type, const QVariant& properties) const {
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QUuid PointerScriptingInterface::createPointer(const PickQuery::PickType& type, const QVariant& properties) {
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// Interaction with managers should always happen ont he main thread
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if (QThread::currentThread() != qApp->thread()) {
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QUuid result;
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BLOCKING_INVOKE_METHOD(this, "createPointer", Q_RETURN_ARG(QUuid, result), Q_ARG(PickQuery::PickType, type), Q_ARG(QVariant, properties));
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return result;
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}
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switch (type) {
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case PickQuery::PickType::Ray:
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return createLaserPointer(properties);
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case PickQuery::PickType::Stylus:
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return createStylus(properties);
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default:
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return QUuid();
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}
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}
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QUuid PointerScriptingInterface::createStylus(const QVariant& properties) const {
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bilateral::Side side = bilateral::Side::Invalid;
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{
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QVariant handVar = properties.toMap()["hand"];
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if (handVar.isValid()) {
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side = bilateral::side(handVar.toInt());
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}
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}
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if (bilateral::Side::Invalid == side) {
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return QUuid();
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}
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return DependencyManager::get<PointerManager>()->addPointer(std::make_shared<StylusPointer>(side));
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}
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QUuid PointerScriptingInterface::createLaserPointer(const QVariant& properties) const {
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QVariantMap propertyMap = properties.toMap();
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@ -133,4 +160,14 @@ void PointerScriptingInterface::editRenderState(const QUuid& uid, const QString&
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}
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DependencyManager::get<PointerManager>()->editRenderState(uid, renderState.toStdString(), startProps, pathProps, endProps);
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}
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}
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QVariantMap PointerScriptingInterface::getPrevPickResult(const QUuid& uid) const {
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QVariantMap result;
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auto pickResult = DependencyManager::get<PointerManager>()->getPrevPickResult(uid);
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if (pickResult) {
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result = pickResult->toVariantMap();
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}
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return result;
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}
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@ -20,15 +20,16 @@ class PointerScriptingInterface : public QObject, public Dependency {
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public:
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QUuid createLaserPointer(const QVariant& properties) const;
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QUuid createStylus(const QVariant& properties) const;
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public slots:
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Q_INVOKABLE QUuid createPointer(const PickQuery::PickType& type, const QVariant& properties) const;
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Q_INVOKABLE QUuid createPointer(const PickQuery::PickType& type, const QVariant& properties);
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Q_INVOKABLE void enablePointer(const QUuid& uid) const { DependencyManager::get<PointerManager>()->enablePointer(uid); }
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Q_INVOKABLE void disablePointer(const QUuid& uid) const { DependencyManager::get<PointerManager>()->disablePointer(uid); }
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Q_INVOKABLE void removePointer(const QUuid& uid) const { DependencyManager::get<PointerManager>()->removePointer(uid); }
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Q_INVOKABLE void editRenderState(const QUuid& uid, const QString& renderState, const QVariant& properties) const;
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Q_INVOKABLE void setRenderState(const QUuid& uid, const QString& renderState) const { DependencyManager::get<PointerManager>()->setRenderState(uid, renderState.toStdString()); }
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Q_INVOKABLE QVariantMap getPrevPickResult(const QUuid& uid) const { return DependencyManager::get<PointerManager>()->getPrevPickResult(uid); }
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Q_INVOKABLE QVariantMap getPrevPickResult(const QUuid& uid) const;
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Q_INVOKABLE void setPrecisionPicking(const QUuid& uid, bool precisionPicking) const { DependencyManager::get<PointerManager>()->setPrecisionPicking(uid, precisionPicking); }
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Q_INVOKABLE void setLaserLength(const QUuid& uid, float laserLength) const { DependencyManager::get<PointerManager>()->setLength(uid, laserLength); }
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@ -53,7 +53,7 @@ public:
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bool doesIntersect() const override { return intersects; }
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bool checkOrFilterAgainstMaxDistance(float maxDistance) override { return distance < maxDistance; }
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PickResultPointer compareAndProcessNewResult(const PickResultPointer newRes) override {
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PickResultPointer compareAndProcessNewResult(const PickResultPointer& newRes) override {
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auto newRayRes = std::static_pointer_cast<RayPickResult>(newRes);
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if (newRayRes->distance < distance) {
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return std::make_shared<RayPickResult>(*newRayRes);
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@ -37,7 +37,12 @@ void RayPickScriptingInterface::removeRayPick(const QUuid& uid) {
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}
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QVariantMap RayPickScriptingInterface::getPrevRayPickResult(const QUuid& uid) {
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return DependencyManager::get<PickManager>()->getPrevPickResult(uid);
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QVariantMap result;
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auto pickResult = DependencyManager::get<PickManager>()->getPrevPickResult(uid);
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if (pickResult) {
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result = pickResult->toVariantMap();
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}
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return result;
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}
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void RayPickScriptingInterface::setPrecisionPicking(const QUuid& uid, const bool precisionPicking) {
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@ -13,6 +13,6 @@ StaticRayPick::StaticRayPick(const glm::vec3& position, const glm::vec3& directi
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{
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}
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const PickRay StaticRayPick::getMathematicalPick() const {
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PickRay StaticRayPick::getMathematicalPick() const {
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return _pickRay;
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}
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@ -15,7 +15,7 @@ class StaticRayPick : public RayPick {
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public:
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StaticRayPick(const glm::vec3& position, const glm::vec3& direction, const PickFilter& filter, const float maxDistance = 0.0f, const bool enabled = false);
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const PickRay getMathematicalPick() const override;
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PickRay getMathematicalPick() const override;
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private:
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PickRay _pickRay;
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627
interface/src/raypick/StylusPointer.cpp
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627
interface/src/raypick/StylusPointer.cpp
Normal file
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@ -0,0 +1,627 @@
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//
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// Created by Bradley Austin Davis on 2017/10/24
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// Copyright 2013-2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "StylusPointer.h"
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#include <array>
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#include <QtCore/QThread>
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#include <DependencyManager.h>
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#include <pointers/PickManager.h>
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#include <GLMHelpers.h>
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#include <Transform.h>
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#include <shared/QtHelpers.h>
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#include <controllers/StandardControls.h>
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#include <controllers/UserInputMapper.h>
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#include <RegisteredMetaTypes.h>
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#include <MessagesClient.h>
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#include <EntityItemID.h>
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#include "Application.h"
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#include "avatar/AvatarManager.h"
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#include "avatar/MyAvatar.h"
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#include "scripting/HMDScriptingInterface.h"
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#include "ui/overlays/Web3DOverlay.h"
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#include "ui/overlays/Sphere3DOverlay.h"
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#include "avatar/AvatarManager.h"
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#include "InterfaceLogging.h"
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#include "PickScriptingInterface.h"
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using namespace controller;
|
||||
using namespace bilateral;
|
||||
|
||||
static Setting::Handle<double> USE_FINGER_AS_STYLUS("preferAvatarFingerOverStylus", false);
|
||||
static const float WEB_STYLUS_LENGTH = 0.2f;
|
||||
static const float WEB_TOUCH_Y_OFFSET = 0.105f; // how far forward (or back with a negative number) to slide stylus in hand
|
||||
static const vec3 TIP_OFFSET{ 0.0f, WEB_STYLUS_LENGTH - WEB_TOUCH_Y_OFFSET, 0.0f };
|
||||
static const float TABLET_MIN_HOVER_DISTANCE = 0.01f;
|
||||
static const float TABLET_MAX_HOVER_DISTANCE = 0.1f;
|
||||
static const float TABLET_MIN_TOUCH_DISTANCE = -0.05f;
|
||||
static const float TABLET_MAX_TOUCH_DISTANCE = TABLET_MIN_HOVER_DISTANCE;
|
||||
static const float EDGE_BORDER = 0.075f;
|
||||
|
||||
static const float HOVER_HYSTERESIS = 0.01f;
|
||||
static const float NEAR_HYSTERESIS = 0.05f;
|
||||
static const float TOUCH_HYSTERESIS = 0.002f;
|
||||
|
||||
// triggered when stylus presses a web overlay/entity
|
||||
static const float HAPTIC_STYLUS_STRENGTH = 1.0f;
|
||||
static const float HAPTIC_STYLUS_DURATION = 20.0f;
|
||||
static const float POINTER_PRESS_TO_MOVE_DELAY = 0.33f; // seconds
|
||||
|
||||
static const float WEB_DISPLAY_STYLUS_DISTANCE = 0.5f;
|
||||
static const float TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0481f;
|
||||
static const float TOUCH_PRESS_TO_MOVE_DEADSPOT_SQUARED = TOUCH_PRESS_TO_MOVE_DEADSPOT * TOUCH_PRESS_TO_MOVE_DEADSPOT;
|
||||
|
||||
std::array<StylusPointer*, 2> STYLUSES;
|
||||
|
||||
static OverlayID getHomeButtonID() {
|
||||
return DependencyManager::get<HMDScriptingInterface>()->getCurrentHomeButtonID();
|
||||
}
|
||||
|
||||
static OverlayID getTabletScreenID() {
|
||||
return DependencyManager::get<HMDScriptingInterface>()->getCurrentTabletScreenID();
|
||||
}
|
||||
|
||||
struct SideData {
|
||||
QString avatarJoint;
|
||||
QString cameraJoint;
|
||||
controller::StandardPoseChannel channel;
|
||||
controller::Hand hand;
|
||||
vec3 grabPointSphereOffset;
|
||||
|
||||
int getJointIndex(bool finger) {
|
||||
const auto& jointName = finger ? avatarJoint : cameraJoint;
|
||||
return DependencyManager::get<AvatarManager>()->getMyAvatar()->getJointIndex(jointName);
|
||||
}
|
||||
};
|
||||
|
||||
static const std::array<SideData, 2> SIDES{ { { "LeftHandIndex4",
|
||||
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
||||
StandardPoseChannel::LEFT_HAND,
|
||||
Hand::LEFT,
|
||||
{ -0.04f, 0.13f, 0.039f } },
|
||||
{ "RightHandIndex4",
|
||||
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
|
||||
StandardPoseChannel::RIGHT_HAND,
|
||||
Hand::RIGHT,
|
||||
{ 0.04f, 0.13f, 0.039f } } } };
|
||||
|
||||
static StylusTip getFingerWorldLocation(Side side) {
|
||||
const auto& sideData = SIDES[index(side)];
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
auto fingerJointIndex = myAvatar->getJointIndex(sideData.avatarJoint);
|
||||
|
||||
if (-1 == fingerJointIndex) {
|
||||
return StylusTip();
|
||||
}
|
||||
|
||||
auto fingerPosition = myAvatar->getAbsoluteJointTranslationInObjectFrame(fingerJointIndex);
|
||||
auto fingerRotation = myAvatar->getAbsoluteJointRotationInObjectFrame(fingerJointIndex);
|
||||
auto avatarOrientation = myAvatar->getOrientation();
|
||||
auto avatarPosition = myAvatar->getPosition();
|
||||
StylusTip result;
|
||||
result.side = side;
|
||||
result.orientation = avatarOrientation * fingerRotation;
|
||||
result.position = avatarPosition + (avatarOrientation * fingerPosition);
|
||||
return result;
|
||||
}
|
||||
|
||||
// controllerWorldLocation is where the controller would be, in-world, with an added offset
|
||||
static StylusTip getControllerWorldLocation(Side side, float sensorToWorldScale) {
|
||||
static const std::array<Input, 2> INPUTS{ { UserInputMapper::makeStandardInput(SIDES[0].channel),
|
||||
UserInputMapper::makeStandardInput(SIDES[1].channel) } };
|
||||
const auto sideIndex = index(side);
|
||||
const auto& input = INPUTS[sideIndex];
|
||||
|
||||
const auto pose = DependencyManager::get<UserInputMapper>()->getPose(input);
|
||||
const auto& valid = pose.valid;
|
||||
StylusTip result;
|
||||
if (valid) {
|
||||
result.side = side;
|
||||
const auto& sideData = SIDES[sideIndex];
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
auto controllerJointIndex = myAvatar->getJointIndex(sideData.cameraJoint);
|
||||
|
||||
const auto avatarOrientation = myAvatar->getOrientation();
|
||||
const auto avatarPosition = myAvatar->getPosition();
|
||||
result.orientation = avatarOrientation * myAvatar->getAbsoluteJointRotationInObjectFrame(controllerJointIndex);
|
||||
result.position =
|
||||
avatarPosition + (avatarOrientation * myAvatar->getAbsoluteJointTranslationInObjectFrame(controllerJointIndex));
|
||||
// add to the real position so the grab-point is out in front of the hand, a bit
|
||||
result.position += result.orientation * (sideData.grabPointSphereOffset * sensorToWorldScale);
|
||||
auto worldControllerPos = avatarPosition + avatarOrientation * pose.translation;
|
||||
// compute tip velocity from hand controller motion, it is more accurate than computing it from previous positions.
