diff --git a/interface/resources/meshes/defaultAvatar_full/avatar-animation.json b/interface/resources/meshes/defaultAvatar_full/avatar-animation.json index ae470509be..d63942c510 100644 --- a/interface/resources/meshes/defaultAvatar_full/avatar-animation.json +++ b/interface/resources/meshes/defaultAvatar_full/avatar-animation.json @@ -415,10 +415,25 @@ "states": [ { "id": "idle", - "interpTarget": 15, - "interpDuration": 15, + "interpTarget": 10, + "interpDuration": 10, "transitions": [ - { "var": "isMovingForward", "state": "walkFwd" }, + { "var": "isMovingForward", "state": "idleToWalkFwd" }, + { "var": "isMovingBackward", "state": "walkBwd" }, + { "var": "isMovingRight", "state": "strafeRight" }, + { "var": "isMovingLeft", "state": "strafeLeft" }, + { "var": "isTurningRight", "state": "turnRight" }, + { "var": "isTurningLeft", "state": "turnLeft" }, + { "var": "isAway", "state": "awayIntro" } + ] + }, + { + "id": "idleToWalkFwd", + "interpTarget": 3, + "interpDuration": 3, + "transitions": [ + { "var": "idleToWalkFwdOnDone", "state": "walkFwd" }, + { "var": "isNotMoving", "state": "idle" }, { "var": "isMovingBackward", "state": "walkBwd" }, { "var": "isMovingRight", "state": "strafeRight" }, { "var": "isMovingLeft", "state": "strafeLeft" }, @@ -429,7 +444,7 @@ }, { "id": "walkFwd", - "interpTarget": 6, + "interpTarget": 15, "interpDuration": 6, "transitions": [ { "var": "isNotMoving", "state": "idle" }, @@ -638,6 +653,18 @@ } ] }, + { + "id": "idleToWalkFwd", + "type": "clip", + "data": { + "url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims/idle_to_walk.fbx", + "startFrame": 1.0, + "endFrame": 19.0, + "timeScale": 1.0, + "loopFlag": false + }, + "children": [] + }, { "id": "walkBwd", "type": "blendLinearMove", diff --git a/libraries/animation/src/AnimBlendLinearMove.cpp b/libraries/animation/src/AnimBlendLinearMove.cpp index 3be6a0f1b8..609b464512 100644 --- a/libraries/animation/src/AnimBlendLinearMove.cpp +++ b/libraries/animation/src/AnimBlendLinearMove.cpp @@ -122,5 +122,5 @@ void AnimBlendLinearMove::setCurrentFrameInternal(float frame) { auto clipNode = std::dynamic_pointer_cast(_children.front()); assert(clipNode); const float NUM_FRAMES = (clipNode->getEndFrame() - clipNode->getStartFrame()) + 1.0f; - _phase = fmodf(frame, NUM_FRAMES); + _phase = fmodf(frame / NUM_FRAMES, 1.0f); }