Correct mip calculation

This commit is contained in:
Brad Davis 2016-10-21 17:05:56 -07:00
parent 1bd398ae5e
commit e9ac110072

View file

@ -116,11 +116,8 @@ private:
}
static size_t getMemoryForSize(const uvec2& size) {
// Base size
size_t result = ((size.x * size.y) << 2);
// Accounting for mips
result += (result >> 1);
return result;
// Base size + mips
return static_cast<size_t>(((size.x * size.y) << 2) * 1.33f);
}
void destroyTexture(GLuint texture) {