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Remove dead code from Texture.h
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1 changed files with 1 additions and 1 deletions
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@ -480,7 +480,7 @@ public:
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// Access the stored mips and faces
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const PixelsPointer accessStoredMipFace(uint16 level, uint8 face = 0) const { return _storage->getMipFace(level, face); }
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bool isStoredMipFaceAvailable(uint16 level, uint8 face = 0) const;// { return _storage->isMipAvailable(level, face); }
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bool isStoredMipFaceAvailable(uint16 level, uint8 face = 0) const;
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Size getStoredMipFaceSize(uint16 level, uint8 face = 0) const { return _storage->getMipFaceSize(level, face); }
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Size getStoredMipSize(uint16 level) const;
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Size getStoredSize() const;
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