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Merge pull request #8278 from sethalves/fix-equip-fly-away
fix equip fly-away
This commit is contained in:
commit
e755528cf2
4 changed files with 23 additions and 13 deletions
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@ -1211,11 +1211,21 @@ EntityItemProperties EntityItem::getProperties(EntityPropertyFlags desiredProper
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void EntityItem::getAllTerseUpdateProperties(EntityItemProperties& properties) const {
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// a TerseUpdate includes the transform and its derivatives
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properties._position = getLocalPosition();
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properties._velocity = getLocalVelocity();
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properties._rotation = getLocalOrientation();
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properties._angularVelocity = getLocalAngularVelocity();
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properties._acceleration = _acceleration;
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if (!properties._positionChanged) {
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properties._position = getLocalPosition();
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}
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if (!properties._velocityChanged) {
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properties._velocity = getLocalVelocity();
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}
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if (!properties._rotationChanged) {
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properties._rotation = getLocalOrientation();
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}
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if (!properties._angularVelocityChanged) {
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properties._angularVelocity = getLocalAngularVelocity();
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}
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if (!properties._accelerationChanged) {
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properties._acceleration = _acceleration;
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}
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properties._positionChanged = true;
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properties._velocityChanged = true;
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@ -723,13 +723,10 @@ void EntityTree::fixupTerseEditLogging(EntityItemProperties& properties, QList<Q
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int index = changedProperties.indexOf("velocity");
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if (index >= 0) {
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glm::vec3 value = properties.getVelocity();
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QString changeHint = "0";
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if (value.x + value.y + value.z > 0) {
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changeHint = "+";
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} else if (value.x + value.y + value.z < 0) {
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changeHint = "-";
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}
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changedProperties[index] = QString("velocity:") + changeHint;
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changedProperties[index] = QString("velocity:") +
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QString::number((int)value.x) + "," +
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QString::number((int)value.y) + "," +
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QString::number((int)value.z);
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}
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}
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@ -88,6 +88,7 @@ void PhysicsEngine::addObjectToDynamicsWorld(ObjectMotionState* motionState) {
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motionState->updateBodyVelocities();
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motionState->updateLastKinematicStep();
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body->setSleepingThresholds(KINEMATIC_LINEAR_SPEED_THRESHOLD, KINEMATIC_ANGULAR_SPEED_THRESHOLD);
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motionState->clearInternalKinematicChanges();
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break;
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}
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case MOTION_TYPE_DYNAMIC: {
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@ -1915,7 +1915,9 @@ function MyController(hand) {
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var handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
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var reparentProps = {
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parentID: MyAvatar.sessionUUID,
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parentJointIndex: handJointIndex
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parentJointIndex: handJointIndex,
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velocity: {x: 0, y: 0, z: 0},
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angularVelocity: {x: 0, y: 0, z: 0}
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};
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if (hasPresetPosition) {
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reparentProps["localPosition"] = this.offsetPosition;
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