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fixed tablet spawn position for oculus menu button
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1 changed files with 1 additions and 1 deletions
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@ -451,7 +451,7 @@ clickMapping.from(Controller.Standard.Start).peek().to(function (clicked) {
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if (clicked) {
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activeHudPoint2dGamePad();
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var noHands = -1;
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Messages.sendLocalMessage("toggleHand", noHands);
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Messages.sendLocalMessage("toggleHand", Controller.Standard.LeftHand);
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}
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wantsMenu = clicked;
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