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https://github.com/lubosz/overte.git
synced 2025-04-23 17:54:00 +02:00
Merge pull request #4239 from sethalves/allowed-editors
Allowed editors domain setting
This commit is contained in:
commit
ea0c828d7b
13 changed files with 94 additions and 34 deletions
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@ -73,6 +73,20 @@
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"can_set": true
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}
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]
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},
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{
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"name": "allowed_editors",
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"type": "table",
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"label": "Allowed Editors",
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"help": "List the High Fidelity names for people you want to be able lock or unlock entities in this domain.<br/>An empty list means everyone.",
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"numbered": false,
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"columns": [
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{
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"name": "username",
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"label": "Username",
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"can_set": true
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}
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]
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}
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]
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},
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@ -433,4 +447,4 @@
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}
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]
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}
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]
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]
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@ -41,6 +41,11 @@ int const DomainServer::EXIT_CODE_REBOOT = 234923;
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const QString ICE_SERVER_DEFAULT_HOSTNAME = "ice.highfidelity.io";
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const QString ALLOWED_USERS_SETTINGS_KEYPATH = "security.allowed_users";
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const QString ALLOWED_EDITORS_SETTINGS_KEYPATH = "security.allowed_editors";
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DomainServer::DomainServer(int argc, char* argv[]) :
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QCoreApplication(argc, argv),
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_httpManager(DOMAIN_SERVER_HTTP_PORT, QString("%1/resources/web/").arg(QCoreApplication::applicationDirPath()), this),
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@ -638,10 +643,16 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
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// we got a packetUUID we didn't recognize, just add the node
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nodeUUID = QUuid::createUuid();
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}
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SharedNodePointer newNode = DependencyManager::get<LimitedNodeList>()->addOrUpdateNode(nodeUUID, nodeType,
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publicSockAddr, localSockAddr);
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// if this user is in the editors list (or if the editors list is empty) set the user's node's canAdjustLocks to true
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const QVariant* allowedEditorsVariant =
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valueForKeyPath(_settingsManager.getSettingsMap(), ALLOWED_EDITORS_SETTINGS_KEYPATH);
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QStringList allowedEditors = allowedEditorsVariant ? allowedEditorsVariant->toStringList() : QStringList();
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bool canAdjustLocks = allowedEditors.isEmpty() || allowedEditors.contains(username);
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SharedNodePointer newNode =
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DependencyManager::get<LimitedNodeList>()->addOrUpdateNode(nodeUUID, nodeType,
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publicSockAddr, localSockAddr, canAdjustLocks);
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// when the newNode is created the linked data is also created
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// if this was a static assignment set the UUID, set the sendingSockAddr
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DomainServerNodeData* nodeData = reinterpret_cast<DomainServerNodeData*>(newNode->getLinkedData());
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@ -663,7 +674,6 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
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}
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}
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const QString ALLOWED_USERS_SETTINGS_KEYPATH = "security.allowed_users";
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bool DomainServer::shouldAllowConnectionFromNode(const QString& username,
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const QByteArray& usernameSignature,
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@ -842,6 +852,7 @@ void DomainServer::sendDomainListToNode(const SharedNodePointer& node, const Hif
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// always send the node their own UUID back
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QDataStream broadcastDataStream(&broadcastPacket, QIODevice::Append);
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broadcastDataStream << node->getUUID();
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broadcastDataStream << node->getCanAdjustLocks();
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int numBroadcastPacketLeadBytes = broadcastDataStream.device()->pos();
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@ -26,6 +26,13 @@ void EntityScriptingInterface::queueEntityMessage(PacketType packetType,
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getEntityPacketSender()->queueEditEntityMessage(packetType, entityID, properties);
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}
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bool EntityScriptingInterface::canAdjustLocks() {
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auto nodeList = DependencyManager::get<NodeList>();
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return nodeList->getThisNodeCanAdjustLocks();
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}
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EntityItemID EntityScriptingInterface::addEntity(const EntityItemProperties& properties) {
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// The application will keep track of creatorTokenID
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@ -108,7 +115,7 @@ EntityItemID EntityScriptingInterface::editEntity(EntityItemID entityID, const E