|
||||
auto worldControllerLinearVel = avatarOrientation * pose.velocity;
|
||||
auto worldControllerAngularVel = avatarOrientation * pose.angularVelocity;
|
||||
result.velocity =
|
||||
worldControllerLinearVel + glm::cross(worldControllerAngularVel, result.position - worldControllerPos);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool StylusPickResult::isNormalized() const {
|
||||
return valid && (normalizedPosition == glm::clamp(normalizedPosition, vec3(0), vec3(1)));
|
||||
}
|
||||
|
||||
bool StylusPickResult::isNearNormal(float min, float max, float hystersis) const {
|
||||
return valid && (distance == glm::clamp(distance, min - hystersis, max + hystersis));
|
||||
}
|
||||
|
||||
bool StylusPickResult::isNear2D(float border, float hystersis) const {
|
||||
return valid && position2D == glm::clamp(position2D, vec2(0) - border - hystersis, vec2(dimensions) + border + hystersis);
|
||||
}
|
||||
|
||||
bool StylusPickResult::isNear(float min, float max, float border, float hystersis) const {
|
||||
// check to see if the projected stylusTip is within within the 2d border
|
||||
return isNearNormal(min, max, hystersis) && isNear2D(border, hystersis);
|
||||
}
|
||||
|
||||
StylusPickResult::operator bool() const {
|
||||
return valid;
|
||||
}
|
||||
|
||||
bool StylusPickResult::hasKeyboardFocus() const {
|
||||
if (!overlayID.isNull()) {
|
||||
return qApp->getOverlays().getKeyboardFocusOverlay() == overlayID;
|
||||
}
|
||||
#if 0
|
||||
if (!entityID.isNull()) {
|
||||
return qApp->getKeyboardFocusEntity() == entityID;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void StylusPickResult::setKeyboardFocus() const {
|
||||
if (!overlayID.isNull()) {
|
||||
qApp->getOverlays().setKeyboardFocusOverlay(overlayID);
|
||||
qApp->setKeyboardFocusEntity(EntityItemID());
|
||||
#if 0
|
||||
} else if (!entityID.isNull()) {
|
||||
qApp->getOverlays().setKeyboardFocusOverlay(OverlayID());
|
||||
qApp->setKeyboardFocusEntity(entityID);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void StylusPickResult::sendHoverOverEvent() const {
|
||||
if (!overlayID.isNull()) {
|
||||
qApp->getOverlays().hoverOverOverlay(overlayID, PointerEvent{ PointerEvent::Move, deviceId(), position2D, position,
|
||||
normal, -normal });
|
||||
}
|
||||
// FIXME support entity
|
||||
}
|
||||
|
||||
void StylusPickResult::sendHoverEnterEvent() const {
|
||||
if (!overlayID.isNull()) {
|
||||
qApp->getOverlays().hoverEnterOverlay(overlayID, PointerEvent{ PointerEvent::Move, deviceId(), position2D, position,
|
||||
normal, -normal });
|
||||
}
|
||||
// FIXME support entity
|
||||
}
|
||||
|
||||
void StylusPickResult::sendTouchStartEvent() const {
|
||||
if (!overlayID.isNull()) {
|
||||
qApp->getOverlays().sendMousePressOnOverlay(overlayID, PointerEvent{ PointerEvent::Press, deviceId(), position2D, position,
|
||||
normal, -normal, PointerEvent::PrimaryButton,
|
||||
PointerEvent::PrimaryButton });
|
||||
}
|
||||
// FIXME support entity
|
||||
}
|
||||
|
||||
void StylusPickResult::sendTouchEndEvent() const {
|
||||
if (!overlayID.isNull()) {
|
||||
qApp->getOverlays().sendMouseReleaseOnOverlay(overlayID,
|
||||
PointerEvent{ PointerEvent::Release, deviceId(), position2D, position, normal,
|
||||
-normal, PointerEvent::PrimaryButton });
|
||||
}
|
||||
// FIXME support entity
|
||||
}
|
||||
|
||||
void StylusPickResult::sendTouchMoveEvent() const {
|
||||
if (!overlayID.isNull()) {
|
||||
qApp->getOverlays().sendMouseMoveOnOverlay(overlayID, PointerEvent{ PointerEvent::Move, deviceId(), position2D, position,
|
||||
normal, -normal, PointerEvent::PrimaryButton,
|
||||
PointerEvent::PrimaryButton });
|
||||
}
|
||||
// FIXME support entity
|
||||
}
|
||||
|
||||
bool StylusPickResult::doesIntersect() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
// for example: if we want the closest result, compare based on distance
|
||||
// if we want all results, combine them
|
||||
// must return a new pointer
|
||||
std::shared_ptr<PickResult> StylusPickResult::compareAndProcessNewResult(const std::shared_ptr<PickResult>& newRes) {
|
||||
auto newStylusResult = std::static_pointer_cast<StylusPickResult>(newRes);
|
||||
if (newStylusResult && newStylusResult->distance < distance) {
|
||||
return std::make_shared<StylusPickResult>(*newStylusResult);
|
||||
} else {
|
||||
return std::make_shared<StylusPickResult>(*this);
|
||||
}
|
||||
}
|
||||
|
||||
// returns true if this result contains any valid results with distance < maxDistance
|
||||
// can also filter out results with distance >= maxDistance
|
||||
bool StylusPickResult::checkOrFilterAgainstMaxDistance(float maxDistance) {
|
||||
return distance < maxDistance;
|
||||
}
|
||||
|
||||
uint32_t StylusPickResult::deviceId() const {
|
||||
// 0 is reserved for hardware mouse
|
||||
return index(tip.side) + 1;
|
||||
}
|
||||
|
||||
StylusPick::StylusPick(Side side)
|
||||
: Pick(PickFilter(PickScriptingInterface::PICK_OVERLAYS()), FLT_MAX, true)
|
||||
, _side(side) {
|
||||
}
|
||||
|
||||
StylusTip StylusPick::getMathematicalPick() const {
|
||||
StylusTip result;
|
||||
if (_useFingerInsteadOfStylus) {
|
||||
result = getFingerWorldLocation(_side);
|
||||
} else {
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
float sensorScaleFactor = myAvatar->getSensorToWorldScale();
|
||||
result = getControllerWorldLocation(_side, sensorScaleFactor);
|
||||
result.position += result.orientation * (TIP_OFFSET * sensorScaleFactor);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
PickResultPointer StylusPick::getDefaultResult(const QVariantMap& pickVariant) const {
|
||||
return std::make_shared<StylusPickResult>();
|
||||
}
|
||||
|
||||
PickResultPointer StylusPick::getEntityIntersection(const StylusTip& pick) {
|
||||
return PickResultPointer();
|
||||
}
|
||||
|
||||
PickResultPointer StylusPick::getOverlayIntersection(const StylusTip& pick) {
|
||||
if (!getFilter().doesPickOverlays()) {
|
||||
return PickResultPointer();
|
||||
}
|
||||
|
||||
std::vector<StylusPickResult> results;
|
||||
for (const auto& target : getIncludeItems()) {
|
||||
if (target.isNull()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto overlay = qApp->getOverlays().getOverlay(target);
|
||||
// Don't interact with non-3D or invalid overlays
|
||||
if (!overlay || !overlay->is3D()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!overlay->getVisible() && !getFilter().doesPickInvisible()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto overlayType = overlay->getType();
|
||||
auto overlay3D = std::static_pointer_cast<Base3DOverlay>(overlay);
|
||||
const auto overlayRotation = overlay3D->getRotation();
|
||||
const auto overlayPosition = overlay3D->getPosition();
|
||||
|
||||
StylusPickResult result;
|
||||
result.tip = pick;
|
||||
result.overlayID = target;
|
||||
result.normal = overlayRotation * Vectors::UNIT_Z;
|
||||
result.distance = glm::dot(pick.position - overlayPosition, result.normal);
|
||||
result.position = pick.position - (result.normal * result.distance);
|
||||
if (overlayType == Web3DOverlay::TYPE) {
|
||||
result.dimensions = vec3(std::static_pointer_cast<Web3DOverlay>(overlay3D)->getSize(), 0.01f);
|
||||
} else if (overlayType == Sphere3DOverlay::TYPE) {
|
||||
result.dimensions = std::static_pointer_cast<Sphere3DOverlay>(overlay3D)->getDimensions();
|
||||
} else {
|
||||
result.dimensions = vec3(0.01f);
|
||||
}
|
||||
auto tipRelativePosition = result.position - overlayPosition;
|
||||
auto localPos = glm::inverse(overlayRotation) * tipRelativePosition;
|
||||
auto normalizedPosition = localPos / result.dimensions;
|
||||
result.normalizedPosition = normalizedPosition + 0.5f;
|
||||
result.position2D = { result.normalizedPosition.x * result.dimensions.x,
|
||||
(1.0f - result.normalizedPosition.y) * result.dimensions.y };
|
||||
result.valid = true;
|
||||
results.push_back(result);
|
||||
}
|
||||
|
||||
StylusPickResult nearestTarget;
|
||||
for (const auto& result : results) {
|
||||
if (result && result.isNormalized() && result.distance < nearestTarget.distance) {
|
||||
nearestTarget = result;
|
||||
}
|
||||
}
|
||||
return std::make_shared<StylusPickResult>(nearestTarget);
|
||||
}
|
||||
|
||||
