diff --git a/plugins/openvr/src/ViveControllerManager.cpp b/plugins/openvr/src/ViveControllerManager.cpp index e505051536..07b3b2f73d 100644 --- a/plugins/openvr/src/ViveControllerManager.cpp +++ b/plugins/openvr/src/ViveControllerManager.cpp @@ -739,9 +739,9 @@ glm::mat4 ViveControllerManager::InputDevice::calculateDefaultToReferenceForHmd( } // defaultToReferenceMat is an offset from avatar space to sensor space. -// it aligns the default center-of-the-eyes transform in avatar space with the head-puck in sensor space. +// It aligns the default center-of-the-eyes transform in avatar space with the head-puck in sensor space. // The offset from the center-of-the-eyes to the head-puck can be configured via _headPuckYOffset and _headPuckZOffset, -// these values are exposed in the configuration UI. +// These values are exposed in the configuration UI. // // * E_a is the the default center-eye transform in avatar space. // * E_s is the the head-puck center-eye transform in sensor space, with roll and pitch removed.