Reflect dependencies in unit test setup.

This commit is contained in:
Howard Stearns 2015-07-17 16:53:41 -07:00
parent 2d42746f3b
commit ed815a0573
2 changed files with 2 additions and 2 deletions

View file

@ -16,7 +16,7 @@
#include <QObject>
#include "JointState.h"
#include "JointState.h" // We might want to change this (later) to something that doesn't depend on gpu, fbx and model. -HRS
class AnimationHandle;
typedef std::shared_ptr<AnimationHandle> AnimationHandlePointer;

View file

@ -1,7 +1,7 @@
# Declare dependencies
macro (setup_testcase_dependencies)
# link in the shared libraries
link_hifi_libraries(shared animation)
link_hifi_libraries(shared animation gpu fbx model)
copy_dlls_beside_windows_executable()
endmacro ()