PickResultPointer StylusPick::getAvatarIntersection(const StylusTip& pick) {
|
||||
return PickResultPointer();
|
||||
}
|
||||
|
||||
PickResultPointer StylusPick::getHUDIntersection(const StylusTip& pick) {
|
||||
return PickResultPointer();
|
||||
}
|
||||
|
||||
StylusPointer::StylusPointer(Side side)
|
||||
: Pointer(DependencyManager::get<PickManager>()->addPick(PickQuery::Stylus, std::make_shared<StylusPick>(side)),
|
||||
false,
|
||||
true)
|
||||
, _side(side)
|
||||
, _sideData(SIDES[index(side)]) {
|
||||
setIncludeItems({ { getHomeButtonID(), getTabletScreenID() } });
|
||||
STYLUSES[index(_side)] = this;
|
||||
}
|
||||
|
||||
StylusPointer::~StylusPointer() {
|
||||
if (!_stylusOverlay.isNull()) {
|
||||
qApp->getOverlays().deleteOverlay(_stylusOverlay);
|
||||
}
|
||||
STYLUSES[index(_side)] = nullptr;
|
||||
}
|
||||
|
||||
StylusPointer* StylusPointer::getOtherStylus() {
|
||||
return STYLUSES[((index(_side) + 1) % 2)];
|
||||
}
|
||||
|
||||
void StylusPointer::enable() {
|
||||
Parent::enable();
|
||||
withWriteLock([&] { _renderingEnabled = true; });
|
||||
}
|
||||
|
||||
void StylusPointer::disable() {
|
||||
Parent::disable();
|
||||
withWriteLock([&] { _renderingEnabled = false; });
|
||||
}
|
||||
|
||||
void StylusPointer::updateStylusTarget() {
|
||||
const float minNearDistance = TABLET_MIN_TOUCH_DISTANCE * _sensorScaleFactor;
|
||||
const float maxNearDistance = WEB_DISPLAY_STYLUS_DISTANCE * _sensorScaleFactor;
|
||||
const float edgeBorder = EDGE_BORDER * _sensorScaleFactor;
|
||||
|
||||
auto pickResult = DependencyManager::get<PickManager>()->getPrevPickResultTyped<StylusPickResult>(_pickUID);
|
||||
|
||||
if (pickResult) {
|
||||
_state.target = *pickResult;
|
||||
float hystersis = 0.0f;
|
||||
// If we're already near the target, add hystersis to ensure we don't rapidly toggle between near and not near
|
||||
// but only for the current near target
|
||||
if (_previousState.nearTarget && pickResult->overlayID == _previousState.target.overlayID) {
|
||||
hystersis = _nearHysteresis;
|
||||
}
|
||||
_state.nearTarget = pickResult->isNear(minNearDistance, maxNearDistance, edgeBorder, hystersis);
|
||||
}
|
||||
|
||||
// Not near anything, short circuit the rest
|
||||
if (!_state.nearTarget) {
|
||||
relinquishTouchFocus();
|
||||
hide();
|
||||
return;
|
||||
}
|
||||
|
||||
show();
|
||||
|
||||
auto minTouchDistance = TABLET_MIN_TOUCH_DISTANCE * _sensorScaleFactor;
|
||||
auto maxTouchDistance = TABLET_MAX_TOUCH_DISTANCE * _sensorScaleFactor;
|
||||
auto maxHoverDistance = TABLET_MAX_HOVER_DISTANCE * _sensorScaleFactor;
|
||||
|
||||
float hystersis = 0.0f;
|
||||
if (_previousState.nearTarget && _previousState.target.overlayID == _previousState.target.overlayID) {
|
||||
hystersis = _nearHysteresis;
|
||||
}
|
||||
|
||||
// If we're in hover distance (calculated as the normal distance from the XY plane of the overlay)
|
||||
if ((getOtherStylus() && getOtherStylus()->_state.touchingTarget) || !_state.target.isNearNormal(minTouchDistance, maxHoverDistance, hystersis)) {
|
||||
relinquishTouchFocus();
|
||||
return;
|
||||
}
|
||||
|
||||
requestTouchFocus(_state.target);
|
||||
|
||||
if (!_state.target.hasKeyboardFocus()) {
|
||||
_state.target.setKeyboardFocus();
|
||||
}
|
||||
|
||||
if (hasTouchFocus(_state.target) && !_previousState.touchingTarget) {
|
||||
_state.target.sendHoverOverEvent();
|
||||
}
|
||||
|
||||
hystersis = 0.0f;
|
||||
if (_previousState.touchingTarget && _previousState.target.overlayID == _state.target.overlayID) {
|
||||
hystersis = _touchHysteresis;
|
||||
}
|
||||
|
||||
// If we're in touch distance
|
||||
if (_state.target.isNearNormal(minTouchDistance, maxTouchDistance, _touchHysteresis) && _state.target.isNormalized()) {
|
||||
_state.touchingTarget = true;
|
||||
}
|
||||
}
|
||||
|
||||
void StylusPointer::update(float deltaTime) {
|
||||
// This only needs to be a read lock because update won't change any of the properties that can be modified from scripts
|
||||
withReadLock([&] {
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
// Store and reset the state
|
||||
{
|
||||
_previousState = _state;
|
||||
_state = State();
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Update finger as stylus setting
|
||||
{
|
||||
useFingerInsteadOfStylus = (USE_FINGER_AS_STYLUS.get() && myAvatar->getJointIndex(sideData.avatarJoint) != -1);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Update scale factor
|
||||
{
|
||||
_sensorScaleFactor = myAvatar->getSensorToWorldScale();
|
||||
_hoverHysteresis = HOVER_HYSTERESIS * _sensorScaleFactor;
|
||||
_nearHysteresis = NEAR_HYSTERESIS * _sensorScaleFactor;
|
||||
_touchHysteresis = TOUCH_HYSTERESIS * _sensorScaleFactor;
|
||||
}
|
||||
|
||||
// Identify the current near or touching target
|
||||
updateStylusTarget();
|
||||
|
||||
// If we stopped touching, or if the target overlay ID changed, send a touching exit to the previous touch target
|
||||
if (_previousState.touchingTarget &&
|
||||
(!_state.touchingTarget || _state.target.overlayID != _previousState.target.overlayID)) {
|
||||
stylusTouchingExit();
|
||||
}
|
||||
|
||||
// Handle new or continuing touch
|
||||
if (_state.touchingTarget) {
|
||||
// If we were previously not touching, or we were touching a different overlay, add a touch enter
|
||||
if (!_previousState.touchingTarget || _previousState.target.overlayID != _state.target.overlayID) {
|
||||
stylusTouchingEnter();
|
||||
} else {
|
||||
_touchingEnterTimer += deltaTime;
|
||||
}
|
||||
|
||||
stylusTouching();
|
||||
}
|
||||
});
|
||||
|
||||
setIncludeItems({ { getHomeButtonID(), getTabletScreenID() } });
|
||||
}
|
||||
|
||||
void StylusPointer::show() {
|
||||
if (!_stylusOverlay.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
// FIXME perhaps instantiate a stylus and use show / hide instead of create / destroy
|
||||
// however, the current design doesn't really allow for this because it assumes that
|
||||
// hide / show are idempotent and low cost, but constantly querying the visibility
|
||||
QVariantMap overlayProperties;
|
||||
overlayProperties["name"] = "stylus";
|
||||
overlayProperties["url"] = PathUtils::resourcesPath() + "/meshes/tablet-stylus-fat.fbx";
|
||||
overlayProperties["loadPriority"] = 10.0f;
|
||||
overlayProperties["dimensions"] = vec3toVariant(_sensorScaleFactor * vec3(0.01f, 0.01f, WEB_STYLUS_LENGTH));
|
||||
overlayProperties["solid"] = true;
|
||||
overlayProperties["visible"] = true;
|
||||
overlayProperties["ignoreRayIntersection"] = true;
|
||||
overlayProperties["drawInFront"] = false;
|
||||
overlayProperties["parentID"] = AVATAR_SELF_ID;
|
||||
overlayProperties["parentJointIndex"] = myAvatar->getJointIndex(_sideData.cameraJoint);
|
||||
|
||||
static const glm::quat X_ROT_NEG_90{ 0.70710678f, -0.70710678f, 0.0f, 0.0f };
|
||||
auto modelOrientation = _state.target.tip.orientation * X_ROT_NEG_90;
|
||||
auto modelPositionOffset = modelOrientation * (vec3(0.0f, 0.0f, -WEB_STYLUS_LENGTH / 2.0f) * _sensorScaleFactor);
|
||||
overlayProperties["position"] = vec3toVariant(_state.target.tip.position + modelPositionOffset);
|
||||
overlayProperties["rotation"] = quatToVariant(modelOrientation);
|
||||
_stylusOverlay = qApp->getOverlays().addOverlay("model", overlayProperties);
|
||||
}
|
||||
|
||||
void StylusPointer::hide() {
|
||||
if (_stylusOverlay.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
qApp->getOverlays().deleteOverlay(_stylusOverlay);
|
||||
_stylusOverlay = OverlayID();
|
||||
}
|
||||
#if 0
|
||||
void pointFinger(bool value) {
|
||||
static const QString HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
|
||||
static const std::array<QString, 2> KEYS{ { "pointLeftIndex", "pointLeftIndex" } };
|
||||
if (fingerPointing != value) {
|
||||
QString message = QJsonDocument(QJsonObject{ { KEYS[index(side)], value } }).toJson();
|
||||
DependencyManager::get<MessagesClient>()->sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, message);
|
||||
fingerPointing = value;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
void StylusPointer::requestTouchFocus(const StylusPickResult& pickResult) {
|
||||
if (!pickResult) {
|
||||
return;
|
||||
}
|
||||
// send hover events to target if we can.
