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header file cleanup
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parent
7632dbead3
commit
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7 changed files with 14 additions and 50 deletions
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@ -18,6 +18,7 @@
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#include <EntityTree.h>
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#include <EntityScriptingInterface.h> // for RayToEntityIntersectionResult
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#include <Model.h>
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#include <MouseEvent.h>
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#include <Octree.h>
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#include <OctreePacketData.h>
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#include <OctreeRenderer.h>
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@ -26,6 +27,8 @@
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#include <SharedUtil.h>
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#include <ViewFrustum.h>
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class ScriptEngine;
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class EntityScriptDetails {
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public:
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@ -11,18 +11,12 @@
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#include <glm/gtx/quaternion.hpp>
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#include <FBXReader.h>
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#include <gpu/GPUConfig.h>
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#include "InterfaceConfig.h"
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#include <BoxEntityItem.h>
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#include <DeferredLightingEffect.h>
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#include <ModelEntityItem.h>
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#include <PerfStat.h>
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#include "Menu.h"
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#include "EntityTreeRenderer.h"
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#include "RenderableModelEntityItem.h"
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EntityItem* RenderableModelEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
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@ -12,18 +12,13 @@
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#ifndef hifi_RenderableModelEntityItem_h
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#define hifi_RenderableModelEntityItem_h
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#include <glm/glm.hpp>
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#include <stdint.h>
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#include <QString>
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#include <QStringList>
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#include <EntityTree.h>
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#include <Model.h>
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#include <ModelEntityItem.h>
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#include <Octree.h>
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#include <OctreePacketData.h>
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#include <OctreeRenderer.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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#include <ViewFrustum.h>
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class Model;
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class RenderArgs;
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class RenderableModelEntityItem : public ModelEntityItem {
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public:
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@ -11,18 +11,12 @@
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#include <glm/gtx/quaternion.hpp>
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#include <FBXReader.h>
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#include "InterfaceConfig.h"
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#include <gpu/GPUConfig.h>
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#include <DependencyManager.h>
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#include <DeferredLightingEffect.h>
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#include <PerfStat.h>
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#include <SphereEntityItem.h>
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#include "Menu.h"
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#include "EntityTreeRenderer.h"
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#include "RenderableSphereEntityItem.h"
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EntityItem* RenderableSphereEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
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@ -12,18 +12,8 @@
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#ifndef hifi_RenderableSphereEntityItem_h
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#define hifi_RenderableSphereEntityItem_h
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#include <glm/glm.hpp>
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#include <stdint.h>
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#include <EntityTree.h>
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#include <Octree.h>
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#include <OctreePacketData.h>
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#include <OctreeRenderer.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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#include <ViewFrustum.h>
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#include <SphereEntityItem.h>
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class RenderArgs;
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class RenderableSphereEntityItem : public SphereEntityItem {
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public:
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@ -11,14 +11,12 @@
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#include <glm/gtx/quaternion.hpp>
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#include "InterfaceConfig.h"
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#include <TextEntityItem.h>
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#include <gpu/GPUConfig.h>
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#include <PerfStat.h>
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#include "Menu.h"
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#include "EntityTreeRenderer.h"
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#include "RenderableTextEntityItem.h"
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#include "ui/TextRenderer.h"
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const int FIXED_FONT_POINT_SIZE = 40;
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const float LINE_SCALE_RATIO = 1.2f;
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@ -12,18 +12,8 @@
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#ifndef hifi_RenderableTextEntityItem_h
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#define hifi_RenderableTextEntityItem_h
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#include <glm/glm.hpp>
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#include <stdint.h>
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#include <EntityTree.h>
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#include <Octree.h>
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#include <OctreePacketData.h>
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#include <OctreeRenderer.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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#include <ViewFrustum.h>
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#include <TextEntityItem.h>
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class RenderArgs;
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class RenderableTextEntityItem : public TextEntityItem {
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public:
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