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// the actual id, because we can edit out local entities just with creatorTokenID
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if (_entityTree) {
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_entityTree->lockForWrite();
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_entityTree->updateEntity(entityID, properties);
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_entityTree->updateEntity(entityID, properties, canAdjustLocks());
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_entityTree->unlock();
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}
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@ -61,6 +61,10 @@ public:
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EntityTree* getEntityTree(EntityTree*) { return _entityTree; }
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public slots:
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// returns true if the DomainServer will allow this Node/Avatar to make changes
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Q_INVOKABLE bool canAdjustLocks();
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/// adds a model with the specific properties
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Q_INVOKABLE EntityItemID addEntity(const EntityItemProperties& properties);
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@ -93,7 +93,7 @@ void EntityTree::postAddEntity(EntityItem* entity) {
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emit addingEntity(entity->getEntityItemID());
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}
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bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProperties& properties) {
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bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProperties& properties, bool allowLockChange) {
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EntityTreeElement* containingElement = getContainingElement(entityID);
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if (!containingElement) {
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qDebug() << "UNEXPECTED!!!! EntityTree::updateEntity() entityID doesn't exist!!! entityID=" << entityID;
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@ -106,21 +106,27 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
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return false;
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}
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return updateEntityWithElement(existingEntity, properties, containingElement);
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return updateEntityWithElement(existingEntity, properties, containingElement, allowLockChange);
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}
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bool EntityTree::updateEntity(EntityItem* entity, const EntityItemProperties& properties) {
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bool EntityTree::updateEntity(EntityItem* entity, const EntityItemProperties& properties, bool allowLockChange) {
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EntityTreeElement* containingElement = getContainingElement(entity->getEntityItemID());
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if (!containingElement) {
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qDebug() << "UNEXPECTED!!!! EntityTree::updateEntity() entity-->element lookup failed!!! entityID="
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<< entity->getEntityItemID();
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return false;
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}
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return updateEntityWithElement(entity, properties, containingElement);
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return updateEntityWithElement(entity, properties, containingElement, allowLockChange);
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}
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bool EntityTree::updateEntityWithElement(EntityItem* entity, const EntityItemProperties& properties,
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EntityTreeElement* containingElement) {
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EntityTreeElement* containingElement, bool allowLockChange) {
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if (!allowLockChange && (entity->getLocked() != properties.getLocked())) {
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qDebug() << "Refusing disallowed lock adjustment.";
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return false;
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}
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// enforce support for locked entities. If an entity is currently locked, then the only
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// property we allow you to change is the locked property.
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if (entity->getLocked()) {
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@ -586,7 +592,7 @@ int EntityTree::processEditPacketData(PacketType packetType, const unsigned char
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// if the EntityItem exists, then update it
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if (existingEntity) {
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updateEntity(entityItemID, properties);
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updateEntity(entityItemID, properties, senderNode->getCanAdjustLocks());
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existingEntity->markAsChangedOnServer();
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} else {
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qDebug() << "User attempted to edit an unknown entity. ID:" << entityItemID;
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@ -86,10 +86,10 @@ public:
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EntityItem* addEntity(const EntityItemID& entityID, const EntityItemProperties& properties);
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// use this method if you only know the entityID
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bool updateEntity(const EntityItemID& entityID, const EntityItemProperties& properties);
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bool updateEntity(const EntityItemID& entityID, const EntityItemProperties& properties, bool allowLockChange);
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// use this method if you have a pointer to the entity (avoid an extra entity lookup)
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bool updateEntity(EntityItem* entity, const EntityItemProperties& properties);
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bool updateEntity(EntityItem* entity, const EntityItemProperties& properties, bool allowLockChange);
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void deleteEntity(const EntityItemID& entityID, bool force = false);
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void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false);
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@ -162,7 +162,7 @@ private:
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void processRemovedEntities(const DeleteEntityOperator& theOperator);
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bool updateEntityWithElement(EntityItem* entity, const EntityItemProperties& properties,
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EntityTreeElement* containingElement);
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EntityTreeElement* containingElement, bool allowLockChange);
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static bool findNearPointOperation(OctreeElement* element, void* extraData);
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static bool findInSphereOperation(OctreeElement* element, void* extraData);
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static bool findInCubeOperation(OctreeElement* element, void* extraData);
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@ -411,7 +411,8 @@ void LimitedNodeList::handleNodeKill(const SharedNodePointer& node) {
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}
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SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) {
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks) {
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NodeHash::const_iterator it = _nodeHash.find(uuid);
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if (it != _nodeHash.end()) {
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@ -419,11 +420,12 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
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matchingNode->setPublicSocket(publicSocket);
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matchingNode->setLocalSocket(localSocket);
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matchingNode->setCanAdjustLocks(canAdjustLocks);
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return matchingNode;
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} else {
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// we didn't have this node, so add them
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket);
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, canAdjustLocks);
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SharedNodePointer newNodePointer(newNode);
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_nodeHash.insert(UUIDNodePair(newNode->getUUID(), newNodePointer));
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@ -76,6 +76,9 @@ class LimitedNodeList : public QObject, public Dependency {
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public:
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const QUuid& getSessionUUID() const { return _sessionUUID; }
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void setSessionUUID(const QUuid& sessionUUID);
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bool getThisNodeCanAdjustLocks() { return _thisNodeCanAdjustLocks; }
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void setThisNodeCanAdjustLocks(bool canAdjustLocks) { _thisNodeCanAdjustLocks = canAdjustLocks; }
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void rebindNodeSocket();
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QUdpSocket& getNodeSocket() { return _nodeSocket; }
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@ -106,7 +109,7 @@ public:
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SharedNodePointer sendingNodeForPacket(const QByteArray& packet);
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SharedNodePointer addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket, bool canAdjustLocks);
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const HifiSockAddr& getLocalSockAddr() const { return _localSockAddr; }
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const HifiSockAddr& getSTUNSockAddr() const { return _stunSockAddr; }
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@ -201,6 +204,7 @@ protected:
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void handleNodeKill(const SharedNodePointer& node);
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QUuid _sessionUUID;
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bool _thisNodeCanAdjustLocks;
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NodeHash _nodeHash;
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QReadWriteLock _nodeMutex;
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QUdpSocket _nodeSocket;
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@ -41,8 +41,9 @@ const QString& NodeType::getNodeTypeName(NodeType_t nodeType) {
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return matchedTypeName != TypeNameHash.end() ? matchedTypeName.value() : UNKNOWN_NodeType_t_NAME;
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}
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Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) :
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NetworkPeer(uuid, publicSocket, localSocket),
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Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
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const HifiSockAddr& localSocket, bool canAdjustLocks) :
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NetworkPeer(uuid, publicSocket, localSocket),
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_type(type),
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_activeSocket(NULL),
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_symmetricSocket(),
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@ -52,7 +53,8 @@ Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
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_pingMs(-1), // "Uninitialized"
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_clockSkewUsec(0),
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_mutex(),
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_clockSkewMovingPercentile(30, 0.8f) // moving 80th percentile of 30 samples
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_clockSkewMovingPercentile(30, 0.8f), // moving 80th percentile of 30 samples
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_canAdjustLocks(canAdjustLocks)
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{
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}
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@ -131,6 +133,7 @@ QDataStream& operator<<(QDataStream& out, const Node& node) {
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out << node._uuid;
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out << node._publicSocket;
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out << node._localSocket;
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out << node._canAdjustLocks;
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return out;
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}
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@ -140,6 +143,7 @@ QDataStream& operator>>(QDataStream& in, Node& node) {
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in >> node._uuid;
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in >> node._publicSocket;
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in >> node._localSocket;
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in >> node._canAdjustLocks;
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return in;
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}