|
||||
// record the entity or overlay we are hovering over.
|
||||
if (!pickResult.overlayID.isNull() && pickResult.overlayID != _hoverOverlay &&
|
||||
getOtherStylus() && pickResult.overlayID != getOtherStylus()->_hoverOverlay) {
|
||||
_hoverOverlay = pickResult.overlayID;
|
||||
pickResult.sendHoverEnterEvent();
|
||||
}
|
||||
}
|
||||
|
||||
bool StylusPointer::hasTouchFocus(const StylusPickResult& pickResult) {
|
||||
return (!pickResult.overlayID.isNull() && pickResult.overlayID == _hoverOverlay);
|
||||
}
|
||||
|
||||
void StylusPointer::relinquishTouchFocus() {
|
||||
// send hover leave event.
|
||||
if (!_hoverOverlay.isNull()) {
|
||||
PointerEvent pointerEvent{ PointerEvent::Move, (uint32_t)(index(_side) + 1) };
|
||||
auto& overlays = qApp->getOverlays();
|
||||
overlays.sendMouseMoveOnOverlay(_hoverOverlay, pointerEvent);
|
||||
overlays.sendHoverOverOverlay(_hoverOverlay, pointerEvent);
|
||||
overlays.sendHoverLeaveOverlay(_hoverOverlay, pointerEvent);
|
||||
_hoverOverlay = OverlayID();
|
||||
}
|
||||
};
|
||||
|
||||
void StylusPointer::stealTouchFocus() {
|
||||
// send hover events to target
|
||||
if (getOtherStylus() && _state.target.overlayID == getOtherStylus()->_hoverOverlay) {
|
||||
getOtherStylus()->relinquishTouchFocus();
|
||||
}
|
||||
requestTouchFocus(_state.target);
|
||||
}
|
||||
|
||||
void StylusPointer::stylusTouchingEnter() {
|
||||
stealTouchFocus();
|
||||
_state.target.sendTouchStartEvent();
|
||||
DependencyManager::get<UserInputMapper>()->triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION,
|
||||
_sideData.hand);
|
||||
_touchingEnterTimer = 0;
|
||||
_touchingEnterPosition = _state.target.position2D;
|
||||
_deadspotExpired = false;
|
||||
}
|
||||
|
||||
void StylusPointer::stylusTouchingExit() {
|
||||
if (!_previousState.target) {
|
||||
return;
|
||||
}
|
||||
|
||||
// special case to handle home button.
|
||||
if (_previousState.target.overlayID == getHomeButtonID()) {
|
||||
DependencyManager::get<MessagesClient>()->sendLocalMessage("home", _previousState.target.overlayID.toString());
|
||||
}
|
||||
|
||||
// send touch end event
|
||||
_state.target.sendTouchEndEvent();
|
||||
}
|
||||
|
||||
void StylusPointer::stylusTouching() {
|
||||
qDebug() << "QQQ " << __FUNCTION__;
|
||||
if (_state.target.overlayID.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_deadspotExpired) {
|
||||
_deadspotExpired =
|
||||
(_touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY) ||
|
||||
glm::distance2(_state.target.position2D, _touchingEnterPosition) > TOUCH_PRESS_TO_MOVE_DEADSPOT_SQUARED;
|
||||
}
|
||||
|
||||
// Only send moves if the target moves more than the deadspot position or if we've timed out the deadspot
|
||||
if (_deadspotExpired) {
|
||||
_state.target.sendTouchMoveEvent();
|
||||
}
|
||||
}
|
145
interface/src/raypick/StylusPointer.h
Normal file
145
interface/src/raypick/StylusPointer.h
Normal file
|
@ -0,0 +1,145 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2017/10/24
|
||||
// Copyright 2013-2017 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#ifndef hifi_StylusPointer_h
|
||||
#define hifi_StylusPointer_h
|
||||
|
||||
#include <QString>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
#include <pointers/Pointer.h>
|
||||
#include <pointers/Pick.h>
|
||||
#include <shared/Bilateral.h>
|
||||
#include <RegisteredMetaTypes.h>
|
||||
#include <pointers/Pick.h>
|
||||
|
||||
#include "ui/overlays/Overlay.h"
|
||||
|
||||
|
||||
class StylusPick : public Pick<StylusTip> {
|
||||
using Side = bilateral::Side;
|
||||
public:
|
||||
StylusPick(Side side);
|
||||
|
||||
StylusTip getMathematicalPick() const override;
|
||||
PickResultPointer getDefaultResult(const QVariantMap& pickVariant) const override;
|
||||
PickResultPointer getEntityIntersection(const StylusTip& pick) override;
|
||||
PickResultPointer getOverlayIntersection(const StylusTip& pick) override;
|
||||
PickResultPointer getAvatarIntersection(const StylusTip& pick) override;
|
||||
PickResultPointer getHUDIntersection(const StylusTip& pick) override;
|
||||
|
||||
private:
|
||||
const Side _side;
|
||||
const bool _useFingerInsteadOfStylus{ false };
|
||||
};
|
||||
|
||||
struct SideData;
|
||||
|
||||
struct StylusPickResult : public PickResult {
|
||||
using Side = bilateral::Side;
|
||||
// FIXME make into a single ID
|
||||
OverlayID overlayID;
|
||||
// FIXME restore entity functionality
|
||||
#if 0
|
||||
EntityItemID entityID;
|
||||
#endif
|
||||
StylusTip tip;
|
||||
float distance{ FLT_MAX };
|
||||
vec3 position;
|
||||
vec2 position2D;
|
||||
vec3 normal;
|
||||
vec3 normalizedPosition;
|
||||
vec3 dimensions;
|
||||
bool valid{ false };
|
||||
|
||||
virtual bool doesIntersect() const override;
|
||||
virtual std::shared_ptr<PickResult> compareAndProcessNewResult(const std::shared_ptr<PickResult>& newRes) override;
|
||||
virtual bool checkOrFilterAgainstMaxDistance(float maxDistance) override;
|
||||
|
||||
bool isNormalized() const;
|
||||
bool isNearNormal(float min, float max, float hystersis) const;
|
||||
bool isNear2D(float border, float hystersis) const;
|
||||
bool isNear(float min, float max, float border, float hystersis) const;
|
||||
operator bool() const;
|
||||
bool hasKeyboardFocus() const;
|
||||
void setKeyboardFocus() const;
|
||||
void sendHoverOverEvent() const;
|
||||
void sendHoverEnterEvent() const;
|
||||
void sendTouchStartEvent() const;
|
||||
void sendTouchEndEvent() const;
|
||||
void sendTouchMoveEvent() const;
|
||||
|
||||
private:
|
||||
uint32_t deviceId() const;
|
||||
};
|
||||
|
||||
|
||||
class StylusPointer : public Pointer {
|
||||
using Parent = Pointer;
|
||||
using Side = bilateral::Side;
|
||||
using Ptr = std::shared_ptr<StylusPointer>;
|
||||
|
||||
public:
|
||||
StylusPointer(Side side);
|
||||
~StylusPointer();
|
||||
|
||||
void enable() override;
|
||||
void disable() override;
|
||||
void update(float deltaTime) override;
|
||||
|
||||
private:
|
||||
|
||||
virtual void setRenderState(const std::string& state) override {}
|
||||
virtual void editRenderState(const std::string& state, const QVariant& startProps, const QVariant& pathProps, const QVariant& endProps) override {}
|
||||
virtual PickedObject getHoveredObject(const PickResultPointer& pickResult) override { return PickedObject(); }
|
||||
virtual Buttons getPressedButtons() override { return {}; }
|
||||
virtual PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const override { return PointerEvent(); }
|
||||
|
||||
|
||||
StylusPointer* getOtherStylus();
|
||||
|
||||
void updateStylusTarget();
|
||||
void requestTouchFocus(const StylusPickResult& pickResult);
|
||||
bool hasTouchFocus(const StylusPickResult& pickResult);
|
||||
void relinquishTouchFocus();
|
||||
void stealTouchFocus();
|
||||
void stylusTouchingEnter();
|
||||
void stylusTouchingExit();
|
||||
void stylusTouching();
|
||||
void show();
|
||||
void hide();
|
||||
|
||||
struct State {
|
||||
StylusPickResult target;
|
||||
bool nearTarget{ false };
|
||||
bool touchingTarget{ false };
|
||||
};
|
||||
|
||||
State _state;
|
||||
State _previousState;
|
||||
|
||||
float _nearHysteresis{ 0.0f };
|
||||
float _touchHysteresis{ 0.0f };
|
||||
float _hoverHysteresis{ 0.0f };
|
||||
|
||||
float _sensorScaleFactor{ 1.0f };
|
||||
float _touchingEnterTimer{ 0 };
|
||||
vec2 _touchingEnterPosition;
|
||||
bool _deadspotExpired{ false };
|
||||
|
||||
bool _renderingEnabled;
|
||||
OverlayID _stylusOverlay;
|
||||
OverlayID _hoverOverlay;
|
||||
const Side _side;
|
||||
const SideData& _sideData;
|
||||
};
|
||||
|
||||
#endif // hifi_StylusPointer_h
|
||||
|
||||
|
||||
|
||||
|
|
@ -118,7 +118,7 @@ public:
|
|||
// for example: if we want the closest result, compare based on distance
|
||||
// if we want all results, combine them
|
||||
// must return a new pointer
|
||||
virtual std::shared_ptr<PickResult> compareAndProcessNewResult(const std::shared_ptr<PickResult> newRes) = 0;
|
||||
virtual std::shared_ptr<PickResult> compareAndProcessNewResult(const std::shared_ptr<PickResult>& newRes) = 0;
|
||||
|
||||
// returns true if this result contains any valid results with distance < maxDistance
|
||||
// can also filter out results with distance >= maxDistance
|
||||
|
@ -198,7 +198,7 @@ class Pick : public PickQuery {
|
|||
public:
|
||||
Pick(const PickFilter& filter, const float maxDistance, const bool enabled) : PickQuery(filter, maxDistance, enabled) {}
|
||||
|
||||
virtual const T getMathematicalPick() const = 0;
|
||||
virtual T getMathematicalPick() const = 0;
|
||||
virtual PickResultPointer getDefaultResult(const QVariantMap& pickVariant) const = 0;
|
||||
virtual PickResultPointer getEntityIntersection(const T& pick) = 0;
|
||||
virtual PickResultPointer getOverlayIntersection(const T& pick) = 0;
|
||||
|
|
|
@ -87,7 +87,9 @@ void PickCacheOptimizer<T>::update(QHash<QUuid, std::shared_ptr<PickQuery>>& pic
|
|||
PickCacheKey entityKey = { pick->getFilter().getEntityFlags(), pick->getIncludeItems(), pick->getIgnoreItems() };
|
||||
if (!checkAndCompareCachedResults(mathematicalPick, results, res, entityKey)) {
|
||||
PickResultPointer entityRes = pick->getEntityIntersection(mathematicalPick);
|
||||
cacheResult(entityRes->doesIntersect(), entityRes, entityKey, res, mathematicalPick, results, pick);
|
||||
if (entityRes) {
|
||||
cacheResult(entityRes->doesIntersect(), entityRes, entityKey, res, mathematicalPick, results, pick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -95,7 +97,9 @@ void PickCacheOptimizer<T>::update(QHash<QUuid, std::shared_ptr<PickQuery>>& pic
