diff --git a/interface/src/LODManager.h b/interface/src/LODManager.h index 36312d16e5..16b0529b05 100644 --- a/interface/src/LODManager.h +++ b/interface/src/LODManager.h @@ -179,7 +179,6 @@ public: /**jsdoc * Sets the target desktop LOD FPS. - *

Note: Called by {@link LODManager. * @function LODManager.setDesktopLODTargetFPS * @param {number} value - The target desktop LOD FPS, in Hz. */ @@ -325,8 +324,7 @@ signals: void LODDecreased(); /**jsdoc - * Triggered when whether the LOD is being automatically adjusted changes. - * Use {@link LODManager.getAutomaticLODAdjust|getAutomaticLODAdjust} to get whether the LOD is being automatically adjusted. + * Triggered when whether or not the LOD is being automatically adjusted changes. * @function LODManager.autoLODChanged * @returns {Signal} */ diff --git a/interface/src/RefreshRateManager.cpp b/interface/src/RefreshRateManager.cpp index 90e084d3fd..bb4ec42e41 100644 --- a/interface/src/RefreshRateManager.cpp +++ b/interface/src/RefreshRateManager.cpp @@ -21,7 +21,7 @@ static const int VR_TARGET_RATE = 90; *

Refresh rate profile.

* * - * + * * * *
Refresh Rate ProfileDescription
ValueDescription
"Eco"Low refresh rate, which is reduced when Interface doesn't have focus or is @@ -40,7 +40,7 @@ static const std::arrayInterface states that affect the refresh rate.

* * - * + * * * * @@ -60,7 +60,7 @@ static const std::arrayUser experience (UX) modes.

*
Refresh Rate RegimeDescription
ValueDescription
"FocusActive"Interface has focus and the user is active or is in VR.
* - * + * * * *
UX ModeDescription
ValueDescription
"Desktop"Desktop user experience.