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https://github.com/lubosz/overte.git
synced 2025-04-23 07:43:57 +02:00
After trying stop trying to expose a generic [] operator on Varying and Containers
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parent
42eaaf742d
commit
e31a3b4d08
10 changed files with 46 additions and 67 deletions
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@ -342,8 +342,8 @@ void DebugDeferredBuffer::run(const SceneContextPointer& sceneContext, const Ren
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assert(renderContext->args->hasViewFrustum());
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RenderArgs* args = renderContext->args;
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auto& diffusedCurvatureFramebuffer = inputs.getFirst();
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auto& scatteringFramebuffer = inputs.getSecond();
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auto& diffusedCurvatureFramebuffer = inputs.get0();
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auto& scatteringFramebuffer = inputs.get1();
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gpu::doInBatch(args->_context, [&](gpu::Batch& batch) {
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batch.enableStereo(false);
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@ -34,7 +34,7 @@ signals:
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class DebugDeferredBuffer {
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public:
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using Inputs = render::VaryingPair<gpu::FramebufferPointer, gpu::FramebufferPointer>;
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using Inputs = render::VaryingSet2<gpu::FramebufferPointer, gpu::FramebufferPointer>;
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using Config = DebugDeferredBufferConfig;
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using JobModel = render::Job::ModelI<DebugDeferredBuffer, Inputs, Config>;
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@ -171,9 +171,9 @@ void SubsurfaceScattering::run(const render::SceneContextPointer& sceneContext,
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auto pipeline = getScatteringPipeline();
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auto& frameTransform = inputs.getFirst();
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auto& curvatureFramebuffer = inputs.getSecond();
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auto& diffusedFramebuffer = inputs.getThird();
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auto& frameTransform = inputs.get0();
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auto& curvatureFramebuffer = inputs.get1();
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auto& diffusedFramebuffer = inputs.get2();
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auto framebufferCache = DependencyManager::get<FramebufferCache>();
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@ -48,7 +48,7 @@ signals:
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class SubsurfaceScattering {
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public:
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using Inputs = render::VaryingTrio<DeferredFrameTransformPointer, gpu::FramebufferPointer, gpu::FramebufferPointer>;
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using Inputs = render::VaryingSet3<DeferredFrameTransformPointer, gpu::FramebufferPointer, gpu::FramebufferPointer>;
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using Config = SubsurfaceScatteringConfig;
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using JobModel = render::Job::ModelIO<SubsurfaceScattering, Inputs, gpu::FramebufferPointer, Config>;
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@ -60,8 +60,8 @@ void SurfaceGeometryPass::run(const render::SceneContextPointer& sceneContext, c
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auto pyramidTexture = framebufferCache->getDepthPyramidTexture();
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auto curvatureFBO = framebufferCache->getCurvatureFramebuffer();
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curvatureAndDepth.first. template edit<gpu::FramebufferPointer>() = curvatureFBO;
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curvatureAndDepth.second. template edit<gpu::TexturePointer>() = pyramidTexture;
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curvatureAndDepth.edit0() = curvatureFBO;
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curvatureAndDepth.edit1() = pyramidTexture;
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auto curvatureTexture = framebufferCache->getCurvatureTexture();
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@ -40,7 +40,7 @@ signals:
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class SurfaceGeometryPass {
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public:
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using Outputs = render::VaryingPair<gpu::FramebufferPointer, gpu::TexturePointer>;
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using Outputs = render::VaryingSet2<gpu::FramebufferPointer, gpu::TexturePointer>;
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using Config = SurfaceGeometryPassConfig;
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using JobModel = render::Job::ModelIO<SurfaceGeometryPass, DeferredFrameTransformPointer, Outputs, Config>;
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@ -306,8 +306,8 @@ void BlurGaussianDepthAware::run(const SceneContextPointer& sceneContext, const
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RenderArgs* args = renderContext->args;
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auto& sourceFramebuffer = SourceAndDepth.getFirst();
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auto& depthTexture = SourceAndDepth.getSecond();
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auto& sourceFramebuffer = SourceAndDepth.get0();
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auto& depthTexture = SourceAndDepth.get1();
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BlurInOutResource::Resources blurringResources;
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if (!_inOutResources.updateResources(sourceFramebuffer, blurringResources)) {
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@ -121,7 +121,7 @@ protected:
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class BlurGaussianDepthAware {
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public:
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using Inputs = VaryingPair<gpu::FramebufferPointer, gpu::TexturePointer>;
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using Inputs = VaryingSet2<gpu::FramebufferPointer, gpu::TexturePointer>;
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using Config = BlurGaussianDepthAwareConfig;
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using JobModel = Job::ModelIO<BlurGaussianDepthAware, Inputs, gpu::FramebufferPointer, Config>;
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@ -27,14 +27,14 @@ void TaskConfig::refresh() {
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namespace render{
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template <> void varyingGet(const VaryingPairBase* data, uint8_t index, Varying& var) {
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template <> void varyingGet(const VaryingPairBase& data, uint8_t index, Varying& var) {
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if (index == 0) {
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var = data->first;
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var = data.first;
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} else {
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var = data->second;
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var = data.second;
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}
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}
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template <> uint8_t varyingLength(const VaryingPairBase* data) { return 2; }
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template <> uint8_t varyingLength(const VaryingPairBase& data) { return 2; }
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}
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@ -30,9 +30,11 @@
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namespace render {
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class Varying;
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template <class T> void varyingGet(const T* data, uint8_t index, Varying& var) {}
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template <class T> uint8_t varyingLength(const T* data) { return 0; }
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template < class T > void varyingGet(const T& data, uint8_t index, Varying& var) {}
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template <class T> uint8_t varyingLength(const T& data) { return 0; }
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// A varying piece of data, to be used as Job/Task I/O
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// TODO: Task IO
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@ -52,7 +54,7 @@ public:
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// access potential sub varyings contained in this one.