|
|||
PickCacheKey overlayKey = { pick->getFilter().getOverlayFlags(), pick->getIncludeItems(), pick->getIgnoreItems() };
|
||||
if (!checkAndCompareCachedResults(mathematicalPick, results, res, overlayKey)) {
|
||||
PickResultPointer overlayRes = pick->getOverlayIntersection(mathematicalPick);
|
||||
cacheResult(overlayRes->doesIntersect(), overlayRes, overlayKey, res, mathematicalPick, results, pick);
|
||||
if (overlayRes) {
|
||||
cacheResult(overlayRes->doesIntersect(), overlayRes, overlayKey, res, mathematicalPick, results, pick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -103,7 +107,9 @@ void PickCacheOptimizer<T>::update(QHash<QUuid, std::shared_ptr<PickQuery>>& pic
|
|||
PickCacheKey avatarKey = { pick->getFilter().getAvatarFlags(), pick->getIncludeItems(), pick->getIgnoreItems() };
|
||||
if (!checkAndCompareCachedResults(mathematicalPick, results, res, avatarKey)) {
|
||||
PickResultPointer avatarRes = pick->getAvatarIntersection(mathematicalPick);
|
||||
cacheResult(avatarRes->doesIntersect(), avatarRes, avatarKey, res, mathematicalPick, results, pick);
|
||||
if (avatarRes) {
|
||||
cacheResult(avatarRes->doesIntersect(), avatarRes, avatarKey, res, mathematicalPick, results, pick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -112,7 +118,9 @@ void PickCacheOptimizer<T>::update(QHash<QUuid, std::shared_ptr<PickQuery>>& pic
|
|||
PickCacheKey hudKey = { pick->getFilter().getHUDFlags(), QVector<QUuid>(), QVector<QUuid>() };
|
||||
if (!checkAndCompareCachedResults(mathematicalPick, results, res, hudKey)) {
|
||||
PickResultPointer hudRes = pick->getHUDIntersection(mathematicalPick);
|
||||
cacheResult(true, hudRes, hudKey, res, mathematicalPick, results, pick);
|
||||
if (hudRes) {
|
||||
cacheResult(true, hudRes, hudKey, res, mathematicalPick, results, pick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -40,12 +40,12 @@ void PickManager::removePick(const QUuid& uid) {
|
|||
});
|
||||
}
|
||||
|
||||
QVariantMap PickManager::getPrevPickResult(const QUuid& uid) const {
|
||||
PickResultPointer PickManager::getPrevPickResult(const QUuid& uid) const {
|
||||
auto pick = findPick(uid);
|
||||
if (pick && pick->getPrevPickResult()) {
|
||||
return pick->getPrevPickResult()->toVariantMap();
|
||||
if (pick) {
|
||||
return pick->getPrevPickResult();
|
||||
}
|
||||
return QVariantMap();
|
||||
return PickResultPointer();
|
||||
}
|
||||
|
||||
void PickManager::enablePick(const QUuid& uid) const {
|
||||
|
@ -91,4 +91,5 @@ void PickManager::update() {
|
|||
|
||||
bool shouldPickHUD = _shouldPickHUDOperator();
|
||||
_rayPickCacheOptimizer.update(cachedPicks[PickQuery::Ray], shouldPickHUD);
|
||||
_stylusPickCacheOptimizer.update(cachedPicks[PickQuery::Stylus], false);
|
||||
}
|
|
@ -27,7 +27,12 @@ public:
|
|||
void enablePick(const QUuid& uid) const;
|
||||
void disablePick(const QUuid& uid) const;
|
||||
|
||||
QVariantMap getPrevPickResult(const QUuid& uid) const;
|
||||
PickResultPointer getPrevPickResult(const QUuid& uid) const;
|
||||
|
||||
template <typename T>
|
||||
std::shared_ptr<T> getPrevPickResultTyped(const QUuid& uid) const {
|
||||
return std::static_pointer_cast<T>(getPrevPickResult(uid));
|
||||
}
|
||||
|
||||
void setPrecisionPicking(const QUuid& uid, bool precisionPicking) const;
|
||||
void setIgnoreItems(const QUuid& uid, const QVector<QUuid>& ignore) const;
|
||||
|
@ -43,6 +48,7 @@ protected:
|
|||
QHash<QUuid, PickQuery::PickType> _typeMap;
|
||||
|
||||
PickCacheOptimizer<PickRay> _rayPickCacheOptimizer;
|
||||
PickCacheOptimizer<StylusTip> _stylusPickCacheOptimizer;
|
||||
};
|
||||
|
||||
#endif // hifi_PickManager_h
|
|
@ -30,7 +30,7 @@ void Pointer::disable() {
|
|||
DependencyManager::get<PickManager>()->disablePick(_pickUID);
|
||||
}
|
||||
|
||||
const QVariantMap Pointer::getPrevPickResult() {
|
||||
PickResultPointer Pointer::getPrevPickResult() {
|
||||
return DependencyManager::get<PickManager>()->getPrevPickResult(_pickUID);
|
||||
}
|
||||
|
||||
|
@ -46,16 +46,16 @@ void Pointer::setIncludeItems(const QVector<QUuid>& includeItems) const {
|
|||
DependencyManager::get<PickManager>()->setIncludeItems(_pickUID, includeItems);
|
||||
}
|
||||
|
||||
void Pointer::update() {
|
||||
void Pointer::update(float deltaTime) {
|
||||
// This only needs to be a read lock because update won't change any of the properties that can be modified from scripts
|
||||
withReadLock([&] {
|
||||
QVariantMap pickResult = getPrevPickResult();
|
||||
auto pickResult = getPrevPickResult();
|
||||
updateVisuals(pickResult);
|
||||
generatePointerEvents(pickResult);
|
||||
});
|
||||
}
|
||||
|
||||
void Pointer::generatePointerEvents(const QVariantMap& pickResult) {
|
||||
void Pointer::generatePointerEvents(const PickResultPointer& pickResult) {
|
||||
// TODO: avatars/HUD?
|
||||
auto pointerManager = DependencyManager::get<PointerManager>();
|
||||
|
||||
|
@ -176,4 +176,4 @@ PointerEvent::Button Pointer::chooseButton(const std::string& button) {
|
|||
} else {
|
||||
return PointerEvent::NoButtons;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include <QVariant>
|
||||
|
||||
#include <shared/ReadWriteLockable.h>
|
||||
#include "Pick.h"
|
||||
|
||||
#include <controllers/impl/Endpoint.h>
|
||||
#include "PointerEvent.h"
|
||||
|
@ -44,7 +45,7 @@ public:
|
|||
|
||||
virtual void enable();
|
||||
virtual void disable();
|
||||
virtual const QVariantMap getPrevPickResult();
|
||||
virtual PickResultPointer getPrevPickResult();
|
||||
|
||||
virtual void setRenderState(const std::string& state) = 0;
|
||||
virtual void editRenderState(const std::string& state, const QVariant& startProps, const QVariant& pathProps, const QVariant& endProps) = 0;
|
||||
|
@ -57,13 +58,12 @@ public:
|
|||
virtual void setLength(float length) {}
|
||||
virtual void setLockEndUUID(const QUuid& objectID, bool isOverlay) {}
|
||||
|
||||
void update();
|
||||
virtual void updateVisuals(const QVariantMap& pickResult) = 0;
|
||||
void generatePointerEvents(const QVariantMap& pickResult);
|
||||
virtual void update(float deltaTime);
|
||||
virtual void updateVisuals(const PickResultPointer& pickResult) {}
|
||||
void generatePointerEvents(const PickResultPointer& pickResult);
|
||||
|
||||
struct PickedObject {
|
||||
PickedObject() {}
|
||||
PickedObject(const QUuid& objectID, IntersectionType type) : objectID(objectID), type(type) {}
|
||||
PickedObject(const QUuid& objectID = QUuid(), IntersectionType type = IntersectionType::NONE) : objectID(objectID), type(type) {}
|
||||
|
||||
QUuid objectID;
|
||||
IntersectionType type;
|
||||
|
@ -71,7 +71,7 @@ public:
|
|||
|
||||
using Buttons = std::unordered_set<std::string>;
|
||||
|
||||
virtual PickedObject getHoveredObject(const QVariantMap& pickResult) = 0;
|
||||
virtual PickedObject getHoveredObject(const PickResultPointer& pickResult) = 0;
|
||||
virtual Buttons getPressedButtons() = 0;
|
||||
|
||||
QUuid getRayUID() { return _pickUID; }
|
||||
|
@ -81,7 +81,7 @@ protected:
|
|||
bool _enabled;
|
||||
bool _hover;
|
||||
|
||||
virtual PointerEvent buildPointerEvent(const PickedObject& target, const QVariantMap& pickResult) const = 0;
|
||||
virtual PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const = 0;
|
||||
|
||||
private:
|
||||
PickedObject _prevHoveredObject;
|
||||
|
|
|
@ -61,21 +61,22 @@ void PointerManager::editRenderState(const QUuid& uid, const std::string& state,
|
|||
}
|
||||
}
|
||||
|
||||
const QVariantMap PointerManager::getPrevPickResult(const QUuid& uid) const {
|
||||
PickResultPointer PointerManager::getPrevPickResult(const QUuid& uid) const {
|
||||
PickResultPointer result;
|
||||
auto pointer = find(uid);
|
||||
if (pointer) {
|
||||
return pointer->getPrevPickResult();
|
||||
result = pointer->getPrevPickResult();
|
||||
}
|
||||
return QVariantMap();
|
||||
return result;
|
||||
}
|
||||
|
||||
void PointerManager::update() {
|
||||
void PointerManager::update(float deltaTime) {
|
||||
auto cachedPointers = resultWithReadLock<QList<std::shared_ptr<Pointer>>>([&] {
|
||||
return _pointers.values();
|
||||
});
|
||||
|
||||
for (const auto& pointer : cachedPointers) {
|
||||
pointer->update();
|
||||
pointer->update(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
void disablePointer(const QUuid& uid) const;
|
||||
void setRenderState(const QUuid& uid, const std::string& renderState) const;
|
||||
void editRenderState(const QUuid& uid, const std::string& state, const QVariant& startProps, const QVariant& pathProps, const QVariant& endProps) const;
|
||||
const QVariantMap getPrevPickResult(const QUuid& uid) const;
|
||||
PickResultPointer getPrevPickResult(const QUuid& uid) const;
|
||||
|
||||
void setPrecisionPicking(const QUuid& uid, bool precisionPicking) const;
|
||||
void setIgnoreItems(const QUuid& uid, const QVector<QUuid>& ignoreEntities) const;
|
||||
|
@ -38,7 +38,7 @@ public:
|
|||
void setLength(const QUuid& uid, float length) const;
|
||||
void setLockEndUUID(const QUuid& uid, const QUuid& objectID, bool isOverlay) const;
|
||||
|
||||
void update();
|
||||
void update(float deltaTime);
|
||||
|
||||
private:
|
||||
std::shared_ptr<Pointer> find(const QUuid& uid) const;
|
||||
|
|
|
@ -69,6 +69,7 @@ void ScriptCache::getScriptContents(const QString& scriptOrURL, contentAvailable
|
|||
#ifdef THREAD_DEBUGGING
|
||||
qCDebug(scriptengine) << "ScriptCache::getScriptContents() on thread [" << QThread::currentThread() << "] expected thread [" << thread() << "]";
|
||||
#endif
|
||||
forceDownload = true;
|
||||
QUrl unnormalizedURL(scriptOrURL);
|
||||