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@ -45,7 +45,8 @@ namespace NodeType {
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class Node : public NetworkPeer {
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Q_OBJECT
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public:
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Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
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Node(const QUuid& uuid, NodeType_t type,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket, bool canAdjustLocks);
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~Node();
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bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; }
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@ -76,6 +77,9 @@ public:
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virtual void setSymmetricSocket(const HifiSockAddr& symmetricSocket);
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const HifiSockAddr* getActiveSocket() const { return _activeSocket; }
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void setCanAdjustLocks(bool canAdjustLocks) { _canAdjustLocks = canAdjustLocks; }
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bool getCanAdjustLocks() { return _canAdjustLocks; }
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void activatePublicSocket();
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void activateLocalSocket();
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@ -101,6 +105,7 @@ private:
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int _clockSkewUsec;
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QMutex _mutex;
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MovingPercentile _clockSkewMovingPercentile;
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bool _canAdjustLocks;
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};
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QDebug operator<<(QDebug debug, const Node &message);
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@ -370,13 +370,6 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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int readNodes = 0;
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// setup variables to read into from QDataStream
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qint8 nodeType;
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QUuid nodeUUID, connectionUUID;
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HifiSockAddr nodePublicSocket;
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HifiSockAddr nodeLocalSocket;
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QDataStream packetStream(packet);
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packetStream.skipRawData(numBytesForPacketHeader(packet));
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@ -385,10 +378,20 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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QUuid newUUID;
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packetStream >> newUUID;
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setSessionUUID(newUUID);
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bool thisNodeCanAdjustLocks;
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packetStream >> thisNodeCanAdjustLocks;
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setThisNodeCanAdjustLocks(thisNodeCanAdjustLocks);
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// pull each node in the packet
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while(packetStream.device()->pos() < packet.size()) {
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packetStream >> nodeType >> nodeUUID >> nodePublicSocket >> nodeLocalSocket;
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// setup variables to read into from QDataStream
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qint8 nodeType;
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QUuid nodeUUID, connectionUUID;
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HifiSockAddr nodePublicSocket, nodeLocalSocket;
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bool canAdjustLocks;
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packetStream >> nodeType >> nodeUUID >> nodePublicSocket >> nodeLocalSocket >> canAdjustLocks;
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// if the public socket address is 0 then it's reachable at the same IP
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// as the domain server
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@ -396,7 +399,7 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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nodePublicSocket.setAddress(_domainHandler.getIP());
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}
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket, nodeLocalSocket);
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket, nodeLocalSocket, canAdjustLocks);
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packetStream >> connectionUUID;
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node->setConnectionSecret(connectionUUID);
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@ -64,7 +64,7 @@ PacketVersion versionForPacketType(PacketType type) {
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return 2;
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case PacketTypeDomainList:
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case PacketTypeDomainListRequest:
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return 3;
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return 4;
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case PacketTypeCreateAssignment:
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case PacketTypeRequestAssignment:
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return 2;
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@ -107,7 +107,7 @@ void EntityTests::entityTreeTests(bool verbose) {
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properties.setPosition(newPosition);
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tree.updateEntity(entityID, properties);
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tree.updateEntity(entityID, properties, true);
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float targetRadius = oneMeter * 2.0 / (float)TREE_SCALE; // in tree units
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const EntityItem* foundEntityByRadius = tree.findClosestEntity(positionNearOriginInTreeUnits, targetRadius);
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@ -147,7 +147,7 @@ void EntityTests::entityTreeTests(bool verbose) {
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properties.setPosition(newPosition);
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tree.updateEntity(entityID, properties);
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tree.updateEntity(entityID, properties, true);
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float targetRadius = oneMeter * 2.0 / (float)TREE_SCALE; // in tree units
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const EntityItem* foundEntityByRadius = tree.findClosestEntity(positionAtCenterInTreeUnits, targetRadius);
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