Initial Magnetic block

This commit is contained in:
Menithal 2017-03-04 18:50:30 +02:00
parent 6d4abca0c1
commit ea3f7f0274
3 changed files with 78 additions and 16 deletions

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@ -1,30 +1,34 @@
(function(){
const SNAPSOUND = SoundCache.getSound(Script.resolvePath("../../system/assets/sounds/entitySnap.wav?xrs"));
const RANGE_MULTIPLER = 1.5;
// Helper for detecting nearby objects
function findEntitiesInRange(releasedProperties) {
var dimensions = releasedProperties.dimensions;
return Entities.findEntities(releasedProperties.position, ((dimensions.x + dimensions.y + dimensions.z) / 3) *1.5);
return Entities.findEntities(releasedProperties.position, ((dimensions.x + dimensions.y + dimensions.z) / 3) * RANGE_MULTIPLER);
}
function getNearestValidEntityProperties(id) {
var releasedProperties = Entities.getEntityProperties(id,["position", "rotation", "dimensions"]);
function getNearestValidEntityProperties(releasedProperties) {
var entities = findEntitiesInRange(releasedProperties);
var nearestEntity = null;
var nearest = -1;
var nearest = 9999999999999;
var releaseSize = Vec3.length(releasedProperties.dimensions);
entities.forEach(function(entityId) {
print('ftest ' + entityId);
var entity = Entities.getEntityProperties(entityId, ['position', 'rotation', 'dimensions']);
var distance = Vec3.distance(releasedProperties.position, entity.position);
var scale = releaseSize/Vec3.length(entity.dimensions);
if ((nearest === -1 || distance < nearest && scale >= 0.5 && scale <= 2 ) && entity.id !== entityId) {
nearestEntity = entity;
dnearest = distance;
if(entityId !== releasedProperties.id) {
var entity = Entities.getEntityProperties(entityId, ['position', 'rotation', 'dimensions']);
var distance = Vec3.distance(releasedProperties.position, entity.position);
var scale = releaseSize/Vec3.length(entity.dimensions);
if (distance < nearest && (scale >= 0.5 && scale <= 2)) {
nearestEntity = entity;
nearest = distance;
}
}
})
return nearestEntity;
}
// Create the 'class'
function MagneticBlock () { }
// Bind pre-emptive events
@ -52,13 +56,56 @@
var t = this;
this.callbacks = {};
this.callbacks["releaseGrab"] = function () {
var nearest = getNearestValidEntityProperties(id);
var released = Entities.getEntityProperties(id,["position", "rotation", "dimensions"]);
var target = getNearestValidEntityProperties(released);
if (target !== null) {
// We found nearest, now lets do the snap calculations
// Plays the snap sound between the two objects.
Audio.playSound(SNAPSOUND, {
volume: 1,
position: Vec3.mix(target.position, released.position, 0.5)
});
// Check Nearest Axis
var difference = Vec3.subtract(released.position, target.position);
var relativeDifference = Vec3.multiplyQbyV(Quat.inverse(target.rotation), difference);
print(JSON.stringify(nearest));
var abs = {
x: Math.abs(relativeDifference.x),
y: Math.abs(relativeDifference.y),
z: Math.abs(relativeDifference.z)
};
if (abs.x >= abs.y && abs.x >= abs.z) {
relativeDifference.y = 0;
relativeDifference.z = 0;
if (relativeDifference.x > 0) {
relativeDifference.x = target.dimensions.x / 2 + released.dimensions.x / 2;
} else {
relativeDifference.x = -target.dimensions.x / 2 - released.dimensions.x / 2;
}
} else if (abs.y >= abs.x && abs.y >= abs.z) {
relativeDifference.x = 0;
relativeDifference.z = 0;
if (relativeDifference.y > 0) {
relativeDifference.y = target.dimensions.y / 2 + released.dimensions.y / 2;
} else {
relativeDifference.y = -target.dimensions.y / 2 - released.dimensions.y / 2;
}
} else if (abs.z >= abs.x && abs.z >= abs.y ) {
relativeDifference.x = 0;
relativeDifference.y = 0;
if (relativeDifference.z > 0) {
relativeDifference.z = target.dimensions.z / 2 + released.dimensions.z / 2;
} else {
relativeDifference.z = -target.dimensions.z / 2 - released.dimensions.z / 2;
}
}
var newPosition = Vec3.multiplyQbyV(target.rotation, relativeDifference);
Entities.editEntity(id, {rotation: target.rotation, position: Vec3.sum(target.position, newPosition)})
}
}
this.releaseGrab = this.callbacks["releaseGrab"];
Script.scriptEnding.connect( function () {
Script.removeEventHandler(id, "releaseGrab", this.callbacks["releaseGrab"]); //continueNearGrab
})

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@ -0,0 +1,15 @@
// Toy
const MAX_RGB_COMPONENT_VALUE = 256 / 2; // Limit the values to half the maximum.
const MIN_COLOR_VALUE = 127;
function newColor() {
color = {
red: randomPastelRGBComponent(),
green: randomPastelRGBComponent(),
blue: randomPastelRGBComponent()
};
return color;
}
// Helper functions.
function randomPastelRGBComponent() {
return Math.floor(Math.random() * MAX_RGB_COMPONENT_VALUE) + MIN_COLOR_VALUE;
}