QUrl url = DependencyManager::get<ResourceManager>()->normalizeURL(unnormalizedURL);
|
||||
|
||||
|
|
|
@ -37,9 +37,9 @@ public:
|
|||
|
||||
PointerEvent();
|
||||
PointerEvent(EventType type, uint32_t id,
|
||||
const glm::vec2& pos2D, const glm::vec3& pos3D,
|
||||
const glm::vec3& normal, const glm::vec3& direction,
|
||||
Button button, uint32_t buttons = NoButtons, Qt::KeyboardModifiers keyboardModifiers = Qt::KeyboardModifier::NoModifier);
|
||||
const glm::vec2& pos2D = glm::vec2(), const glm::vec3& pos3D = glm::vec3(),
|
||||
const glm::vec3& normal = glm::vec3(), const glm::vec3& direction = glm::vec3(),
|
||||
Button button = NoButtons, uint32_t buttons = NoButtons, Qt::KeyboardModifiers keyboardModifiers = Qt::KeyboardModifier::NoModifier);
|
||||
|
||||
static QScriptValue toScriptValue(QScriptEngine* engine, const PointerEvent& event);
|
||||
static void fromScriptValue(const QScriptValue& object, PointerEvent& event);
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
|
||||
#include "AACube.h"
|
||||
#include "SharedUtil.h"
|
||||
#include "shared/Bilateral.h"
|
||||
|
||||
class QColor;
|
||||
class QUrl;
|
||||
|
@ -152,17 +153,73 @@ public:
|
|||
return pickRay;
|
||||
}
|
||||
};
|
||||
|
||||
struct StylusTip : public MathPick {
|
||||
bilateral::Side side{ bilateral::Side::Invalid };
|
||||
glm::vec3 position;
|
||||
glm::quat orientation;
|
||||
glm::vec3 velocity;
|
||||
virtual operator bool() const override { return side != bilateral::Side::Invalid; }
|
||||
QVariantMap toVariantMap() const override {
|
||||
QVariantMap pickRay;
|
||||
pickRay["position"] = vec3toVariant(position);
|
||||
pickRay["orientation"] = quatToVariant(orientation);
|
||||
pickRay["velocity"] = vec3toVariant(velocity);
|
||||
return pickRay;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
namespace std {
|
||||
inline void hash_combine(std::size_t& seed) { }
|
||||
|
||||
template <typename T, typename... Rest>
|
||||
inline void hash_combine(std::size_t& seed, const T& v, Rest... rest) {
|
||||
std::hash<T> hasher;
|
||||
seed ^= hasher(v) + 0x9e3779b9 + (seed<<6) + (seed>>2);
|
||||
hash_combine(seed, rest...);
|
||||
}
|
||||
|
||||
template <>
|
||||
struct hash<glm::vec3> {
|
||||
size_t operator()(const glm::vec3& a) const {
|
||||
return ((hash<float>()(a.x) ^ (hash<float>()(a.y) << 1)) >> 1) ^ (hash<float>()(a.z) << 1);
|
||||
struct hash<bilateral::Side> {
|
||||
size_t operator()(const bilateral::Side& a) const {
|
||||
return std::hash<int>()((int)a);
|
||||
}
|
||||
};
|
||||
template <>
|
||||
|
||||
template <>
|
||||
struct hash<glm::vec3> {
|
||||
size_t operator()(const glm::vec3& a) const {
|
||||
size_t result = 0;
|
||||
hash_combine(result, a.x, a.y, a.z);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct hash<glm::quat> {
|
||||
size_t operator()(const glm::quat& a) const {
|
||||
size_t result = 0;
|
||||
hash_combine(result, a.x, a.y, a.z, a.w);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct hash<PickRay> {
|
||||
size_t operator()(const PickRay& a) const {
|
||||
return (hash<glm::vec3>()(a.origin) ^ (hash<glm::vec3>()(a.direction) << 1));
|
||||
size_t result = 0;
|
||||
hash_combine(result, a.origin, a.direction);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct hash<StylusTip> {
|
||||
size_t operator()(const StylusTip& a) const {
|
||||
size_t result = 0;
|
||||
hash_combine(result, a.side, a.position, a.orientation, a.velocity);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -11,7 +11,8 @@
|
|||
namespace bilateral {
|
||||
enum class Side {
|
||||
Left = 0,
|
||||
Right = 1
|
||||
Right = 1,
|
||||
Invalid = -1
|
||||
};
|
||||
|
||||
using Indices = Side;
|
||||
|
@ -27,8 +28,10 @@ namespace bilateral {
|
|||
return 0x01;
|
||||
case Side::Right:
|
||||
return 0x02;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return std::numeric_limits<uint8_t>::max();
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
inline uint8_t index(Side side) {
|
||||
|
@ -37,10 +40,24 @@ namespace bilateral {
|
|||
return 0;
|
||||
case Side::Right:
|
||||
return 1;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return std::numeric_limits<uint8_t>::max();
|
||||
}
|
||||
|
||||
inline Side side(int index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
return Side::Left;
|
||||
case 1:
|
||||
return Side::Right;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return Side::Invalid;
|
||||
}
|
||||
|
||||
template <typename F>
|
||||
void for_each_side(F f) {
|
||||
f(Side::Left);
|
||||
|
|
|
@ -32,7 +32,7 @@ var DEFAULT_SCRIPTS_COMBINED = [
|
|||
"system/tablet-ui/tabletUI.js"
|
||||
];
|
||||
var DEFAULT_SCRIPTS_SEPARATE = [
|
||||
//"system/controllers/controllerScripts.js"
|
||||
"system/controllers/controllerScripts.js"
|
||||
// "system/chat.js"
|
||||
];
|
||||
|
||||
|
|
|
@ -16,256 +16,16 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
Script.include("/~/system/libraries/controllers.js");
|
||||
|
||||
(function() {
|
||||
var TouchEventUtils = Script.require("/~/system/libraries/touchEventUtils.js");
|
||||
// triggered when stylus presses a web overlay/entity
|
||||
var HAPTIC_STYLUS_STRENGTH = 1.0;
|
||||
var HAPTIC_STYLUS_DURATION = 20.0;
|
||||
|
||||
var WEB_DISPLAY_STYLUS_DISTANCE = 0.5;
|
||||
var WEB_STYLUS_LENGTH = 0.2;
|
||||
var WEB_TOUCH_Y_OFFSET = 0.105; // how far forward (or back with a negative number) to slide stylus in hand
|
||||
|
||||
function isNearStylusTarget(stylusTargets, edgeBorder, minNormalDistance, maxNormalDistance) {
|
||||
for (var i = 0; i < stylusTargets.length; i++) {
|
||||
var stylusTarget = stylusTargets[i];
|
||||
|
||||
// check to see if the projected stylusTip is within within the 2d border
|
||||
var borderMin = {x: -edgeBorder, y: -edgeBorder};
|
||||
var borderMax = {x: stylusTarget.dimensions.x + edgeBorder, y: stylusTarget.dimensions.y + edgeBorder};
|
||||
if (stylusTarget.distance >= minNormalDistance && stylusTarget.distance <= maxNormalDistance &&
|
||||
stylusTarget.position2D.x >= borderMin.x && stylusTarget.position2D.y >= borderMin.y &&
|
||||
stylusTarget.position2D.x <= borderMax.x && stylusTarget.position2D.y <= borderMax.y) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function calculateNearestStylusTarget(stylusTargets) {
|
||||
var nearestStylusTarget;
|
||||
|
||||
for (var i = 0; i < stylusTargets.length; i++) {
|
||||
var stylusTarget = stylusTargets[i];
|
||||
|
||||
if ((!nearestStylusTarget || stylusTarget.distance < nearestStylusTarget.distance) &&
|
||||
stylusTarget.normalizedPosition.x >= 0 && stylusTarget.normalizedPosition.y >= 0 &&
|
||||
stylusTarget.normalizedPosition.x <= 1 && stylusTarget.normalizedPosition.y <= 1) {
|
||||
nearestStylusTarget = stylusTarget;
|
||||
}
|
||||
}
|
||||
|
||||
return nearestStylusTarget;
|
||||
}
|
||||
|
||||
function getFingerWorldLocation(hand) {
|
||||
var fingerJointName = (hand === RIGHT_HAND) ? "RightHandIndex4" : "LeftHandIndex4";
|
||||
|
||||
var fingerJointIndex = MyAvatar.getJointIndex(fingerJointName);
|
||||
var fingerPosition = MyAvatar.getAbsoluteJointTranslationInObjectFrame(fingerJointIndex);
|
||||
var fingerRotation = MyAvatar.getAbsoluteJointRotationInObjectFrame(fingerJointIndex);
|
||||
var worldFingerRotation = Quat.multiply(MyAvatar.orientation, fingerRotation);
|
||||
var worldFingerPosition = Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, fingerPosition));
|
||||
|
||||
return {
|
||||
position: worldFingerPosition,
|
||||
orientation: worldFingerRotation,
|
||||
rotation: worldFingerRotation,
|
||||
valid: true
|
||||
};
|
||||
}
|
||||
|
||||
function distance2D(a, b) {
|
||||
var dx = (a.x - b.x);
|
||||
var dy = (a.y - b.y);
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
function TabletStylusInput(hand) {
|
||||
function TabletStylusInput(hand) {
|
||||
this.hand = hand;
|
||||
this.previousStylusTouchingTarget = false;
|
||||
this.stylusTouchingTarget = false;
|
||||
|
||||
this.useFingerInsteadOfStylus = false;
|
||||
this.fingerPointing = false;
|
||||
|
||||
// initialize stylus tip
|
||||
var DEFAULT_STYLUS_TIP = {
|
||||
position: {x: 0, y: 0, z: 0},
|
||||
orientation: {x: 0, y: 0, z: 0, w: 0},
|
||||
rotation: {x: 0, y: 0, z: 0, w: 0},
|
||||
velocity: {x: 0, y: 0, z: 0},
|
||||
valid: false
|
||||
};
|
||||
this.stylusTip = DEFAULT_STYLUS_TIP;
|
||||
|
||||
|
||||
this.parameters = makeDispatcherModuleParameters(
|
||||
100,
|
||||
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
|
||||
[],
|
||||
100);
|
||||
|
||||
this.getOtherHandController = function() {
|
||||
return (this.hand === RIGHT_HAND) ? leftTabletStylusInput : rightTabletStylusInput;
|
||||
};
|
||||
|
||||
this.handToController = function() {
|
||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
||||
};
|
||||
|
||||
this.updateFingerAsStylusSetting = function () {
|
||||
var DEFAULT_USE_FINGER_AS_STYLUS = false;
|
||||
var USE_FINGER_AS_STYLUS = Settings.getValue("preferAvatarFingerOverStylus");
|
||||
if (USE_FINGER_AS_STYLUS === "") {
|
||||
USE_FINGER_AS_STYLUS = DEFAULT_USE_FINGER_AS_STYLUS;
|
||||
}
|
||||
if (USE_FINGER_AS_STYLUS && MyAvatar.getJointIndex("LeftHandIndex4") !== -1) {
|
||||
this.useFingerInsteadOfStylus = true;
|
||||
} else {
|
||||
this.useFingerInsteadOfStylus = false;
|
||||
}
|
||||
};
|
||||
|
||||
this.updateStylusTip = function() {
|
||||
if (this.useFingerInsteadOfStylus) {
|
||||
this.stylusTip = getFingerWorldLocation(this.hand);
|
||||
} else {
|
||||
this.stylusTip = getControllerWorldLocation(this.handToController(), true);
|
||||
|
||||
// translate tip forward according to constant.
