group constants in audio mixer gain computation

This commit is contained in:
Zach Pomerantz 2017-01-30 17:37:32 +00:00
parent e7e550d78c
commit eb00c7ba11

View file

@ -526,7 +526,7 @@ float computeGain(const AvatarAudioStream& listeningNodeStream, const Positional
const float MAX_OFF_AXIS_ATTENUATION = 0.2f;
const float OFF_AXIS_ATTENUATION_STEP = (1 - MAX_OFF_AXIS_ATTENUATION) / 2.0f;
float offAxisCoefficient = MAX_OFF_AXIS_ATTENUATION +
(OFF_AXIS_ATTENUATION_STEP * (angleOfDelivery / PI_OVER_TWO));
(angleOfDelivery * (OFF_AXIS_ATTENUATION_STEP / PI_OVER_TWO));
gain *= offAxisCoefficient;
}