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Varying operator[] (uint8_t index) const { return (*_concept)[index]; }
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uint8_t length() const { return _concept->length(); }
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uint8_t length() const { return (*_concept).length(); }
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protected:
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class Concept {
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@ -65,19 +67,16 @@ protected:
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template <class T> class Model : public Concept {
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public:
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using Data = T;
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// using VarContainer = std::enable_if<T::VarContainer>;
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//using VarContainer = std::conditional<std::enable_if<T::VarContainer>, T::VarContainer, T>;
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Model(const Data& data) : _data(data) {}
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virtual ~Model() = default;
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virtual Varying operator[] (uint8_t index) const {
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Varying var;
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// varyingGet<VarContainer>(&_data, index, var);
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varyingGet< T >(_data, index, var);
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return var;
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}
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virtual uint8_t length() const { return varyingLength<T>(&_data); }
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virtual uint8_t length() const { return varyingLength<T>(_data); }
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Data _data;
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};
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@ -85,67 +84,47 @@ protected:
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std::shared_ptr<Concept> _concept;
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};
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using VaryingPairBase = std::pair<Varying, Varying>;
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template <> void varyingGet(const VaryingPairBase* data, uint8_t index, Varying& var);
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template <> uint8_t varyingLength(const VaryingPairBase* data);
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template <> void varyingGet(const VaryingPairBase& data, uint8_t index, Varying& var);
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template <> uint8_t varyingLength(const VaryingPairBase& data);
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template < typename T0, typename T1 >
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class VaryingPair : public VaryingPairBase {
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class VaryingSet2 : public VaryingPairBase {
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public:
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using Parent = VaryingPairBase;
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using VarContainer = VaryingPairBase;
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typedef void is_proxy_tag;
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VaryingPair() : Parent(Varying(T0()), Varying(T1())) {}
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VaryingPair(const VaryingPair& pair) : Parent(pair.first, pair.second) {}
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VaryingPair(const Varying& first, const Varying& second) : Parent(first, second) {}
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VaryingSet2() : Parent(Varying(T0()), Varying(T1())) {}
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VaryingSet2(const VaryingSet2& pair) : Parent(pair.first, pair.second) {}
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VaryingSet2(const Varying& first, const Varying& second) : Parent(first, second) {}
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const T0& getFirst() const { return first.get<T0>(); }
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T0& editFirst() { return first.edit<T0>(); }
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const T0& get0() const { return first.get<T0>(); }
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T0& edit0() { return first.edit<T0>(); }
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const T1& getSecond() const { return second.get<T1>(); }
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T1& editSecond() { return second.edit<T1>(); }
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const T1& get1() const { return second.get<T1>(); }
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T1& edit1() { return second.edit<T1>(); }
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};
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template <class T0, class T1, class T2>
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class VaryingTrio : public std::tuple<Varying, Varying,Varying>{
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class VaryingSet3 : public std::tuple<Varying, Varying,Varying>{
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public:
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using Parent = std::tuple<Varying, Varying, Varying>;
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VaryingTrio() : Parent(Varying(T0()), Varying(T1()), Varying(T2())) {}
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VaryingTrio(const VaryingTrio& trio) : Parent(std::get<0>(trio), std::get<1>(trio), std::get<2>(trio)) {}
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VaryingTrio(const Varying& first, const Varying& second, const Varying& third) : Parent(first, second, third) {}
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VaryingSet3() : Parent(Varying(T0()), Varying(T1()), Varying(T2())) {}
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VaryingSet3(const VaryingSet3& trio) : Parent(std::get<0>(trio), std::get<1>(trio), std::get<2>(trio)) {}
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VaryingSet3(const Varying& first, const Varying& second, const Varying& third) : Parent(first, second, third) {}
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const T0& getFirst() const { return std::get<0>((*this)).template get<T0>(); }
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T0& editFirst() { return std::get<0>((*this)).template edit<T0>(); }
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const T0& get0() const { return std::get<0>((*this)).template get<T0>(); }
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T0& edit0() { return std::get<0>((*this)).template edit<T0>(); }
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const T1& getSecond() const { return std::get<1>((*this)).template get<T1>(); }
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T1& editSecond() { return std::get<1>((*this)).template edit<T1>(); }
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const T1& get1() const { return std::get<1>((*this)).template get<T1>(); }
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T1& edit1() { return std::get<1>((*this)).template edit<T1>(); }
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const T2& getThird() const { return std::get<2>((*this)).template get<T2>(); }
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T2& editThird() { return std::get<2>((*this)).template edit<T2>(); }
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const T2& get2() const { return std::get<2>((*this)).template get<T2>(); }
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T2& edit2() { return std::get<2>((*this)).template edit<T2>(); }
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};
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/*
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template <class... _Types>
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class VaryingTuple : public std::tuple<_Types>{
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public:
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using Parent = std::tuple<_Types>;
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VaryingPair() : Parent(Varying(T0()), Varying(T1())) {}
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VaryingPair(const VaryingPair& pair) : Parent(pair.first, pair.second) {}
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VaryingPair(const Varying& first, const Varying& second) : Parent(first, second) {}
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const T0& getFirst() const { return first.get<T0>(); }
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T0& editFirst() { return first.edit<T0>(); }
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const T1& getSecond() const { return second.get<T1>(); }
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T1& editSecond() { return second.edit<T1>(); }
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};*/
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template < class T, int NUM >
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class VaryingArray : public std::array<Varying, NUM> {
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