|
||||
var TIP_OFFSET = Vec3.multiply(MyAvatar.sensorToWorldScale, {x: 0, y: WEB_STYLUS_LENGTH - WEB_TOUCH_Y_OFFSET, z: 0});
|
||||
this.stylusTip.position = Vec3.sum(this.stylusTip.position,
|
||||
Vec3.multiplyQbyV(this.stylusTip.orientation, TIP_OFFSET));
|
||||
}
|
||||
|
||||
// compute tip velocity from hand controller motion, it is more accurate than computing it from previous positions.
|
||||
var pose = Controller.getPoseValue(this.handToController());
|
||||
if (pose.valid) {
|
||||
var worldControllerPos = Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation));
|
||||
var worldControllerLinearVel = Vec3.multiplyQbyV(MyAvatar.orientation, pose.velocity);
|
||||
var worldControllerAngularVel = Vec3.multiplyQbyV(MyAvatar.orientation, pose.angularVelocity);
|
||||
var tipVelocity = Vec3.sum(worldControllerLinearVel, Vec3.cross(worldControllerAngularVel,
|
||||
Vec3.subtract(this.stylusTip.position, worldControllerPos)));
|
||||
this.stylusTip.velocity = tipVelocity;
|
||||
} else {
|
||||
this.stylusTip.velocity = {x: 0, y: 0, z: 0};
|
||||
}
|
||||
};
|
||||
|
||||
this.showStylus = function() {
|
||||
if (this.stylus) {
|
||||
var X_ROT_NEG_90 = { x: -0.70710678, y: 0, z: 0, w: 0.70710678 };
|
||||
var modelOrientation = Quat.multiply(this.stylusTip.orientation, X_ROT_NEG_90);
|
||||
var modelOrientationAngles = Quat.safeEulerAngles(modelOrientation);
|
||||
|
||||
var rotation = Overlays.getProperty(this.stylus, "rotation");
|
||||
var rotationAngles = Quat.safeEulerAngles(rotation);
|
||||
|
||||
if(!Vec3.withinEpsilon(modelOrientationAngles, rotationAngles, 1)) {
|
||||
var modelPositionOffset = Vec3.multiplyQbyV(modelOrientation, { x: 0, y: 0, z: MyAvatar.sensorToWorldScale * -WEB_STYLUS_LENGTH / 2 });
|
||||
|
||||
var updatedStylusProperties = {
|
||||
position: Vec3.sum(this.stylusTip.position, modelPositionOffset),
|
||||
rotation: modelOrientation,
|
||||
dimensions: Vec3.multiply(MyAvatar.sensorToWorldScale, { x: 0.01, y: 0.01, z: WEB_STYLUS_LENGTH }),
|
||||
};
|
||||
|
||||
Overlays.editOverlay(this.stylus, updatedStylusProperties);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var X_ROT_NEG_90 = { x: -0.70710678, y: 0, z: 0, w: 0.70710678 };
|
||||
var modelOrientation = Quat.multiply(this.stylusTip.orientation, X_ROT_NEG_90);
|
||||
var modelPositionOffset = Vec3.multiplyQbyV(modelOrientation, { x: 0, y: 0, z: MyAvatar.sensorToWorldScale * -WEB_STYLUS_LENGTH / 2 });
|
||||
|
||||
var stylusProperties = {
|
||||
name: "stylus",
|
||||
url: Script.resourcesPath() + "meshes/tablet-stylus-fat.fbx",
|
||||
loadPriority: 10.0,
|
||||
position: Vec3.sum(this.stylusTip.position, modelPositionOffset),
|
||||
rotation: modelOrientation,
|
||||
dimensions: Vec3.multiply(MyAvatar.sensorToWorldScale, { x: 0.01, y: 0.01, z: WEB_STYLUS_LENGTH }),
|
||||
solid: true,
|
||||
visible: true,
|
||||
ignoreRayIntersection: true,
|
||||
drawInFront: false,
|
||||
parentID: MyAvatar.SELF_ID,
|
||||
parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
|
||||
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
|
||||
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND")
|
||||
};
|
||||
this.stylus = Overlays.addOverlay("model", stylusProperties);
|
||||
};
|
||||
|
||||
this.hideStylus = function() {
|
||||
if (!this.stylus) {
|
||||
return;
|
||||
}
|
||||
Overlays.deleteOverlay(this.stylus);
|
||||
this.stylus = null;
|
||||
};
|
||||
|
||||
this.stealTouchFocus = function(stylusTarget) {
|
||||
// send hover events to target
|
||||
// record the entity or overlay we are hovering over.
|
||||
if ((stylusTarget.entityID === this.getOtherHandController().hoverEntity) ||
|
||||
(stylusTarget.overlayID === this.getOtherHandController().hoverOverlay)) {
|
||||
this.getOtherHandController().relinquishTouchFocus();
|
||||
}
|
||||
this.requestTouchFocus(stylusTarget);
|
||||
};
|
||||
|
||||
this.requestTouchFocus = function(stylusTarget) {
|
||||
|
||||
// send hover events to target if we can.
|
||||
// record the entity or overlay we are hovering over.
|
||||
if (stylusTarget.entityID &&
|
||||
stylusTarget.entityID !== this.hoverEntity &&
|
||||
stylusTarget.entityID !== this.getOtherHandController().hoverEntity) {
|
||||
this.hoverEntity = stylusTarget.entityID;
|
||||
TouchEventUtils.sendHoverEnterEventToTouchTarget(this.hand, stylusTarget);
|
||||
} else if (stylusTarget.overlayID &&
|
||||
stylusTarget.overlayID !== this.hoverOverlay &&
|
||||
stylusTarget.overlayID !== this.getOtherHandController().hoverOverlay) {
|
||||
this.hoverOverlay = stylusTarget.overlayID;
|
||||
TouchEventUtils.sendHoverEnterEventToTouchTarget(this.hand, stylusTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.hasTouchFocus = function(stylusTarget) {
|
||||
return ((stylusTarget.entityID && stylusTarget.entityID === this.hoverEntity) ||
|
||||
(stylusTarget.overlayID && stylusTarget.overlayID === this.hoverOverlay));
|
||||
};
|
||||
|
||||
this.relinquishTouchFocus = function() {
|
||||
// send hover leave event.
|
||||
var pointerEvent = { type: "Move", id: this.hand + 1 };
|
||||
if (this.hoverEntity) {
|
||||
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
|
||||
this.hoverEntity = null;
|
||||
} else if (this.hoverOverlay) {
|
||||
Overlays.sendMouseMoveOnOverlay(this.hoverOverlay, pointerEvent);
|
||||
Overlays.sendHoverOverOverlay(this.hoverOverlay, pointerEvent);
|
||||
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
|
||||
this.hoverOverlay = null;
|
||||
}
|
||||
};
|
||||
|
||||
this.pointFinger = function(value) {
|
||||
var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
|
||||
if (this.fingerPointing !== value) {
|
||||
var message;
|
||||
if (this.hand === RIGHT_HAND) {
|
||||
message = { pointRightIndex: value };
|
||||
} else {
|
||||
message = { pointLeftIndex: value };
|
||||
}
|
||||
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify(message), true);
|
||||
this.fingerPointing = value;
|
||||
}
|
||||
};
|
||||
|
||||
this.pointer = Pointers.createPointer(PickType.Stylus, { hand: this.hand });
|
||||
|
||||
this.otherModuleNeedsToRun = function(controllerData) {
|
||||
var grabOverlayModuleName = this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay";
|
||||
|
@ -277,189 +37,6 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
return grabOverlayModuleReady.active || farGrabModuleReady.active;
|
||||
};
|
||||
|
||||
this.processStylus = function(controllerData) {
|
||||
this.updateStylusTip();
|
||||
|
||||
if (!this.stylusTip.valid || this.overlayLaserActive(controllerData) || this.otherModuleNeedsToRun(controllerData)) {
|
||||
this.pointFinger(false);
|
||||
this.hideStylus();
|
||||
this.stylusTouchingTarget = false;
|
||||
this.relinquishTouchFocus();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.useFingerInsteadOfStylus) {
|
||||
this.hideStylus();
|
||||
}
|
||||
|
||||
// build list of stylus targets, near the stylusTip
|
||||
var stylusTargets = [];
|
||||
var candidateEntities = controllerData.nearbyEntityProperties;
|
||||
var i, props, stylusTarget;
|
||||
for (i = 0; i < candidateEntities.length; i++) {
|
||||
props = candidateEntities[i];
|
||||
if (props && props.type === "Web") {
|
||||
stylusTarget = TouchEventUtils.calculateTouchTargetFromEntity(this.stylusTip, candidateEntities[i]);
|
||||
if (stylusTarget) {
|
||||
stylusTargets.push(stylusTarget);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// add the tabletScreen, if it is valid
|
||||
if (HMD.tabletScreenID && HMD.tabletScreenID !== Uuid.NULL &&
|
||||
Overlays.getProperty(HMD.tabletScreenID, "visible")) {
|
||||
stylusTarget = TouchEventUtils.calculateTouchTargetFromOverlay(this.stylusTip, HMD.tabletScreenID);
|
||||
if (stylusTarget) {
|
||||
stylusTargets.push(stylusTarget);
|
||||
}
|
||||
}
|
||||
|
||||
// add the tablet home button.
|
||||
if (HMD.homeButtonID && HMD.homeButtonID !== Uuid.NULL &&
|
||||
Overlays.getProperty(HMD.homeButtonID, "visible")) {
|
||||
stylusTarget = TouchEventUtils.calculateTouchTargetFromOverlay(this.stylusTip, HMD.homeButtonID);
|
||||
if (stylusTarget) {
|
||||
stylusTargets.push(stylusTarget);
|
||||
}
|
||||
}
|
||||
|
||||
var TABLET_MIN_HOVER_DISTANCE = 0.01;
|
||||
var TABLET_MAX_HOVER_DISTANCE = 0.1;
|
||||
var TABLET_MIN_TOUCH_DISTANCE = -0.05;
|
||||
var TABLET_MAX_TOUCH_DISTANCE = TABLET_MIN_HOVER_DISTANCE;
|
||||
var EDGE_BORDER = 0.075;
|
||||
|
||||
var hysteresisOffset = 0.0;
|
||||
if (this.isNearStylusTarget) {
|
||||
hysteresisOffset = 0.05;
|
||||
}
|
||||
|
||||
var sensorScaleFactor = MyAvatar.sensorToWorldScale;
|
||||
this.isNearStylusTarget = isNearStylusTarget(stylusTargets,
|
||||
(EDGE_BORDER + hysteresisOffset) * sensorScaleFactor,
|
||||
(TABLET_MIN_TOUCH_DISTANCE - hysteresisOffset) * sensorScaleFactor,
|
||||
(WEB_DISPLAY_STYLUS_DISTANCE + hysteresisOffset) * sensorScaleFactor);
|
||||
|
||||
if (this.isNearStylusTarget) {
|
||||
if (!this.useFingerInsteadOfStylus) {
|
||||
this.showStylus();
|
||||
} else {
|
||||
this.pointFinger(true);
|
||||
}
|
||||
} else {
|
||||
this.hideStylus();
|
||||
this.pointFinger(false);
|
||||
}
|
||||
|
||||
var nearestStylusTarget = calculateNearestStylusTarget(stylusTargets);
|
||||
|
||||
var SCALED_TABLET_MIN_TOUCH_DISTANCE = TABLET_MIN_TOUCH_DISTANCE * sensorScaleFactor;
|
||||
var SCALED_TABLET_MAX_TOUCH_DISTANCE = TABLET_MAX_TOUCH_DISTANCE * sensorScaleFactor;
|
||||
var SCALED_TABLET_MAX_HOVER_DISTANCE = TABLET_MAX_HOVER_DISTANCE * sensorScaleFactor;
|
||||
|
||||
if (nearestStylusTarget && nearestStylusTarget.distance > SCALED_TABLET_MIN_TOUCH_DISTANCE &&
|
||||
nearestStylusTarget.distance < SCALED_TABLET_MAX_HOVER_DISTANCE && !this.getOtherHandController().stylusTouchingTarget) {
|
||||
|
||||
this.requestTouchFocus(nearestStylusTarget);
|
||||
|
||||
if (!TouchEventUtils.touchTargetHasKeyboardFocus(nearestStylusTarget)) {
|
||||
TouchEventUtils.setKeyboardFocusOnTouchTarget(nearestStylusTarget);
|
||||
}
|
||||
|
||||
if (this.hasTouchFocus(nearestStylusTarget) && !this.stylusTouchingTarget) {
|
||||
TouchEventUtils.sendHoverOverEventToTouchTarget(this.hand, nearestStylusTarget);
|
||||
}
|
||||
|
||||
// filter out presses when tip is moving away from tablet.
|
||||
// ensure that stylus is within bounding box by checking normalizedPosition
|
||||
if (nearestStylusTarget.valid && nearestStylusTarget.distance > SCALED_TABLET_MIN_TOUCH_DISTANCE &&
|
||||
nearestStylusTarget.distance < SCALED_TABLET_MAX_TOUCH_DISTANCE &&
|
||||
Vec3.dot(this.stylusTip.velocity, nearestStylusTarget.normal) < 0 &&
|
||||
nearestStylusTarget.normalizedPosition.x >= 0 && nearestStylusTarget.normalizedPosition.x <= 1 &&
|
||||
nearestStylusTarget.normalizedPosition.y >= 0 && nearestStylusTarget.normalizedPosition.y <= 1) {
|
||||
|
||||
this.stylusTarget = nearestStylusTarget;
|
||||
this.stylusTouchingTarget = true;
|
||||
}
|
||||
} else {
|
||||
this.relinquishTouchFocus();
|
||||
}
|
||||
|
||||
this.homeButtonTouched = false;
|
||||
|
||||
if (this.isNearStylusTarget) {
|
||||
return true;
|
||||
} else {
|
||||
this.pointFinger(false);
|
||||
this.hideStylus();
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
this.stylusTouchingEnter = function () {
|
||||
this.stealTouchFocus(this.stylusTarget);
|
||||
TouchEventUtils.sendTouchStartEventToTouchTarget(this.hand, this.stylusTarget);
|
||||
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
|
||||
|
||||
this.touchingEnterTimer = 0;
|
||||
this.touchingEnterStylusTarget = this.stylusTarget;
|
||||
this.deadspotExpired = false;
|
||||
|
||||
var TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0481;
|
||||
this.deadspotRadius = TOUCH_PRESS_TO_MOVE_DEADSPOT;
|
||||
};
|
||||
|
||||
this.stylusTouchingExit = function () {
|
||||
|
||||
if (this.stylusTarget === undefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
// special case to handle home button.
|
||||
if (this.stylusTarget.overlayID === HMD.homeButtonID) {
|
||||
Messages.sendLocalMessage("home", this.stylusTarget.overlayID);
|
||||
}
|
||||
|
||||
// send press event
|
||||
if (this.deadspotExpired) {
|
||||
TouchEventUtils.sendTouchEndEventToTouchTarget(this.hand, this.stylusTarget);
|
||||
} else {
|
||||
TouchEventUtils.sendTouchEndEventToTouchTarget(this.hand, this.touchingEnterStylusTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.stylusTouching = function (controllerData, dt) {
|
||||
|
||||
this.touchingEnterTimer += dt;
|
||||
|
||||
if (this.stylusTarget.entityID) {
|
||||
this.stylusTarget = TouchEventUtils.calculateTouchTargetFromEntity(this.stylusTip, this.stylusTarget.entityProps);
|
||||
} else if (this.stylusTarget.overlayID) {
|
||||
this.stylusTarget = TouchEventUtils.calculateTouchTargetFromOverlay(this.stylusTip, this.stylusTarget.overlayID);
|
||||
}
|
||||
|
||||
var TABLET_MIN_TOUCH_DISTANCE = -0.1;
|
||||
var TABLET_MAX_TOUCH_DISTANCE = 0.01;
|
||||
|
||||
if (this.stylusTarget) {
|
||||
if (this.stylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
|
||||
this.stylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE) {
|
||||
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
|
||||
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
|
||||
distance2D(this.stylusTarget.position2D,
|
||||
this.touchingEnterStylusTarget.position2D) > this.deadspotRadius) {
|
||||
TouchEventUtils.sendTouchMoveEventToTouchTarget(this.hand, this.stylusTarget);
|
||||
this.deadspotExpired = true;
|
||||
}
|
||||
} else {
|
||||
this.stylusTouchingTarget = false;
|
||||
}
|
||||
} else {
|
||||
this.stylusTouchingTarget = false;
|
||||
}
|
||||
};
|
||||
|
||||
this.overlayLaserActive = function(controllerData) {
|
||||
var rightOverlayLaserModule = getEnabledModuleByName("RightOverlayLaserInput");
|
||||
var leftOverlayLaserModule = getEnabledModuleByName("LeftOverlayLaserInput");
|
||||
|
@ -469,7 +46,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
};
|
||||
|
||||
this.isReady = function (controllerData) {
|
||||
if (this.processStylus(controllerData)) {
|
||||
if (!this.overlayLaserActive(controllerData) && !this.otherModuleNeedsToRun(controllerData)) {
|
||||
return makeRunningValues(true, [], []);
|
||||
} else {
|
||||
return makeRunningValues(false, [], []);
|
||||
|
@ -477,28 +54,11 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
};
|
||||
|
||||
this.run = function (controllerData, deltaTime) {
|
||||
this.updateFingerAsStylusSetting();
|
||||
|
||||
if (!this.previousStylusTouchingTarget && this.stylusTouchingTarget) {
|
||||
this.stylusTouchingEnter();
|
||||
}
|
||||
if (this.previousStylusTouchingTarget && !this.stylusTouchingTarget) {
|
||||
this.stylusTouchingExit();
|
||||
}
|
||||
this.previousStylusTouchingTarget = this.stylusTouchingTarget;
|
||||
|
||||
if (this.stylusTouchingTarget) {
|
||||
this.stylusTouching(controllerData, deltaTime);
|
||||
}
|
||||
if (this.processStylus(controllerData)) {
|
||||
return makeRunningValues(true, [], []);
|
||||
} else {
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
return this.isReady(controllerData);
|
||||
};
|
||||
|
||||
|
||||
this.cleanup = function () {
|
||||
this.hideStylus();
|
||||
Pointers.createPointer(this.pointer);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue