mirror of
https://github.com/lubosz/overte.git
synced 2025-04-26 12:55:27 +02:00
Merge branch 'master' of github.com:highfidelity/hifi into MS15673_bubbleResizeExperiment
This commit is contained in:
commit
dbd10cc2f0
114 changed files with 2023 additions and 1433 deletions
android
cmake
externals/LibOVR
macros
templates
domain-server/src
interface
resources
meshes
defaultAvatar_full.fst
mannequin
qml
controls-uit
hifi
src
libraries
animation/src
auto-updater/src
avatars/src
baking/src
entities-renderer/src
input-plugins/src/input-plugins
networking/src
octree/src
render-utils/src
script-engine/src
shared/src
ui/src/ui
plugins
hifiSdl2/src
oculus/src
scripts
defaultScripts.js
system
|
@ -22,7 +22,7 @@ android {
|
|||
'-DHIFI_ANDROID_PRECOMPILED=' + HIFI_ANDROID_PRECOMPILED,
|
||||
'-DRELEASE_NUMBER=' + RELEASE_NUMBER,
|
||||
'-DRELEASE_TYPE=' + RELEASE_TYPE,
|
||||
'-DBUILD_BRANCH=' + BUILD_BRANCH,
|
||||
'-DSTABLE_BUILD=' + STABLE_BUILD,
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||||
'-DDISABLE_QML=OFF',
|
||||
'-DDISABLE_KTX_CACHE=OFF'
|
||||
}
|
||||
|
@ -128,4 +128,3 @@ dependencies {
|
|||
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||||
implementation fileTree(include: ['*.jar'], dir: 'libs')
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}
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||||
|
||||
|
|
|
@ -64,7 +64,11 @@ public class HomeFragment extends Fragment {
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mDomainsView.setLayoutManager(gridLayoutMgr);
|
||||
mDomainAdapter = new DomainAdapter(getContext(), HifiUtils.getInstance().protocolVersionSignature(), nativeGetLastLocation());
|
||||
mDomainAdapter.setClickListener((view, position, domain) -> {
|
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new Handler(getActivity().getMainLooper()).postDelayed(() -> mListener.onSelectedDomain(domain.url), 400); // a delay so the ripple effect can be seen
|
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new Handler(getActivity().getMainLooper()).postDelayed(() -> {
|
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if (mListener != null) {
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mListener.onSelectedDomain(domain.url);
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}
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}, 400); // a delay so the ripple effect can be seen
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});
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mDomainAdapter.setListener(new DomainAdapter.AdapterListener() {
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@Override
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||||
|
@ -116,7 +120,9 @@ public class HomeFragment extends Fragment {
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|||
if (!urlString.trim().isEmpty()) {
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||||
urlString = HifiUtils.getInstance().sanitizeHifiUrl(urlString);
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||||
}
|
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mListener.onSelectedDomain(urlString);
|
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if (mListener != null) {
|
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mListener.onSelectedDomain(urlString);
|
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}
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return true;
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}
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return false;
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||||
|
|
|
@ -1,10 +1,11 @@
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|||
package io.highfidelity.hifiinterface.provider;
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import android.util.Log;
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import android.util.MutableInt;
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||||
|
||||
import java.util.ArrayList;
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import java.util.HashSet;
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||||
import java.util.List;
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||||
import java.util.Set;
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||||
|
||||
import io.highfidelity.hifiinterface.HifiUtils;
|
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import io.highfidelity.hifiinterface.view.DomainAdapter;
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|
@ -47,24 +48,42 @@ public class UserStoryDomainProvider implements DomainProvider {
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suggestions = new ArrayList<>();
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||||
}
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|
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@Override
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||||
public synchronized void retrieve(String filterText, DomainCallback domainCallback) {
|
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if (!startedToGetFromAPI) {
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||||
startedToGetFromAPI = true;
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fillDestinations(filterText, domainCallback);
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} else {
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filterChoicesByText(filterText, domainCallback);
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}
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}
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|
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private void fillDestinations(String filterText, DomainCallback domainCallback) {
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StoriesFilter filter = new StoriesFilter(filterText);
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final MutableInt counter = new MutableInt(0);
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allStories.clear();
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getUserStoryPage(1,
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List<UserStory> taggedStories = new ArrayList<>();
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Set<String> taggedStoriesIds = new HashSet<>();
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getUserStoryPage(1, taggedStories, TAGS_TO_SEARCH,
|
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e -> {
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allStories.subList(counter.value, allStories.size()).forEach(userStory -> {
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filter.filterOrAdd(userStory);
|
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});
|
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if (domainCallback != null) {
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domainCallback.retrieveOk(suggestions); //ended
|
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}
|
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},
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a -> {
|
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allStories.forEach(userStory -> {
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counter.value++;
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filter.filterOrAdd(userStory);
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taggedStories.forEach(userStory -> {
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taggedStoriesIds.add(userStory.id);
|
||||
});
|
||||
|
||||
allStories.clear();
|
||||
getUserStoryPage(1, allStories, null,
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||||
ex -> {
|
||||
allStories.forEach(userStory -> {
|
||||
if (taggedStoriesIds.contains(userStory.id)) {
|
||||
userStory.tagFound = true;
|
||||
}
|
||||
filter.filterOrAdd(userStory);
|
||||
});
|
||||
if (domainCallback != null) {
|
||||
domainCallback.retrieveOk(suggestions); //ended
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
}
|
||||
);
|
||||
}
|
||||
|
@ -73,25 +92,22 @@ public class UserStoryDomainProvider implements DomainProvider {
|
|||
restOfPagesCallback.callback(new Exception("Error accessing url [" + url + "]", t));
|
||||
}
|
||||
|
||||
private void getUserStoryPage(int pageNumber, Callback<Exception> restOfPagesCallback, Callback<Void> firstPageCallback) {
|
||||
private void getUserStoryPage(int pageNumber, List<UserStory> userStoriesList, String tagsFilter, Callback<Exception> restOfPagesCallback) {
|
||||
Call<UserStories> userStories = mUserStoryDomainProviderService.getUserStories(
|
||||
INCLUDE_ACTIONS_FOR_PLACES,
|
||||
"open",
|
||||
true,
|
||||
mProtocol,
|
||||
TAGS_TO_SEARCH,
|
||||
tagsFilter,
|
||||
pageNumber);
|
||||
Log.d("API-USER-STORY-DOMAINS", "Protocol [" + mProtocol + "] include_actions [" + INCLUDE_ACTIONS_FOR_PLACES + "]");
|
||||
userStories.enqueue(new retrofit2.Callback<UserStories>() {
|
||||
@Override
|
||||
public void onResponse(Call<UserStories> call, Response<UserStories> response) {
|
||||
UserStories data = response.body();
|
||||
allStories.addAll(data.user_stories);
|
||||
userStoriesList.addAll(data.user_stories);
|
||||
if (data.current_page < data.total_pages && data.current_page <= MAX_PAGES_TO_GET) {
|
||||
if (pageNumber == 1 && firstPageCallback != null) {
|
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firstPageCallback.callback(null);
|
||||
}
|
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getUserStoryPage(pageNumber + 1, restOfPagesCallback, null);
|
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getUserStoryPage(pageNumber + 1, userStoriesList, tagsFilter, restOfPagesCallback);
|
||||
return;
|
||||
}
|
||||
restOfPagesCallback.callback(null);
|
||||
|
@ -107,12 +123,16 @@ public class UserStoryDomainProvider implements DomainProvider {
|
|||
private class StoriesFilter {
|
||||
String[] mWords = new String[]{};
|
||||
public StoriesFilter(String filterText) {
|
||||
mWords = filterText.toUpperCase().split("\\s+");
|
||||
mWords = filterText.trim().toUpperCase().split("\\s+");
|
||||
if (mWords.length == 1 && (mWords[0] == null || mWords[0].length() <= 0 ) ) {
|
||||
mWords = null;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean matches(UserStory story) {
|
||||
if (mWords.length <= 0) {
|
||||
return true;
|
||||
if (mWords == null || mWords.length <= 0) {
|
||||
// No text filter? So filter by tag
|
||||
return story.tagFound;
|
||||
}
|
||||
|
||||
for (String word : mWords) {
|
||||
|
@ -128,6 +148,9 @@ public class UserStoryDomainProvider implements DomainProvider {
|
|||
suggestions.add(story.toDomain());
|
||||
}
|
||||
|
||||
/**
|
||||
* if the story matches this filter criteria it's added into suggestions
|
||||
* */
|
||||
public void filterOrAdd(UserStory story) {
|
||||
if (matches(story)) {
|
||||
addToSuggestions(story);
|
||||
|
@ -144,16 +167,6 @@ public class UserStoryDomainProvider implements DomainProvider {
|
|||
domainCallback.retrieveOk(suggestions);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void retrieve(String filterText, DomainCallback domainCallback) {
|
||||
if (!startedToGetFromAPI) {
|
||||
startedToGetFromAPI = true;
|
||||
fillDestinations(filterText, domainCallback);
|
||||
} else {
|
||||
filterChoicesByText(filterText, domainCallback);
|
||||
}
|
||||
}
|
||||
|
||||
public interface UserStoryDomainProviderService {
|
||||
@GET("api/v1/user_stories")
|
||||
Call<UserStories> getUserStories(@Query("include_actions") String includeActions,
|
||||
|
@ -166,12 +179,14 @@ public class UserStoryDomainProvider implements DomainProvider {
|
|||
|
||||
class UserStory {
|
||||
public UserStory() {}
|
||||
String id;
|
||||
String place_name;
|
||||
String path;
|
||||
String thumbnail_url;
|
||||
String place_id;
|
||||
String domain_id;
|
||||
private String searchText;
|
||||
private boolean tagFound; // Locally used
|
||||
|
||||
// New fields? tags, description
|
||||
|
||||
|
|
|
@ -54,27 +54,10 @@ public class DomainAdapter extends RecyclerView.Adapter<DomainAdapter.ViewHolder
|
|||
@Override
|
||||
public void retrieveOk(List<Domain> domain) {
|
||||
if (filterText.length() == 0) {
|
||||
Domain lastVisitedDomain = new Domain(mContext.getString(R.string.your_last_location), mLastLocation, DEFAULT_THUMBNAIL_PLACE);
|
||||
if (!mLastLocation.isEmpty() && mLastLocation.contains("://")) {
|
||||
int startIndex = mLastLocation.indexOf("://");
|
||||
int endIndex = mLastLocation.indexOf("/", startIndex + 3);
|
||||
String toSearch = mLastLocation.substring(0, endIndex + 1).toLowerCase();
|
||||
for (Domain d : domain) {
|
||||
if (d.url.toLowerCase().startsWith(toSearch)) {
|
||||
lastVisitedDomain.thumbnail = d.thumbnail;
|
||||
}
|
||||
}
|
||||
}
|
||||
domain.add(0, lastVisitedDomain);
|
||||
addLastLocation(domain);
|
||||
}
|
||||
|
||||
for (Domain d : domain) {
|
||||
// we override the default picture added in the server by an android specific version
|
||||
if (d.thumbnail != null &&
|
||||
d.thumbnail.endsWith("assets/places/thumbnail-default-place-e5a3f33e773ab699495774990a562f9f7693dc48ef90d8be6985c645a0280f75.png")) {
|
||||
d.thumbnail = DEFAULT_THUMBNAIL_PLACE;
|
||||
}
|
||||
}
|
||||
overrideDefaultThumbnails(domain);
|
||||
|
||||
mDomains = new Domain[domain.size()];
|
||||
mDomains = domain.toArray(mDomains);
|
||||
|
@ -96,6 +79,31 @@ public class DomainAdapter extends RecyclerView.Adapter<DomainAdapter.ViewHolder
|
|||
});
|
||||
}
|
||||
|
||||
private void overrideDefaultThumbnails(List<Domain> domain) {
|
||||
for (Domain d : domain) {
|
||||
// we override the default picture added in the server by an android specific version
|
||||
if (d.thumbnail != null &&
|
||||
d.thumbnail.endsWith("assets/places/thumbnail-default-place-e5a3f33e773ab699495774990a562f9f7693dc48ef90d8be6985c645a0280f75.png")) {
|
||||
d.thumbnail = DEFAULT_THUMBNAIL_PLACE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void addLastLocation(List<Domain> domain) {
|
||||
Domain lastVisitedDomain = new Domain(mContext.getString(R.string.your_last_location), mLastLocation, DEFAULT_THUMBNAIL_PLACE);
|
||||
if (!mLastLocation.isEmpty() && mLastLocation.contains("://")) {
|
||||
int startIndex = mLastLocation.indexOf("://");
|
||||
int endIndex = mLastLocation.indexOf("/", startIndex + 3);
|
||||
String toSearch = mLastLocation.substring(0, endIndex + 1).toLowerCase();
|
||||
for (Domain d : domain) {
|
||||
if (d.url.toLowerCase().startsWith(toSearch)) {
|
||||
lastVisitedDomain.thumbnail = d.thumbnail;
|
||||
}
|
||||
}
|
||||
}
|
||||
domain.add(0, lastVisitedDomain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
|
||||
View view = mInflater.inflate(R.layout.domain_view, parent, false);
|
||||
|
|
|
@ -37,7 +37,7 @@ task clean(type: Delete) {
|
|||
ext {
|
||||
RELEASE_NUMBER = project.hasProperty('RELEASE_NUMBER') ? project.getProperty('RELEASE_NUMBER') : '0'
|
||||
RELEASE_TYPE = project.hasProperty('RELEASE_TYPE') ? project.getProperty('RELEASE_TYPE') : 'DEV'
|
||||
BUILD_BRANCH = project.hasProperty('BUILD_BRANCH') ? project.getProperty('BUILD_BRANCH') : ''
|
||||
STABLE_BUILD = project.hasProperty('STABLE_BUILD') ? project.getProperty('STABLE_BUILD') : '0'
|
||||
EXEC_SUFFIX = Os.isFamily(Os.FAMILY_WINDOWS) ? '.exe' : ''
|
||||
QT5_DEPS = [
|
||||
'Qt5Concurrent',
|
||||
|
@ -542,7 +542,7 @@ task cleanDependencies(type: Delete) {
|
|||
|
||||
|
||||
|
||||
// FIXME this code is prototyping the desired functionality for doing build time binary dependency resolution.
|
||||
// FIXME this code is prototyping the desired functionality for doing build time binary dependency resolution.
|
||||
// See the comment on the qtBundle task above
|
||||
/*
|
||||
// FIXME derive the path from the gradle environment
|
||||
|
|
4
cmake/externals/LibOVR/CMakeLists.txt
vendored
4
cmake/externals/LibOVR/CMakeLists.txt
vendored
|
@ -17,8 +17,8 @@ if (WIN32)
|
|||
|
||||
ExternalProject_Add(
|
||||
${EXTERNAL_NAME}
|
||||
URL https://static.oculus.com/sdk-downloads/1.11.0/Public/1486063832/ovr_sdk_win_1.11.0_public.zip
|
||||
URL_MD5 ea484403757cbfdfa743b6577fb1f9d2
|
||||
URL http://hifi-public.s3.amazonaws.com/dependencies/ovr_sdk_win_1.26.0_public.zip
|
||||
URL_MD5 06804ff9727b910dcd04a37c800053b5
|
||||
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR>
|
||||
PATCH_COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_SOURCE_DIR}/LibOVRCMakeLists.txt" <SOURCE_DIR>/CMakeLists.txt
|
||||
LOG_DOWNLOAD 1
|
||||
|
|
2
cmake/externals/LibOVR/LibOVRCMakeLists.txt
vendored
2
cmake/externals/LibOVR/LibOVRCMakeLists.txt
vendored
|
@ -4,7 +4,7 @@ project(LibOVR)
|
|||
include_directories(LibOVR/Include LibOVR/Src)
|
||||
file(GLOB HEADER_FILES LibOVR/Include/*.h)
|
||||
file(GLOB EXTRA_HEADER_FILES LibOVR/Include/Extras/*.h)
|
||||
file(GLOB_RECURSE SOURCE_FILES LibOVR/Src/*.c LibOVR/Src/*.cpp)
|
||||
file(GLOB_RECURSE SOURCE_FILES LibOVR/Shim/*.c LibOVR/Shim/*.cpp)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DOVR_BUILD_DEBUG")
|
||||
add_library(LibOVR STATIC ${SOURCE_FILES} ${HEADER_FILES} ${EXTRA_HEADER_FILES})
|
||||
set_target_properties(LibOVR PROPERTIES DEBUG_POSTFIX "d")
|
||||
|
|
|
@ -17,14 +17,12 @@ macro(SET_PACKAGING_PARAMETERS)
|
|||
set(DEV_BUILD 0)
|
||||
set(BUILD_GLOBAL_SERVICES "DEVELOPMENT")
|
||||
set(USE_STABLE_GLOBAL_SERVICES 0)
|
||||
set(BUILD_NUMBER 0)
|
||||
|
||||
set_from_env(RELEASE_TYPE RELEASE_TYPE "DEV")
|
||||
set_from_env(RELEASE_NUMBER RELEASE_NUMBER "")
|
||||
set_from_env(BUILD_BRANCH BRANCH "")
|
||||
string(TOLOWER "${BUILD_BRANCH}" BUILD_BRANCH)
|
||||
set_from_env(STABLE_BUILD STABLE_BUILD 0)
|
||||
|
||||
message(STATUS "The BUILD_BRANCH variable is: ${BUILD_BRANCH}")
|
||||
message(STATUS "The BRANCH environment variable is: $ENV{BRANCH}")
|
||||
message(STATUS "The RELEASE_TYPE variable is: ${RELEASE_TYPE}")
|
||||
|
||||
# setup component categories for installer
|
||||
|
@ -46,17 +44,17 @@ macro(SET_PACKAGING_PARAMETERS)
|
|||
|
||||
# if the build is a PRODUCTION_BUILD from the "stable" branch
|
||||
# then use the STABLE gobal services
|
||||
if (BUILD_BRANCH STREQUAL "stable")
|
||||
message(STATUS "The RELEASE_TYPE is PRODUCTION and the BUILD_BRANCH is stable...")
|
||||
if (STABLE_BUILD)
|
||||
message(STATUS "The RELEASE_TYPE is PRODUCTION and STABLE_BUILD is 1")
|
||||
set(BUILD_GLOBAL_SERVICES "STABLE")
|
||||
set(USE_STABLE_GLOBAL_SERVICES 1)
|
||||
endif()
|
||||
endif ()
|
||||
|
||||
elseif (RELEASE_TYPE STREQUAL "PR")
|
||||
set(DEPLOY_PACKAGE TRUE)
|
||||
set(PR_BUILD 1)
|
||||
set(BUILD_VERSION "PR${RELEASE_NUMBER}")
|
||||
set(BUILD_ORGANIZATION "High Fidelity - ${BUILD_VERSION}")
|
||||
set(BUILD_ORGANIZATION "High Fidelity - PR${RELEASE_NUMBER}")
|
||||
set(INTERFACE_BUNDLE_NAME "Interface")
|
||||
set(INTERFACE_ICON_PREFIX "interface-beta")
|
||||
|
||||
|
@ -75,6 +73,54 @@ macro(SET_PACKAGING_PARAMETERS)
|
|||
|
||||
string(TIMESTAMP BUILD_TIME "%d/%m/%Y")
|
||||
|
||||
# if STABLE_BUILD is 1, PRODUCTION_BUILD must be 1 and
|
||||
# DEV_BUILD and PR_BUILD must be 0
|
||||
if (STABLE_BUILD)
|
||||
if ((NOT PRODUCTION_BUILD) OR PR_BUILD OR DEV_BUILD)
|
||||
message(FATAL_ERROR "Cannot produce STABLE_BUILD without PRODUCTION_BUILD")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if ((PRODUCTION_BUILD OR PR_BUILD) AND NOT STABLE_BUILD)
|
||||
# append the abbreviated commit SHA to the build version
|
||||
# since this is a PR build or master/nightly builds
|
||||
|
||||
# for PR_BUILDS, we need to grab the abbreviated SHA
|
||||
# for the second parent of HEAD (not HEAD) since that is the
|
||||
# SHA of the commit merged to master for the build
|
||||
if (PR_BUILD)
|
||||
set(_GIT_LOG_FORMAT "%p")
|
||||
else ()
|
||||
set(_GIT_LOG_FORMAT "%h")
|
||||
endif ()
|
||||
|
||||
execute_process(
|
||||
COMMAND git log -1 --format=${_GIT_LOG_FORMAT}
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _GIT_LOG_OUTPUT
|
||||
ERROR_VARIABLE _GIT_LOG_ERROR
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
if (PR_BUILD)
|
||||
separate_arguments(_COMMIT_PARENTS UNIX_COMMAND ${_GIT_LOG_OUTPUT})
|
||||
list(GET _COMMIT_PARENTS 1 GIT_COMMIT_HASH)
|
||||
else ()
|
||||
set(GIT_COMMIT_HASH ${_GIT_LOG_OUTPUT})
|
||||
endif ()
|
||||
|
||||
if (_GIT_LOG_ERROR OR NOT GIT_COMMIT_HASH)
|
||||
message(FATAL_ERROR "Could not retreive abbreviated SHA for PR or production master build")
|
||||
endif ()
|
||||
|
||||
set(BUILD_VERSION_NO_SHA ${BUILD_VERSION})
|
||||
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_COMMIT_HASH}")
|
||||
|
||||
# pass along a release number without the SHA in case somebody
|
||||
# wants to compare master or PR builds as integers
|
||||
set(BUILD_NUMBER ${RELEASE_NUMBER})
|
||||
endif ()
|
||||
|
||||
if (DEPLOY_PACKAGE)
|
||||
# for deployed packages always grab the serverless content
|
||||
set(DOWNLOAD_SERVERLESS_CONTENT ON)
|
||||
|
@ -127,8 +173,8 @@ macro(SET_PACKAGING_PARAMETERS)
|
|||
set(INTERFACE_SHORTCUT_NAME "High Fidelity Interface")
|
||||
set(CONSOLE_SHORTCUT_NAME "Sandbox")
|
||||
else ()
|
||||
set(INTERFACE_SHORTCUT_NAME "High Fidelity Interface - ${BUILD_VERSION}")
|
||||
set(CONSOLE_SHORTCUT_NAME "Sandbox - ${BUILD_VERSION}")
|
||||
set(INTERFACE_SHORTCUT_NAME "High Fidelity Interface - ${BUILD_VERSION_NO_SHA}")
|
||||
set(CONSOLE_SHORTCUT_NAME "Sandbox - ${BUILD_VERSION_NO_SHA}")
|
||||
endif ()
|
||||
|
||||
set(INTERFACE_HF_SHORTCUT_NAME "${INTERFACE_SHORTCUT_NAME}")
|
||||
|
|
|
@ -24,8 +24,26 @@ namespace BuildInfo {
|
|||
const QString MODIFIED_ORGANIZATION = "@BUILD_ORGANIZATION@";
|
||||
const QString ORGANIZATION_DOMAIN = "highfidelity.io";
|
||||
const QString VERSION = "@BUILD_VERSION@";
|
||||
const QString BUILD_BRANCH = "@BUILD_BRANCH@";
|
||||
const QString BUILD_NUMBER = "@BUILD_NUMBER@";
|
||||
const QString BUILD_GLOBAL_SERVICES = "@BUILD_GLOBAL_SERVICES@";
|
||||
const QString BUILD_TIME = "@BUILD_TIME@";
|
||||
}
|
||||
|
||||
enum BuildType {
|
||||
Dev,
|
||||
PR,
|
||||
Master,
|
||||
Stable
|
||||
};
|
||||
|
||||
#if defined(PR_BUILD)
|
||||
const BuildType BUILD_TYPE = PR;
|
||||
const QString BUILD_TYPE_STRING = "pr";
|
||||
#elif defined(PRODUCTION_BUILD)
|
||||
const BuildType BUILD_TYPE = @STABLE_BUILD@ ? Stable : Master;
|
||||
const QString BUILD_TYPE_STRING = @STABLE_BUILD@ ? "stable" : "master";
|
||||
#else
|
||||
const BuildType BUILD_TYPE = Dev;
|
||||
const QString BUILD_TYPE_STRING = "dev";
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
@ -11,6 +11,35 @@
|
|||
|
||||
include(BundleUtilities)
|
||||
|
||||
# replace copy_resolved_item_into_bundle
|
||||
#
|
||||
# The official version of copy_resolved_item_into_bundle will print out a "warning:" when
|
||||
# the resolved item matches the resolved embedded item. This not not really an issue that
|
||||
# should rise to the level of a "warning" so we replace this message with a "status:"
|
||||
#
|
||||
# Source: https://github.com/jherico/OculusMinimalExample/blob/master/cmake/templates/FixupBundlePostBuild.cmake.in
|
||||
#
|
||||
function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item)
|
||||
if (WIN32)
|
||||
# ignore case on Windows
|
||||
string(TOLOWER "${resolved_item}" resolved_item_compare)
|
||||
string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare)
|
||||
else()
|
||||
set(resolved_item_compare "${resolved_item}")
|
||||
set(resolved_embedded_item_compare "${resolved_embedded_item}")
|
||||
endif()
|
||||
|
||||
if ("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}")
|
||||
# this is our only change from the original version
|
||||
message(STATUS "status: resolved_item == resolved_embedded_item - not copying...")
|
||||
else()
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
|
||||
if (UNIX AND NOT APPLE)
|
||||
file(RPATH_REMOVE FILE "${resolved_embedded_item}")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(gp_resolved_file_type_override resolved_file type_var)
|
||||
if( file MATCHES ".*VCRUNTIME140.*" )
|
||||
set(type "system" PARENT_SCOPE)
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
{
|
||||
"releaseType": "@RELEASE_TYPE@",
|
||||
"buildIdentifier": "@BUILD_VERSION@"
|
||||
"buildIdentifier": "@BUILD_VERSION@",
|
||||
"organization": "@BUILD_ORGANIZATION@"
|
||||
}
|
||||
|
|
|
@ -34,8 +34,9 @@ static const chrono::minutes MAX_REFRESH_TIME { 5 };
|
|||
Q_DECLARE_LOGGING_CATEGORY(asset_backup)
|
||||
Q_LOGGING_CATEGORY(asset_backup, "hifi.asset-backup");
|
||||
|
||||
AssetsBackupHandler::AssetsBackupHandler(const QString& backupDirectory) :
|
||||
_assetsDirectory(backupDirectory + ASSETS_DIR)
|
||||
AssetsBackupHandler::AssetsBackupHandler(const QString& backupDirectory, bool assetServerEnabled) :
|
||||
_assetsDirectory(backupDirectory + ASSETS_DIR),
|
||||
_assetServerEnabled(assetServerEnabled)
|
||||
{
|
||||
// Make sure the asset directory exists.
|
||||
QDir(_assetsDirectory).mkpath(".");
|
||||
|
@ -53,6 +54,7 @@ void AssetsBackupHandler::setupRefreshTimer() {
|
|||
auto nodeList = DependencyManager::get<LimitedNodeList>();
|
||||
QObject::connect(nodeList.data(), &LimitedNodeList::nodeActivated, this, [this](SharedNodePointer node) {
|
||||
if (node->getType() == NodeType::AssetServer) {
|
||||
assert(_assetServerEnabled);
|
||||
// run immediately for the first time.
|
||||
_mappingsRefreshTimer.start(0);
|
||||
}
|
||||
|
@ -233,12 +235,12 @@ void AssetsBackupHandler::createBackup(const QString& backupName, QuaZip& zip) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (_lastMappingsRefresh.time_since_epoch().count() == 0) {
|
||||
if (_assetServerEnabled && _lastMappingsRefresh.time_since_epoch().count() == 0) {
|
||||
qCWarning(asset_backup) << "Current mappings not yet loaded.";
|
||||
return;
|
||||
}
|
||||
|
||||
if ((p_high_resolution_clock::now() - _lastMappingsRefresh) > MAX_REFRESH_TIME) {
|
||||
if (_assetServerEnabled && (p_high_resolution_clock::now() - _lastMappingsRefresh) > MAX_REFRESH_TIME) {
|
||||
qCWarning(asset_backup) << "Backing up asset mappings that might be stale.";
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ class AssetsBackupHandler : public QObject, public BackupHandlerInterface {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
AssetsBackupHandler(const QString& backupDirectory);
|
||||
AssetsBackupHandler(const QString& backupDirectory, bool assetServerEnabled);
|
||||
|
||||
std::pair<bool, float> isAvailable(const QString& backupName) override;
|
||||
std::pair<bool, float> getRecoveryStatus() override;
|
||||
|
@ -65,6 +65,7 @@ private:
|
|||
void updateMappings();
|
||||
|
||||
QString _assetsDirectory;
|
||||
bool _assetServerEnabled { false };
|
||||
|
||||
QTimer _mappingsRefreshTimer;
|
||||
p_high_resolution_clock::time_point _lastMappingsRefresh;
|
||||
|
|
|
@ -176,7 +176,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
|||
qDebug() << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
|
||||
qDebug() << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
|
||||
qDebug() << "[VERSION] VERSION:" << BuildInfo::VERSION;
|
||||
qDebug() << "[VERSION] BUILD_BRANCH:" << BuildInfo::BUILD_BRANCH;
|
||||
qDebug() << "[VERSION] BUILD_TYPE_STRING:" << BuildInfo::BUILD_TYPE_STRING;
|
||||
qDebug() << "[VERSION] BUILD_GLOBAL_SERVICES:" << BuildInfo::BUILD_GLOBAL_SERVICES;
|
||||
qDebug() << "[VERSION] We will be using this name to find ICE servers:" << _iceServerAddr;
|
||||
|
||||
|
@ -307,7 +307,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
|||
|
||||
connect(_contentManager.get(), &DomainContentBackupManager::started, _contentManager.get(), [this](){
|
||||
_contentManager->addBackupHandler(BackupHandlerPointer(new EntitiesBackupHandler(getEntitiesFilePath(), getEntitiesReplacementFilePath())));
|
||||
_contentManager->addBackupHandler(BackupHandlerPointer(new AssetsBackupHandler(getContentBackupDir())));
|
||||
_contentManager->addBackupHandler(BackupHandlerPointer(new AssetsBackupHandler(getContentBackupDir(), isAssetServerEnabled())));
|
||||
_contentManager->addBackupHandler(BackupHandlerPointer(new ContentSettingsBackupHandler(_settingsManager)));
|
||||
});
|
||||
|
||||
|
@ -991,15 +991,11 @@ void DomainServer::populateDefaultStaticAssignmentsExcludingTypes(const QSet<Ass
|
|||
defaultedType = static_cast<Assignment::Type>(static_cast<int>(defaultedType) + 1)) {
|
||||
if (!excludedTypes.contains(defaultedType) && defaultedType != Assignment::AgentType) {
|
||||
|
||||
if (defaultedType == Assignment::AssetServerType) {
|
||||
// Make sure the asset-server is enabled before adding it here.
|
||||
// Initially we do not assign it by default so we can test it in HF domains first
|
||||
static const QString ASSET_SERVER_ENABLED_KEYPATH = "asset_server.enabled";
|
||||
|
||||
if (!_settingsManager.valueOrDefaultValueForKeyPath(ASSET_SERVER_ENABLED_KEYPATH).toBool()) {
|
||||
// skip to the next iteration if asset-server isn't enabled
|
||||
continue;
|
||||
}
|
||||
// Make sure the asset-server is enabled before adding it here.
|
||||
// Initially we do not assign it by default so we can test it in HF domains first
|
||||
if (defaultedType == Assignment::AssetServerType && !isAssetServerEnabled()) {
|
||||
// skip to the next iteraion if asset-server isn't enabled
|
||||
continue;
|
||||
}
|
||||
|
||||
// type has not been set from a command line or config file config, use the default
|
||||
|
@ -1122,7 +1118,7 @@ void DomainServer::handleConnectedNode(SharedNodePointer newNode) {
|
|||
}
|
||||
|
||||
void DomainServer::sendDomainListToNode(const SharedNodePointer& node, const HifiSockAddr &senderSockAddr) {
|
||||
const int NUM_DOMAIN_LIST_EXTENDED_HEADER_BYTES = NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID +
|
||||
const int NUM_DOMAIN_LIST_EXTENDED_HEADER_BYTES = NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID +
|
||||
NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID + 4;
|
||||
|
||||
// setup the extended header for the domain list packets
|
||||
|
@ -2684,7 +2680,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
|
|||
QString settingsPassword = settingsPasswordVariant.isValid() ? settingsPasswordVariant.toString() : "";
|
||||
QString hexHeaderPassword = headerPassword.isEmpty() ?
|
||||
"" : QCryptographicHash::hash(headerPassword.toUtf8(), QCryptographicHash::Sha256).toHex();
|
||||
|
||||
|
||||
if (settingsUsername == headerUsername && hexHeaderPassword == settingsPassword) {
|
||||
return true;
|
||||
}
|
||||
|
@ -2946,6 +2942,12 @@ bool DomainServer::shouldReplicateNode(const Node& node) {
|
|||
}
|
||||
};
|
||||
|
||||
|
||||
bool DomainServer::isAssetServerEnabled() {
|
||||
static const QString ASSET_SERVER_ENABLED_KEYPATH = "asset_server.enabled";
|
||||
return _settingsManager.valueOrDefaultValueForKeyPath(ASSET_SERVER_ENABLED_KEYPATH).toBool();
|
||||
}
|
||||
|
||||
void DomainServer::nodeAdded(SharedNodePointer node) {
|
||||
// we don't use updateNodeWithData, so add the DomainServerNodeData to the node here
|
||||
node->setLinkedData(std::unique_ptr<DomainServerNodeData> { new DomainServerNodeData() });
|
||||
|
|
|
@ -72,6 +72,8 @@ public:
|
|||
|
||||
static const QString REPLACEMENT_FILE_EXTENSION;
|
||||
|
||||
bool isAssetServerEnabled();
|
||||
|
||||
public slots:
|
||||
/// Called by NodeList to inform us a node has been added
|
||||
void nodeAdded(SharedNodePointer node);
|
||||
|
|
|
@ -2,88 +2,88 @@ name = mannequin
|
|||
type = body+head
|
||||
scale = 1
|
||||
filename = mannequin/mannequin.baked.fbx
|
||||
joint = jointRoot = Hips
|
||||
joint = jointNeck = Neck
|
||||
joint = jointLean = Spine
|
||||
joint = jointLeftHand = LeftHand
|
||||
joint = jointHead = Head
|
||||
joint = jointEyeLeft = LeftEye
|
||||
joint = jointEyeRight = RightEye
|
||||
joint = jointRoot = Hips
|
||||
joint = jointLeftHand = LeftHand
|
||||
joint = jointRightHand = RightHand
|
||||
joint = jointNeck = Neck
|
||||
joint = jointHead = Head
|
||||
freeJoint = LeftArm
|
||||
freeJoint = LeftForeArm
|
||||
freeJoint = RightArm
|
||||
freeJoint = RightForeArm
|
||||
bs = EyeBlink_L = blink = 1
|
||||
bs = JawOpen = mouth_Open = 1
|
||||
bs = LipsFunnel = Oo = 1
|
||||
bs = BrowsU_L = brow_Up = 1
|
||||
jointIndex = RightHandPinky2 = 19
|
||||
jointIndex = LeftHandMiddle4 = 61
|
||||
jointIndex = LeftHand = 41
|
||||
jointIndex = LeftHandRing4 = 49
|
||||
jointIndex = RightHandMiddle3 = 36
|
||||
jointIndex = LeftHandThumb4 = 57
|
||||
jointIndex = RightToe_End = 10
|
||||
jointIndex = LeftHandRing1 = 46
|
||||
jointIndex = LeftForeArm = 40
|
||||
jointIndex = RightHandIndex4 = 29
|
||||
jointIndex = LeftShoulder = 38
|
||||
jointIndex = RightHandMiddle4 = 37
|
||||
jointIndex = RightShoulder = 14
|
||||
jointIndex = LeftLeg = 2
|
||||
jointIndex = LeftToe_End = 5
|
||||
jointIndex = Hips = 0
|
||||
jointIndex = RightFoot = 8
|
||||
jointIndex = RightHandThumb2 = 31
|
||||
jointIndex = LeftHandMiddle3 = 60
|
||||
jointIndex = RightHandThumb1 = 30
|
||||
jointIndex = Neck = 62
|
||||
jointIndex = Spine = 11
|
||||
jointIndex = RightHandThumb4 = 33
|
||||
jointIndex = RightHandMiddle1 = 34
|
||||
jointIndex = LeftHandIndex4 = 53
|
||||
jointIndex = face = 68
|
||||
jointIndex = RightHandRing3 = 24
|
||||
jointIndex = LeftHandPinky4 = 45
|
||||
jointIndex = LeftHandMiddle2 = 59
|
||||
jointIndex = RightHandThumb3 = 32
|
||||
bs = EyeBlink_L = blink = 1
|
||||
jointIndex = LeftHandPinky3 = 44
|
||||
jointIndex = HeadTop_End = 66
|
||||
jointIndex = Spine1 = 12
|
||||
jointIndex = LeftHandRing3 = 48
|
||||
jointIndex = mannequin1 = 67
|
||||
jointIndex = RightEye = 65
|
||||
jointIndex = RightHandRing4 = 25
|
||||
jointIndex = RightHandPinky4 = 21
|
||||
jointIndex = LeftHandRing2 = 47
|
||||
jointIndex = RightHandIndex3 = 28
|
||||
jointIndex = RightUpLeg = 6
|
||||
jointIndex = LeftArm = 39
|
||||
jointIndex = LeftHandThumb3 = 56
|
||||
jointIndex = RightHandIndex2 = 27
|
||||
jointIndex = RightForeArm = 16
|
||||
jointIndex = RightArm = 15
|
||||
jointIndex = RightHandRing2 = 23
|
||||
jointIndex = LeftHandMiddle1 = 58
|
||||
jointIndex = Spine2 = 13
|
||||
jointIndex = LeftHandThumb2 = 55
|
||||
jointIndex = RightHandMiddle2 = 35
|
||||
jointIndex = RightHandPinky1 = 18
|
||||
jointIndex = LeftUpLeg = 1
|
||||
jointIndex = RightLeg = 7
|
||||
jointIndex = LeftHandIndex2 = 51
|
||||
jointIndex = LeftHand = 41
|
||||
jointIndex = RightHandMiddle1 = 34
|
||||
jointIndex = LeftHandPinky4 = 45
|
||||
jointIndex = RightHand = 17
|
||||
jointIndex = LeftHandIndex3 = 52
|
||||
jointIndex = LeftFoot = 3
|
||||
jointIndex = RightHandPinky3 = 20
|
||||
jointIndex = RightHandIndex1 = 26
|
||||
jointIndex = LeftHandPinky1 = 42
|
||||
jointIndex = RightToeBase = 9
|
||||
jointIndex = LeftHandIndex1 = 50
|
||||
jointIndex = LeftToeBase = 4
|
||||
jointIndex = LeftHandPinky2 = 43
|
||||
jointIndex = RightHandRing1 = 22
|
||||
jointIndex = LeftHandThumb1 = 54
|
||||
jointIndex = LeftEye = 64
|
||||
jointIndex = LeftFoot = 3
|
||||
jointIndex = Head = 63
|
||||
jointIndex = Spine1 = 12
|
||||
jointIndex = RightHandRing4 = 25
|
||||
jointIndex = RightHandPinky1 = 18
|
||||
jointIndex = LeftHandIndex1 = 50
|
||||
jointIndex = RightHandIndex3 = 28
|
||||
jointIndex = LeftHandIndex3 = 52
|
||||
jointIndex = LeftToe_End = 5
|
||||
jointIndex = RightArm = 15
|
||||
jointIndex = RightHandRing3 = 24
|
||||
jointIndex = RightHandThumb2 = 31
|
||||
jointIndex = Spine2 = 13
|
||||
jointIndex = HeadTop_End = 66
|
||||
jointIndex = LeftToeBase = 4
|
||||
jointIndex = RightUpLeg = 6
|
||||
jointIndex = RightForeArm = 16
|
||||
jointIndex = LeftHandMiddle1 = 58
|
||||
jointIndex = LeftHandRing3 = 48
|
||||
jointIndex = RightHandPinky4 = 21
|
||||
jointIndex = RightHandIndex1 = 26
|
||||
jointIndex = Hips = 0
|
||||
jointIndex = RightEye = 65
|
||||
jointIndex = RightHandPinky2 = 19
|
||||
jointIndex = LeftHandMiddle2 = 59
|
||||
jointIndex = LeftHandPinky1 = 42
|
||||
jointIndex = LeftHandRing4 = 49
|
||||
jointIndex = RightFoot = 8
|
||||
jointIndex = RightHandIndex2 = 27
|
||||
jointIndex = RightToe_End = 10
|
||||
jointIndex = RightHandThumb3 = 32
|
||||
jointIndex = LeftHandMiddle3 = 60
|
||||
jointIndex = LeftHandThumb4 = 57
|
||||
jointIndex = LeftHandMiddle4 = 61
|
||||
jointIndex = LeftHandThumb1 = 54
|
||||
jointIndex = LeftHandThumb3 = 56
|
||||
jointIndex = body = 67
|
||||
jointIndex = LeftArm = 39
|
||||
jointIndex = RightToeBase = 9
|
||||
jointIndex = LeftEye = 64
|
||||
jointIndex = RightLeg = 7
|
||||
jointIndex = face = 68
|
||||
jointIndex = LeftForeArm = 40
|
||||
jointIndex = RightHandThumb4 = 33
|
||||
jointIndex = RightHandRing1 = 22
|
||||
jointIndex = LeftUpLeg = 1
|
||||
jointIndex = LeftHandPinky2 = 43
|
||||
jointIndex = LeftLeg = 2
|
||||
jointIndex = LeftHandIndex4 = 53
|
||||
jointIndex = RightHandThumb1 = 30
|
||||
jointIndex = LeftHandRing2 = 47
|
||||
jointIndex = RightHandMiddle2 = 35
|
||||
jointIndex = RightHandMiddle3 = 36
|
||||
jointIndex = Spine = 11
|
||||
jointIndex = RightHandMiddle4 = 37
|
||||
jointIndex = LeftHandIndex2 = 51
|
||||
jointIndex = RightHandRing2 = 23
|
||||
jointIndex = LeftHandThumb2 = 55
|
||||
jointIndex = LeftShoulder = 38
|
||||
jointIndex = Neck = 62
|
||||
jointIndex = RightHandIndex4 = 29
|
||||
jointIndex = LeftHandRing1 = 46
|
||||
jointIndex = RightShoulder = 14
|
||||
|
|
BIN
interface/resources/meshes/mannequin/Eyes.png
Normal file
BIN
interface/resources/meshes/mannequin/Eyes.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 22 KiB |
Binary file not shown.
Binary file not shown.
After ![]() (image error) Size: 1.1 MiB |
Binary file not shown.
Binary file not shown.
After ![]() (image error) Size: 1,002 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
interface/resources/meshes/mannequin/lambert1_Roughness.png
Normal file
BIN
interface/resources/meshes/mannequin/lambert1_Roughness.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 525 KiB |
Binary file not shown.
Binary file not shown.
|
@ -165,11 +165,11 @@ TextField {
|
|||
anchors.left: parent.left
|
||||
|
||||
Binding on anchors.right {
|
||||
when: parent.right
|
||||
value: parent.right
|
||||
when: textField.right
|
||||
value: textField.right
|
||||
}
|
||||
Binding on wrapMode {
|
||||
when: parent.right
|
||||
when: textField.right
|
||||
value: Text.WordWrap
|
||||
}
|
||||
|
||||
|
|
|
@ -16,10 +16,11 @@ import QtQuick 2.5
|
|||
import QtGraphicalEffects 1.0
|
||||
import "toolbars"
|
||||
import "../styles-uit"
|
||||
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
|
||||
|
||||
Column {
|
||||
id: root;
|
||||
visible: false;
|
||||
visible: !!suggestions.count;
|
||||
|
||||
property int cardWidth: 212;
|
||||
property int cardHeight: 152;
|
||||
|
@ -32,21 +33,37 @@ Column {
|
|||
property int stackedCardShadowHeight: 4;
|
||||
property int labelSize: 20;
|
||||
|
||||
property string metaverseServerUrl: '';
|
||||
property string protocol: '';
|
||||
property string actions: 'snapshot';
|
||||
// sendToScript doesn't get wired until after everything gets created. So we have to queue fillDestinations on nextTick.
|
||||
property string labelText: actions;
|
||||
property string filter: '';
|
||||
onFilterChanged: filterChoicesByText();
|
||||
property var goFunction: null;
|
||||
property var rpc: null;
|
||||
property var http: null;
|
||||
|
||||
HifiConstants { id: hifi }
|
||||
ListModel { id: suggestions; }
|
||||
Component.onCompleted: suggestions.getFirstPage();
|
||||
HifiModels.PSFListModel {
|
||||
id: suggestions;
|
||||
http: root.http;
|
||||
property var options: [
|
||||
'include_actions=' + actions,
|
||||
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
|
||||
'require_online=true',
|
||||
'protocol=' + encodeURIComponent(Window.protocolSignature())
|
||||
];
|
||||
endpoint: '/api/v1/user_stories?' + options.join('&');
|
||||
itemsPerPage: 3;
|
||||
processPage: function (data) {
|
||||
return data.user_stories.map(makeModelData);
|
||||
};
|
||||
listModelName: actions;
|
||||
listView: scroll;
|
||||
searchFilter: filter;
|
||||
}
|
||||
|
||||
function resolveUrl(url) {
|
||||
return (url.indexOf('/') === 0) ? (metaverseServerUrl + url) : url;
|
||||
return (url.indexOf('/') === 0) ? (Account.metaverseServerURL + url) : url;
|
||||
}
|
||||
function makeModelData(data) { // create a new obj from data
|
||||
// ListModel elements will only ever have those properties that are defined by the first obj that is added.
|
||||
|
@ -55,16 +72,11 @@ Column {
|
|||
tags = data.tags || [data.action, data.username],
|
||||
description = data.description || "",
|
||||
thumbnail_url = data.thumbnail_url || "";
|
||||
if (actions === 'concurrency,snapshot') {
|
||||
// A temporary hack for simulating announcements. We won't use this in production, but if requested, we'll use this data like announcements.
|
||||
data.details.connections = 4;
|
||||
data.action = 'announcement';
|
||||
}
|
||||
return {
|
||||
place_name: name,
|
||||
username: data.username || "",
|
||||
path: data.path || "",
|
||||
created_at: data.created_at || "",
|
||||
created_at: data.created_at || data.updated_at || "", // FIXME why aren't we getting created_at?
|
||||
action: data.action || "",
|
||||
thumbnail_url: resolveUrl(thumbnail_url),
|
||||
image_url: resolveUrl(data.details && data.details.image_url),
|
||||
|
@ -74,125 +86,9 @@ Column {
|
|||
tags: tags,
|
||||
description: description,
|
||||
online_users: data.details.connections || data.details.concurrency || 0,
|
||||
drillDownToPlace: false,
|
||||
|
||||
searchText: [name].concat(tags, description || []).join(' ').toUpperCase()
|
||||
}
|
||||
}
|
||||
property var allStories: [];
|
||||
property var placeMap: ({}); // Used for making stacks.
|
||||
property int requestId: 0;
|
||||
function handleError(url, error, data, cb) { // cb(error) and answer truthy if needed, else falsey
|
||||
if (!error && (data.status === 'success')) {
|
||||
return;
|
||||
}
|
||||
if (!error) { // Create a message from the data
|
||||
error = data.status + ': ' + data.error;
|
||||
}
|
||||
if (typeof(error) === 'string') { // Make a proper Error object
|
||||
error = new Error(error);
|
||||
}
|
||||
error.message += ' in ' + url; // Include the url.
|
||||
cb(error);
|
||||
return true;
|
||||
}
|
||||
function getUserStoryPage(pageNumber, cb, cb1) { // cb(error) after all pages of domain data have been added to model
|
||||
// If supplied, cb1 will be run after the first page IFF it is not the last, for responsiveness.
|
||||
var options = [
|
||||
'now=' + new Date().toISOString(),
|
||||
'include_actions=' + actions,
|
||||
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
|
||||
'require_online=true',
|
||||
'protocol=' + protocol,
|
||||
'page=' + pageNumber
|
||||
];
|
||||
var url = metaverseBase + 'user_stories?' + options.join('&');
|
||||
var thisRequestId = ++requestId;
|
||||
rpc('request', url, function (error, data) {
|
||||
if (thisRequestId !== requestId) {
|
||||
error = 'stale';
|
||||
}
|
||||
if (handleError(url, error, data, cb)) {
|
||||
return; // abandon stale requests
|
||||
}
|
||||
allStories = allStories.concat(data.user_stories.map(makeModelData));
|
||||
if ((data.current_page < data.total_pages) && (data.current_page <= 10)) { // just 10 pages = 100 stories for now
|
||||
if ((pageNumber === 1) && cb1) {
|
||||
cb1();
|
||||
}
|
||||
return getUserStoryPage(pageNumber + 1, cb);
|
||||
}
|
||||
cb();
|
||||
});
|
||||
}
|
||||
function fillDestinations() { // Public
|
||||
console.debug('Feed::fillDestinations()')
|
||||
|
||||
function report(label, error) {
|
||||
console.log(label, actions, error || 'ok', allStories.length, 'filtered to', suggestions.count);
|
||||
}
|
||||
var filter = makeFilteredStoryProcessor(), counter = 0;
|
||||
allStories = [];
|
||||
suggestions.clear();
|
||||
placeMap = {};
|
||||
getUserStoryPage(1, function (error) {
|
||||
allStories.slice(counter).forEach(filter);
|
||||
report('user stories update', error);
|
||||
root.visible = !!suggestions.count;
|
||||
}, function () { // If there's more than a page, put what we have in the model right away, keeping track of how many are processed.
|
||||
allStories.forEach(function (story) {
|
||||
counter++;
|
||||
filter(story);
|
||||
root.visible = !!suggestions.count;
|
||||
});
|
||||
report('user stories');
|
||||
});
|
||||
}
|
||||
function identity(x) {
|
||||
return x;
|
||||
}
|
||||
function makeFilteredStoryProcessor() { // answer a function(storyData) that adds it to suggestions if it matches
|
||||
var words = filter.toUpperCase().split(/\s+/).filter(identity);
|
||||
function suggestable(story) {
|
||||
// We could filter out places we don't want to suggest, such as those where (story.place_name === AddressManager.placename) or (story.username === Account.username).
|
||||
return true;
|
||||
}
|
||||
function matches(story) {
|
||||
if (!words.length) {
|
||||
return suggestable(story);
|
||||
}
|
||||
return words.every(function (word) {
|
||||
return story.searchText.indexOf(word) >= 0;
|
||||
});
|
||||
}
|
||||
function addToSuggestions(place) {
|
||||
var collapse = ((actions === 'concurrency,snapshot') && (place.action !== 'concurrency')) || (place.action === 'announcement');
|
||||
if (collapse) {
|
||||
var existing = placeMap[place.place_name];
|
||||
if (existing) {
|
||||
existing.drillDownToPlace = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
suggestions.append(place);
|
||||
if (collapse) {
|
||||
placeMap[place.place_name] = suggestions.get(suggestions.count - 1);
|
||||
} else if (place.action === 'concurrency') {
|
||||
suggestions.get(suggestions.count - 1).drillDownToPlace = true; // Don't change raw place object (in allStories).
|
||||
}
|
||||
}
|
||||
return function (story) {
|
||||
if (matches(story)) {
|
||||
addToSuggestions(story);
|
||||
}
|
||||
drillDownToPlace: false
|
||||
};
|
||||
}
|
||||
function filterChoicesByText() {
|
||||
suggestions.clear();
|
||||
placeMap = {};
|
||||
allStories.forEach(makeFilteredStoryProcessor());
|
||||
root.visible = !!suggestions.count;
|
||||
}
|
||||
|
||||
RalewayBold {
|
||||
id: label;
|
||||
|
@ -208,6 +104,7 @@ Column {
|
|||
highlightMoveDuration: -1;
|
||||
highlightMoveVelocity: -1;
|
||||
currentIndex: -1;
|
||||
onAtXEndChanged: { if (scroll.atXEnd && !scroll.atXBeginning) { suggestions.getNextPage(); } }
|
||||
|
||||
spacing: 12;
|
||||
width: parent.width;
|
||||
|
@ -239,21 +136,4 @@ Column {
|
|||
unhoverThunk: function () { hovered = false }
|
||||
}
|
||||
}
|
||||
NumberAnimation {
|
||||
id: anim;
|
||||
target: scroll;
|
||||
property: "contentX";
|
||||
duration: 250;
|
||||
}
|
||||
function scrollToIndex(index) {
|
||||
anim.running = false;
|
||||
var pos = scroll.contentX;
|
||||
var destPos;
|
||||
scroll.positionViewAtIndex(index, ListView.Contain);
|
||||
destPos = scroll.contentX;
|
||||
anim.from = pos;
|
||||
anim.to = destPos;
|
||||
scroll.currentIndex = index;
|
||||
anim.running = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ import Qt.labs.settings 1.0
|
|||
import "../styles-uit"
|
||||
import "../controls-uit" as HifiControlsUit
|
||||
import "../controls" as HifiControls
|
||||
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
|
||||
|
||||
// references HMD, Users, UserActivityLogger from root context
|
||||
|
||||
|
@ -37,13 +38,42 @@ Rectangle {
|
|||
property var myData: ({profileUrl: "", displayName: "", userName: "", audioLevel: 0.0, avgAudioLevel: 0.0, admin: true, placeName: "", connection: "", isPresent: true}); // valid dummy until set
|
||||
property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
|
||||
property var nearbyUserModelData: []; // This simple list is essentially a mirror of the nearbyUserModel listModel without all the extra complexities.
|
||||
property var connectionsUserModelData: []; // This simple list is essentially a mirror of the connectionsUserModel listModel without all the extra complexities.
|
||||
property bool iAmAdmin: false;
|
||||
property var activeTab: "nearbyTab";
|
||||
property bool currentlyEditingDisplayName: false
|
||||
property bool punctuationMode: false;
|
||||
|
||||
HifiConstants { id: hifi; }
|
||||
RootHttpRequest { id: http; }
|
||||
HifiModels.PSFListModel {
|
||||
id: connectionsUserModel;
|
||||
http: http;
|
||||
endpoint: "/api/v1/users?filter=connections";
|
||||
property var sortColumn: connectionsTable.getColumn(connectionsTable.sortIndicatorColumn);
|
||||
sortProperty: switch (sortColumn && sortColumn.role) {
|
||||
case 'placeName':
|
||||
'location';
|
||||
break;
|
||||
case 'connection':
|
||||
'is_friend';
|
||||
break;
|
||||
default:
|
||||
'username';
|
||||
}
|
||||
sortAscending: connectionsTable.sortIndicatorOrder === Qt.AscendingOrder;
|
||||
itemsPerPage: 9;
|
||||
listView: connectionsTable;
|
||||
processPage: function (data) {
|
||||
return data.users.map(function (user) {
|
||||
return {
|
||||
userName: user.username,
|
||||
connection: user.connection,
|
||||
profileUrl: user.images.thumbnail,
|
||||
placeName: (user.location.root || user.location.domain || {}).name || ''
|
||||
};
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
// The letterbox used for popup messages
|
||||
LetterboxMessage {
|
||||
|
@ -106,16 +136,6 @@ Rectangle {
|
|||
});
|
||||
return sessionIDs;
|
||||
}
|
||||
function getSelectedConnectionsUserNames() {
|
||||
var userNames = [];
|
||||
connectionsTable.selection.forEach(function (userIndex) {
|
||||
var datum = connectionsUserModelData[userIndex];
|
||||
if (datum) {
|
||||
userNames.push(datum.userName);
|
||||
}
|
||||
});
|
||||
return userNames;
|
||||
}
|
||||
function refreshNearbyWithFilter() {
|
||||
// We should just be able to set settings.filtered to inViewCheckbox.checked, but see #3249, so send to .js for saving.
|
||||
var userIds = getSelectedNearbySessionIDs();
|
||||
|
@ -232,9 +252,7 @@ Rectangle {
|
|||
anchors.fill: parent;
|
||||
onClicked: {
|
||||
if (activeTab != "connectionsTab") {
|
||||
connectionsLoading.visible = false;
|
||||
connectionsLoading.visible = true;
|
||||
pal.sendToScript({method: 'refreshConnections'});
|
||||
connectionsUserModel.getFirstPage();
|
||||
}
|
||||
activeTab = "connectionsTab";
|
||||
connectionsHelpText.color = hifi.colors.blueAccent;
|
||||
|
@ -258,11 +276,7 @@ Rectangle {
|
|||
id: reloadConnections;
|
||||
width: reloadConnections.height;
|
||||
glyph: hifi.glyphs.reload;
|
||||
onClicked: {
|
||||
connectionsLoading.visible = false;
|
||||
connectionsLoading.visible = true;
|
||||
pal.sendToScript({method: 'refreshConnections'});
|
||||
}
|
||||
onClicked: connectionsUserModel.getFirstPage('delayRefresh');
|
||||
}
|
||||
}
|
||||
// "CONNECTIONS" text
|
||||
|
@ -472,7 +486,7 @@ Rectangle {
|
|||
visible: !isCheckBox && !isButton && !isAvgAudio;
|
||||
uuid: model ? model.sessionId : "";
|
||||
selected: styleData.selected;
|
||||
isReplicated: model.isReplicated;
|
||||
isReplicated: model && model.isReplicated;
|
||||
isAdmin: model && model.admin;
|
||||
isPresent: model && model.isPresent;
|
||||
// Size
|
||||
|
@ -702,7 +716,7 @@ Rectangle {
|
|||
anchors.top: parent.top;
|
||||
anchors.topMargin: 185;
|
||||
anchors.horizontalCenter: parent.horizontalCenter;
|
||||
visible: true;
|
||||
visible: !connectionsUserModel.retrievedAtLeastOnePage;
|
||||
onVisibleChanged: {
|
||||
if (visible) {
|
||||
connectionsTimeoutTimer.start();
|
||||
|
@ -747,14 +761,6 @@ Rectangle {
|
|||
headerVisible: true;
|
||||
sortIndicatorColumn: settings.connectionsSortIndicatorColumn;
|
||||
sortIndicatorOrder: settings.connectionsSortIndicatorOrder;
|
||||
onSortIndicatorColumnChanged: {
|
||||
settings.connectionsSortIndicatorColumn = sortIndicatorColumn;
|
||||
sortConnectionsModel();
|
||||
}
|
||||
onSortIndicatorOrderChanged: {
|
||||
settings.connectionsSortIndicatorOrder = sortIndicatorOrder;
|
||||
sortConnectionsModel();
|
||||
}
|
||||
|
||||
TableViewColumn {
|
||||
id: connectionsUserNameHeader;
|
||||
|
@ -779,8 +785,14 @@ Rectangle {
|
|||
resizable: false;
|
||||
}
|
||||
|
||||
model: ListModel {
|
||||
id: connectionsUserModel;
|
||||
model: connectionsUserModel;
|
||||
Connections {
|
||||
target: connectionsTable.flickableItem;
|
||||
onAtYEndChanged: {
|
||||
if (connectionsTable.flickableItem.atYEnd && !connectionsTable.flickableItem.atYBeginning) {
|
||||
connectionsUserModel.getNextPage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This Rectangle refers to each Row in the connectionsTable.
|
||||
|
@ -859,12 +871,9 @@ Rectangle {
|
|||
checked: model && (model.connection === "friend");
|
||||
boxSize: 24;
|
||||
onClicked: {
|
||||
var newValue = model.connection !== "friend";
|
||||
connectionsUserModel.setProperty(model.userIndex, styleData.role, (newValue ? "friend" : "connection"));
|
||||
connectionsUserModelData[model.userIndex][styleData.role] = newValue; // Defensive programming
|
||||
pal.sendToScript({method: newValue ? 'addFriend' : 'removeFriend', params: model.userName});
|
||||
pal.sendToScript({method: checked ? 'addFriend' : 'removeFriend', params: model.userName});
|
||||
|
||||
UserActivityLogger["palAction"](newValue ? styleData.role : "un-" + styleData.role, model.sessionId);
|
||||
UserActivityLogger["palAction"](checked ? styleData.role : "un-" + styleData.role, model.sessionId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1130,16 +1139,6 @@ Rectangle {
|
|||
sortModel();
|
||||
reloadNearby.color = 0;
|
||||
break;
|
||||
case 'connections':
|
||||
var data = message.params;
|
||||
if (pal.debug) {
|
||||
console.log('Got connection data: ', JSON.stringify(data));
|
||||
}
|
||||
connectionsUserModelData = data;
|
||||
sortConnectionsModel();
|
||||
connectionsLoading.visible = false;
|
||||
connectionsRefreshProblemText.visible = false;
|
||||
break;
|
||||
case 'select':
|
||||
var sessionIds = message.params[0];
|
||||
var selected = message.params[1];
|
||||
|
@ -1239,6 +1238,14 @@ Rectangle {
|
|||
reloadNearby.color = 2;
|
||||
}
|
||||
break;
|
||||
case 'inspectionCertificate_resetCert':
|
||||
// marketplaces.js sends out a signal to QML with that method when the tablet screen changes and it's not changed to a commerce-related screen.
|
||||
// We want it to only be handled by the InspectionCertificate.qml, but there's not an easy way of doing that.
|
||||
// As a part of a "cleanup inspectionCertificate_resetCert" ticket, we'll have to figure out less logspammy way of doing what has to be done.
|
||||
break;
|
||||
case 'http.response':
|
||||
http.handleHttpResponse(message);
|
||||
break;
|
||||
default:
|
||||
console.log('Unrecognized message:', JSON.stringify(message));
|
||||
}
|
||||
|
@ -1287,45 +1294,6 @@ Rectangle {
|
|||
nearbyTable.positionViewAtRow(newSelectedIndexes[0], ListView.Beginning);
|
||||
}
|
||||
}
|
||||
function sortConnectionsModel() {
|
||||
var column = connectionsTable.getColumn(connectionsTable.sortIndicatorColumn);
|
||||
var sortProperty = column ? column.role : "userName";
|
||||
var before = (connectionsTable.sortIndicatorOrder === Qt.AscendingOrder) ? -1 : 1;
|
||||
var after = -1 * before;
|
||||
// get selection(s) before sorting
|
||||
var selectedIDs = getSelectedConnectionsUserNames();
|
||||
connectionsUserModelData.sort(function (a, b) {
|
||||
var aValue = a[sortProperty].toString().toLowerCase(), bValue = b[sortProperty].toString().toLowerCase();
|
||||
if (!aValue && !bValue) {
|
||||
return 0;
|
||||
} else if (!aValue) {
|
||||
return after;
|
||||
} else if (!bValue) {
|
||||
return before;
|
||||
}
|
||||
switch (true) {
|
||||
case (aValue < bValue): return before;
|
||||
case (aValue > bValue): return after;
|
||||
default: return 0;
|
||||
}
|
||||
});
|
||||
connectionsTable.selection.clear();
|
||||
|
||||
connectionsUserModel.clear();
|
||||
var userIndex = 0;
|
||||
var newSelectedIndexes = [];
|
||||
connectionsUserModelData.forEach(function (datum) {
|
||||
datum.userIndex = userIndex++;
|
||||
connectionsUserModel.append(datum);
|
||||
if (selectedIDs.indexOf(datum.sessionId) != -1) {
|
||||
newSelectedIndexes.push(datum.userIndex);
|
||||
}
|
||||
});
|
||||
if (newSelectedIndexes.length > 0) {
|
||||
connectionsTable.selection.select(newSelectedIndexes);
|
||||
connectionsTable.positionViewAtRow(newSelectedIndexes[0], ListView.Beginning);
|
||||
}
|
||||
}
|
||||
signal sendToScript(var message);
|
||||
function noticeSelection() {
|
||||
var userIds = [];
|
||||
|
|
39
interface/resources/qml/hifi/RootHttpRequest.qml
Normal file
39
interface/resources/qml/hifi/RootHttpRequest.qml
Normal file
|
@ -0,0 +1,39 @@
|
|||
//
|
||||
// RootHttpRequest.qml
|
||||
// qml/hifi
|
||||
//
|
||||
// Create an item of this in the ROOT qml to be able to make http requests.
|
||||
// Used by PSFListModel.qml
|
||||
//
|
||||
// Created by Howard Stearns on 5/29/2018
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
import QtQuick 2.5
|
||||
|
||||
Item {
|
||||
property var httpCalls: ({});
|
||||
property var httpCounter: 0;
|
||||
// Public function for initiating an http request.
|
||||
// REQUIRES parent to be root to have sendToScript!
|
||||
function request(options, callback) {
|
||||
console.debug('HttpRequest', JSON.stringify(options));
|
||||
httpCalls[httpCounter] = callback;
|
||||
var message = {method: 'http.request', params: options, id: httpCounter++, jsonrpc: "2.0"};
|
||||
parent.sendToScript(message);
|
||||
}
|
||||
// REQUIRES that parent/root handle http.response message.method in fromScript, by calling this function.
|
||||
function handleHttpResponse(message) {
|
||||
var callback = httpCalls[message.id]; // FIXME: as different top level tablet apps gets loaded, the id repeats. We should drop old app callbacks without warning.
|
||||
if (!callback) {
|
||||
console.warn('No callback for', JSON.stringify(message));
|
||||
return;
|
||||
}
|
||||
delete httpCalls[message.id];
|
||||
console.debug('HttpRequest response', JSON.stringify(message));
|
||||
callback(message.error, message.response);
|
||||
}
|
||||
}
|
|
@ -42,7 +42,7 @@ Rectangle {
|
|||
property bool alreadyOwned: false;
|
||||
property int itemPrice: -1;
|
||||
property bool isCertified;
|
||||
property string itemType;
|
||||
property string itemType: "unknown";
|
||||
property var itemTypesArray: ["entity", "wearable", "contentSet", "app", "avatar", "unknown"];
|
||||
property var itemTypesText: ["entity", "wearable", "content set", "app", "avatar", "item"];
|
||||
property var buttonTextNormal: ["REZ", "WEAR", "REPLACE CONTENT SET", "INSTALL", "WEAR", "REZ"];
|
||||
|
@ -98,9 +98,6 @@ Rectangle {
|
|||
} else {
|
||||
root.certificateId = result.data.certificate_id;
|
||||
root.itemHref = result.data.download_url;
|
||||
if (result.data.categories.indexOf("Wearables") > -1) {
|
||||
root.itemType = "wearable";
|
||||
}
|
||||
root.activeView = "checkoutSuccess";
|
||||
UserActivityLogger.commercePurchaseSuccess(root.itemId, root.itemAuthor, root.itemPrice, !root.alreadyOwned);
|
||||
}
|
||||
|
@ -170,9 +167,6 @@ Rectangle {
|
|||
root.activeView = "checkoutFailure";
|
||||
} else {
|
||||
root.itemHref = result.data.download_url;
|
||||
if (result.data.categories.indexOf("Wearables") > -1) {
|
||||
root.itemType = "wearable";
|
||||
}
|
||||
root.activeView = "checkoutSuccess";
|
||||
}
|
||||
}
|
||||
|
@ -186,20 +180,6 @@ Rectangle {
|
|||
itemPreviewImage.source = "https://hifi-metaverse.s3-us-west-1.amazonaws.com/marketplace/previews/" + itemId + "/thumbnail/hifi-mp-" + itemId + ".jpg";
|
||||
}
|
||||
|
||||
onItemHrefChanged: {
|
||||
if (root.itemHref.indexOf(".fst") > -1) {
|
||||
root.itemType = "avatar";
|
||||
} else if (root.itemHref.indexOf('.json.gz') > -1 || root.itemHref.indexOf('.content.zip') > -1) {
|
||||
root.itemType = "contentSet";
|
||||
} else if (root.itemHref.indexOf('.app.json') > -1) {
|
||||
root.itemType = "app";
|
||||
} else if (root.itemHref.indexOf('.json') > -1) {
|
||||
root.itemType = "entity"; // "wearable" type handled later
|
||||
} else {
|
||||
root.itemType = "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
onItemTypeChanged: {
|
||||
if (root.itemType === "entity" || root.itemType === "wearable" ||
|
||||
root.itemType === "contentSet" || root.itemType === "avatar" || root.itemType === "app") {
|
||||
|
@ -1102,6 +1082,7 @@ Rectangle {
|
|||
root.referrer = message.params.referrer;
|
||||
root.itemAuthor = message.params.itemAuthor;
|
||||
root.itemEdition = message.params.itemEdition || -1;
|
||||
root.itemType = message.params.itemType || "unknown";
|
||||
refreshBuyUI();
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -44,7 +44,7 @@ Item {
|
|||
|
||||
Item {
|
||||
id: avatarImage;
|
||||
visible: profileUrl !== "" && userName !== "";
|
||||
visible: profilePicUrl !== "" && userName !== "";
|
||||
// Size
|
||||
anchors.verticalCenter: parent.verticalCenter;
|
||||
anchors.left: parent.left;
|
||||
|
|
|
@ -19,6 +19,7 @@ import "../../../../styles-uit"
|
|||
import "../../../../controls-uit" as HifiControlsUit
|
||||
import "../../../../controls" as HifiControls
|
||||
import "../" as HifiCommerceCommon
|
||||
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
|
||||
|
||||
Item {
|
||||
HifiConstants { id: hifi; }
|
||||
|
@ -36,6 +37,8 @@ Item {
|
|||
property string assetName: "";
|
||||
property string assetCertID: "";
|
||||
property string sendingPubliclyEffectImage;
|
||||
property var http;
|
||||
property var listModelName;
|
||||
|
||||
// This object is always used in a popup or full-screen Wallet section.
|
||||
// This MouseArea is used to prevent a user from being
|
||||
|
@ -118,9 +121,7 @@ Item {
|
|||
|
||||
if (root.currentActiveView === 'chooseRecipientConnection') {
|
||||
// Refresh connections model
|
||||
connectionsLoading.visible = false;
|
||||
connectionsLoading.visible = true;
|
||||
sendSignalToParent({method: 'refreshConnections'});
|
||||
connectionsModel.getFirstPage();
|
||||
} else if (root.currentActiveView === 'sendAssetHome') {
|
||||
Commerce.balance();
|
||||
} else if (root.currentActiveView === 'chooseRecipientNearby') {
|
||||
|
@ -392,11 +393,17 @@ Item {
|
|||
hoverEnabled: true;
|
||||
}
|
||||
|
||||
ListModel {
|
||||
HifiModels.PSFListModel {
|
||||
id: connectionsModel;
|
||||
}
|
||||
ListModel {
|
||||
id: filteredConnectionsModel;
|
||||
http: root.http;
|
||||
listModelName: root.listModelName;
|
||||
endpoint: "/api/v1/users?filter=connections";
|
||||
itemsPerPage: 8;
|
||||
listView: connectionsList;
|
||||
processPage: function (data) {
|
||||
return data.users;
|
||||
};
|
||||
searchFilter: filterBar.text;
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
|
@ -472,10 +479,6 @@ Item {
|
|||
anchors.fill: parent;
|
||||
centerPlaceholderGlyph: hifi.glyphs.search;
|
||||
|
||||
onTextChanged: {
|
||||
buildFilteredConnectionsModel();
|
||||
}
|
||||
|
||||
onAccepted: {
|
||||
focus = false;
|
||||
}
|
||||
|
@ -495,6 +498,7 @@ Item {
|
|||
|
||||
AnimatedImage {
|
||||
id: connectionsLoading;
|
||||
visible: !connectionsModel.retrievedAtLeastOnePage;
|
||||
source: "../../../../../icons/profilePicLoading.gif"
|
||||
width: 120;
|
||||
height: width;
|
||||
|
@ -515,14 +519,15 @@ Item {
|
|||
}
|
||||
visible: !connectionsLoading.visible;
|
||||
clip: true;
|
||||
model: filteredConnectionsModel;
|
||||
model: connectionsModel;
|
||||
onAtYEndChanged: if (connectionsList.atYEnd && !connectionsList.atYBeginning) { connectionsModel.getNextPage(); }
|
||||
snapMode: ListView.SnapToItem;
|
||||
// Anchors
|
||||
anchors.fill: parent;
|
||||
delegate: ConnectionItem {
|
||||
isSelected: connectionsList.currentIndex === index;
|
||||
userName: model.userName;
|
||||
profilePicUrl: model.profileUrl;
|
||||
userName: model.username;
|
||||
profilePicUrl: model.images.thumbnail;
|
||||
anchors.topMargin: 6;
|
||||
anchors.bottomMargin: 6;
|
||||
|
||||
|
@ -553,7 +558,7 @@ Item {
|
|||
// "Make a Connection" instructions
|
||||
Rectangle {
|
||||
id: connectionInstructions;
|
||||
visible: connectionsModel.count === 0 && !connectionsLoading.visible;
|
||||
visible: connectionsModel.count === 0 && !connectionsModel.searchFilter && !connectionsLoading.visible;
|
||||
anchors.fill: parent;
|
||||
color: "white";
|
||||
|
||||
|
@ -1806,22 +1811,6 @@ Item {
|
|||
// FUNCTION DEFINITIONS START
|
||||
//
|
||||
|
||||
function updateConnections(connections) {
|
||||
connectionsModel.clear();
|
||||
connectionsModel.append(connections);
|
||||
buildFilteredConnectionsModel();
|
||||
connectionsLoading.visible = false;
|
||||
}
|
||||
|
||||
function buildFilteredConnectionsModel() {
|
||||
filteredConnectionsModel.clear();
|
||||
for (var i = 0; i < connectionsModel.count; i++) {
|
||||
if (connectionsModel.get(i).userName.toLowerCase().indexOf(filterBar.text.toLowerCase()) !== -1) {
|
||||
filteredConnectionsModel.append(connectionsModel.get(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function resetSendAssetData() {
|
||||
amountTextField.focus = false;
|
||||
optionalMessage.focus = false;
|
||||
|
|
|
@ -163,7 +163,6 @@ Item {
|
|||
|
||||
Rectangle {
|
||||
id: contextCard;
|
||||
z: 2;
|
||||
anchors.left: parent.left;
|
||||
anchors.leftMargin: 30;
|
||||
anchors.top: parent.top;
|
||||
|
@ -337,7 +336,6 @@ Item {
|
|||
|
||||
Rectangle {
|
||||
id: permissionExplanationCard;
|
||||
z: 1;
|
||||
anchors.left: parent.left;
|
||||
anchors.leftMargin: 30;
|
||||
anchors.top: parent.top;
|
||||
|
@ -596,8 +594,8 @@ Item {
|
|||
anchors.fill: parent;
|
||||
hoverEnabled: enabled;
|
||||
onClicked: {
|
||||
contextCard.z = 1;
|
||||
permissionExplanationCard.z = 0;
|
||||
contextCard.visible = true;
|
||||
permissionExplanationCard.visible = false;
|
||||
root.sendToPurchases({ method: 'flipCard' });
|
||||
}
|
||||
onEntered: {
|
||||
|
@ -779,8 +777,8 @@ Item {
|
|||
noPermissionGlyph.color = hifi.colors.redAccent;
|
||||
}
|
||||
onClicked: {
|
||||
contextCard.z = 0;
|
||||
permissionExplanationCard.z = 1;
|
||||
contextCard.visible = false;
|
||||
permissionExplanationCard.visible = true;
|
||||
root.sendToPurchases({ method: 'flipCard' });
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,10 +16,12 @@ import QtQuick 2.5
|
|||
import "../../../styles-uit"
|
||||
import "../../../controls-uit" as HifiControlsUit
|
||||
import "../../../controls" as HifiControls
|
||||
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
|
||||
import "../wallet" as HifiWallet
|
||||
import "../common" as HifiCommerceCommon
|
||||
import "../inspectionCertificate" as HifiInspectionCertificate
|
||||
import "../common/sendAsset" as HifiSendAsset
|
||||
import "../.." as HifiCommon
|
||||
|
||||
// references XXX from root context
|
||||
|
||||
|
@ -34,12 +36,17 @@ Rectangle {
|
|||
property bool punctuationMode: false;
|
||||
property bool isShowingMyItems: false;
|
||||
property bool isDebuggingFirstUseTutorial: false;
|
||||
property int pendingItemCount: 0;
|
||||
property string installedApps;
|
||||
property bool keyboardRaised: false;
|
||||
property int numUpdatesAvailable: 0;
|
||||
// Style
|
||||
color: hifi.colors.white;
|
||||
function getPurchases() {
|
||||
root.activeView = "purchasesMain";
|
||||
root.installedApps = Commerce.getInstalledApps();
|
||||
purchasesModel.getFirstPage();
|
||||
Commerce.getAvailableUpdates();
|
||||
}
|
||||
Connections {
|
||||
target: Commerce;
|
||||
|
||||
|
@ -62,10 +69,7 @@ Rectangle {
|
|||
if ((Settings.getValue("isFirstUseOfPurchases", true) || root.isDebuggingFirstUseTutorial) && root.activeView !== "firstUseTutorial") {
|
||||
root.activeView = "firstUseTutorial";
|
||||
} else if (!Settings.getValue("isFirstUseOfPurchases", true) && root.activeView === "initialize") {
|
||||
root.activeView = "purchasesMain";
|
||||
root.installedApps = Commerce.getInstalledApps();
|
||||
Commerce.inventory();
|
||||
Commerce.getAvailableUpdates();
|
||||
getPurchases();
|
||||
}
|
||||
} else {
|
||||
console.log("ERROR in Purchases.qml: Unknown wallet status: " + walletStatus);
|
||||
|
@ -81,39 +85,7 @@ Rectangle {
|
|||
}
|
||||
|
||||
onInventoryResult: {
|
||||
purchasesReceived = true;
|
||||
|
||||
if (result.status !== 'success') {
|
||||
console.log("Failed to get purchases", result.message);
|
||||
} else if (!purchasesContentsList.dragging) { // Don't modify the view if the user's scrolling
|
||||
var inventoryResult = processInventoryResult(result.data.assets);
|
||||
|
||||
var currentIndex = purchasesContentsList.currentIndex === -1 ? 0 : purchasesContentsList.currentIndex;
|
||||
purchasesModel.clear();
|
||||
purchasesModel.append(inventoryResult);
|
||||
|
||||
root.pendingItemCount = 0;
|
||||
for (var i = 0; i < purchasesModel.count; i++) {
|
||||
if (purchasesModel.get(i).status === "pending") {
|
||||
root.pendingItemCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (previousPurchasesModel.count !== 0) {
|
||||
checkIfAnyItemStatusChanged();
|
||||
} else {
|
||||
// Fill statusChanged default value
|
||||
// Not doing this results in the default being true...
|
||||
for (var i = 0; i < purchasesModel.count; i++) {
|
||||
purchasesModel.setProperty(i, "statusChanged", false);
|
||||
}
|
||||
}
|
||||
previousPurchasesModel.append(inventoryResult);
|
||||
|
||||
buildFilteredPurchasesModel();
|
||||
|
||||
purchasesContentsList.positionViewAtIndex(currentIndex, ListView.Beginning);
|
||||
}
|
||||
purchasesModel.handlePage(result.status !== "success" && result.message, result);
|
||||
}
|
||||
|
||||
onAvailableUpdatesResult: {
|
||||
|
@ -134,6 +106,10 @@ Rectangle {
|
|||
}
|
||||
}
|
||||
|
||||
onIsShowingMyItemsChanged: {
|
||||
getPurchases();
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: notSetUpTimer;
|
||||
interval: 200;
|
||||
|
@ -172,8 +148,14 @@ Rectangle {
|
|||
}
|
||||
}
|
||||
|
||||
HifiCommon.RootHttpRequest {
|
||||
id: http;
|
||||
}
|
||||
|
||||
HifiSendAsset.SendAsset {
|
||||
id: sendAsset;
|
||||
http: http;
|
||||
listModelName: "Gift Connections";
|
||||
z: 998;
|
||||
visible: root.activeView === "giftAsset";
|
||||
anchors.fill: parent;
|
||||
|
@ -183,9 +165,7 @@ Rectangle {
|
|||
Connections {
|
||||
onSendSignalToParent: {
|
||||
if (msg.method === 'sendAssetHome_back' || msg.method === 'closeSendAsset') {
|
||||
root.activeView = "purchasesMain";
|
||||
Commerce.inventory();
|
||||
Commerce.getAvailableUpdates();
|
||||
getPurchases();
|
||||
} else {
|
||||
sendToScript(msg);
|
||||
}
|
||||
|
@ -449,10 +429,7 @@ Rectangle {
|
|||
case 'tutorial_skipClicked':
|
||||
case 'tutorial_finished':
|
||||
Settings.setValue("isFirstUseOfPurchases", false);
|
||||
root.activeView = "purchasesMain";
|
||||
root.installedApps = Commerce.getInstalledApps();
|
||||
Commerce.inventory();
|
||||
Commerce.getAvailableUpdates();
|
||||
getPurchases();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -528,7 +505,7 @@ Rectangle {
|
|||
},
|
||||
{
|
||||
"displayName": "Content Set",
|
||||
"filterName": "contentSet"
|
||||
"filterName": "content_set"
|
||||
},
|
||||
{
|
||||
"displayName": "Entity",
|
||||
|
@ -540,7 +517,7 @@ Rectangle {
|
|||
},
|
||||
{
|
||||
"displayName": "Updatable",
|
||||
"filterName": "updatable"
|
||||
"filterName": "updated"
|
||||
}
|
||||
]
|
||||
filterBar.primaryFilterChoices.clear();
|
||||
|
@ -548,14 +525,12 @@ Rectangle {
|
|||
}
|
||||
|
||||
onPrimaryFilter_displayNameChanged: {
|
||||
buildFilteredPurchasesModel();
|
||||
purchasesContentsList.positionViewAtIndex(0, ListView.Beginning)
|
||||
purchasesModel.tagsFilter = filterBar.primaryFilter_filterName;
|
||||
filterBar.previousPrimaryFilter = filterBar.primaryFilter_displayName;
|
||||
}
|
||||
|
||||
onTextChanged: {
|
||||
buildFilteredPurchasesModel();
|
||||
purchasesContentsList.positionViewAtIndex(0, ListView.Beginning)
|
||||
purchasesModel.searchFilter = filterBar.text;
|
||||
filterBar.previousText = filterBar.text;
|
||||
}
|
||||
}
|
||||
|
@ -574,24 +549,41 @@ Rectangle {
|
|||
anchors.topMargin: 16;
|
||||
}
|
||||
|
||||
ListModel {
|
||||
HifiModels.PSFListModel {
|
||||
id: purchasesModel;
|
||||
}
|
||||
ListModel {
|
||||
id: previousPurchasesModel;
|
||||
}
|
||||
HifiCommerceCommon.SortableListModel {
|
||||
id: tempPurchasesModel;
|
||||
}
|
||||
HifiCommerceCommon.SortableListModel {
|
||||
id: filteredPurchasesModel;
|
||||
itemsPerPage: 6;
|
||||
listModelName: 'purchases';
|
||||
getPage: function () {
|
||||
console.debug('getPage', purchasesModel.listModelName, root.isShowingMyItems, filterBar.primaryFilter_filterName, purchasesModel.currentPageToRetrieve, purchasesModel.itemsPerPage);
|
||||
Commerce.inventory(
|
||||
root.isShowingMyItems ? "proofs" : "purchased",
|
||||
filterBar.primaryFilter_filterName,
|
||||
filterBar.text,
|
||||
purchasesModel.currentPageToRetrieve,
|
||||
purchasesModel.itemsPerPage
|
||||
);
|
||||
}
|
||||
processPage: function(data) {
|
||||
purchasesReceived = true; // HRS FIXME?
|
||||
data.assets.forEach(function (item) {
|
||||
if (item.status.length > 1) { console.warn("Unrecognized inventory status", item); }
|
||||
item.status = item.status[0];
|
||||
item.categories = item.categories.join(';');
|
||||
item.cardBackVisible = false;
|
||||
item.isInstalled = root.installedApps.indexOf(item.id) > -1;
|
||||
item.wornEntityID = '';
|
||||
});
|
||||
sendToScript({ method: 'purchases_updateWearables' });
|
||||
|
||||
return data.assets;
|
||||
}
|
||||
}
|
||||
|
||||
ListView {
|
||||
id: purchasesContentsList;
|
||||
visible: (root.isShowingMyItems && filteredPurchasesModel.count !== 0) || (!root.isShowingMyItems && filteredPurchasesModel.count !== 0);
|
||||
visible: purchasesModel.count !== 0;
|
||||
clip: true;
|
||||
model: filteredPurchasesModel;
|
||||
model: purchasesModel;
|
||||
snapMode: ListView.SnapToItem;
|
||||
// Anchors
|
||||
anchors.top: separator.bottom;
|
||||
|
@ -608,13 +600,13 @@ Rectangle {
|
|||
itemEdition: model.edition_number;
|
||||
numberSold: model.number_sold;
|
||||
limitedRun: model.limited_run;
|
||||
displayedItemCount: model.displayedItemCount;
|
||||
cardBackVisible: model.cardBackVisible;
|
||||
isInstalled: model.isInstalled;
|
||||
displayedItemCount: 999; // For now (and maybe longer), we're going to display all the edition numbers.
|
||||
cardBackVisible: model.cardBackVisible || false;
|
||||
isInstalled: model.isInstalled || false;
|
||||
wornEntityID: model.wornEntityID;
|
||||
upgradeUrl: model.upgrade_url;
|
||||
upgradeTitle: model.upgrade_title;
|
||||
itemType: model.itemType;
|
||||
itemType: model.item_type;
|
||||
isShowingMyItems: root.isShowingMyItems;
|
||||
valid: model.valid;
|
||||
anchors.topMargin: 10;
|
||||
|
@ -706,11 +698,11 @@ Rectangle {
|
|||
} else if (msg.method === "setFilterText") {
|
||||
filterBar.text = msg.filterText;
|
||||
} else if (msg.method === "flipCard") {
|
||||
for (var i = 0; i < filteredPurchasesModel.count; i++) {
|
||||
for (var i = 0; i < purchasesModel.count; i++) {
|
||||
if (i !== index || msg.closeAll) {
|
||||
filteredPurchasesModel.setProperty(i, "cardBackVisible", false);
|
||||
purchasesModel.setProperty(i, "cardBackVisible", false);
|
||||
} else {
|
||||
filteredPurchasesModel.setProperty(i, "cardBackVisible", true);
|
||||
purchasesModel.setProperty(i, "cardBackVisible", true);
|
||||
}
|
||||
}
|
||||
} else if (msg.method === "updateItemClicked") {
|
||||
|
@ -761,7 +753,7 @@ Rectangle {
|
|||
lightboxPopup.button2text = "CONFIRM";
|
||||
lightboxPopup.button2method = function() {
|
||||
Entities.deleteEntity(msg.wornEntityID);
|
||||
filteredPurchasesModel.setProperty(index, 'wornEntityID', '');
|
||||
purchasesModel.setProperty(index, 'wornEntityID', '');
|
||||
root.activeView = "giftAsset";
|
||||
lightboxPopup.visible = false;
|
||||
};
|
||||
|
@ -773,6 +765,14 @@ Rectangle {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
onAtYEndChanged: {
|
||||
if (purchasesContentsList.atYEnd && !purchasesContentsList.atYBeginning) {
|
||||
console.log("User scrolled to the bottom of 'Purchases'.");
|
||||
purchasesModel.getNextPage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
|
@ -953,146 +953,14 @@ Rectangle {
|
|||
//
|
||||
// FUNCTION DEFINITIONS START
|
||||
//
|
||||
|
||||
function processInventoryResult(inventory) {
|
||||
for (var i = 0; i < inventory.length; i++) {
|
||||
if (inventory[i].status.length > 1) {
|
||||
console.log("WARNING: Inventory result index " + i + " has a status of length >1!")
|
||||
}
|
||||
inventory[i].status = inventory[i].status[0];
|
||||
inventory[i].categories = inventory[i].categories.join(';');
|
||||
}
|
||||
return inventory;
|
||||
}
|
||||
|
||||
function populateDisplayedItemCounts() {
|
||||
var itemCountDictionary = {};
|
||||
var currentItemId;
|
||||
for (var i = 0; i < filteredPurchasesModel.count; i++) {
|
||||
currentItemId = filteredPurchasesModel.get(i).id;
|
||||
if (itemCountDictionary[currentItemId] === undefined) {
|
||||
itemCountDictionary[currentItemId] = 1;
|
||||
} else {
|
||||
itemCountDictionary[currentItemId]++;
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < filteredPurchasesModel.count; i++) {
|
||||
filteredPurchasesModel.setProperty(i, "displayedItemCount", itemCountDictionary[filteredPurchasesModel.get(i).id]);
|
||||
}
|
||||
}
|
||||
|
||||
function sortByDate() {
|
||||
filteredPurchasesModel.sortColumnName = "purchase_date";
|
||||
filteredPurchasesModel.isSortingDescending = true;
|
||||
filteredPurchasesModel.valuesAreNumerical = true;
|
||||
filteredPurchasesModel.quickSort();
|
||||
}
|
||||
|
||||
function buildFilteredPurchasesModel() {
|
||||
var sameItemCount = 0;
|
||||
|
||||
tempPurchasesModel.clear();
|
||||
|
||||
for (var i = 0; i < purchasesModel.count; i++) {
|
||||
if (purchasesModel.get(i).title.toLowerCase().indexOf(filterBar.text.toLowerCase()) !== -1) {
|
||||
if (purchasesModel.get(i).status !== "confirmed" && !root.isShowingMyItems) {
|
||||
tempPurchasesModel.insert(0, purchasesModel.get(i));
|
||||
} else if ((root.isShowingMyItems && purchasesModel.get(i).edition_number === "0") ||
|
||||
(!root.isShowingMyItems && purchasesModel.get(i).edition_number !== "0")) {
|
||||
tempPurchasesModel.append(purchasesModel.get(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// primaryFilter filtering and adding of itemType property to model
|
||||
var currentItemType, currentRootFileUrl, currentCategories;
|
||||
for (var i = 0; i < tempPurchasesModel.count; i++) {
|
||||
currentRootFileUrl = tempPurchasesModel.get(i).root_file_url;
|
||||
currentCategories = tempPurchasesModel.get(i).categories;
|
||||
|
||||
if (currentRootFileUrl.indexOf(".fst") > -1) {
|
||||
currentItemType = "avatar";
|
||||
} else if (currentCategories.indexOf("Wearables") > -1) {
|
||||
currentItemType = "wearable";
|
||||
} else if (currentRootFileUrl.endsWith('.json.gz') || currentRootFileUrl.endsWith('.content.zip')) {
|
||||
currentItemType = "contentSet";
|
||||
} else if (currentRootFileUrl.endsWith('.app.json')) {
|
||||
currentItemType = "app";
|
||||
} else if (currentRootFileUrl.endsWith('.json')) {
|
||||
currentItemType = "entity";
|
||||
} else {
|
||||
currentItemType = "unknown";
|
||||
}
|
||||
if (filterBar.primaryFilter_displayName !== "" &&
|
||||
((filterBar.primaryFilter_displayName === "Updatable" && tempPurchasesModel.get(i).upgrade_url === "") ||
|
||||
(filterBar.primaryFilter_displayName !== "Updatable" && filterBar.primaryFilter_filterName.toLowerCase() !== currentItemType.toLowerCase()))) {
|
||||
tempPurchasesModel.remove(i);
|
||||
i--;
|
||||
} else {
|
||||
tempPurchasesModel.setProperty(i, 'itemType', currentItemType);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < tempPurchasesModel.count; i++) {
|
||||
if (!filteredPurchasesModel.get(i)) {
|
||||
sameItemCount = -1;
|
||||
break;
|
||||
} else if (tempPurchasesModel.get(i).itemId === filteredPurchasesModel.get(i).itemId &&
|
||||
tempPurchasesModel.get(i).edition_number === filteredPurchasesModel.get(i).edition_number &&
|
||||
tempPurchasesModel.get(i).status === filteredPurchasesModel.get(i).status) {
|
||||
sameItemCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (sameItemCount !== tempPurchasesModel.count ||
|
||||
filterBar.text !== filterBar.previousText ||
|
||||
filterBar.primaryFilter !== filterBar.previousPrimaryFilter) {
|
||||
filteredPurchasesModel.clear();
|
||||
var currentId;
|
||||
for (var i = 0; i < tempPurchasesModel.count; i++) {
|
||||
currentId = tempPurchasesModel.get(i).id;
|
||||
filteredPurchasesModel.append(tempPurchasesModel.get(i));
|
||||
filteredPurchasesModel.setProperty(i, 'cardBackVisible', false);
|
||||
filteredPurchasesModel.setProperty(i, 'isInstalled', ((root.installedApps).indexOf(currentId) > -1));
|
||||
filteredPurchasesModel.setProperty(i, 'wornEntityID', '');
|
||||
}
|
||||
|
||||
sendToScript({ method: 'purchases_updateWearables' });
|
||||
populateDisplayedItemCounts();
|
||||
sortByDate();
|
||||
}
|
||||
}
|
||||
|
||||
function checkIfAnyItemStatusChanged() {
|
||||
var currentPurchasesModelId, currentPurchasesModelEdition, currentPurchasesModelStatus;
|
||||
var previousPurchasesModelStatus;
|
||||
for (var i = 0; i < purchasesModel.count; i++) {
|
||||
currentPurchasesModelId = purchasesModel.get(i).id;
|
||||
currentPurchasesModelEdition = purchasesModel.get(i).edition_number;
|
||||
currentPurchasesModelStatus = purchasesModel.get(i).status;
|
||||
|
||||
for (var j = 0; j < previousPurchasesModel.count; j++) {
|
||||
previousPurchasesModelStatus = previousPurchasesModel.get(j).status;
|
||||
if (currentPurchasesModelId === previousPurchasesModel.get(j).id &&
|
||||
currentPurchasesModelEdition === previousPurchasesModel.get(j).edition_number &&
|
||||
currentPurchasesModelStatus !== previousPurchasesModelStatus) {
|
||||
|
||||
purchasesModel.setProperty(i, "statusChanged", true);
|
||||
} else {
|
||||
purchasesModel.setProperty(i, "statusChanged", false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function updateCurrentlyWornWearables(wearables) {
|
||||
for (var i = 0; i < filteredPurchasesModel.count; i++) {
|
||||
for (var i = 0; i < purchasesModel.count; i++) {
|
||||
for (var j = 0; j < wearables.length; j++) {
|
||||
if (filteredPurchasesModel.get(i).itemType === "wearable" &&
|
||||
wearables[j].entityCertID === filteredPurchasesModel.get(i).certificate_id &&
|
||||
wearables[j].entityEdition.toString() === filteredPurchasesModel.get(i).edition_number) {
|
||||
filteredPurchasesModel.setProperty(i, 'wornEntityID', wearables[j].entityID);
|
||||
if (purchasesModel.get(i).itemType === "wearable" &&
|
||||
wearables[j].entityCertID === purchasesModel.get(i).certificate_id &&
|
||||
wearables[j].entityEdition.toString() === purchasesModel.get(i).edition_number) {
|
||||
purchasesModel.setProperty(i, 'wornEntityID', wearables[j].entityID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1149,7 +1017,7 @@ Rectangle {
|
|||
switch (message.method) {
|
||||
case 'updatePurchases':
|
||||
referrerURL = message.referrerURL || "";
|
||||
titleBarContainer.referrerURL = message.referrerURL;
|
||||
titleBarContainer.referrerURL = message.referrerURL || "";
|
||||
filterBar.text = message.filterText ? message.filterText : "";
|
||||
break;
|
||||
case 'inspectionCertificate_setCertificateId':
|
||||
|
@ -1168,6 +1036,9 @@ Rectangle {
|
|||
case 'updateWearables':
|
||||
updateCurrentlyWornWearables(message.wornWearables);
|
||||
break;
|
||||
case 'http.response':
|
||||
http.handleHttpResponse(message);
|
||||
break;
|
||||
default:
|
||||
console.log('Unrecognized message from marketplaces.js:', JSON.stringify(message));
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@ import "../../../controls-uit" as HifiControlsUit
|
|||
import "../../../controls" as HifiControls
|
||||
import "../common" as HifiCommerceCommon
|
||||
import "../common/sendAsset"
|
||||
import "../.." as HifiCommon
|
||||
|
||||
Rectangle {
|
||||
HifiConstants { id: hifi; }
|
||||
|
@ -343,8 +344,14 @@ Rectangle {
|
|||
}
|
||||
}
|
||||
|
||||
HifiCommon.RootHttpRequest {
|
||||
id: http;
|
||||
}
|
||||
|
||||
SendAsset {
|
||||
id: sendMoney;
|
||||
http: http;
|
||||
listModelName: "Send Money Connections";
|
||||
z: 997;
|
||||
visible: root.activeView === "sendMoney";
|
||||
anchors.fill: parent;
|
||||
|
@ -768,6 +775,13 @@ Rectangle {
|
|||
case 'updateSelectedRecipientUsername':
|
||||
sendMoney.fromScript(message);
|
||||
break;
|
||||
case 'http.response':
|
||||
http.handleHttpResponse(message);
|
||||
break;
|
||||
case 'palIsStale':
|
||||
case 'avatarDisconnected':
|
||||
// Because we don't have "channels" for sending messages to a specific QML object, the messages are broadcast to all QML Items. If an Item of yours happens to be visible when some script sends a message with a method you don't expect, you'll get "Unrecognized message..." logs.
|
||||
break;
|
||||
default:
|
||||
console.log('Unrecognized message from wallet.js:', JSON.stringify(message));
|
||||
}
|
||||
|
|
|
@ -18,27 +18,17 @@ import QtQuick.Controls 2.2
|
|||
import "../../../styles-uit"
|
||||
import "../../../controls-uit" as HifiControlsUit
|
||||
import "../../../controls" as HifiControls
|
||||
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
|
||||
|
||||
Item {
|
||||
HifiConstants { id: hifi; }
|
||||
|
||||
id: root;
|
||||
property bool initialHistoryReceived: false;
|
||||
property bool historyRequestPending: true;
|
||||
property bool noMoreHistoryData: false;
|
||||
property int pendingCount: 0;
|
||||
property int currentHistoryPage: 1;
|
||||
property var pagesAlreadyAdded: new Array();
|
||||
|
||||
onVisibleChanged: {
|
||||
if (visible) {
|
||||
transactionHistoryModel.clear();
|
||||
Commerce.balance();
|
||||
initialHistoryReceived = false;
|
||||
root.currentHistoryPage = 1;
|
||||
root.noMoreHistoryData = false;
|
||||
root.historyRequestPending = true;
|
||||
Commerce.history(root.currentHistoryPage);
|
||||
transactionHistoryModel.getFirstPage();
|
||||
Commerce.getAvailableUpdates();
|
||||
} else {
|
||||
refreshTimer.stop();
|
||||
|
@ -53,86 +43,7 @@ Item {
|
|||
}
|
||||
|
||||
onHistoryResult : {
|
||||
root.initialHistoryReceived = true;
|
||||
root.historyRequestPending = false;
|
||||
|
||||
if (result.status === 'success') {
|
||||
var currentPage = parseInt(result.current_page);
|
||||
|
||||
if (result.data.history.length === 0) {
|
||||
root.noMoreHistoryData = true;
|
||||
console.log("No more data to retrieve from Commerce.history() endpoint.")
|
||||
} else if (root.currentHistoryPage === 1) {
|
||||
var sameItemCount = 0;
|
||||
tempTransactionHistoryModel.clear();
|
||||
|
||||
tempTransactionHistoryModel.append(result.data.history);
|
||||
|
||||
for (var i = 0; i < tempTransactionHistoryModel.count; i++) {
|
||||
if (!transactionHistoryModel.get(i)) {
|
||||
sameItemCount = -1;
|
||||
break;
|
||||
} else if (tempTransactionHistoryModel.get(i).transaction_type === transactionHistoryModel.get(i).transaction_type &&
|
||||
tempTransactionHistoryModel.get(i).text === transactionHistoryModel.get(i).text) {
|
||||
sameItemCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (sameItemCount !== tempTransactionHistoryModel.count) {
|
||||
transactionHistoryModel.clear();
|
||||
for (var i = 0; i < tempTransactionHistoryModel.count; i++) {
|
||||
transactionHistoryModel.append(tempTransactionHistoryModel.get(i));
|
||||
}
|
||||
calculatePendingAndInvalidated();
|
||||
}
|
||||
} else {
|
||||
if (root.pagesAlreadyAdded.indexOf(currentPage) !== -1) {
|
||||
console.log("Page " + currentPage + " of history has already been added to the list.");
|
||||
} else {
|
||||
// First, add the history result to a temporary model
|
||||
tempTransactionHistoryModel.clear();
|
||||
tempTransactionHistoryModel.append(result.data.history);
|
||||
|
||||
// Make a note that we've already added this page to the model...
|
||||
root.pagesAlreadyAdded.push(currentPage);
|
||||
|
||||
var insertionIndex = 0;
|
||||
// If there's nothing in the model right now, we don't need to modify insertionIndex.
|
||||
if (transactionHistoryModel.count !== 0) {
|
||||
var currentIteratorPage;
|
||||
// Search through the whole transactionHistoryModel and look for the insertion point.
|
||||
// The insertion point is found when the result page from the server is less than
|
||||
// the page that the current item came from, OR when we've reached the end of the whole model.
|
||||
for (var i = 0; i < transactionHistoryModel.count; i++) {
|
||||
currentIteratorPage = transactionHistoryModel.get(i).resultIsFromPage;
|
||||
|
||||
if (currentPage < currentIteratorPage) {
|
||||
insertionIndex = i;
|
||||
break;
|
||||
} else if (i === transactionHistoryModel.count - 1) {
|
||||
insertionIndex = i + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Go through the results we just got back from the server, setting the "resultIsFromPage"
|
||||
// property of those results and adding them to the main model.
|
||||
for (var i = 0; i < tempTransactionHistoryModel.count; i++) {
|
||||
tempTransactionHistoryModel.setProperty(i, "resultIsFromPage", currentPage);
|
||||
transactionHistoryModel.insert(i + insertionIndex, tempTransactionHistoryModel.get(i))
|
||||
}
|
||||
|
||||
calculatePendingAndInvalidated();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Only auto-refresh if the user hasn't scrolled
|
||||
// and there is more data to grab
|
||||
if (transactionHistory.atYBeginning && !root.noMoreHistoryData) {
|
||||
refreshTimer.start();
|
||||
}
|
||||
transactionHistoryModel.handlePage(null, result);
|
||||
}
|
||||
|
||||
onAvailableUpdatesResult: {
|
||||
|
@ -147,7 +58,7 @@ Item {
|
|||
Connections {
|
||||
target: GlobalServices
|
||||
onMyUsernameChanged: {
|
||||
transactionHistoryModel.clear();
|
||||
transactionHistoryModel.resetModel();
|
||||
usernameText.text = Account.username;
|
||||
}
|
||||
}
|
||||
|
@ -235,9 +146,8 @@ Item {
|
|||
onTriggered: {
|
||||
if (transactionHistory.atYBeginning) {
|
||||
console.log("Refreshing 1st Page of Recent Activity...");
|
||||
root.historyRequestPending = true;
|
||||
Commerce.balance();
|
||||
Commerce.history(1);
|
||||
transactionHistoryModel.getFirstPage("delayedClear");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -299,11 +209,42 @@ Item {
|
|||
}
|
||||
}
|
||||
|
||||
ListModel {
|
||||
id: tempTransactionHistoryModel;
|
||||
}
|
||||
ListModel {
|
||||
HifiModels.PSFListModel {
|
||||
id: transactionHistoryModel;
|
||||
listModelName: "transaction history"; // For debugging. Alternatively, we could specify endpoint for that purpose, even though it's not used directly.
|
||||
itemsPerPage: 6;
|
||||
getPage: function () {
|
||||
console.debug('getPage', transactionHistoryModel.listModelName, transactionHistoryModel.currentPageToRetrieve);
|
||||
Commerce.history(transactionHistoryModel.currentPageToRetrieve, transactionHistoryModel.itemsPerPage);
|
||||
}
|
||||
processPage: function (data) {
|
||||
console.debug('processPage', transactionHistoryModel.listModelName, JSON.stringify(data));
|
||||
var result, pending; // Set up or get the accumulator for pending.
|
||||
if (transactionHistoryModel.currentPageToRetrieve == 1) {
|
||||
pending = {transaction_type: "pendingCount", count: 0};
|
||||
result = [pending];
|
||||
} else {
|
||||
pending = transactionHistoryModel.get(0);
|
||||
result = [];
|
||||
}
|
||||
|
||||
// Either add to pending, or to result.
|
||||
// Note that you only see a page of pending stuff until you scroll...
|
||||
data.history.forEach(function (item) {
|
||||
if (item.status === 'pending') {
|
||||
pending.count++;
|
||||
} else {
|
||||
result = result.concat(item);
|
||||
}
|
||||
});
|
||||
|
||||
// Only auto-refresh if the user hasn't scrolled
|
||||
// and there is more data to grab
|
||||
if (transactionHistory.atYBeginning && data.history.length) {
|
||||
refreshTimer.start();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Item {
|
||||
anchors.top: recentActivityText.bottom;
|
||||
|
@ -312,8 +253,8 @@ Item {
|
|||
anchors.left: parent.left;
|
||||
anchors.right: parent.right;
|
||||
|
||||
Item {
|
||||
visible: transactionHistoryModel.count === 0 && root.initialHistoryReceived;
|
||||
Item { // On empty history. We don't want to flash and then replace, so don't show until we know we're zero.
|
||||
visible: transactionHistoryModel.count === 0 && transactionHistoryModel.currentPageToRetrieve < 0;
|
||||
anchors.centerIn: parent;
|
||||
width: parent.width - 12;
|
||||
height: parent.height;
|
||||
|
@ -385,10 +326,10 @@ Item {
|
|||
model: transactionHistoryModel;
|
||||
delegate: Item {
|
||||
width: parent.width;
|
||||
height: (model.transaction_type === "pendingCount" && root.pendingCount !== 0) ? 40 : ((model.status === "confirmed" || model.status === "invalidated") ? transactionText.height + 30 : 0);
|
||||
height: (model.transaction_type === "pendingCount" && model.count !== 0) ? 40 : ((model.status === "confirmed" || model.status === "invalidated") ? transactionText.height + 30 : 0);
|
||||
|
||||
Item {
|
||||
visible: model.transaction_type === "pendingCount" && root.pendingCount !== 0;
|
||||
visible: model.transaction_type === "pendingCount" && model.count !== 0;
|
||||
anchors.top: parent.top;
|
||||
anchors.left: parent.left;
|
||||
width: parent.width;
|
||||
|
@ -397,7 +338,7 @@ Item {
|
|||
AnonymousProRegular {
|
||||
id: pendingCountText;
|
||||
anchors.fill: parent;
|
||||
text: root.pendingCount + ' Transaction' + (root.pendingCount > 1 ? 's' : '') + ' Pending';
|
||||
text: model.count + ' Transaction' + (model.count > 1 ? 's' : '') + ' Pending';
|
||||
size: 18;
|
||||
color: hifi.colors.blueAccent;
|
||||
verticalAlignment: Text.AlignVCenter;
|
||||
|
@ -460,14 +401,9 @@ Item {
|
|||
}
|
||||
}
|
||||
onAtYEndChanged: {
|
||||
if (transactionHistory.atYEnd) {
|
||||
if (transactionHistory.atYEnd && !transactionHistory.atYBeginning) {
|
||||
console.log("User scrolled to the bottom of 'Recent Activity'.");
|
||||
if (!root.historyRequestPending && !root.noMoreHistoryData) {
|
||||
// Grab next page of results and append to model
|
||||
root.historyRequestPending = true;
|
||||
Commerce.history(++root.currentHistoryPage);
|
||||
console.log("Fetching Page " + root.currentHistoryPage + " of Recent Activity...");
|
||||
}
|
||||
transactionHistoryModel.getNextPage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -506,40 +442,6 @@ Item {
|
|||
return year + '-' + month + '-' + day + '<br>' + drawnHour + ':' + min + amOrPm;
|
||||
}
|
||||
|
||||
|
||||
function calculatePendingAndInvalidated(startingPendingCount) {
|
||||
var pendingCount = startingPendingCount ? startingPendingCount : 0;
|
||||
for (var i = 0; i < transactionHistoryModel.count; i++) {
|
||||
if (transactionHistoryModel.get(i).status === "pending") {
|
||||
pendingCount++;
|
||||
}
|
||||
}
|
||||
|
||||
root.pendingCount = pendingCount;
|
||||
if (pendingCount > 0) {
|
||||
transactionHistoryModel.insert(0, {"transaction_type": "pendingCount"});
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Function Name: fromScript()
|
||||
//
|
||||
// Relevant Variables:
|
||||
// None
|
||||
//
|
||||
// Arguments:
|
||||
// message: The message sent from the JavaScript.
|
||||
// Messages are in format "{method, params}", like json-rpc.
|
||||
//
|
||||
// Description:
|
||||
// Called when a message is received from a script.
|
||||
//
|
||||
function fromScript(message) {
|
||||
switch (message.method) {
|
||||
default:
|
||||
console.log('Unrecognized message from wallet.js:', JSON.stringify(message));
|
||||
}
|
||||
}
|
||||
signal sendSignalToWallet(var msg);
|
||||
|
||||
//
|
||||
|
|
168
interface/resources/qml/hifi/models/PSFListModel.qml
Normal file
168
interface/resources/qml/hifi/models/PSFListModel.qml
Normal file
|
@ -0,0 +1,168 @@
|
|||
//
|
||||
// PSFListModel.qml
|
||||
// qml/hifi/commerce/common
|
||||
//
|
||||
// PSFListModel
|
||||
// "PSF" stands for:
|
||||
// - Paged
|
||||
// - Sortable
|
||||
// - Filterable
|
||||
//
|
||||
// Created by Zach Fox on 2018-05-15
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
import QtQuick 2.7
|
||||
|
||||
ListModel {
|
||||
id: root;
|
||||
// Used when printing debug statements
|
||||
property string listModelName: endpoint;
|
||||
|
||||
// Parameters. Even if you override getPage, below, please set these for clarity and consistency, when applicable.
|
||||
// E.g., your getPage function could refer to this sortKey, etc.
|
||||
property string endpoint;
|
||||
property string sortProperty; // Currently only handles sorting on one column, which fits with current needs and tables.
|
||||
property bool sortAscending;
|
||||
property string sortKey: !sortProperty ? '' : (sortProperty + "," + (sortAscending ? "ASC" : "DESC"));
|
||||
property string searchFilter: "";
|
||||
property string tagsFilter;
|
||||
|
||||
// QML fires the following changed handlers even when first instantiating the Item. So we need a guard against firing them too early.
|
||||
property bool initialized: false;
|
||||
Component.onCompleted: initialized = true;
|
||||
onEndpointChanged: if (initialized) { getFirstPage('delayClear'); }
|
||||
onSortKeyChanged: if (initialized) { getFirstPage('delayClear'); }
|
||||
onSearchFilterChanged: if (initialized) { getFirstPage('delayClear'); }
|
||||
onTagsFilterChanged: if (initialized) { getFirstPage('delayClear'); }
|
||||
|
||||
property int itemsPerPage: 100;
|
||||
|
||||
// State.
|
||||
property int currentPageToRetrieve: 0; // 0 = before first page. -1 = we have them all. Otherwise 1-based page number.
|
||||
property bool retrievedAtLeastOnePage: false;
|
||||
// We normally clear on reset. But if we want to "refresh", we can delay clearing the model until we get a result.
|
||||
// Not normally set directly, but rather by giving a truthy argument to getFirstPage(true);
|
||||
property bool delayedClear: false;
|
||||
function resetModel() {
|
||||
if (!delayedClear) { root.clear(); }
|
||||
currentPageToRetrieve = 1;
|
||||
retrievedAtLeastOnePage = false;
|
||||
}
|
||||
|
||||
// Page processing.
|
||||
|
||||
// Override to return one property of data, and/or to transform the elements. Must return an array of model elements.
|
||||
property var processPage: function (data) { return data; }
|
||||
|
||||
property var listView; // Optional. For debugging.
|
||||
// Check consistency and call processPage.
|
||||
function handlePage(error, response) {
|
||||
var processed;
|
||||
console.debug('handlePage', listModelName, additionalFirstPageRequested, error, JSON.stringify(response));
|
||||
function fail(message) {
|
||||
console.warn("Warning page fail", listModelName, JSON.stringify(message));
|
||||
currentPageToRetrieve = -1;
|
||||
requestPending = false;
|
||||
delayedClear = false;
|
||||
}
|
||||
if (error || (response.status !== 'success')) {
|
||||
return fail(error || response.status);
|
||||
}
|
||||
if (!requestPending) {
|
||||
return fail("No request in flight.");
|
||||
}
|
||||
requestPending = false;
|
||||
if (response.current_page && response.current_page !== currentPageToRetrieve) { // Not all endpoints specify this property.
|
||||
return fail("Mismatched page, expected:" + currentPageToRetrieve);
|
||||
}
|
||||
processed = processPage(response.data || response);
|
||||
if (response.total_pages && (response.total_pages === currentPageToRetrieve)) {
|
||||
currentPageToRetrieve = -1;
|
||||
}
|
||||
|
||||
if (delayedClear) {
|
||||
root.clear();
|
||||
delayedClear = false;
|
||||
}
|
||||
root.append(processed); // FIXME keep index steady, and apply any post sort
|
||||
retrievedAtLeastOnePage = true;
|
||||
// Suppose two properties change at once, and both of their change handlers request a new first page.
|
||||
// (An example is when the a filter box gets cleared with text in it, so that the search and tags are both reset.)
|
||||
// Or suppose someone just types new search text quicker than the server response.
|
||||
// In these cases, we would have multiple requests in flight, and signal based responses aren't generally very good
|
||||
// at matching up the right handler with the right message. Rather than require all the APIs to carefully handle such,
|
||||
// and also to cut down on useless requests, we take care of that case here.
|
||||
if (additionalFirstPageRequested) {
|
||||
console.debug('deferred getFirstPage', listModelName);
|
||||
additionalFirstPageRequested = false;
|
||||
getFirstPage('delayedClear');
|
||||
}
|
||||
}
|
||||
function debugView(label) {
|
||||
if (!listView) { return; }
|
||||
console.debug(label, listModelName, 'perPage:', itemsPerPage, 'count:', listView.count,
|
||||
'index:', listView.currentIndex, 'section:', listView.currentSection,
|
||||
'atYBeginning:', listView.atYBeginning, 'atYEnd:', listView.atYEnd,
|
||||
'y:', listView.y, 'contentY:', listView.contentY);
|
||||
}
|
||||
|
||||
// Override either http or getPage.
|
||||
property var http; // An Item that has a request function.
|
||||
property var getPage: function () { // Any override MUST call handlePage(), above, even if results empty.
|
||||
if (!http) { return console.warn("Neither http nor getPage was set for", listModelName); }
|
||||
// If it is a path starting with slash, add the metaverseServer domain.
|
||||
var url = /^\//.test(endpoint) ? (Account.metaverseServerURL + endpoint) : endpoint;
|
||||
var parameters = [
|
||||
'per_page=' + itemsPerPage,
|
||||
'page=' + currentPageToRetrieve
|
||||
];
|
||||
if (searchFilter) {
|
||||
parameters.splice(parameters.length, 0, 'search=' + searchFilter);
|
||||
}
|
||||
if (sortKey) {
|
||||
parameters.splice(parameters.length, 0, 'sort=' + sortKey);
|
||||
}
|
||||
|
||||
var parametersSeparator = /\?/.test(url) ? '&' : '?';
|
||||
url = url + parametersSeparator + parameters.join('&');
|
||||
console.debug('getPage', listModelName, currentPageToRetrieve);
|
||||
http.request({uri: url}, handlePage);
|
||||
}
|
||||
|
||||
// Start the show by retrieving data according to `getPage()`.
|
||||
// It can be custom-defined by this item's Parent.
|
||||
property var getFirstPage: function (delayClear) {
|
||||
if (requestPending) {
|
||||
console.debug('deferring getFirstPage', listModelName);
|
||||
additionalFirstPageRequested = true;
|
||||
return;
|
||||
}
|
||||
delayedClear = !!delayClear;
|
||||
resetModel();
|
||||
requestPending = true;
|
||||
console.debug("getFirstPage", listModelName, currentPageToRetrieve);
|
||||
getPage();
|
||||
}
|
||||
property bool additionalFirstPageRequested: false;
|
||||
property bool requestPending: false; // For de-bouncing getNextPage.
|
||||
// This function, will get the _next_ page of data according to `getPage()`.
|
||||
// It can be custom-defined by this item's Parent. Typical usage:
|
||||
// ListView {
|
||||
// id: theList
|
||||
// model: thisPSFListModelId
|
||||
// onAtYEndChanged: if (theList.atYEnd && !theList.atYBeginning) { thisPSFListModelId.getNextPage(); }
|
||||
// ...}
|
||||
property var getNextPage: function () {
|
||||
if (requestPending || currentPageToRetrieve < 0) {
|
||||
return;
|
||||
}
|
||||
currentPageToRetrieve++;
|
||||
console.debug("getNextPage", listModelName, currentPageToRetrieve);
|
||||
requestPending = true;
|
||||
getPage();
|
||||
}
|
||||
}
|
|
@ -34,41 +34,16 @@ StackView {
|
|||
height: parent !== null ? parent.height : undefined
|
||||
property int cardWidth: 212;
|
||||
property int cardHeight: 152;
|
||||
property string metaverseBase: addressBarDialog.metaverseServerUrl + "/api/v1/";
|
||||
property var tablet: null;
|
||||
|
||||
// This version only implements rpc(method, parameters, callback(error, result)) calls initiated from here, not initiated from .js, nor "notifications".
|
||||
property var rpcCalls: ({});
|
||||
property var rpcCounter: 0;
|
||||
RootHttpRequest { id: http; }
|
||||
signal sendToScript(var message);
|
||||
function rpc(method, parameters, callback) {
|
||||
console.debug('TabletAddressDialog: rpc: method = ', method, 'parameters = ', parameters, 'callback = ', callback)
|
||||
|
||||
rpcCalls[rpcCounter] = callback;
|
||||
var message = {method: method, params: parameters, id: rpcCounter++, jsonrpc: "2.0"};
|
||||
sendToScript(message);
|
||||
}
|
||||
function fromScript(message) {
|
||||
if (message.method === 'refreshFeeds') {
|
||||
var feeds = [happeningNow, places, snapshots];
|
||||
console.debug('TabletAddressDialog::fromScript: refreshFeeds', 'feeds = ', feeds);
|
||||
|
||||
feeds.forEach(function(feed) {
|
||||
feed.protocol = encodeURIComponent(message.protocolSignature);
|
||||
Qt.callLater(feed.fillDestinations);
|
||||
});
|
||||
|
||||
return;
|
||||
switch (message.method) {
|
||||
case 'http.response':
|
||||
http.handleHttpResponse(message);
|
||||
break;
|
||||
}
|
||||
|
||||
var callback = rpcCalls[message.id];
|
||||
if (!callback) {
|
||||
// FIXME: We often recieve very long messages here, the logging of which is drastically slowing down the main thread
|
||||
//console.log('No callback for message fromScript', JSON.stringify(message));
|
||||
return;
|
||||
}
|
||||
delete rpcCalls[message.id];
|
||||
callback(message.error, message.result);
|
||||
}
|
||||
|
||||
Component { id: tabletWebView; TabletWebView {} }
|
||||
|
@ -346,12 +321,11 @@ StackView {
|
|||
width: parent.width;
|
||||
cardWidth: 312 + (2 * 4);
|
||||
cardHeight: 163 + (2 * 4);
|
||||
metaverseServerUrl: addressBarDialog.metaverseServerUrl;
|
||||
labelText: 'HAPPENING NOW';
|
||||
actions: 'announcement';
|
||||
filter: addressLine.text;
|
||||
goFunction: goCard;
|
||||
rpc: root.rpc;
|
||||
http: http;
|
||||
}
|
||||
Feed {
|
||||
id: places;
|
||||
|
@ -359,12 +333,11 @@ StackView {
|
|||
cardWidth: 210;
|
||||
cardHeight: 110 + messageHeight;
|
||||
messageHeight: 44;
|
||||
metaverseServerUrl: addressBarDialog.metaverseServerUrl;
|
||||
labelText: 'PLACES';
|
||||
actions: 'concurrency';
|
||||
filter: addressLine.text;
|
||||
goFunction: goCard;
|
||||
rpc: root.rpc;
|
||||
http: http;
|
||||
}
|
||||
Feed {
|
||||
id: snapshots;
|
||||
|
@ -373,12 +346,11 @@ StackView {
|
|||
cardHeight: 75 + messageHeight + 4;
|
||||
messageHeight: 32;
|
||||
textPadding: 6;
|
||||
metaverseServerUrl: addressBarDialog.metaverseServerUrl;
|
||||
labelText: 'RECENT SNAPS';
|
||||
actions: 'snapshot';
|
||||
filter: addressLine.text;
|
||||
goFunction: goCard;
|
||||
rpc: root.rpc;
|
||||
http: http;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,6 +65,18 @@ Item {
|
|||
return false;
|
||||
}
|
||||
|
||||
function closeDialog() {
|
||||
if (openMessage != null) {
|
||||
openMessage.destroy();
|
||||
openMessage = null;
|
||||
}
|
||||
|
||||
if (openModal != null) {
|
||||
openModal.destroy();
|
||||
openModal = null;
|
||||
}
|
||||
}
|
||||
|
||||
function isUrlLoaded(url) {
|
||||
if (currentApp >= 0) {
|
||||
var currentAppUrl = tabletApps.get(currentApp).appUrl;
|
||||
|
|
|
@ -697,8 +697,8 @@ private:
|
|||
};
|
||||
|
||||
/**jsdoc
|
||||
* <p>The <code>Controller.Hardware.Application</code> object has properties representing Interface's state. The property
|
||||
* values are integer IDs, uniquely identifying each output. <em>Read-only.</em> These can be mapped to actions or functions or
|
||||
* <p>The <code>Controller.Hardware.Application</code> object has properties representing Interface's state. The property
|
||||
* values are integer IDs, uniquely identifying each output. <em>Read-only.</em> These can be mapped to actions or functions or
|
||||
* <code>Controller.Standard</code> items in a {@link RouteObject} mapping (e.g., using the {@link RouteObject#when} method).
|
||||
* Each data value is either <code>1.0</code> for "true" or <code>0.0</code> for "false".</p>
|
||||
* <table>
|
||||
|
@ -780,7 +780,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
|
|||
static const auto SUPPRESS_SETTINGS_RESET = "--suppress-settings-reset";
|
||||
bool suppressPrompt = cmdOptionExists(argc, const_cast<const char**>(argv), SUPPRESS_SETTINGS_RESET);
|
||||
|
||||
// Ignore any previous crashes if running from command line with a test script.
|
||||
// Ignore any previous crashes if running from command line with a test script.
|
||||
bool inTestMode { false };
|
||||
for (int i = 0; i < argc; ++i) {
|
||||
QString parameter(argv[i]);
|
||||
|
@ -1108,7 +1108,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
qCDebug(interfaceapp) << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
|
||||
qCDebug(interfaceapp) << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
|
||||
qCDebug(interfaceapp) << "[VERSION] VERSION:" << BuildInfo::VERSION;
|
||||
qCDebug(interfaceapp) << "[VERSION] BUILD_BRANCH:" << BuildInfo::BUILD_BRANCH;
|
||||
qCDebug(interfaceapp) << "[VERSION] BUILD_TYPE_STRING:" << BuildInfo::BUILD_TYPE_STRING;
|
||||
qCDebug(interfaceapp) << "[VERSION] BUILD_GLOBAL_SERVICES:" << BuildInfo::BUILD_GLOBAL_SERVICES;
|
||||
#if USE_STABLE_GLOBAL_SERVICES
|
||||
qCDebug(interfaceapp) << "[VERSION] We will use STABLE global services.";
|
||||
|
@ -1365,11 +1365,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
initializeGL();
|
||||
qCDebug(interfaceapp, "Initialized GL");
|
||||
|
||||
// Initialize the display plugin architecture
|
||||
// Initialize the display plugin architecture
|
||||
initializeDisplayPlugins();
|
||||
qCDebug(interfaceapp, "Initialized Display");
|
||||
|
||||
// Create the rendering engine. This can be slow on some machines due to lots of
|
||||
// Create the rendering engine. This can be slow on some machines due to lots of
|
||||
// GPU pipeline creation.
|
||||
initializeRenderEngine();
|
||||
qCDebug(interfaceapp, "Initialized Render Engine.");
|
||||
|
@ -1413,7 +1413,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
// In practice we shouldn't run across installs that don't have a known installer type.
|
||||
// Client or Client+Server installs should always have the installer.ini next to their
|
||||
// respective interface.exe, and Steam installs will be detected as such. If a user were
|
||||
// to delete the installer.ini, though, and as an example, we won't know the context of the
|
||||
// to delete the installer.ini, though, and as an example, we won't know the context of the
|
||||
// original install.
|
||||
constexpr auto INSTALLER_KEY_TYPE = "type";
|
||||
constexpr auto INSTALLER_KEY_CAMPAIGN = "campaign";
|
||||
|
@ -1461,6 +1461,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
{ "tester", QProcessEnvironment::systemEnvironment().contains(TESTER) },
|
||||
{ "installer_campaign", installerCampaign },
|
||||
{ "installer_type", installerType },
|
||||
{ "build_type", BuildInfo::BUILD_TYPE_STRING },
|
||||
{ "previousSessionCrashed", _previousSessionCrashed },
|
||||
{ "previousSessionRuntime", sessionRunTime.get() },
|
||||
{ "cpu_architecture", QSysInfo::currentCpuArchitecture() },
|
||||
|
@ -2178,7 +2179,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
if (testProperty.isValid()) {
|
||||
auto scriptEngines = DependencyManager::get<ScriptEngines>();
|
||||
const auto testScript = property(hifi::properties::TEST).toUrl();
|
||||
|
||||
|
||||
// Set last parameter to exit interface when the test script finishes, if so requested
|
||||
scriptEngines->loadScript(testScript, false, false, false, false, quitWhenFinished);
|
||||
|
||||
|
@ -2395,7 +2396,7 @@ void Application::onAboutToQuit() {
|
|||
}
|
||||
}
|
||||
|
||||
// The active display plugin needs to be loaded before the menu system is active,
|
||||
// The active display plugin needs to be loaded before the menu system is active,
|
||||
// so its persisted explicitly here
|
||||
Setting::Handle<QString>{ ACTIVE_DISPLAY_PLUGIN_SETTING_NAME }.set(getActiveDisplayPlugin()->getName());
|
||||
|
||||
|
@ -2630,7 +2631,7 @@ void Application::initializeGL() {
|
|||
// Create the GPU backend
|
||||
|
||||
// Requires the window context, because that's what's used in the actual rendering
|
||||
// and the GPU backend will make things like the VAO which cannot be shared across
|
||||
// and the GPU backend will make things like the VAO which cannot be shared across
|
||||
// contexts
|
||||
_glWidget->makeCurrent();
|
||||
gpu::Context::init<gpu::gl::GLBackend>();
|
||||
|
@ -2653,7 +2654,7 @@ void Application::initializeDisplayPlugins() {
|
|||
auto lastActiveDisplayPluginName = activeDisplayPluginSetting.get();
|
||||
|
||||
auto defaultDisplayPlugin = displayPlugins.at(0);
|
||||
// Once time initialization code
|
||||
// Once time initialization code
|
||||
DisplayPluginPointer targetDisplayPlugin;
|
||||
foreach(auto displayPlugin, displayPlugins) {
|
||||
displayPlugin->setContext(_gpuContext);
|
||||
|
@ -2666,7 +2667,7 @@ void Application::initializeDisplayPlugins() {
|
|||
}
|
||||
|
||||
// The default display plugin needs to be activated first, otherwise the display plugin thread
|
||||
// may be launched by an external plugin, which is bad
|
||||
// may be launched by an external plugin, which is bad
|
||||
setDisplayPlugin(defaultDisplayPlugin);
|
||||
|
||||
// Now set the desired plugin if it's not the same as the default plugin
|
||||
|
@ -4191,7 +4192,7 @@ bool Application::acceptSnapshot(const QString& urlString) {
|
|||
static uint32_t _renderedFrameIndex { INVALID_FRAME };
|
||||
|
||||
bool Application::shouldPaint() const {
|
||||
if (_aboutToQuit) {
|
||||
if (_aboutToQuit || _window->isMinimized()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -4751,12 +4752,15 @@ void Application::loadSettings() {
|
|||
// DONT CHECK IN
|
||||
//DependencyManager::get<LODManager>()->setAutomaticLODAdjust(false);
|
||||
|
||||
Menu::getInstance()->loadSettings();
|
||||
auto menu = Menu::getInstance();
|
||||
menu->loadSettings();
|
||||
|
||||
// override the menu option show overlays to always be true on startup
|
||||
menu->setIsOptionChecked(MenuOption::Overlays, true);
|
||||
|
||||
// If there is a preferred plugin, we probably messed it up with the menu settings, so fix it.
|
||||
auto pluginManager = PluginManager::getInstance();
|
||||
auto plugins = pluginManager->getPreferredDisplayPlugins();
|
||||
auto menu = Menu::getInstance();
|
||||
if (plugins.size() > 0) {
|
||||
for (auto plugin : plugins) {
|
||||
if (auto action = menu->getActionForOption(plugin->getName())) {
|
||||
|
@ -5784,7 +5788,7 @@ void Application::update(float deltaTime) {
|
|||
viewIsDifferentEnough = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// if it's been a while since our last query or the view has significantly changed then send a query, otherwise suppress it
|
||||
static const std::chrono::seconds MIN_PERIOD_BETWEEN_QUERIES { 3 };
|
||||
auto now = SteadyClock::now();
|
||||
|
@ -6152,7 +6156,9 @@ void Application::updateWindowTitle() const {
|
|||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
auto accountManager = DependencyManager::get<AccountManager>();
|
||||
|
||||
QString buildVersion = " (build " + applicationVersion() + ")";
|
||||
QString buildVersion = " - "
|
||||
+ (BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Stable ? QString("Version") : QString("Build"))
|
||||
+ " " + applicationVersion();
|
||||
|
||||
QString loginStatus = accountManager->isLoggedIn() ? "" : " (NOT LOGGED IN)";
|
||||
|
||||
|
@ -7713,7 +7719,7 @@ void Application::sendLambdaEvent(const std::function<void()>& f) {
|
|||
} else {
|
||||
LambdaEvent event(f);
|
||||
QCoreApplication::sendEvent(this, &event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::initPlugins(const QStringList& arguments) {
|
||||
|
@ -7936,7 +7942,7 @@ void Application::setDisplayPlugin(DisplayPluginPointer newDisplayPlugin) {
|
|||
}
|
||||
|
||||
// FIXME don't have the application directly set the state of the UI,
|
||||
// instead emit a signal that the display plugin is changing and let
|
||||
// instead emit a signal that the display plugin is changing and let
|
||||
// the desktop lock itself. Reduces coupling between the UI and display
|
||||
// plugins
|
||||
auto offscreenUi = DependencyManager::get<OffscreenUi>();
|
||||
|
|
|
@ -30,9 +30,6 @@ void Application::editRenderArgs(RenderArgsEditor editor) {
|
|||
|
||||
void Application::paintGL() {
|
||||
// Some plugins process message events, allowing paintGL to be called reentrantly.
|
||||
if (_aboutToQuit || _window->isMinimized()) {
|
||||
return;
|
||||
}
|
||||
|
||||
_renderFrameCount++;
|
||||
_lastTimeRendered.start();
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#if HAS_CRASHPAD
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
|
||||
#include <QStandardPaths>
|
||||
#include <QDir>
|
||||
|
@ -69,6 +70,8 @@ bool startCrashHandler() {
|
|||
annotations["token"] = BACKTRACE_TOKEN;
|
||||
annotations["format"] = "minidump";
|
||||
annotations["version"] = BuildInfo::VERSION.toStdString();
|
||||
annotations["build_number"] = BuildInfo::BUILD_NUMBER.toStdString();
|
||||
annotations["build_type"] = BuildInfo::BUILD_TYPE_STRING.toStdString();
|
||||
|
||||
arguments.push_back("--no-rate-limit");
|
||||
|
||||
|
|
|
@ -588,6 +588,10 @@ Menu::Menu() {
|
|||
});
|
||||
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ToggleHipsFollowing, 0, false,
|
||||
avatar.get(), SLOT(setToggleHips(bool)));
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false,
|
||||
avatar.get(), SLOT(setEnableDebugDrawBaseOfSupport(bool)));
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false,
|
||||
avatar.get(), SLOT(setEnableDebugDrawDefaultPose(bool)));
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false,
|
||||
|
|
|
@ -30,6 +30,7 @@ namespace MenuOption {
|
|||
const QString AddressBar = "Show Address Bar";
|
||||
const QString Animations = "Animations...";
|
||||
const QString AnimDebugDrawAnimPose = "Debug Draw Animation";
|
||||
const QString AnimDebugDrawBaseOfSupport = "Debug Draw Base of Support";
|
||||
const QString AnimDebugDrawDefaultPose = "Debug Draw Default Pose";
|
||||
const QString AnimDebugDrawPosition= "Debug Draw Position";
|
||||
const QString AskToResetSettings = "Ask To Reset Settings on Start";
|
||||
|
@ -202,6 +203,7 @@ namespace MenuOption {
|
|||
const QString ThirdPerson = "Third Person";
|
||||
const QString ThreePointCalibration = "3 Point Calibration";
|
||||
const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus"; // FIXME - this value duplicated in Basic2DWindowOpenGLDisplayPlugin.cpp
|
||||
const QString ToggleHipsFollowing = "Toggle Hips Following";
|
||||
const QString ToolWindow = "Tool Window";
|
||||
const QString TransmitterDrive = "Transmitter Drive";
|
||||
const QString TurnWithHead = "Turn using Head";
|
||||
|
|
|
@ -468,13 +468,14 @@ void AvatarManager::updateAvatarRenderStatus(bool shouldRenderAvatars) {
|
|||
_shouldRender = shouldRenderAvatars;
|
||||
const render::ScenePointer& scene = qApp->getMain3DScene();
|
||||
render::Transaction transaction;
|
||||
auto avatarHashCopy = getHashCopy();
|
||||
if (_shouldRender) {
|
||||
for (auto avatarData : _avatarHash) {
|
||||
for (auto avatarData : avatarHashCopy) {
|
||||
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
|
||||
avatar->addToScene(avatar, scene, transaction);
|
||||
}
|
||||
} else {
|
||||
for (auto avatarData : _avatarHash) {
|
||||
for (auto avatarData : avatarHashCopy) {
|
||||
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
|
||||
avatar->removeFromScene(avatar, scene, transaction);
|
||||
}
|
||||
|
@ -514,7 +515,8 @@ RayToAvatarIntersectionResult AvatarManager::findRayIntersectionVector(const Pic
|
|||
|
||||
glm::vec3 normDirection = glm::normalize(ray.direction);
|
||||
|
||||
for (auto avatarData : _avatarHash) {
|
||||
auto avatarHashCopy = getHashCopy();
|
||||
for (auto avatarData : avatarHashCopy) {
|
||||
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
|
||||
if ((avatarsToInclude.size() > 0 && !avatarsToInclude.contains(avatar->getID())) ||
|
||||
(avatarsToDiscard.size() > 0 && avatarsToDiscard.contains(avatar->getID()))) {
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
|
||||
#include "MyHead.h"
|
||||
#include "MySkeletonModel.h"
|
||||
#include "AnimUtil.h"
|
||||
#include "Application.h"
|
||||
#include "AvatarManager.h"
|
||||
#include "AvatarActionHold.h"
|
||||
|
@ -422,12 +423,12 @@ void MyAvatar::update(float deltaTime) {
|
|||
}
|
||||
|
||||
#ifdef DEBUG_DRAW_HMD_MOVING_AVERAGE
|
||||
glm::vec3 p = transformPoint(getSensorToWorldMatrix(), getControllerPoseInAvatarFrame(controller::Pose::HEAD) *
|
||||
glm::vec3(_headControllerFacingMovingAverage.x, 0.0f, _headControllerFacingMovingAverage.y));
|
||||
DebugDraw::getInstance().addMarker("facing-avg", getOrientation(), p, glm::vec4(1.0f));
|
||||
p = transformPoint(getSensorToWorldMatrix(), getHMDSensorPosition() +
|
||||
glm::vec3(_headControllerFacing.x, 0.0f, _headControllerFacing.y));
|
||||
DebugDraw::getInstance().addMarker("facing", getOrientation(), p, glm::vec4(1.0f));
|
||||
auto sensorHeadPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
|
||||
glm::vec3 worldHeadPos = transformPoint(getSensorToWorldMatrix(), sensorHeadPose.getTranslation());
|
||||
glm::vec3 worldFacingAverage = transformVectorFast(getSensorToWorldMatrix(), glm::vec3(_headControllerFacingMovingAverage.x, 0.0f, _headControllerFacingMovingAverage.y));
|
||||
glm::vec3 worldFacing = transformVectorFast(getSensorToWorldMatrix(), glm::vec3(_headControllerFacing.x, 0.0f, _headControllerFacing.y));
|
||||
DebugDraw::getInstance().drawRay(worldHeadPos, worldHeadPos + worldFacing, glm::vec4(0.0f, 1.0f, 0.0f, 1.0f));
|
||||
DebugDraw::getInstance().drawRay(worldHeadPos, worldHeadPos + worldFacingAverage, glm::vec4(0.0f, 0.0f, 1.0f, 1.0f));
|
||||
#endif
|
||||
|
||||
if (_goToPending) {
|
||||
|
@ -712,7 +713,8 @@ void MyAvatar::updateFromHMDSensorMatrix(const glm::mat4& hmdSensorMatrix) {
|
|||
_hmdSensorOrientation = glmExtractRotation(hmdSensorMatrix);
|
||||
auto headPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
|
||||
if (headPose.isValid()) {
|
||||
_headControllerFacing = getFacingDir2D(headPose.rotation);
|
||||
glm::quat bodyOrientation = computeBodyFacingFromHead(headPose.rotation, Vectors::UNIT_Y);
|
||||
_headControllerFacing = getFacingDir2D(bodyOrientation);
|
||||
} else {
|
||||
_headControllerFacing = glm::vec2(1.0f, 0.0f);
|
||||
}
|
||||
|
@ -1079,6 +1081,22 @@ float loadSetting(Settings& settings, const QString& name, float defaultValue) {
|
|||
return value;
|
||||
}
|
||||
|
||||
void MyAvatar::setToggleHips(bool followHead) {
|
||||
_follow.setToggleHipsFollowing(followHead);
|
||||
}
|
||||
|
||||
void MyAvatar::FollowHelper::setToggleHipsFollowing(bool followHead) {
|
||||
_toggleHipsFollowing = followHead;
|
||||
}
|
||||
|
||||
bool MyAvatar::FollowHelper::getToggleHipsFollowing() const {
|
||||
return _toggleHipsFollowing;
|
||||
}
|
||||
|
||||
void MyAvatar::setEnableDebugDrawBaseOfSupport(bool isEnabled) {
|
||||
_enableDebugDrawBaseOfSupport = isEnabled;
|
||||
}
|
||||
|
||||
void MyAvatar::setEnableDebugDrawDefaultPose(bool isEnabled) {
|
||||
_enableDebugDrawDefaultPose = isEnabled;
|
||||
|
||||
|
@ -1210,6 +1228,8 @@ void MyAvatar::loadData() {
|
|||
settings.endGroup();
|
||||
|
||||
setEnableMeshVisible(Menu::getInstance()->isOptionChecked(MenuOption::MeshVisible));
|
||||
_follow.setToggleHipsFollowing (Menu::getInstance()->isOptionChecked(MenuOption::ToggleHipsFollowing));
|
||||
setEnableDebugDrawBaseOfSupport(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawBaseOfSupport));
|
||||
setEnableDebugDrawDefaultPose(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawDefaultPose));
|
||||
setEnableDebugDrawAnimPose(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawAnimPose));
|
||||
setEnableDebugDrawPosition(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawPosition));
|
||||
|
@ -2819,6 +2839,7 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
|
|||
auto headPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
|
||||
if (headPose.isValid()) {
|
||||
headPosition = headPose.translation;
|
||||
// AJT: TODO: can remove this Y_180
|
||||
headOrientation = headPose.rotation * Quaternions::Y_180;
|
||||
}
|
||||
const glm::quat headOrientationYawOnly = cancelOutRollAndPitch(headOrientation);
|
||||
|
@ -2841,6 +2862,8 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
|
|||
// eyeToNeck offset is relative full HMD orientation.
|
||||
// while neckToRoot offset is only relative to HMDs yaw.
|
||||
// Y_180 is necessary because rig is z forward and hmdOrientation is -z forward
|
||||
|
||||
// AJT: TODO: can remove this Y_180, if we remove the higher level one.
|
||||
glm::vec3 headToNeck = headOrientation * Quaternions::Y_180 * (localNeck - localHead);
|
||||
glm::vec3 neckToRoot = headOrientationYawOnly * Quaternions::Y_180 * -localNeck;
|
||||
|
||||
|
@ -2850,6 +2873,202 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
|
|||
return createMatFromQuatAndPos(headOrientationYawOnly, bodyPos);
|
||||
}
|
||||
|
||||
// ease in function for dampening cg movement
|
||||
static float slope(float num) {
|
||||
const float CURVE_CONSTANT = 1.0f;
|
||||
float ret = 1.0f;
|
||||
if (num > 0.0f) {
|
||||
ret = 1.0f - (1.0f / (1.0f + CURVE_CONSTANT * num));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// This function gives a soft clamp at the edge of the base of support
|
||||
// dampenCgMovement returns the damped cg value in Avatar space.
|
||||
// cgUnderHeadHandsAvatarSpace is also in Avatar space
|
||||
// baseOfSupportScale is based on the height of the user
|
||||
static glm::vec3 dampenCgMovement(glm::vec3 cgUnderHeadHandsAvatarSpace, float baseOfSupportScale) {
|
||||
float distanceFromCenterZ = cgUnderHeadHandsAvatarSpace.z;
|
||||
float distanceFromCenterX = cgUnderHeadHandsAvatarSpace.x;
|
||||
|
||||
// In the forward direction we need a different scale because forward is in
|
||||
// the direction of the hip extensor joint, which means bending usually happens
|
||||
// well before reaching the edge of the base of support.
|
||||
const float clampFront = DEFAULT_AVATAR_SUPPORT_BASE_FRONT * DEFAULT_AVATAR_FORWARD_DAMPENING_FACTOR * baseOfSupportScale;
|
||||
float clampBack = DEFAULT_AVATAR_SUPPORT_BASE_BACK * DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR * baseOfSupportScale;
|
||||
float clampLeft = DEFAULT_AVATAR_SUPPORT_BASE_LEFT * DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR * baseOfSupportScale;
|
||||
float clampRight = DEFAULT_AVATAR_SUPPORT_BASE_RIGHT * DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR * baseOfSupportScale;
|
||||
glm::vec3 dampedCg(0.0f, 0.0f, 0.0f);
|
||||
|
||||
// find the damped z coord of the cg
|
||||
if (cgUnderHeadHandsAvatarSpace.z < 0.0f) {
|
||||
// forward displacement
|
||||
dampedCg.z = slope(fabs(distanceFromCenterZ / clampFront)) * clampFront;
|
||||
} else {
|
||||
// backwards displacement
|
||||
dampedCg.z = slope(fabs(distanceFromCenterZ / clampBack)) * clampBack;
|
||||
}
|
||||
|
||||
// find the damped x coord of the cg
|
||||
if (cgUnderHeadHandsAvatarSpace.x > 0.0f) {
|
||||
// right of center
|
||||
dampedCg.x = slope(fabs(distanceFromCenterX / clampRight)) * clampRight;
|
||||
} else {
|
||||
// left of center
|
||||
dampedCg.x = slope(fabs(distanceFromCenterX / clampLeft)) * clampLeft;
|
||||
}
|
||||
return dampedCg;
|
||||
}
|
||||
|
||||
// computeCounterBalance returns the center of gravity in Avatar space
|
||||
glm::vec3 MyAvatar::computeCounterBalance() const {
|
||||
struct JointMass {
|
||||
QString name;
|
||||
float weight;
|
||||
glm::vec3 position;
|
||||
JointMass() {};
|
||||
JointMass(QString n, float w, glm::vec3 p) {
|
||||
name = n;
|
||||
weight = w;
|
||||
position = p;
|
||||
}
|
||||
};
|
||||
|
||||
// init the body part weights
|
||||
JointMass cgHeadMass(QString("Head"), DEFAULT_AVATAR_HEAD_MASS, glm::vec3(0.0f, 0.0f, 0.0f));
|
||||
JointMass cgLeftHandMass(QString("LeftHand"), DEFAULT_AVATAR_LEFTHAND_MASS, glm::vec3(0.0f, 0.0f, 0.0f));
|
||||
JointMass cgRightHandMass(QString("RightHand"), DEFAULT_AVATAR_RIGHTHAND_MASS, glm::vec3(0.0f, 0.0f, 0.0f));
|
||||
glm::vec3 tposeHead = DEFAULT_AVATAR_HEAD_POS;
|
||||
glm::vec3 tposeHips = glm::vec3(0.0f, 0.0f, 0.0f);
|
||||
|
||||
if (_skeletonModel->getRig().indexOfJoint(cgHeadMass.name) != -1) {
|
||||
cgHeadMass.position = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgHeadMass.name));
|
||||
tposeHead = getAbsoluteDefaultJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgHeadMass.name));
|
||||
}
|
||||
if (_skeletonModel->getRig().indexOfJoint(cgLeftHandMass.name) != -1) {
|
||||
cgLeftHandMass.position = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgLeftHandMass.name));
|
||||
} else {
|
||||
cgLeftHandMass.position = DEFAULT_AVATAR_LEFTHAND_POS;
|
||||
}
|
||||
if (_skeletonModel->getRig().indexOfJoint(cgRightHandMass.name) != -1) {
|
||||
cgRightHandMass.position = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgRightHandMass.name));
|
||||
} else {
|
||||
cgRightHandMass.position = DEFAULT_AVATAR_RIGHTHAND_POS;
|
||||
}
|
||||
if (_skeletonModel->getRig().indexOfJoint("Hips") != -1) {
|
||||
tposeHips = getAbsoluteDefaultJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint("Hips"));
|
||||
}
|
||||
|
||||
// find the current center of gravity position based on head and hand moments
|
||||
glm::vec3 sumOfMoments = (cgHeadMass.weight * cgHeadMass.position) + (cgLeftHandMass.weight * cgLeftHandMass.position) + (cgRightHandMass.weight * cgRightHandMass.position);
|
||||
float totalMass = cgHeadMass.weight + cgLeftHandMass.weight + cgRightHandMass.weight;
|
||||
|
||||
glm::vec3 currentCg = (1.0f / totalMass) * sumOfMoments;
|
||||
currentCg.y = 0.0f;
|
||||
// dampening the center of gravity, in effect, limits the value to the perimeter of the base of support
|
||||
float baseScale = 1.0f;
|
||||
if (getUserEyeHeight() > 0.0f) {
|
||||
baseScale = getUserEyeHeight() / DEFAULT_AVATAR_EYE_HEIGHT;
|
||||
}
|
||||
glm::vec3 desiredCg = dampenCgMovement(currentCg, baseScale);
|
||||
|
||||
// compute hips position to maintain desiredCg
|
||||
glm::vec3 counterBalancedForHead = (totalMass + DEFAULT_AVATAR_HIPS_MASS) * desiredCg;
|
||||
counterBalancedForHead -= sumOfMoments;
|
||||
glm::vec3 counterBalancedCg = (1.0f / DEFAULT_AVATAR_HIPS_MASS) * counterBalancedForHead;
|
||||
|
||||
// find the height of the hips
|
||||
glm::vec3 xzDiff((cgHeadMass.position.x - counterBalancedCg.x), 0.0f, (cgHeadMass.position.z - counterBalancedCg.z));
|
||||
float headMinusHipXz = glm::length(xzDiff);
|
||||
float headHipDefault = glm::length(tposeHead - tposeHips);
|
||||
float hipHeight = 0.0f;
|
||||
if (headHipDefault > headMinusHipXz) {
|
||||
hipHeight = sqrtf((headHipDefault * headHipDefault) - (headMinusHipXz * headMinusHipXz));
|
||||
}
|
||||
counterBalancedCg.y = (cgHeadMass.position.y - hipHeight);
|
||||
|
||||
// this is to be sure that the feet don't lift off the floor.
|
||||
// add 5 centimeters to allow for going up on the toes.
|
||||
if (counterBalancedCg.y > (tposeHips.y + 0.05f)) {
|
||||
// if the height is higher than default hips, clamp to default hips
|
||||
counterBalancedCg.y = tposeHips.y + 0.05f;
|
||||
}
|
||||
return counterBalancedCg;
|
||||
}
|
||||
|
||||
// this function matches the hips rotation to the new cghips-head axis
|
||||
// headOrientation, headPosition and hipsPosition are in avatar space
|
||||
// returns the matrix of the hips in Avatar space
|
||||
static glm::mat4 computeNewHipsMatrix(glm::quat headOrientation, glm::vec3 headPosition, glm::vec3 hipsPosition) {
|
||||
|
||||
glm::quat bodyOrientation = computeBodyFacingFromHead(headOrientation, Vectors::UNIT_Y);
|
||||
|
||||
const float MIX_RATIO = 0.3f;
|
||||
glm::quat hipsRot = safeLerp(Quaternions::IDENTITY, bodyOrientation, MIX_RATIO);
|
||||
glm::vec3 hipsFacing = hipsRot * Vectors::UNIT_Z;
|
||||
|
||||
glm::vec3 spineVec = headPosition - hipsPosition;
|
||||
glm::vec3 u, v, w;
|
||||
generateBasisVectors(glm::normalize(spineVec), hipsFacing, u, v, w);
|
||||
return glm::mat4(glm::vec4(w, 0.0f),
|
||||
glm::vec4(u, 0.0f),
|
||||
glm::vec4(v, 0.0f),
|
||||
glm::vec4(hipsPosition, 1.0f));
|
||||
}
|
||||
|
||||
static void drawBaseOfSupport(float baseOfSupportScale, float footLocal, glm::mat4 avatarToWorld) {
|
||||
// scale the base of support based on user height
|
||||
float clampFront = DEFAULT_AVATAR_SUPPORT_BASE_FRONT * baseOfSupportScale;
|
||||
float clampBack = DEFAULT_AVATAR_SUPPORT_BASE_BACK * baseOfSupportScale;
|
||||
float clampLeft = DEFAULT_AVATAR_SUPPORT_BASE_LEFT * baseOfSupportScale;
|
||||
float clampRight = DEFAULT_AVATAR_SUPPORT_BASE_RIGHT * baseOfSupportScale;
|
||||
float floor = footLocal + 0.05f;
|
||||
|
||||
// transform the base of support corners to world space
|
||||
glm::vec3 frontRight = transformPoint(avatarToWorld, { clampRight, floor, clampFront });
|
||||
glm::vec3 frontLeft = transformPoint(avatarToWorld, { clampLeft, floor, clampFront });
|
||||
glm::vec3 backRight = transformPoint(avatarToWorld, { clampRight, floor, clampBack });
|
||||
glm::vec3 backLeft = transformPoint(avatarToWorld, { clampLeft, floor, clampBack });
|
||||
|
||||
// draw the borders
|
||||
const glm::vec4 rayColor = { 1.0f, 0.0f, 0.0f, 1.0f };
|
||||
DebugDraw::getInstance().drawRay(backLeft, frontLeft, rayColor);
|
||||
DebugDraw::getInstance().drawRay(backLeft, backRight, rayColor);
|
||||
DebugDraw::getInstance().drawRay(backRight, frontRight, rayColor);
|
||||
DebugDraw::getInstance().drawRay(frontLeft, frontRight, rayColor);
|
||||
}
|
||||
|
||||
// this function finds the hips position using a center of gravity model that
|
||||
// balances the head and hands with the hips over the base of support
|
||||
// returns the rotation (-z forward) and position of the Avatar in Sensor space
|
||||
glm::mat4 MyAvatar::deriveBodyUsingCgModel() const {
|
||||
glm::mat4 sensorToWorldMat = getSensorToWorldMatrix();
|
||||
glm::mat4 worldToSensorMat = glm::inverse(sensorToWorldMat);
|
||||
auto headPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
|
||||
|
||||
glm::mat4 sensorHeadMat = createMatFromQuatAndPos(headPose.rotation * Quaternions::Y_180, headPose.translation);
|
||||
|
||||
// convert into avatar space
|
||||
glm::mat4 avatarToWorldMat = getTransform().getMatrix();
|
||||
glm::mat4 avatarHeadMat = glm::inverse(avatarToWorldMat) * sensorToWorldMat * sensorHeadMat;
|
||||
|
||||
if (_enableDebugDrawBaseOfSupport) {
|
||||
float scaleBaseOfSupport = getUserEyeHeight() / DEFAULT_AVATAR_EYE_HEIGHT;
|
||||
glm::vec3 rightFootPositionLocal = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint("RightFoot"));
|
||||
drawBaseOfSupport(scaleBaseOfSupport, rightFootPositionLocal.y, avatarToWorldMat);
|
||||
}
|
||||
|
||||
// get the new center of gravity
|
||||
const glm::vec3 cgHipsPosition = computeCounterBalance();
|
||||
|
||||
// find the new hips rotation using the new head-hips axis as the up axis
|
||||
glm::mat4 avatarHipsMat = computeNewHipsMatrix(glmExtractRotation(avatarHeadMat), extractTranslation(avatarHeadMat), cgHipsPosition);
|
||||
|
||||
// convert hips from avatar to sensor space
|
||||
// The Y_180 is to convert from z forward to -z forward.
|
||||
return worldToSensorMat * avatarToWorldMat * avatarHipsMat;
|
||||
}
|
||||
|
||||
float MyAvatar::getUserHeight() const {
|
||||
return _userHeight.get();
|
||||
}
|
||||
|
@ -3014,9 +3233,7 @@ void MyAvatar::FollowHelper::decrementTimeRemaining(float dt) {
|
|||
bool MyAvatar::FollowHelper::shouldActivateRotation(const MyAvatar& myAvatar, const glm::mat4& desiredBodyMatrix, const glm::mat4& currentBodyMatrix) const {
|
||||
const float FOLLOW_ROTATION_THRESHOLD = cosf(PI / 6.0f); // 30 degrees
|
||||
glm::vec2 bodyFacing = getFacingDir2D(currentBodyMatrix);
|
||||
|
||||
return glm::dot(-myAvatar.getHeadControllerFacingMovingAverage(), bodyFacing) < FOLLOW_ROTATION_THRESHOLD;
|
||||
|
||||
}
|
||||
|
||||
bool MyAvatar::FollowHelper::shouldActivateHorizontal(const MyAvatar& myAvatar, const glm::mat4& desiredBodyMatrix, const glm::mat4& currentBodyMatrix) const {
|
||||
|
@ -3087,11 +3304,19 @@ void MyAvatar::FollowHelper::prePhysicsUpdate(MyAvatar& myAvatar, const glm::mat
|
|||
|
||||
AnimPose followWorldPose(currentWorldMatrix);
|
||||
|
||||
glm::quat currentHipsLocal = myAvatar.getAbsoluteJointRotationInObjectFrame(myAvatar.getJointIndex("Hips"));
|
||||
const glm::quat hipsinWorldSpace = followWorldPose.rot() * (Quaternions::Y_180 * (currentHipsLocal));
|
||||
const glm::vec3 avatarUpWorld = glm::normalize(followWorldPose.rot()*(Vectors::UP));
|
||||
glm::quat resultingSwingInWorld;
|
||||
glm::quat resultingTwistInWorld;
|
||||
swingTwistDecomposition(hipsinWorldSpace, avatarUpWorld, resultingSwingInWorld, resultingTwistInWorld);
|
||||
|
||||
// remove scale present from sensorToWorldMatrix
|
||||
followWorldPose.scale() = glm::vec3(1.0f);
|
||||
|
||||
if (isActive(Rotation)) {
|
||||
followWorldPose.rot() = glmExtractRotation(desiredWorldMatrix);
|
||||
//use the hmd reading for the hips follow
|
||||
followWorldPose.rot() = glmExtractRotation(desiredWorldMatrix);
|
||||
}
|
||||
if (isActive(Horizontal)) {
|
||||
glm::vec3 desiredTranslation = extractTranslation(desiredWorldMatrix);
|
||||
|
@ -3487,6 +3712,10 @@ void MyAvatar::updateHoldActions(const AnimPose& prePhysicsPose, const AnimPose&
|
|||
}
|
||||
}
|
||||
|
||||
bool MyAvatar::isRecenteringHorizontally() const {
|
||||
return _follow.isActive(FollowHelper::Horizontal);
|
||||
}
|
||||
|
||||
const MyHead* MyAvatar::getMyHead() const {
|
||||
return static_cast<const MyHead*>(getHead());
|
||||
}
|
||||
|
|
|
@ -105,6 +105,9 @@ class MyAvatar : public Avatar {
|
|||
* by 30cm. <em>Read-only.</em>
|
||||
* @property {Pose} rightHandTipPose - The pose of the right hand as determined by the hand controllers, with the position
|
||||
* by 30cm. <em>Read-only.</em>
|
||||
* @property {boolean} centerOfGravityModelEnabled=true - If <code>true</code> then the avatar hips are placed according to the center of
|
||||
* gravity model that balance the center of gravity over the base of support of the feet. Setting the value <code>false</code>
|
||||
* will result in the default behaviour where the hips are placed under the head.
|
||||
* @property {boolean} hmdLeanRecenterEnabled=true - If <code>true</code> then the avatar is re-centered to be under the
|
||||
* head's position. In room-scale VR, this behavior is what causes your avatar to follow your HMD as you walk around
|
||||
* the room. Setting the value <code>false</code> is useful if you want to pin the avatar to a fixed position.
|
||||
|
@ -199,6 +202,7 @@ class MyAvatar : public Avatar {
|
|||
Q_PROPERTY(float energy READ getEnergy WRITE setEnergy)
|
||||
Q_PROPERTY(bool isAway READ getIsAway WRITE setAway)
|
||||
|
||||
Q_PROPERTY(bool centerOfGravityModelEnabled READ getCenterOfGravityModelEnabled WRITE setCenterOfGravityModelEnabled)
|
||||
Q_PROPERTY(bool hmdLeanRecenterEnabled READ getHMDLeanRecenterEnabled WRITE setHMDLeanRecenterEnabled)
|
||||
Q_PROPERTY(bool collisionsEnabled READ getCollisionsEnabled WRITE setCollisionsEnabled)
|
||||
Q_PROPERTY(bool characterControllerEnabled READ getCharacterControllerEnabled WRITE setCharacterControllerEnabled)
|
||||
|
@ -480,7 +484,16 @@ public:
|
|||
*/
|
||||
Q_INVOKABLE QString getDominantHand() const { return _dominantHand; }
|
||||
|
||||
|
||||
/**jsdoc
|
||||
* @function MyAvatar.setCenterOfGravityModelEnabled
|
||||
* @param {boolean} enabled
|
||||
*/
|
||||
Q_INVOKABLE void setCenterOfGravityModelEnabled(bool value) { _centerOfGravityModelEnabled = value; }
|
||||
/**jsdoc
|
||||
* @function MyAvatar.getCenterOfGravityModelEnabled
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Q_INVOKABLE bool getCenterOfGravityModelEnabled() const { return _centerOfGravityModelEnabled; }
|
||||
/**jsdoc
|
||||
* @function MyAvatar.setHMDLeanRecenterEnabled
|
||||
* @param {boolean} enabled
|
||||
|
@ -564,6 +577,13 @@ public:
|
|||
*/
|
||||
Q_INVOKABLE void triggerRotationRecenter();
|
||||
|
||||
/**jsdoc
|
||||
*The isRecenteringHorizontally function returns true if MyAvatar
|
||||
*is translating the root of the Avatar to keep the center of gravity under the head.
|
||||
*isActive(Horizontal) is returned.
|
||||
*@function MyAvatar.isRecenteringHorizontally
|
||||
*/
|
||||
Q_INVOKABLE bool isRecenteringHorizontally() const;
|
||||
|
||||
eyeContactTarget getEyeContactTarget();
|
||||
|
||||
|
@ -956,10 +976,18 @@ public:
|
|||
void removeHoldAction(AvatarActionHold* holdAction); // thread-safe
|
||||
void updateHoldActions(const AnimPose& prePhysicsPose, const AnimPose& postUpdatePose);
|
||||
|
||||
|
||||
// derive avatar body position and orientation from the current HMD Sensor location.
|
||||
// results are in HMD frame
|
||||
// results are in sensor frame (-z forward)
|
||||
glm::mat4 deriveBodyFromHMDSensor() const;
|
||||
|
||||
glm::vec3 computeCounterBalance() const;
|
||||
|
||||
// derive avatar body position and orientation from using the current HMD Sensor location in relation to the previous
|
||||
// location of the base of support of the avatar.
|
||||
// results are in sensor frame (-z foward)
|
||||
glm::mat4 deriveBodyUsingCgModel() const;
|
||||
|
||||
/**jsdoc
|
||||
* @function MyAvatar.isUp
|
||||
* @param {Vec3} direction
|
||||
|
@ -1107,7 +1135,16 @@ public slots:
|
|||
*/
|
||||
Q_INVOKABLE void updateMotionBehaviorFromMenu();
|
||||
|
||||
|
||||
/**jsdoc
|
||||
* @function MyAvatar.setToggleHips
|
||||
* @param {boolean} enabled
|
||||
*/
|
||||
void setToggleHips(bool followHead);
|
||||
/**jsdoc
|
||||
* @function MyAvatar.setEnableDebugDrawBaseOfSupport
|
||||
* @param {boolean} enabled
|
||||
*/
|
||||
void setEnableDebugDrawBaseOfSupport(bool isEnabled);
|
||||
/**jsdoc
|
||||
* @function MyAvatar.setEnableDebugDrawDefaultPose
|
||||
* @param {boolean} enabled
|
||||
|
@ -1458,8 +1495,8 @@ private:
|
|||
glm::quat _hmdSensorOrientation;
|
||||
glm::vec3 _hmdSensorPosition;
|
||||
// cache head controller pose in sensor space
|
||||
glm::vec2 _headControllerFacing; // facing vector in xz plane
|
||||
glm::vec2 _headControllerFacingMovingAverage { 0, 0 }; // facing vector in xz plane
|
||||
glm::vec2 _headControllerFacing; // facing vector in xz plane (sensor space)
|
||||
glm::vec2 _headControllerFacingMovingAverage { 0.0f, 0.0f }; // facing vector in xz plane (sensor space)
|
||||
|
||||
// cache of the current body position and orientation of the avatar's body,
|
||||
// in sensor space.
|
||||
|
@ -1495,9 +1532,12 @@ private:
|
|||
void setForceActivateVertical(bool val);
|
||||
bool getForceActivateHorizontal() const;
|
||||
void setForceActivateHorizontal(bool val);
|
||||
std::atomic<bool> _forceActivateRotation{ false };
|
||||
std::atomic<bool> _forceActivateVertical{ false };
|
||||
std::atomic<bool> _forceActivateHorizontal{ false };
|
||||
bool getToggleHipsFollowing() const;
|
||||
void setToggleHipsFollowing(bool followHead);
|
||||
std::atomic<bool> _forceActivateRotation { false };
|
||||
std::atomic<bool> _forceActivateVertical { false };
|
||||
std::atomic<bool> _forceActivateHorizontal { false };
|
||||
std::atomic<bool> _toggleHipsFollowing { true };
|
||||
};
|
||||
FollowHelper _follow;
|
||||
|
||||
|
@ -1510,6 +1550,7 @@ private:
|
|||
bool _prevShouldDrawHead;
|
||||
bool _rigEnabled { true };
|
||||
|
||||
bool _enableDebugDrawBaseOfSupport { false };
|
||||
bool _enableDebugDrawDefaultPose { false };
|
||||
bool _enableDebugDrawAnimPose { false };
|
||||
bool _enableDebugDrawHandControllers { false };
|
||||
|
@ -1532,6 +1573,7 @@ private:
|
|||
std::map<controller::Action, controller::Pose> _controllerPoseMap;
|
||||
mutable std::mutex _controllerPoseMapMutex;
|
||||
|
||||
bool _centerOfGravityModelEnabled { true };
|
||||
bool _hmdLeanRecenterEnabled { true };
|
||||
bool _sprint { false };
|
||||
|
||||
|
|
|
@ -45,7 +45,14 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
|
|||
return result;
|
||||
}
|
||||
|
||||
glm::mat4 hipsMat = myAvatar->deriveBodyFromHMDSensor();
|
||||
glm::mat4 hipsMat;
|
||||
if (myAvatar->getCenterOfGravityModelEnabled()) {
|
||||
// then we use center of gravity model
|
||||
hipsMat = myAvatar->deriveBodyUsingCgModel();
|
||||
} else {
|
||||
// otherwise use the default of putting the hips under the head
|
||||
hipsMat = myAvatar->deriveBodyFromHMDSensor();
|
||||
}
|
||||
glm::vec3 hipsPos = extractTranslation(hipsMat);
|
||||
glm::quat hipsRot = glmExtractRotation(hipsMat);
|
||||
|
||||
|
@ -53,8 +60,11 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
|
|||
glm::mat4 avatarToSensorMat = worldToSensorMat * avatarToWorldMat;
|
||||
|
||||
// dampen hips rotation, by mixing it with the avatar orientation in sensor space
|
||||
const float MIX_RATIO = 0.5f;
|
||||
hipsRot = safeLerp(glmExtractRotation(avatarToSensorMat), hipsRot, MIX_RATIO);
|
||||
// turning this off for center of gravity model because it is already mixed in there
|
||||
if (!(myAvatar->getCenterOfGravityModelEnabled())) {
|
||||
const float MIX_RATIO = 0.5f;
|
||||
hipsRot = safeLerp(glmExtractRotation(avatarToSensorMat), hipsRot, MIX_RATIO);
|
||||
}
|
||||
|
||||
if (isFlying) {
|
||||
// rotate the hips back to match the flying animation.
|
||||
|
@ -73,6 +83,7 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
|
|||
hipsPos = headPos + tiltRot * (hipsPos - headPos);
|
||||
}
|
||||
|
||||
// AJT: TODO can we remove this?
|
||||
return AnimPose(hipsRot * Quaternions::Y_180, hipsPos);
|
||||
}
|
||||
|
||||
|
@ -170,6 +181,15 @@ void MySkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
|||
}
|
||||
}
|
||||
|
||||
bool isFlying = (myAvatar->getCharacterController()->getState() == CharacterController::State::Hover || myAvatar->getCharacterController()->computeCollisionGroup() == BULLET_COLLISION_GROUP_COLLISIONLESS);
|
||||
if (isFlying != _prevIsFlying) {
|
||||
const float FLY_TO_IDLE_HIPS_TRANSITION_TIME = 0.5f;
|
||||
_flyIdleTimer = FLY_TO_IDLE_HIPS_TRANSITION_TIME;
|
||||
} else {
|
||||
_flyIdleTimer -= deltaTime;
|
||||
}
|
||||
_prevIsFlying = isFlying;
|
||||
|
||||
// if hips are not under direct control, estimate the hips position.
|
||||
if (avatarHeadPose.isValid() && !(params.primaryControllerFlags[Rig::PrimaryControllerType_Hips] & (uint8_t)Rig::ControllerFlags::Enabled)) {
|
||||
bool isFlying = (myAvatar->getCharacterController()->getState() == CharacterController::State::Hover || myAvatar->getCharacterController()->computeCollisionGroup() == BULLET_COLLISION_GROUP_COLLISIONLESS);
|
||||
|
@ -181,14 +201,28 @@ void MySkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
|||
|
||||
AnimPose hips = computeHipsInSensorFrame(myAvatar, isFlying);
|
||||
|
||||
// timescale in seconds
|
||||
const float TRANS_HORIZ_TIMESCALE = 0.15f;
|
||||
const float TRANS_VERT_TIMESCALE = 0.01f; // We want the vertical component of the hips to follow quickly to prevent spine squash/stretch.
|
||||
const float ROT_TIMESCALE = 0.15f;
|
||||
const float FLY_IDLE_TRANSITION_TIMESCALE = 0.25f;
|
||||
|
||||
float transHorizAlpha, transVertAlpha, rotAlpha;
|
||||
if (_flyIdleTimer < 0.0f) {
|
||||
transHorizAlpha = glm::min(deltaTime / TRANS_HORIZ_TIMESCALE, 1.0f);
|
||||
transVertAlpha = glm::min(deltaTime / TRANS_VERT_TIMESCALE, 1.0f);
|
||||
rotAlpha = glm::min(deltaTime / ROT_TIMESCALE, 1.0f);
|
||||
} else {
|
||||
transHorizAlpha = glm::min(deltaTime / FLY_IDLE_TRANSITION_TIMESCALE, 1.0f);
|
||||
transVertAlpha = glm::min(deltaTime / FLY_IDLE_TRANSITION_TIMESCALE, 1.0f);
|
||||
rotAlpha = glm::min(deltaTime / FLY_IDLE_TRANSITION_TIMESCALE, 1.0f);
|
||||
}
|
||||
|
||||
// smootly lerp hips, in sensorframe, with different coeff for horiz and vertical translation.
|
||||
const float ROT_ALPHA = 0.9f;
|
||||
const float TRANS_HORIZ_ALPHA = 0.9f;
|
||||
const float TRANS_VERT_ALPHA = 0.1f;
|
||||
float hipsY = hips.trans().y;
|
||||
hips.trans() = lerp(hips.trans(), _prevHips.trans(), TRANS_HORIZ_ALPHA);
|
||||
hips.trans().y = lerp(hipsY, _prevHips.trans().y, TRANS_VERT_ALPHA);
|
||||
hips.rot() = safeLerp(hips.rot(), _prevHips.rot(), ROT_ALPHA);
|
||||
hips.trans() = lerp(_prevHips.trans(), hips.trans(), transHorizAlpha);
|
||||
hips.trans().y = lerp(_prevHips.trans().y, hipsY, transVertAlpha);
|
||||
hips.rot() = safeLerp(_prevHips.rot(), hips.rot(), rotAlpha);
|
||||
|
||||
_prevHips = hips;
|
||||
_prevHipsValid = true;
|
||||
|
|
|
@ -28,6 +28,8 @@ private:
|
|||
|
||||
AnimPose _prevHips; // sensor frame
|
||||
bool _prevHipsValid { false };
|
||||
bool _prevIsFlying { false };
|
||||
float _flyIdleTimer { 0.0f };
|
||||
|
||||
std::map<int, int> _jointRotationFrameOffsetMap;
|
||||
};
|
||||
|
|
|
@ -134,8 +134,14 @@ void Ledger::balance(const QStringList& keys) {
|
|||
keysQuery("balance", "balanceSuccess", "balanceFailure");
|
||||
}
|
||||
|
||||
void Ledger::inventory(const QStringList& keys) {
|
||||
keysQuery("inventory", "inventorySuccess", "inventoryFailure");
|
||||
void Ledger::inventory(const QString& editionFilter, const QString& typeFilter, const QString& titleFilter, const int& page, const int& perPage) {
|
||||
QJsonObject params;
|
||||
params["edition_filter"] = editionFilter;
|
||||
params["type_filter"] = typeFilter;
|
||||
params["title_filter"] = titleFilter;
|
||||
params["page"] = page;
|
||||
params["per_page"] = perPage;
|
||||
keysQuery("inventory", "inventorySuccess", "inventoryFailure", params);
|
||||
}
|
||||
|
||||
QString hfcString(const QJsonValue& sentValue, const QJsonValue& receivedValue) {
|
||||
|
@ -260,9 +266,9 @@ void Ledger::historyFailure(QNetworkReply& reply) {
|
|||
failResponse("history", reply);
|
||||
}
|
||||
|
||||
void Ledger::history(const QStringList& keys, const int& pageNumber) {
|
||||
void Ledger::history(const QStringList& keys, const int& pageNumber, const int& itemsPerPage) {
|
||||
QJsonObject params;
|
||||
params["per_page"] = 100;
|
||||
params["per_page"] = itemsPerPage;
|
||||
params["page"] = pageNumber;
|
||||
keysQuery("history", "historySuccess", "historyFailure", params);
|
||||
}
|
||||
|
|
|
@ -28,8 +28,8 @@ public:
|
|||
void buy(const QString& hfc_key, int cost, const QString& asset_id, const QString& inventory_key, const bool controlled_failure = false);
|
||||
bool receiveAt(const QString& hfc_key, const QString& signing_key);
|
||||
void balance(const QStringList& keys);
|
||||
void inventory(const QStringList& keys);
|
||||
void history(const QStringList& keys, const int& pageNumber);
|
||||
void inventory(const QString& editionFilter, const QString& typeFilter, const QString& titleFilter, const int& page, const int& perPage);
|
||||
void history(const QStringList& keys, const int& pageNumber, const int& itemsPerPage);
|
||||
void account();
|
||||
void updateLocation(const QString& asset_id, const QString& location, const bool& alsoUpdateSiblings = false, const bool controlledFailure = false);
|
||||
void certificateInfo(const QString& certificateId);
|
||||
|
|
|
@ -105,21 +105,21 @@ void QmlCommerce::balance() {
|
|||
}
|
||||
}
|
||||
|
||||
void QmlCommerce::inventory() {
|
||||
void QmlCommerce::inventory(const QString& editionFilter, const QString& typeFilter, const QString& titleFilter, const int& page, const int& perPage) {
|
||||
auto ledger = DependencyManager::get<Ledger>();
|
||||
auto wallet = DependencyManager::get<Wallet>();
|
||||
QStringList cachedPublicKeys = wallet->listPublicKeys();
|
||||
if (!cachedPublicKeys.isEmpty()) {
|
||||
ledger->inventory(cachedPublicKeys);
|
||||
ledger->inventory(editionFilter, typeFilter, titleFilter, page, perPage);
|
||||
}
|
||||
}
|
||||
|
||||
void QmlCommerce::history(const int& pageNumber) {
|
||||
void QmlCommerce::history(const int& pageNumber, const int& itemsPerPage) {
|
||||
auto ledger = DependencyManager::get<Ledger>();
|
||||
auto wallet = DependencyManager::get<Wallet>();
|
||||
QStringList cachedPublicKeys = wallet->listPublicKeys();
|
||||
if (!cachedPublicKeys.isEmpty()) {
|
||||
ledger->history(cachedPublicKeys, pageNumber);
|
||||
ledger->history(cachedPublicKeys, pageNumber, itemsPerPage);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -73,8 +73,8 @@ protected:
|
|||
|
||||
Q_INVOKABLE void buy(const QString& assetId, int cost, const bool controlledFailure = false);
|
||||
Q_INVOKABLE void balance();
|
||||
Q_INVOKABLE void inventory();
|
||||
Q_INVOKABLE void history(const int& pageNumber);
|
||||
Q_INVOKABLE void inventory(const QString& editionFilter = QString(), const QString& typeFilter = QString(), const QString& titleFilter = QString(), const int& page = 1, const int& perPage = 20);
|
||||
Q_INVOKABLE void history(const int& pageNumber, const int& itemsPerPage = 100);
|
||||
Q_INVOKABLE void generateKeyPair();
|
||||
Q_INVOKABLE void account();
|
||||
|
||||
|
|
|
@ -314,6 +314,7 @@ Wallet::Wallet() {
|
|||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
auto ledger = DependencyManager::get<Ledger>();
|
||||
auto& packetReceiver = nodeList->getPacketReceiver();
|
||||
_passphrase = new QString("");
|
||||
|
||||
packetReceiver.registerListener(PacketType::ChallengeOwnership, this, "handleChallengeOwnershipPacket");
|
||||
packetReceiver.registerListener(PacketType::ChallengeOwnershipRequest, this, "handleChallengeOwnershipPacket");
|
||||
|
@ -365,6 +366,10 @@ Wallet::~Wallet() {
|
|||
if (_securityImage) {
|
||||
delete _securityImage;
|
||||
}
|
||||
|
||||
if (_passphrase) {
|
||||
delete _passphrase;
|
||||
}
|
||||
}
|
||||
|
||||
bool Wallet::setPassphrase(const QString& passphrase) {
|
||||
|
@ -531,7 +536,6 @@ bool Wallet::walletIsAuthenticatedWithPassphrase() {
|
|||
|
||||
// be sure to add the public key so we don't do this over and over
|
||||
_publicKeys.push_back(publicKey.toBase64());
|
||||
DependencyManager::get<WalletScriptingInterface>()->setWalletStatus((uint)WalletStatus::WALLET_STATUS_READY);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -610,7 +614,11 @@ void Wallet::updateImageProvider() {
|
|||
SecurityImageProvider* securityImageProvider;
|
||||
|
||||
// inform offscreenUI security image provider
|
||||
QQmlEngine* engine = DependencyManager::get<OffscreenUi>()->getSurfaceContext()->engine();
|
||||
auto offscreenUI = DependencyManager::get<OffscreenUi>();
|
||||
if (!offscreenUI) {
|
||||
return;
|
||||
}
|
||||
QQmlEngine* engine = offscreenUI->getSurfaceContext()->engine();
|
||||
securityImageProvider = reinterpret_cast<SecurityImageProvider*>(engine->imageProvider(SecurityImageProvider::PROVIDER_NAME));
|
||||
securityImageProvider->setSecurityImage(_securityImage);
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@ private:
|
|||
QByteArray _salt;
|
||||
QByteArray _iv;
|
||||
QByteArray _ckey;
|
||||
QString* _passphrase { new QString("") };
|
||||
QString* _passphrase { nullptr };
|
||||
bool _isOverridingServer { false };
|
||||
|
||||
bool writeWallet(const QString& newPassphrase = QString(""));
|
||||
|
|
|
@ -93,10 +93,18 @@ void DialogsManager::setDomainConnectionFailureVisibility(bool visible) {
|
|||
static const QUrl url("dialogs/TabletConnectionFailureDialog.qml");
|
||||
auto hmd = DependencyManager::get<HMDScriptingInterface>();
|
||||
if (visible) {
|
||||
_dialogCreatedWhileShown = tablet->property("tabletShown").toBool();
|
||||
tablet->initialScreen(url);
|
||||
if (!hmd->getShouldShowTablet()) {
|
||||
hmd->openTablet();
|
||||
}
|
||||
} else if (tablet->isPathLoaded(url)) {
|
||||
tablet->closeDialog();
|
||||
tablet->gotoHomeScreen();
|
||||
if (!_dialogCreatedWhileShown) {
|
||||
hmd->closeTablet();
|
||||
}
|
||||
_dialogCreatedWhileShown = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -80,6 +80,7 @@ private:
|
|||
QPointer<OctreeStatsDialog> _octreeStatsDialog;
|
||||
QPointer<TestingDialog> _testingDialog;
|
||||
QPointer<DomainConnectionDialog> _domainConnectionDialog;
|
||||
bool _dialogCreatedWhileShown { false };
|
||||
bool _addressBarVisible { false };
|
||||
};
|
||||
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "InterfaceLogging.h"
|
||||
|
||||
OverlayConductor::OverlayConductor() {
|
||||
|
||||
}
|
||||
|
||||
OverlayConductor::~OverlayConductor() {
|
||||
|
@ -33,8 +32,8 @@ bool OverlayConductor::headOutsideOverlay() const {
|
|||
glm::vec3 uiPos = uiTransform.getTranslation();
|
||||
glm::vec3 uiForward = uiTransform.getRotation() * glm::vec3(0.0f, 0.0f, -1.0f);
|
||||
|
||||
const float MAX_COMPOSITOR_DISTANCE = 0.99f; // If you're 1m from center of ui sphere, you're at the surface.
|
||||
const float MAX_COMPOSITOR_ANGLE = 180.0f; // rotation check is effectively disabled
|
||||
const float MAX_COMPOSITOR_DISTANCE = 0.99f; // If you're 1m from center of ui sphere, you're at the surface.
|
||||
const float MAX_COMPOSITOR_ANGLE = 180.0f; // rotation check is effectively disabled
|
||||
if (glm::distance(uiPos, hmdPos) > MAX_COMPOSITOR_DISTANCE ||
|
||||
glm::dot(uiForward, hmdForward) < cosf(glm::radians(MAX_COMPOSITOR_ANGLE))) {
|
||||
return true;
|
||||
|
@ -43,10 +42,9 @@ bool OverlayConductor::headOutsideOverlay() const {
|
|||
}
|
||||
|
||||
bool OverlayConductor::updateAvatarIsAtRest() {
|
||||
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
const quint64 REST_ENABLE_TIME_USECS = 1000 * 1000; // 1 s
|
||||
const quint64 REST_ENABLE_TIME_USECS = 1000 * 1000; // 1 s
|
||||
const quint64 REST_DISABLE_TIME_USECS = 200 * 1000; // 200 ms
|
||||
|
||||
const float AT_REST_THRESHOLD = 0.01f;
|
||||
|
@ -69,31 +67,6 @@ bool OverlayConductor::updateAvatarIsAtRest() {
|
|||
return _currentAtRest;
|
||||
}
|
||||
|
||||
bool OverlayConductor::updateAvatarHasDriveInput() {
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
const quint64 DRIVE_ENABLE_TIME_USECS = 200 * 1000; // 200 ms
|
||||
const quint64 DRIVE_DISABLE_TIME_USECS = 1000 * 1000; // 1 s
|
||||
|
||||
bool desiredDriving = myAvatar->hasDriveInput();
|
||||
if (desiredDriving != _desiredDriving) {
|
||||
// start timer
|
||||
_desiredDrivingTimer = usecTimestampNow() + (desiredDriving ? DRIVE_ENABLE_TIME_USECS : DRIVE_DISABLE_TIME_USECS);
|
||||
}
|
||||
|
||||
_desiredDriving = desiredDriving;
|
||||
|
||||
if (_desiredDrivingTimer != 0 && usecTimestampNow() > _desiredDrivingTimer) {
|
||||
// timer expired
|
||||
// change state!
|
||||
_currentDriving = _desiredDriving;
|
||||
// disable timer
|
||||
_desiredDrivingTimer = 0;
|
||||
}
|
||||
|
||||
return _currentDriving;
|
||||
}
|
||||
|
||||
void OverlayConductor::centerUI() {
|
||||
// place the overlay at the current hmd position in sensor space
|
||||
auto camMat = cancelOutRollAndPitch(qApp->getHMDSensorPose());
|
||||
|
@ -115,20 +88,19 @@ void OverlayConductor::update(float dt) {
|
|||
_hmdMode = false;
|
||||
}
|
||||
|
||||
bool prevDriving = _currentDriving;
|
||||
bool isDriving = updateAvatarHasDriveInput();
|
||||
bool drivingChanged = prevDriving != isDriving;
|
||||
bool isAtRest = updateAvatarIsAtRest();
|
||||
bool isMoving = !isAtRest;
|
||||
|
||||
bool shouldRecenter = false;
|
||||
|
||||
if (_flags & SuppressedByDrive) {
|
||||
if (!isDriving) {
|
||||
_flags &= ~SuppressedByDrive;
|
||||
shouldRecenter = true;
|
||||
if (_flags & SuppressedByMove) {
|
||||
if (!isMoving) {
|
||||
_flags &= ~SuppressedByMove;
|
||||
shouldRecenter = true;
|
||||
}
|
||||
} else {
|
||||
if (myAvatar->getClearOverlayWhenMoving() && drivingChanged && isDriving) {
|
||||
_flags |= SuppressedByDrive;
|
||||
if (myAvatar->getClearOverlayWhenMoving() && isMoving) {
|
||||
_flags |= SuppressedByMove;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -143,7 +115,6 @@ void OverlayConductor::update(float dt) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
bool targetVisible = Menu::getInstance()->isOptionChecked(MenuOption::Overlays) && (0 == (_flags & SuppressMask));
|
||||
if (targetVisible != currentVisible) {
|
||||
offscreenUi->setPinned(!targetVisible);
|
||||
|
|
|
@ -23,23 +23,17 @@ public:
|
|||
|
||||
private:
|
||||
bool headOutsideOverlay() const;
|
||||
bool updateAvatarHasDriveInput();
|
||||
bool updateAvatarIsAtRest();
|
||||
|
||||
enum SupressionFlags {
|
||||
SuppressedByDrive = 0x01,
|
||||
SuppressedByMove = 0x01,
|
||||
SuppressedByHead = 0x02,
|
||||
SuppressMask = 0x03,
|
||||
};
|
||||
|
||||
uint8_t _flags { SuppressedByDrive };
|
||||
uint8_t _flags { SuppressedByMove };
|
||||
bool _hmdMode { false };
|
||||
|
||||
// used by updateAvatarHasDriveInput
|
||||
uint64_t _desiredDrivingTimer { 0 };
|
||||
bool _desiredDriving { false };
|
||||
bool _currentDriving { false };
|
||||
|
||||
// used by updateAvatarIsAtRest
|
||||
uint64_t _desiredAtRestTimer { 0 };
|
||||
bool _desiredAtRest { true };
|
||||
|
|
|
@ -100,24 +100,32 @@ void ModelOverlay::update(float deltatime) {
|
|||
processMaterials();
|
||||
emit DependencyManager::get<scriptable::ModelProviderFactory>()->modelAddedToScene(getID(), NestableType::Overlay, _model);
|
||||
}
|
||||
bool metaDirty = false;
|
||||
if (_visibleDirty) {
|
||||
_visibleDirty = false;
|
||||
// don't show overlays in mirrors or spectator-cam unless _isVisibleInSecondaryCamera is true
|
||||
uint8_t modelRenderTagMask = (_isVisibleInSecondaryCamera ? render::hifi::TAG_ALL_VIEWS : render::hifi::TAG_MAIN_VIEW);
|
||||
_model->setTagMask(modelRenderTagMask, scene);
|
||||
_model->setVisibleInScene(getVisible(), scene);
|
||||
metaDirty = true;
|
||||
}
|
||||
if (_drawInFrontDirty) {
|
||||
_drawInFrontDirty = false;
|
||||
_model->setLayeredInFront(getDrawInFront(), scene);
|
||||
metaDirty = true;
|
||||
}
|
||||
if (_drawInHUDDirty) {
|
||||
_drawInHUDDirty = false;
|
||||
_model->setLayeredInHUD(getDrawHUDLayer(), scene);
|
||||
metaDirty = true;
|
||||
}
|
||||
if (_groupCulledDirty) {
|
||||
_groupCulledDirty = false;
|
||||
_model->setGroupCulled(_isGroupCulled);
|
||||
_model->setGroupCulled(_isGroupCulled, scene);
|
||||
metaDirty = true;
|
||||
}
|
||||
if (metaDirty) {
|
||||
transaction.updateItem<Overlay>(getRenderItemID(), [](Overlay& data) {});
|
||||
}
|
||||
scene->enqueueTransaction(transaction);
|
||||
|
||||
|
|
|
@ -9,7 +9,9 @@
|
|||
//
|
||||
|
||||
#include "AnimUtil.h"
|
||||
#include "GLMHelpers.h"
|
||||
#include <GLMHelpers.h>
|
||||
#include <NumericalConstants.h>
|
||||
#include <DebugDraw.h>
|
||||
|
||||
// TODO: use restrict keyword
|
||||
// TODO: excellent candidate for simd vectorization.
|
||||
|
@ -107,3 +109,44 @@ AnimPose boneLookAt(const glm::vec3& target, const AnimPose& bone) {
|
|||
glm::vec4(bone.trans(), 1.0f));
|
||||
return AnimPose(lookAt);
|
||||
}
|
||||
|
||||
// This will attempt to determine the proper body facing of a characters body
|
||||
// assumes headRot is z-forward and y-up.
|
||||
// and returns a bodyRot that is also z-forward and y-up
|
||||
glm::quat computeBodyFacingFromHead(const glm::quat& headRot, const glm::vec3& up) {
|
||||
|
||||
glm::vec3 bodyUp = glm::normalize(up);
|
||||
|
||||
// initially take the body facing from the head.
|
||||
glm::vec3 headUp = headRot * Vectors::UNIT_Y;
|
||||
glm::vec3 headForward = headRot * Vectors::UNIT_Z;
|
||||
glm::vec3 headLeft = headRot * Vectors::UNIT_X;
|
||||
const float NOD_THRESHOLD = cosf(glm::radians(45.0f));
|
||||
const float TILT_THRESHOLD = cosf(glm::radians(30.0f));
|
||||
|
||||
glm::vec3 bodyForward = headForward;
|
||||
|
||||
float nodDot = glm::dot(headForward, bodyUp);
|
||||
float tiltDot = glm::dot(headLeft, bodyUp);
|
||||
|
||||
if (fabsf(tiltDot) < TILT_THRESHOLD) { // if we are not tilting too much
|
||||
if (nodDot < -NOD_THRESHOLD) { // head is looking downward
|
||||
// the body should face in the same direction as the top the head.
|
||||
bodyForward = headUp;
|
||||
} else if (nodDot > NOD_THRESHOLD) { // head is looking upward
|
||||
// the body should face away from the top of the head.
|
||||
bodyForward = -headUp;
|
||||
}
|
||||
}
|
||||
|
||||
// cancel out upward component
|
||||
bodyForward = glm::normalize(bodyForward - nodDot * bodyUp);
|
||||
|
||||
glm::vec3 u, v, w;
|
||||
generateBasisVectors(bodyForward, bodyUp, u, v, w);
|
||||
|
||||
// create matrix from orthogonal basis vectors
|
||||
glm::mat4 bodyMat(glm::vec4(w, 0.0f), glm::vec4(v, 0.0f), glm::vec4(u, 0.0f), glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
|
||||
return glmExtractRotation(bodyMat);
|
||||
}
|
||||
|
|
|
@ -33,4 +33,9 @@ inline glm::quat safeLerp(const glm::quat& a, const glm::quat& b, float alpha) {
|
|||
|
||||
AnimPose boneLookAt(const glm::vec3& target, const AnimPose& bone);
|
||||
|
||||
// This will attempt to determine the proper body facing of a characters body
|
||||
// assumes headRot is z-forward and y-up.
|
||||
// and returns a bodyRot that is also z-forward and y-up
|
||||
glm::quat computeBodyFacingFromHead(const glm::quat& headRot, const glm::vec3& up);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -11,6 +11,8 @@
|
|||
|
||||
#include "AutoUpdater.h"
|
||||
|
||||
#include <BuildInfo.h>
|
||||
|
||||
#include <NetworkAccessManager.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <unordered_map>
|
||||
|
@ -157,10 +159,8 @@ void AutoUpdater::parseLatestVersionData() {
|
|||
}
|
||||
|
||||
void AutoUpdater::checkVersionAndNotify() {
|
||||
if (QCoreApplication::applicationVersion() == "dev" ||
|
||||
QCoreApplication::applicationVersion().contains("PR") ||
|
||||
_builds.empty()) {
|
||||
// No version checking is required in dev builds or when no build
|
||||
if (BuildInfo::BUILD_TYPE != BuildInfo::BuildType::Stable || _builds.empty()) {
|
||||
// No version checking is required in nightly/PR/dev builds or when no build
|
||||
// data was found for the platform
|
||||
return;
|
||||
}
|
||||
|
@ -196,4 +196,4 @@ void AutoUpdater::appendBuildData(int versionNumber,
|
|||
thisBuildDetails.insert("pullRequestNumber", pullRequestNumber);
|
||||
_builds.insert(versionNumber, thisBuildDetails);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -82,6 +82,7 @@ AvatarSharedPointer AvatarHashMap::addAvatar(const QUuid& sessionUUID, const QWe
|
|||
avatar->setSessionUUID(sessionUUID);
|
||||
avatar->setOwningAvatarMixer(mixerWeakPointer);
|
||||
|
||||
// addAvatar is only called from newOrExistingAvatar, which already locks _hashLock
|
||||
_avatarHash.insert(sessionUUID, avatar);
|
||||
emit avatarAddedEvent(sessionUUID);
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@ class AvatarHashMap : public QObject, public Dependency {
|
|||
public:
|
||||
AvatarHash getHashCopy() { QReadLocker lock(&_hashLock); return _avatarHash; }
|
||||
const AvatarHash getHashCopy() const { QReadLocker lock(&_hashLock); return _avatarHash; }
|
||||
int size() { return _avatarHash.size(); }
|
||||
int size() { QReadLocker lock(&_hashLock); return _avatarHash.size(); }
|
||||
|
||||
// Currently, your own avatar will be included as the null avatar id.
|
||||
|
||||
|
@ -152,8 +152,6 @@ protected:
|
|||
virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason = KillAvatarReason::NoReason);
|
||||
|
||||
AvatarHash _avatarHash;
|
||||
// "Case-based safety": Most access to the _avatarHash is on the same thread. Write access is protected by a write-lock.
|
||||
// If you read from a different thread, you must read-lock the _hashLock. (Scripted write access is not supported).
|
||||
mutable QReadWriteLock _hashLock;
|
||||
|
||||
private:
|
||||
|
|
|
@ -157,18 +157,19 @@ void TextureBaker::processTexture() {
|
|||
return;
|
||||
}
|
||||
|
||||
const char* name = khronos::gl::texture::toString(memKTX->_header.getGLInternaFormat());
|
||||
if (name == nullptr) {
|
||||
handleError("Could not determine internal format for compressed KTX: " + _textureURL.toString());
|
||||
return;
|
||||
}
|
||||
|
||||
// attempt to write the baked texture to the destination file path
|
||||
{
|
||||
if (memKTX->_header.isCompressed()) {
|
||||
const char* name = khronos::gl::texture::toString(memKTX->_header.getGLInternaFormat());
|
||||
if (name == nullptr) {
|
||||
handleError("Could not determine internal format for compressed KTX: " + _textureURL.toString());
|
||||
return;
|
||||
}
|
||||
|
||||
const char* data = reinterpret_cast<const char*>(memKTX->_storage->data());
|
||||
const size_t length = memKTX->_storage->size();
|
||||
|
||||
auto fileName = _baseFilename + BAKED_TEXTURE_BCN_SUFFIX;
|
||||
auto fileName = _baseFilename + "_" + name + ".ktx";
|
||||
auto filePath = _outputDirectory.absoluteFilePath(fileName);
|
||||
QFile bakedTextureFile { filePath };
|
||||
if (!bakedTextureFile.open(QIODevice::WriteOnly) || bakedTextureFile.write(data, length) == -1) {
|
||||
|
@ -177,6 +178,18 @@ void TextureBaker::processTexture() {
|
|||
}
|
||||
_outputFiles.push_back(filePath);
|
||||
meta.availableTextureTypes[memKTX->_header.getGLInternaFormat()] = _metaTexturePathPrefix + fileName;
|
||||
} else {
|
||||
const char* data = reinterpret_cast<const char*>(memKTX->_storage->data());
|
||||
const size_t length = memKTX->_storage->size();
|
||||
|
||||
auto fileName = _baseFilename + ".ktx";
|
||||
auto filePath = _outputDirectory.absoluteFilePath(fileName);
|
||||
QFile ktxTextureFile { filePath };
|
||||
if (!ktxTextureFile.open(QIODevice::WriteOnly) || ktxTextureFile.write(data, length) == -1) {
|
||||
handleError("Could not write ktx texture for " + _textureURL.toString());
|
||||
return;
|
||||
}
|
||||
_outputFiles.push_back(filePath);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -206,7 +206,7 @@ private:
|
|||
|
||||
render::ItemKey _itemKey { render::ItemKey::Builder().withTypeMeta() };
|
||||
|
||||
bool _didLastVisualGeometryRequestSucceed { false };
|
||||
bool _didLastVisualGeometryRequestSucceed { true };
|
||||
|
||||
void processMaterials();
|
||||
};
|
||||
|
|
|
@ -37,8 +37,8 @@ layout(std140) uniform particleBuffer {
|
|||
ParticleUniforms particle;
|
||||
};
|
||||
|
||||
in vec3 inPosition;
|
||||
in vec2 inColor; // This is actual Lifetime + Seed
|
||||
layout(location=0) in vec3 inPosition;
|
||||
layout(location=2) in vec2 inColor; // This is actual Lifetime + Seed
|
||||
|
||||
out vec4 varColor;
|
||||
out vec2 varTexcoord;
|
||||
|
|
|
@ -350,6 +350,8 @@ void TouchscreenVirtualPadDevice::touchUpdateEvent(const QTouchEvent* event) {
|
|||
if (idxMoveStartingPointCandidate != -1) {
|
||||
_moveCurrentTouchId = tPoints[idxMoveStartingPointCandidate].id();
|
||||
_unusedTouches.erase(_moveCurrentTouchId);
|
||||
thisPoint.x = tPoints[idxMoveStartingPointCandidate].pos().x();
|
||||
thisPoint.y = tPoints[idxMoveStartingPointCandidate].pos().y();
|
||||
moveTouchBegin(thisPoint);
|
||||
} else {
|
||||
moveTouchEnd();
|
||||
|
@ -359,6 +361,8 @@ void TouchscreenVirtualPadDevice::touchUpdateEvent(const QTouchEvent* event) {
|
|||
if (idxViewStartingPointCandidate != -1) {
|
||||
_viewCurrentTouchId = tPoints[idxViewStartingPointCandidate].id();
|
||||
_unusedTouches.erase(_viewCurrentTouchId);
|
||||
thisPoint.x = tPoints[idxViewStartingPointCandidate].pos().x();
|
||||
thisPoint.y = tPoints[idxViewStartingPointCandidate].pos().y();
|
||||
viewTouchBegin(thisPoint);
|
||||
} else {
|
||||
viewTouchEnd();
|
||||
|
@ -368,6 +372,8 @@ void TouchscreenVirtualPadDevice::touchUpdateEvent(const QTouchEvent* event) {
|
|||
if (idxJumpStartingPointCandidate != -1) {
|
||||
_jumpCurrentTouchId = tPoints[idxJumpStartingPointCandidate].id();
|
||||
_unusedTouches.erase(_jumpCurrentTouchId);
|
||||
thisPoint.x = tPoints[idxJumpStartingPointCandidate].pos().x();
|
||||
thisPoint.y = tPoints[idxJumpStartingPointCandidate].pos().y();
|
||||
jumpTouchBegin(thisPoint);
|
||||
} else {
|
||||
if (_jumpHasValidTouch) {
|
||||
|
@ -424,6 +430,7 @@ void TouchscreenVirtualPadDevice::moveTouchBegin(glm::vec2 touchPoint) {
|
|||
} else {
|
||||
_moveRefTouchPoint = touchPoint;
|
||||
}
|
||||
_moveCurrentTouchPoint = touchPoint;
|
||||
_moveHasValidTouch = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -157,7 +157,11 @@ void AddressManager::storeCurrentAddress() {
|
|||
// be loaded over http(s)
|
||||
// url.scheme() == URL_SCHEME_HTTP ||
|
||||
// url.scheme() == URL_SCHEME_HTTPS ||
|
||||
currentAddressHandle.set(url);
|
||||
if (isConnected()) {
|
||||
currentAddressHandle.set(url);
|
||||
} else {
|
||||
qCWarning(networking) << "Ignoring attempt to save current address because not connected to domain:" << url;
|
||||
}
|
||||
} else {
|
||||
qCWarning(networking) << "Ignoring attempt to save current address with an invalid url:" << url;
|
||||
}
|
||||
|
|
|
@ -636,7 +636,10 @@ void Resource::attemptRequest() {
|
|||
<< "- retrying asset load - attempt" << _attempts << " of " << MAX_ATTEMPTS;
|
||||
}
|
||||
|
||||
ResourceCache::attemptRequest(_self);
|
||||
auto self = _self.lock();
|
||||
if (self) {
|
||||
ResourceCache::attemptRequest(self);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::finishedLoading(bool success) {
|
||||
|
|
|
@ -38,6 +38,11 @@ ResourceManager::ResourceManager(bool atpSupportEnabled) : _atpSupportEnabled(at
|
|||
_thread.start();
|
||||
}
|
||||
|
||||
ResourceManager::~ResourceManager() {
|
||||
_thread.terminate();
|
||||
_thread.wait();
|
||||
}
|
||||
|
||||
void ResourceManager::setUrlPrefixOverride(const QString& prefix, const QString& replacement) {
|
||||
QMutexLocker locker(&_prefixMapLock);
|
||||
if (replacement.isEmpty()) {
|
||||
|
|
|
@ -28,6 +28,7 @@ class ResourceManager: public QObject, public Dependency {
|
|||
|
||||
public:
|
||||
ResourceManager(bool atpSupportEnabled = true);
|
||||
~ResourceManager();
|
||||
|
||||
void setUrlPrefixOverride(const QString& prefix, const QString& replacement);
|
||||
QString normalizeURL(const QString& urlString);
|
||||
|
|
|
@ -40,7 +40,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::AvatarData:
|
||||
case PacketType::BulkAvatarData:
|
||||
case PacketType::KillAvatar:
|
||||
return static_cast<PacketVersion>(AvatarMixerPacketVersion::FBXReaderNodeReparenting);
|
||||
return static_cast<PacketVersion>(AvatarMixerPacketVersion::FixMannequinDefaultAvatarFeet);
|
||||
case PacketType::MessagesData:
|
||||
return static_cast<PacketVersion>(MessageDataVersion::TextOrBinaryData);
|
||||
// ICE packets
|
||||
|
|
|
@ -282,7 +282,8 @@ enum class AvatarMixerPacketVersion : PacketVersion {
|
|||
AvatarIdentityLookAtSnapping,
|
||||
UpdatedMannequinDefaultAvatar,
|
||||
AvatarJointDefaultPoseFlags,
|
||||
FBXReaderNodeReparenting
|
||||
FBXReaderNodeReparenting,
|
||||
FixMannequinDefaultAvatarFeet
|
||||
};
|
||||
|
||||
enum class DomainConnectRequestVersion : PacketVersion {
|
||||
|
|
|
@ -40,9 +40,10 @@ bool readOctreeFile(QString path, QJsonDocument* doc) {
|
|||
}
|
||||
|
||||
bool OctreeUtils::RawOctreeData::readOctreeDataInfoFromJSON(QJsonObject root) {
|
||||
if (root.contains("Id") && root.contains("DataVersion")) {
|
||||
if (root.contains("Id") && root.contains("DataVersion") && root.contains("Version")) {
|
||||
id = root["Id"].toVariant().toUuid();
|
||||
version = root["DataVersion"].toInt();
|
||||
dataVersion = root["DataVersion"].toInt();
|
||||
version = root["Version"].toInt();
|
||||
}
|
||||
readSubclassData(root);
|
||||
return true;
|
||||
|
@ -76,11 +77,10 @@ bool OctreeUtils::RawOctreeData::readOctreeDataInfoFromFile(QString path) {
|
|||
}
|
||||
|
||||
QByteArray OctreeUtils::RawOctreeData::toByteArray() {
|
||||
const auto protocolVersion = (int)versionForPacketType((PacketTypeEnum::Value)dataPacketType());
|
||||
QJsonObject obj {
|
||||
{ "DataVersion", QJsonValue((qint64)version) },
|
||||
{ "DataVersion", QJsonValue((qint64)dataVersion) },
|
||||
{ "Id", QJsonValue(id.toString()) },
|
||||
{ "Version", protocolVersion },
|
||||
{ "Version", QJsonValue((qint64)version) },
|
||||
};
|
||||
|
||||
writeSubclassData(obj);
|
||||
|
@ -111,8 +111,8 @@ PacketType OctreeUtils::RawOctreeData::dataPacketType() const {
|
|||
|
||||
void OctreeUtils::RawOctreeData::resetIdAndVersion() {
|
||||
id = QUuid::createUuid();
|
||||
version = OctreeUtils::INITIAL_VERSION;
|
||||
qDebug() << "Reset octree data to: " << id << version;
|
||||
dataVersion = OctreeUtils::INITIAL_VERSION;
|
||||
qDebug() << "Reset octree data to: " << id << dataVersion;
|
||||
}
|
||||
|
||||
void OctreeUtils::RawEntityData::readSubclassData(const QJsonObject& root) {
|
||||
|
|
|
@ -28,6 +28,7 @@ constexpr Version INITIAL_VERSION = 0;
|
|||
class RawOctreeData {
|
||||
public:
|
||||
QUuid id { QUuid() };
|
||||
Version dataVersion { -1 };
|
||||
Version version { -1 };
|
||||
|
||||
virtual PacketType dataPacketType() const;
|
||||
|
|
|
@ -179,8 +179,8 @@ bool OctreePersistThread::process() {
|
|||
|
||||
OctreeUtils::RawOctreeData data;
|
||||
if (data.readOctreeDataInfoFromFile(_filename)) {
|
||||
qDebug() << "Setting entity version info to: " << data.id << data.version;
|
||||
_tree->setOctreeVersionInfo(data.id, data.version);
|
||||
qDebug() << "Setting entity version info to: " << data.id << data.dataVersion;
|
||||
_tree->setOctreeVersionInfo(data.id, data.dataVersion);
|
||||
}
|
||||
|
||||
bool persistentFileRead;
|
||||
|
|
|
@ -19,7 +19,9 @@ void RenderViewTask::build(JobModel& task, const render::Varying& input, render:
|
|||
|
||||
// Warning : the cull functor passed to the shadow pass should only be testing for LOD culling. If frustum culling
|
||||
// is performed, then casters not in the view frustum will be removed, which is not what we wish.
|
||||
task.addJob<RenderShadowTask>("RenderShadowTask", cullFunctor, tagBits, tagMask);
|
||||
if (isDeferred) {
|
||||
task.addJob<RenderShadowTask>("RenderShadowTask", cullFunctor, tagBits, tagMask);
|
||||
}
|
||||
|
||||
const auto items = task.addJob<RenderFetchCullSortTask>("FetchCullSort", cullFunctor, tagBits, tagMask);
|
||||
assert(items.canCast<RenderFetchCullSortTask::Output>());
|
||||
|
|
|
@ -419,7 +419,7 @@ void ScriptEngine::waitTillDoneRunning() {
|
|||
// Wait for the scripting thread to stop running, as
|
||||
// flooding it with aborts/exceptions will persist it longer
|
||||
static const auto MAX_SCRIPT_QUITTING_TIME = 0.5 * MSECS_PER_SECOND;
|
||||
if (workerThread->wait(MAX_SCRIPT_QUITTING_TIME)) {
|
||||
if (!workerThread->wait(MAX_SCRIPT_QUITTING_TIME)) {
|
||||
workerThread->terminate();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,6 +20,16 @@ const float DEFAULT_AVATAR_EYE_TO_TOP_OF_HEAD = 0.11f; // meters
|
|||
const float DEFAULT_AVATAR_NECK_TO_TOP_OF_HEAD = 0.185f; // meters
|
||||
const float DEFAULT_AVATAR_NECK_HEIGHT = DEFAULT_AVATAR_HEIGHT - DEFAULT_AVATAR_NECK_TO_TOP_OF_HEAD;
|
||||
const float DEFAULT_AVATAR_EYE_HEIGHT = DEFAULT_AVATAR_HEIGHT - DEFAULT_AVATAR_EYE_TO_TOP_OF_HEAD;
|
||||
const float DEFAULT_AVATAR_SUPPORT_BASE_LEFT = -0.25f;
|
||||
const float DEFAULT_AVATAR_SUPPORT_BASE_RIGHT = 0.25f;
|
||||
const float DEFAULT_AVATAR_SUPPORT_BASE_FRONT = -0.20f;
|
||||
const float DEFAULT_AVATAR_SUPPORT_BASE_BACK = 0.10f;
|
||||
const float DEFAULT_AVATAR_FORWARD_DAMPENING_FACTOR = 0.5f;
|
||||
const float DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR = 2.0f;
|
||||
const float DEFAULT_AVATAR_HIPS_MASS = 40.0f;
|
||||
const float DEFAULT_AVATAR_HEAD_MASS = 20.0f;
|
||||
const float DEFAULT_AVATAR_LEFTHAND_MASS = 2.0f;
|
||||
const float DEFAULT_AVATAR_RIGHTHAND_MASS = 2.0f;
|
||||
|
||||
// Used when avatar is missing joints... (avatar space)
|
||||
const glm::quat DEFAULT_AVATAR_MIDDLE_EYE_ROT { Quaternions::Y_180 };
|
||||
|
|
|
@ -574,8 +574,9 @@ void generateBasisVectors(const glm::vec3& primaryAxis, const glm::vec3& seconda
|
|||
vAxisOut = glm::cross(wAxisOut, uAxisOut);
|
||||
}
|
||||
|
||||
// assumes z-forward and y-up
|
||||
glm::vec2 getFacingDir2D(const glm::quat& rot) {
|
||||
glm::vec3 facing3D = rot * Vectors::UNIT_NEG_Z;
|
||||
glm::vec3 facing3D = rot * Vectors::UNIT_Z;
|
||||
glm::vec2 facing2D(facing3D.x, facing3D.z);
|
||||
const float ALMOST_ZERO = 0.0001f;
|
||||
if (glm::length(facing2D) < ALMOST_ZERO) {
|
||||
|
@ -585,8 +586,9 @@ glm::vec2 getFacingDir2D(const glm::quat& rot) {
|
|||
}
|
||||
}
|
||||
|
||||
// assumes z-forward and y-up
|
||||
glm::vec2 getFacingDir2D(const glm::mat4& m) {
|
||||
glm::vec3 facing3D = transformVectorFast(m, Vectors::UNIT_NEG_Z);
|
||||
glm::vec3 facing3D = transformVectorFast(m, Vectors::UNIT_Z);
|
||||
glm::vec2 facing2D(facing3D.x, facing3D.z);
|
||||
const float ALMOST_ZERO = 0.0001f;
|
||||
if (glm::length(facing2D) < ALMOST_ZERO) {
|
||||
|
|
|
@ -250,7 +250,10 @@ glm::vec3 transformVectorFull(const glm::mat4& m, const glm::vec3& v);
|
|||
void generateBasisVectors(const glm::vec3& primaryAxis, const glm::vec3& secondaryAxis,
|
||||
glm::vec3& uAxisOut, glm::vec3& vAxisOut, glm::vec3& wAxisOut);
|
||||
|
||||
// assumes z-forward and y-up
|
||||
glm::vec2 getFacingDir2D(const glm::quat& rot);
|
||||
|
||||
// assumes z-forward and y-up
|
||||
glm::vec2 getFacingDir2D(const glm::mat4& m);
|
||||
|
||||
inline bool isNaN(const glm::vec3& value) { return isNaN(value.x) || isNaN(value.y) || isNaN(value.z); }
|
||||
|
|
|
@ -431,6 +431,19 @@ bool TabletProxy::isMessageDialogOpen() {
|
|||
return result.toBool();
|
||||
}
|
||||
|
||||
void TabletProxy::closeDialog() {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
QMetaObject::invokeMethod(this, "closeDialog");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_qmlTabletRoot) {
|
||||
return;
|
||||
}
|
||||
|
||||
QMetaObject::invokeMethod(_qmlTabletRoot, "closeDialog");
|
||||
}
|
||||
|
||||
void TabletProxy::emitWebEvent(const QVariant& msg) {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
QMetaObject::invokeMethod(this, "emitWebEvent", Q_ARG(QVariant, msg));
|
||||
|
|
|
@ -308,6 +308,12 @@ public:
|
|||
*/
|
||||
Q_INVOKABLE bool isMessageDialogOpen();
|
||||
|
||||
/**jsdoc
|
||||
* Close any open dialogs.
|
||||
* @function TabletProxy#closeDialog
|
||||
*/
|
||||
Q_INVOKABLE void closeDialog();
|
||||
|
||||
/**jsdoc
|
||||
* Creates a new button, adds it to this and returns it.
|
||||
* @function TabletProxy#addButton
|
||||
|
|
|
@ -47,7 +47,7 @@ static_assert(
|
|||
const char* SDL2Manager::NAME = "SDL2";
|
||||
const char* SDL2Manager::SDL2_ID_STRING = "SDL2";
|
||||
|
||||
const bool DEFAULT_ENABLED = false;
|
||||
const bool DEFAULT_ENABLED = true;
|
||||
|
||||
SDL_JoystickID SDL2Manager::getInstanceId(SDL_GameController* controller) {
|
||||
SDL_Joystick* joystick = SDL_GameControllerGetJoystick(controller);
|
||||
|
|
|
@ -15,19 +15,25 @@
|
|||
|
||||
#include "OculusHelpers.h"
|
||||
|
||||
using namespace hifi;
|
||||
|
||||
void OculusBaseDisplayPlugin::resetSensors() {
|
||||
ovr_RecenterTrackingOrigin(_session);
|
||||
|
||||
_currentRenderFrameInfo.renderPose = glm::mat4(); // identity
|
||||
}
|
||||
|
||||
bool OculusBaseDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
|
||||
handleOVREvents();
|
||||
if (quitRequested()) {
|
||||
ovrSessionStatus status{};
|
||||
if (!OVR_SUCCESS(ovr_GetSessionStatus(_session, &status))) {
|
||||
qCWarning(oculusLog) << "Unable to fetch Oculus session status" << ovr::getError();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ovr::quitRequested(status)) {
|
||||
QMetaObject::invokeMethod(qApp, "quit");
|
||||
return false;
|
||||
}
|
||||
if (reorientRequested()) {
|
||||
if (ovr::reorientRequested(status)) {
|
||||
emit resetSensorsRequested();
|
||||
}
|
||||
|
||||
|
@ -35,18 +41,18 @@ bool OculusBaseDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
|
|||
_currentRenderFrameInfo.sensorSampleTime = ovr_GetTimeInSeconds();
|
||||
_currentRenderFrameInfo.predictedDisplayTime = ovr_GetPredictedDisplayTime(_session, frameIndex);
|
||||
auto trackingState = ovr_GetTrackingState(_session, _currentRenderFrameInfo.predictedDisplayTime, ovrTrue);
|
||||
_currentRenderFrameInfo.renderPose = toGlm(trackingState.HeadPose.ThePose);
|
||||
_currentRenderFrameInfo.renderPose = ovr::toGlm(trackingState.HeadPose.ThePose);
|
||||
_currentRenderFrameInfo.presentPose = _currentRenderFrameInfo.renderPose;
|
||||
|
||||
std::array<glm::mat4, 2> handPoses;
|
||||
// Make controller poses available to the presentation thread
|
||||
ovr_for_each_hand([&](ovrHandType hand) {
|
||||
ovr::for_each_hand([&](ovrHandType hand) {
|
||||
static const auto REQUIRED_HAND_STATUS = ovrStatus_OrientationTracked | ovrStatus_PositionTracked;
|
||||
if (REQUIRED_HAND_STATUS != (trackingState.HandStatusFlags[hand] & REQUIRED_HAND_STATUS)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto correctedPose = ovrControllerPoseToHandPose(hand, trackingState.HandPoses[hand]);
|
||||
auto correctedPose = ovr::toControllerPose(hand, trackingState.HandPoses[hand]);
|
||||
static const glm::quat HAND_TO_LASER_ROTATION = glm::rotation(Vectors::UNIT_Z, Vectors::UNIT_NEG_Y);
|
||||
handPoses[hand] = glm::translate(glm::mat4(), correctedPose.translation) * glm::mat4_cast(correctedPose.rotation * HAND_TO_LASER_ROTATION);
|
||||
});
|
||||
|
@ -58,7 +64,7 @@ bool OculusBaseDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
|
|||
}
|
||||
|
||||
bool OculusBaseDisplayPlugin::isSupported() const {
|
||||
return oculusAvailable();
|
||||
return ovr::available();
|
||||
}
|
||||
|
||||
glm::mat4 OculusBaseDisplayPlugin::getEyeProjection(Eye eye, const glm::mat4& baseProjection) const {
|
||||
|
@ -71,7 +77,7 @@ glm::mat4 OculusBaseDisplayPlugin::getEyeProjection(Eye eye, const glm::mat4& ba
|
|||
ovrFovPort fovPort = _hmdDesc.DefaultEyeFov[eye];
|
||||
ovrEyeRenderDesc& erd = ovr_GetRenderDesc(_session, ovrEye, fovPort);
|
||||
ovrMatrix4f ovrPerspectiveProjection = ovrMatrix4f_Projection(erd.Fov, baseNearClip, baseFarClip, ovrProjection_ClipRangeOpenGL);
|
||||
return toGlm(ovrPerspectiveProjection);
|
||||
return ovr::toGlm(ovrPerspectiveProjection);
|
||||
} else {
|
||||
return baseProjection;
|
||||
}
|
||||
|
@ -85,7 +91,7 @@ glm::mat4 OculusBaseDisplayPlugin::getCullingProjection(const glm::mat4& basePro
|
|||
float baseFarClip = baseFrustum.getFarClip();
|
||||
auto combinedFov = _eyeFovs[0];
|
||||
combinedFov.LeftTan = combinedFov.RightTan = std::max(combinedFov.LeftTan, combinedFov.RightTan);
|
||||
return toGlm(ovrMatrix4f_Projection(combinedFov, baseNearClip, baseFarClip, ovrProjection_ClipRangeOpenGL));
|
||||
return ovr::toGlm(ovrMatrix4f_Projection(combinedFov, baseNearClip, baseFarClip, ovrProjection_ClipRangeOpenGL));
|
||||
} else {
|
||||
return baseProjection;
|
||||
}
|
||||
|
@ -102,7 +108,7 @@ void OculusBaseDisplayPlugin::uncustomizeContext() {
|
|||
}
|
||||
|
||||
bool OculusBaseDisplayPlugin::internalActivate() {
|
||||
_session = acquireOculusSession();
|
||||
_session = ovr::acquireRenderSession();
|
||||
if (!_session) {
|
||||
return false;
|
||||
}
|
||||
|
@ -113,21 +119,21 @@ bool OculusBaseDisplayPlugin::internalActivate() {
|
|||
_viewScaleDesc.HmdSpaceToWorldScaleInMeters = 1.0f;
|
||||
|
||||
_ipd = 0;
|
||||
ovr_for_each_eye([&](ovrEyeType eye) {
|
||||
ovr::for_each_eye([&](ovrEyeType eye) {
|
||||
_eyeFovs[eye] = _hmdDesc.DefaultEyeFov[eye];
|
||||
ovrEyeRenderDesc& erd = _eyeRenderDescs[eye] = ovr_GetRenderDesc(_session, eye, _eyeFovs[eye]);
|
||||
ovrMatrix4f ovrPerspectiveProjection =
|
||||
ovrMatrix4f_Projection(erd.Fov, DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP, ovrProjection_ClipRangeOpenGL);
|
||||
_eyeProjections[eye] = toGlm(ovrPerspectiveProjection);
|
||||
_eyeOffsets[eye] = glm::translate(mat4(), toGlm(erd.HmdToEyeOffset));
|
||||
eyeSizes[eye] = toGlm(ovr_GetFovTextureSize(_session, eye, erd.Fov, 1.0f));
|
||||
_viewScaleDesc.HmdToEyeOffset[eye] = erd.HmdToEyeOffset;
|
||||
_ipd += glm::abs(glm::length(toGlm(erd.HmdToEyeOffset)));
|
||||
_eyeProjections[eye] = ovr::toGlm(ovrPerspectiveProjection);
|
||||
_eyeOffsets[eye] = ovr::toGlm(erd.HmdToEyePose);
|
||||
eyeSizes[eye] = ovr::toGlm(ovr_GetFovTextureSize(_session, eye, erd.Fov, 1.0f));
|
||||
_viewScaleDesc.HmdToEyePose[eye] = erd.HmdToEyePose;
|
||||
_ipd += glm::abs(glm::length(ovr::toGlm(erd.HmdToEyePose.Position)));
|
||||
});
|
||||
|
||||
auto combinedFov = _eyeFovs[0];
|
||||
combinedFov.LeftTan = combinedFov.RightTan = std::max(combinedFov.LeftTan, combinedFov.RightTan);
|
||||
_cullingProjection = toGlm(ovrMatrix4f_Projection(combinedFov, DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP, ovrProjection_ClipRangeOpenGL));
|
||||
_cullingProjection = ovr::toGlm(ovrMatrix4f_Projection(combinedFov, DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP, ovrProjection_ClipRangeOpenGL));
|
||||
|
||||
_renderTargetSize = uvec2(
|
||||
eyeSizes[0].x + eyeSizes[1].x,
|
||||
|
@ -136,7 +142,7 @@ bool OculusBaseDisplayPlugin::internalActivate() {
|
|||
memset(&_sceneLayer, 0, sizeof(ovrLayerEyeFov));
|
||||
_sceneLayer.Header.Type = ovrLayerType_EyeFov;
|
||||
_sceneLayer.Header.Flags = ovrLayerFlag_TextureOriginAtBottomLeft;
|
||||
ovr_for_each_eye([&](ovrEyeType eye) {
|
||||
ovr::for_each_eye([&](ovrEyeType eye) {
|
||||
ovrFovPort & fov = _sceneLayer.Fov[eye] = _eyeRenderDescs[eye].Fov;
|
||||
ovrSizei & size = _sceneLayer.Viewport[eye].Size = ovr_GetFovTextureSize(_session, eye, fov, 1.0f);
|
||||
_sceneLayer.Viewport[eye].Pos = { eye == ovrEye_Left ? 0 : size.w, 0 };
|
||||
|
@ -150,28 +156,14 @@ bool OculusBaseDisplayPlugin::internalActivate() {
|
|||
|
||||
void OculusBaseDisplayPlugin::internalDeactivate() {
|
||||
Parent::internalDeactivate();
|
||||
ovr::releaseRenderSession(_session);
|
||||
}
|
||||
|
||||
bool OculusBaseDisplayPlugin::activateStandBySession() {
|
||||
if (!_session) {
|
||||
_session = acquireOculusSession();
|
||||
}
|
||||
return _session;
|
||||
}
|
||||
void OculusBaseDisplayPlugin::deactivateSession() {
|
||||
// FIXME
|
||||
// Switching to Qt 5.9 exposed a race condition or similar issue that caused a crash when putting on an Rift
|
||||
// while already in VR mode. Commenting these out is a workaround.
|
||||
//releaseOculusSession();
|
||||
//_session = nullptr;
|
||||
}
|
||||
void OculusBaseDisplayPlugin::updatePresentPose() {
|
||||
ovrTrackingState trackingState;
|
||||
_currentPresentFrameInfo.sensorSampleTime = ovr_GetTimeInSeconds();
|
||||
_currentPresentFrameInfo.predictedDisplayTime = ovr_GetPredictedDisplayTime(_session, 0);
|
||||
auto trackingState = ovr_GetTrackingState(_session, _currentRenderFrameInfo.predictedDisplayTime, ovrFalse);
|
||||
_currentPresentFrameInfo.presentPose = toGlm(trackingState.HeadPose.ThePose);
|
||||
trackingState = ovr_GetTrackingState(_session, _currentRenderFrameInfo.predictedDisplayTime, ovrFalse);
|
||||
_currentPresentFrameInfo.presentPose = ovr::toGlm(trackingState.HeadPose.ThePose);
|
||||
_currentPresentFrameInfo.renderPose = _currentPresentFrameInfo.presentPose;
|
||||
}
|
||||
|
||||
OculusBaseDisplayPlugin::~OculusBaseDisplayPlugin() {
|
||||
}
|
||||
|
|
|
@ -16,37 +16,32 @@
|
|||
class OculusBaseDisplayPlugin : public HmdDisplayPlugin {
|
||||
using Parent = HmdDisplayPlugin;
|
||||
public:
|
||||
~OculusBaseDisplayPlugin();
|
||||
bool isSupported() const override;
|
||||
bool hasAsyncReprojection() const override { return true; }
|
||||
bool getSupportsAutoSwitch() override final { return true; }
|
||||
|
||||
glm::mat4 getEyeProjection(Eye eye, const glm::mat4& baseProjection) const override;
|
||||
glm::mat4 getCullingProjection(const glm::mat4& baseProjection) const override;
|
||||
|
||||
bool hasAsyncReprojection() const override { return true; }
|
||||
|
||||
|
||||
// Stereo specific methods
|
||||
void resetSensors() override final;
|
||||
bool beginFrameRender(uint32_t frameIndex) override;
|
||||
float getTargetFrameRate() const override { return _hmdDesc.DisplayRefreshRate; }
|
||||
bool getSupportsAutoSwitch() override final { return true; }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
void customizeContext() override;
|
||||
void uncustomizeContext() override;
|
||||
bool internalActivate() override;
|
||||
void internalDeactivate() override;
|
||||
bool activateStandBySession() override;
|
||||
void deactivateSession() override;
|
||||
void updatePresentPose() override;
|
||||
|
||||
protected:
|
||||
ovrSession _session { nullptr };
|
||||
ovrSession _session{ nullptr };
|
||||
ovrGraphicsLuid _luid;
|
||||
ovrEyeRenderDesc _eyeRenderDescs[2];
|
||||
ovrFovPort _eyeFovs[2];
|
||||
std::array<ovrEyeRenderDesc, 2> _eyeRenderDescs;
|
||||
std::array<ovrFovPort, 2> _eyeFovs;
|
||||
ovrHmdDesc _hmdDesc;
|
||||
ovrLayerEyeFov _sceneLayer;
|
||||
ovrViewScaleDesc _viewScaleDesc;
|
||||
// ovrLayerEyeFovDepth _depthLayer;
|
||||
};
|
||||
|
|
|
@ -22,34 +22,23 @@
|
|||
#include <NumericalConstants.h>
|
||||
#include <StreamUtils.h>
|
||||
|
||||
#include <OVR_CAPI.h>
|
||||
#include <ovr_capi.h>
|
||||
|
||||
#include "OculusHelpers.h"
|
||||
|
||||
Q_DECLARE_LOGGING_CATEGORY(oculus)
|
||||
|
||||
|
||||
static const char* MENU_PARENT = "Avatar";
|
||||
static const char* MENU_NAME = "Oculus Touch Controllers";
|
||||
static const char* MENU_PATH = "Avatar" ">" "Oculus Touch Controllers";
|
||||
using namespace hifi;
|
||||
|
||||
const char* OculusControllerManager::NAME = "Oculus";
|
||||
|
||||
const quint64 LOST_TRACKING_DELAY = 3000000;
|
||||
|
||||
bool OculusControllerManager::isSupported() const {
|
||||
return oculusAvailable();
|
||||
return hifi::ovr::available();
|
||||
}
|
||||
|
||||
bool OculusControllerManager::activate() {
|
||||
InputPlugin::activate();
|
||||
if (!_session) {
|
||||
_session = acquireOculusSession();
|
||||
}
|
||||
Q_ASSERT(_session);
|
||||
|
||||
checkForConnectedDevices();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -58,33 +47,30 @@ void OculusControllerManager::checkForConnectedDevices() {
|
|||
return;
|
||||
}
|
||||
|
||||
unsigned int controllerConnected = ovr_GetConnectedControllerTypes(_session);
|
||||
ovr::withSession([&] (ovrSession session) {
|
||||
unsigned int controllerConnected = ovr_GetConnectedControllerTypes(session);
|
||||
|
||||
if (!_remote && (controllerConnected & ovrControllerType_Remote) == ovrControllerType_Remote) {
|
||||
if (OVR_SUCCESS(ovr_GetInputState(_session, ovrControllerType_Remote, &_inputState))) {
|
||||
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
|
||||
_remote = std::make_shared<RemoteDevice>(*this);
|
||||
userInputMapper->registerDevice(_remote);
|
||||
if (!_remote && (controllerConnected & ovrControllerType_Remote) == ovrControllerType_Remote) {
|
||||
if (OVR_SUCCESS(ovr_GetInputState(session, ovrControllerType_Remote, &_inputState))) {
|
||||
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
|
||||
_remote = std::make_shared<RemoteDevice>(*this);
|
||||
userInputMapper->registerDevice(_remote);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!_touch && (controllerConnected & ovrControllerType_Touch) != 0) {
|
||||
if (OVR_SUCCESS(ovr_GetInputState(_session, ovrControllerType_Touch, &_inputState))) {
|
||||
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
|
||||
_touch = std::make_shared<TouchDevice>(*this);
|
||||
userInputMapper->registerDevice(_touch);
|
||||
if (!_touch && (controllerConnected & ovrControllerType_Touch) != 0) {
|
||||
if (OVR_SUCCESS(ovr_GetInputState(session, ovrControllerType_Touch, &_inputState))) {
|
||||
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
|
||||
_touch = std::make_shared<TouchDevice>(*this);
|
||||
userInputMapper->registerDevice(_touch);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void OculusControllerManager::deactivate() {
|
||||
InputPlugin::deactivate();
|
||||
|
||||
if (_session) {
|
||||
releaseOculusSession();
|
||||
_session = nullptr;
|
||||
}
|
||||
|
||||
// unregister with UserInputMapper
|
||||
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
|
||||
if (_touch) {
|
||||
|
@ -100,20 +86,30 @@ void OculusControllerManager::pluginUpdate(float deltaTime, const controller::In
|
|||
|
||||
checkForConnectedDevices();
|
||||
|
||||
if (_touch) {
|
||||
if (OVR_SUCCESS(ovr_GetInputState(_session, ovrControllerType_Touch, &_inputState))) {
|
||||
_touch->update(deltaTime, inputCalibrationData);
|
||||
} else {
|
||||
qCWarning(oculus) << "Unable to read Oculus touch input state";
|
||||
bool updateRemote = false, updateTouch = false;
|
||||
|
||||
ovr::withSession([&](ovrSession session) {
|
||||
if (_touch) {
|
||||
updateTouch = OVR_SUCCESS(ovr_GetInputState(session, ovrControllerType_Touch, &_inputState));
|
||||
if (!updateTouch) {
|
||||
qCWarning(oculusLog) << "Unable to read Oculus touch input state" << ovr::getError();
|
||||
}
|
||||
}
|
||||
if (_remote) {
|
||||
updateRemote = OVR_SUCCESS(ovr_GetInputState(session, ovrControllerType_Remote, &_inputState));
|
||||
if (!updateRemote) {
|
||||
qCWarning(oculusLog) << "Unable to read Oculus remote input state" << ovr::getError();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
if (_touch && updateTouch) {
|
||||
_touch->update(deltaTime, inputCalibrationData);
|
||||
}
|
||||
|
||||
if (_remote) {
|
||||
if (OVR_SUCCESS(ovr_GetInputState(_session, ovrControllerType_Remote, &_inputState))) {
|
||||
_remote->update(deltaTime, inputCalibrationData);
|
||||
} else {
|
||||
qCWarning(oculus) << "Unable to read Oculus remote input state";
|
||||
}
|
||||
if (_remote && updateRemote) {
|
||||
_remote->update(deltaTime, inputCalibrationData);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -210,15 +206,6 @@ void OculusControllerManager::RemoteDevice::focusOutEvent() {
|
|||
_buttonPressedMap.clear();
|
||||
}
|
||||
|
||||
bool OculusControllerManager::isHeadControllerMounted() const {
|
||||
ovrSessionStatus status;
|
||||
bool success = OVR_SUCCESS(ovr_GetSessionStatus(_session, &status));
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
return status.HmdMounted == ovrTrue;
|
||||
}
|
||||
|
||||
void OculusControllerManager::TouchDevice::update(float deltaTime,
|
||||
const controller::InputCalibrationData& inputCalibrationData) {
|
||||
_buttonPressedMap.clear();
|
||||
|
@ -226,10 +213,19 @@ void OculusControllerManager::TouchDevice::update(float deltaTime,
|
|||
int numTrackedControllers = 0;
|
||||
quint64 currentTime = usecTimestampNow();
|
||||
static const auto REQUIRED_HAND_STATUS = ovrStatus_OrientationTracked | ovrStatus_PositionTracked;
|
||||
auto tracking = ovr_GetTrackingState(_parent._session, 0, false);
|
||||
ovr_for_each_hand([&](ovrHandType hand) {
|
||||
bool hasInputFocus = ovr::hasInputFocus();
|
||||
auto tracking = ovr::getTrackingState(); // ovr_GetTrackingState(_parent._session, 0, false);
|
||||
ovr::for_each_hand([&](ovrHandType hand) {
|
||||
++numTrackedControllers;
|
||||
int controller = (hand == ovrHand_Left ? controller::LEFT_HAND : controller::RIGHT_HAND);
|
||||
|
||||
// Disable hand tracking while in Oculus Dash (Dash renders it's own hands)
|
||||
if (!hasInputFocus) {
|
||||
_poseStateMap.erase(controller);
|
||||
_poseStateMap[controller].valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (REQUIRED_HAND_STATUS == (tracking.HandStatusFlags[hand] & REQUIRED_HAND_STATUS)) {
|
||||
_poseStateMap.erase(controller);
|
||||
handlePose(deltaTime, inputCalibrationData, hand, tracking.HandPoses[hand]);
|
||||
|
@ -253,7 +249,7 @@ void OculusControllerManager::TouchDevice::update(float deltaTime,
|
|||
handleRotationForUntrackedHand(inputCalibrationData, hand, tracking.HandPoses[hand]);
|
||||
});
|
||||
|
||||
if (_parent.isHeadControllerMounted()) {
|
||||
if (ovr::hmdMounted()) {
|
||||
handleHeadPose(deltaTime, inputCalibrationData, tracking.HeadPose);
|
||||
} else {
|
||||
_poseStateMap[controller::HEAD].valid = false;
|
||||
|
@ -311,7 +307,7 @@ void OculusControllerManager::TouchDevice::handlePose(float deltaTime,
|
|||
ovrHandType hand, const ovrPoseStatef& handPose) {
|
||||
auto poseId = hand == ovrHand_Left ? controller::LEFT_HAND : controller::RIGHT_HAND;
|
||||
auto& pose = _poseStateMap[poseId];
|
||||
pose = ovrControllerPoseToHandPose(hand, handPose);
|
||||
pose = ovr::toControllerPose(hand, handPose);
|
||||
// transform into avatar frame
|
||||
glm::mat4 controllerToAvatar = glm::inverse(inputCalibrationData.avatarMat) * inputCalibrationData.sensorToWorldMat;
|
||||
pose = pose.transform(controllerToAvatar);
|
||||
|
@ -320,15 +316,15 @@ void OculusControllerManager::TouchDevice::handlePose(float deltaTime,
|
|||
void OculusControllerManager::TouchDevice::handleHeadPose(float deltaTime,
|
||||
const controller::InputCalibrationData& inputCalibrationData,
|
||||
const ovrPoseStatef& headPose) {
|
||||
glm::mat4 mat = createMatFromQuatAndPos(toGlm(headPose.ThePose.Orientation),
|
||||
toGlm(headPose.ThePose.Position));
|
||||
glm::mat4 mat = createMatFromQuatAndPos(ovr::toGlm(headPose.ThePose.Orientation),
|
||||
ovr::toGlm(headPose.ThePose.Position));
|
||||
|
||||
//perform a 180 flip to make the HMD face the +z instead of -z, beacuse the head faces +z
|
||||
glm::mat4 matYFlip = mat * Matrices::Y_180;
|
||||
controller::Pose pose(extractTranslation(matYFlip),
|
||||
glmExtractRotation(matYFlip),
|
||||
toGlm(headPose.LinearVelocity), // XXX * matYFlip ?
|
||||
toGlm(headPose.AngularVelocity));
|
||||
ovr::toGlm(headPose.LinearVelocity), // XXX * matYFlip ?
|
||||
ovr::toGlm(headPose.AngularVelocity));
|
||||
|
||||
glm::mat4 sensorToAvatar = glm::inverse(inputCalibrationData.avatarMat) * inputCalibrationData.sensorToWorldMat;
|
||||
glm::mat4 defaultHeadOffset = glm::inverse(inputCalibrationData.defaultCenterEyeMat) *
|
||||
|
@ -343,7 +339,7 @@ void OculusControllerManager::TouchDevice::handleRotationForUntrackedHand(const
|
|||
auto poseId = (hand == ovrHand_Left ? controller::LEFT_HAND : controller::RIGHT_HAND);
|
||||
auto& pose = _poseStateMap[poseId];
|
||||
auto lastHandPose = _lastControllerPose[poseId];
|
||||
pose = ovrControllerRotationToHandRotation(hand, handPose, lastHandPose);
|
||||
pose = ovr::toControllerPose(hand, handPose, lastHandPose);
|
||||
glm::mat4 controllerToAvatar = glm::inverse(inputCalibrationData.avatarMat) * inputCalibrationData.sensorToWorldMat;
|
||||
pose = pose.transform(controllerToAvatar);
|
||||
}
|
||||
|
@ -351,36 +347,40 @@ void OculusControllerManager::TouchDevice::handleRotationForUntrackedHand(const
|
|||
bool OculusControllerManager::TouchDevice::triggerHapticPulse(float strength, float duration, controller::Hand hand) {
|
||||
Locker locker(_lock);
|
||||
bool toReturn = true;
|
||||
if (hand == controller::BOTH || hand == controller::LEFT) {
|
||||
if (strength == 0.0f) {
|
||||
_leftHapticStrength = 0.0f;
|
||||
_leftHapticDuration = 0.0f;
|
||||
} else {
|
||||
_leftHapticStrength = (duration > _leftHapticDuration) ? strength : _leftHapticStrength;
|
||||
if (ovr_SetControllerVibration(_parent._session, ovrControllerType_LTouch, 1.0f, _leftHapticStrength) != ovrSuccess) {
|
||||
toReturn = false;
|
||||
ovr::withSession([&](ovrSession session) {
|
||||
if (hand == controller::BOTH || hand == controller::LEFT) {
|
||||
if (strength == 0.0f) {
|
||||
_leftHapticStrength = 0.0f;
|
||||
_leftHapticDuration = 0.0f;
|
||||
} else {
|
||||
_leftHapticStrength = (duration > _leftHapticDuration) ? strength : _leftHapticStrength;
|
||||
if (ovr_SetControllerVibration(session, ovrControllerType_LTouch, 1.0f, _leftHapticStrength) != ovrSuccess) {
|
||||
toReturn = false;
|
||||
}
|
||||
_leftHapticDuration = std::max(duration, _leftHapticDuration);
|
||||
}
|
||||
_leftHapticDuration = std::max(duration, _leftHapticDuration);
|
||||
}
|
||||
}
|
||||
if (hand == controller::BOTH || hand == controller::RIGHT) {
|
||||
if (strength == 0.0f) {
|
||||
_rightHapticStrength = 0.0f;
|
||||
_rightHapticDuration = 0.0f;
|
||||
} else {
|
||||
_rightHapticStrength = (duration > _rightHapticDuration) ? strength : _rightHapticStrength;
|
||||
if (ovr_SetControllerVibration(_parent._session, ovrControllerType_RTouch, 1.0f, _rightHapticStrength) != ovrSuccess) {
|
||||
toReturn = false;
|
||||
if (hand == controller::BOTH || hand == controller::RIGHT) {
|
||||
if (strength == 0.0f) {
|
||||
_rightHapticStrength = 0.0f;
|
||||
_rightHapticDuration = 0.0f;
|
||||
} else {
|
||||
_rightHapticStrength = (duration > _rightHapticDuration) ? strength : _rightHapticStrength;
|
||||
if (ovr_SetControllerVibration(session, ovrControllerType_RTouch, 1.0f, _rightHapticStrength) != ovrSuccess) {
|
||||
toReturn = false;
|
||||
}
|
||||
_rightHapticDuration = std::max(duration, _rightHapticDuration);
|
||||
}
|
||||
_rightHapticDuration = std::max(duration, _rightHapticDuration);
|
||||
}
|
||||
}
|
||||
});
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
void OculusControllerManager::TouchDevice::stopHapticPulse(bool leftHand) {
|
||||
auto handType = (leftHand ? ovrControllerType_LTouch : ovrControllerType_RTouch);
|
||||
ovr_SetControllerVibration(_parent._session, handType, 0.0f, 0.0f);
|
||||
ovr::withSession([&](ovrSession session) {
|
||||
ovr_SetControllerVibration(session, handType, 0.0f, 0.0f);
|
||||
});
|
||||
}
|
||||
|
||||
/**jsdoc
|
||||
|
|
|
@ -26,10 +26,8 @@ public:
|
|||
// Plugin functions
|
||||
bool isSupported() const override;
|
||||
const QString getName() const override { return NAME; }
|
||||
|
||||
bool isHandController() const override { return _touch != nullptr; }
|
||||
bool isHeadController() const override { return true; }
|
||||
bool isHeadControllerMounted() const;
|
||||
QStringList getSubdeviceNames() override;
|
||||
|
||||
bool activate() override;
|
||||
|
@ -105,7 +103,6 @@ private:
|
|||
|
||||
void checkForConnectedDevices();
|
||||
|
||||
ovrSession _session { nullptr };
|
||||
ovrInputState _inputState {};
|
||||
RemoteDevice::Pointer _remote;
|
||||
TouchDevice::Pointer _touch;
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
|
||||
#include "OculusHelpers.h"
|
||||
|
||||
using namespace hifi;
|
||||
|
||||
const char* OculusDisplayPlugin::NAME { "Oculus Rift" };
|
||||
static ovrPerfHudMode currentDebugMode = ovrPerfHud_Off;
|
||||
|
||||
|
@ -63,7 +65,7 @@ void OculusDisplayPlugin::cycleDebugOutput() {
|
|||
|
||||
void OculusDisplayPlugin::customizeContext() {
|
||||
Parent::customizeContext();
|
||||
_outputFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create("OculusOutput", gpu::Element::COLOR_SRGBA_32, _renderTargetSize.x, _renderTargetSize.y));
|
||||
_outputFramebuffer.reset(gpu::Framebuffer::create("OculusOutput", gpu::Element::COLOR_SRGBA_32, _renderTargetSize.x, _renderTargetSize.y));
|
||||
ovrTextureSwapChainDesc desc = { };
|
||||
desc.Type = ovrTexture_2D;
|
||||
desc.ArraySize = 1;
|
||||
|
@ -76,14 +78,14 @@ void OculusDisplayPlugin::customizeContext() {
|
|||
|
||||
ovrResult result = ovr_CreateTextureSwapChainGL(_session, &desc, &_textureSwapChain);
|
||||
if (!OVR_SUCCESS(result)) {
|
||||
logCritical("Failed to create swap textures");
|
||||
qCritical(oculusLog) << "Failed to create swap textures" << ovr::getError();
|
||||
return;
|
||||
}
|
||||
|
||||
int length = 0;
|
||||
result = ovr_GetTextureSwapChainLength(_session, _textureSwapChain, &length);
|
||||
if (!OVR_SUCCESS(result) || !length) {
|
||||
logCritical("Unable to count swap chain textures");
|
||||
qCritical(oculusLog) << "Unable to count swap chain textures" << ovr::getError();
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < length; ++i) {
|
||||
|
@ -164,8 +166,8 @@ void OculusDisplayPlugin::hmdPresent() {
|
|||
auto result = ovr_CommitTextureSwapChain(_session, _textureSwapChain);
|
||||
Q_ASSERT(OVR_SUCCESS(result));
|
||||
_sceneLayer.SensorSampleTime = _currentPresentFrameInfo.sensorSampleTime;
|
||||
_sceneLayer.RenderPose[ovrEyeType::ovrEye_Left] = ovrPoseFromGlm(_currentPresentFrameInfo.renderPose);
|
||||
_sceneLayer.RenderPose[ovrEyeType::ovrEye_Right] = ovrPoseFromGlm(_currentPresentFrameInfo.renderPose);
|
||||
_sceneLayer.RenderPose[ovrEyeType::ovrEye_Left] = ovr::poseFromGlm(_currentPresentFrameInfo.renderPose);
|
||||
_sceneLayer.RenderPose[ovrEyeType::ovrEye_Right] = ovr::poseFromGlm(_currentPresentFrameInfo.renderPose);
|
||||
|
||||
auto submitStart = usecTimestampNow();
|
||||
uint64_t nonSubmitInterval = 0;
|
||||
|
@ -192,7 +194,7 @@ void OculusDisplayPlugin::hmdPresent() {
|
|||
}
|
||||
|
||||
if (!OVR_SUCCESS(result)) {
|
||||
logWarning("Failed to present");
|
||||
qWarning(oculusLog) << "Failed to present" << ovr::getError();
|
||||
}
|
||||
|
||||
static int compositorDroppedFrames = 0;
|
||||
|
@ -234,9 +236,7 @@ QJsonObject OculusDisplayPlugin::getHardwareStats() const {
|
|||
}
|
||||
|
||||
bool OculusDisplayPlugin::isHmdMounted() const {
|
||||
ovrSessionStatus status;
|
||||
return (OVR_SUCCESS(ovr_GetSessionStatus(_session, &status)) &&
|
||||
(ovrFalse != status.HmdMounted));
|
||||
return ovr::hmdMounted();
|
||||
}
|
||||
|
||||
QString OculusDisplayPlugin::getPreferredAudioInDevice() const {
|
||||
|
|
|
@ -24,41 +24,17 @@
|
|||
#include <NumericalConstants.h>
|
||||
|
||||
Q_LOGGING_CATEGORY(displayplugins, "hifi.plugins.display")
|
||||
Q_LOGGING_CATEGORY(oculus, "hifi.plugins.display.oculus")
|
||||
|
||||
static std::atomic<uint32_t> refCount { 0 };
|
||||
static ovrSession session { nullptr };
|
||||
|
||||
static bool _quitRequested { false };
|
||||
static bool _reorientRequested { false };
|
||||
|
||||
inline ovrErrorInfo getError() {
|
||||
ovrErrorInfo error;
|
||||
ovr_GetLastErrorInfo(&error);
|
||||
return error;
|
||||
}
|
||||
|
||||
void logWarning(const char* what) {
|
||||
qWarning(oculus) << what << ":" << getError().ErrorString;
|
||||
}
|
||||
|
||||
void logCritical(const char* what) {
|
||||
std::string error("[oculus] ");
|
||||
error += what;
|
||||
error += ": ";
|
||||
error += getError().ErrorString;
|
||||
qCritical(error.c_str());
|
||||
}
|
||||
Q_LOGGING_CATEGORY(oculusLog, "hifi.plugins.display.oculus")
|
||||
|
||||
using namespace hifi;
|
||||
|
||||
static wchar_t* REQUIRED_OCULUS_DLL = L"LibOVRRT64_1.dll";
|
||||
static wchar_t FOUND_PATH[MAX_PATH];
|
||||
|
||||
bool oculusAvailable() {
|
||||
bool ovr::available() {
|
||||
static std::once_flag once;
|
||||
static bool result { false };
|
||||
static bool result{ false };
|
||||
std::call_once(once, [&] {
|
||||
|
||||
static const QString DEBUG_FLAG("HIFI_DEBUG_OPENVR");
|
||||
static bool enableDebugOpenVR = QProcessEnvironment::systemEnvironment().contains(DEBUG_FLAG);
|
||||
if (enableDebugOpenVR) {
|
||||
|
@ -81,113 +57,107 @@ bool oculusAvailable() {
|
|||
return result;
|
||||
}
|
||||
|
||||
ovrSession acquireOculusSession() {
|
||||
if (!session && !oculusAvailable()) {
|
||||
qCDebug(oculus) << "oculus: no runtime or HMD present";
|
||||
class ovrImpl {
|
||||
using Mutex = std::mutex;
|
||||
using Lock = std::unique_lock<Mutex>;
|
||||
std::mutex mutex;
|
||||
ovrSession session{ nullptr };
|
||||
size_t renderCount{ 0 };
|
||||
|
||||
private:
|
||||
void setupSession(bool render) {
|
||||
if (session) {
|
||||
return;
|
||||
}
|
||||
ovrInitParams initParams{ ovrInit_RequestVersion | ovrInit_FocusAware, OVR_MINOR_VERSION, nullptr, 0, 0 };
|
||||
if (render) {
|
||||
initParams.Flags |= ovrInit_MixedRendering;
|
||||
} else {
|
||||
initParams.Flags |= ovrInit_Invisible;
|
||||
}
|
||||
|
||||
if (!OVR_SUCCESS(ovr_Initialize(&initParams))) {
|
||||
qCWarning(oculusLog) << "Failed to initialze Oculus SDK" << ovr::getError();
|
||||
return;
|
||||
}
|
||||
|
||||
ovrGraphicsLuid luid;
|
||||
if (!OVR_SUCCESS(ovr_Create(&session, &luid))) {
|
||||
qCWarning(oculusLog) << "Failed to acquire Oculus session" << ovr::getError();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void releaseSession() {
|
||||
if (!session) {
|
||||
return;
|
||||
}
|
||||
ovr_Destroy(session);
|
||||
session = nullptr;
|
||||
ovr_Shutdown();
|
||||
}
|
||||
|
||||
public:
|
||||
void withSession(const std::function<void(ovrSession)>& f) {
|
||||
Lock lock(mutex);
|
||||
if (!session) {
|
||||
setupSession(false);
|
||||
}
|
||||
f(session);
|
||||
}
|
||||
|
||||
ovrSession acquireRenderSession() {
|
||||
Lock lock(mutex);
|
||||
if (renderCount++ == 0) {
|
||||
releaseSession();
|
||||
setupSession(true);
|
||||
}
|
||||
return session;
|
||||
}
|
||||
|
||||
if (!session) {
|
||||
ovrInitParams initParams {
|
||||
ovrInit_RequestVersion | ovrInit_MixedRendering, OVR_MINOR_VERSION, nullptr, 0, 0
|
||||
};
|
||||
|
||||
if (!OVR_SUCCESS(ovr_Initialize(&initParams))) {
|
||||
logWarning("Failed to initialize Oculus SDK");
|
||||
return session;
|
||||
}
|
||||
|
||||
#ifdef OCULUS_APP_ID
|
||||
if (qApp->property(hifi::properties::OCULUS_STORE).toBool()) {
|
||||
if (ovr_PlatformInitializeWindows(OCULUS_APP_ID) != ovrPlatformInitialize_Success) {
|
||||
// we were unable to initialize the platform for entitlement check - fail the check
|
||||
_quitRequested = true;
|
||||
} else {
|
||||
qCDebug(oculus) << "Performing Oculus Platform entitlement check";
|
||||
ovr_Entitlement_GetIsViewerEntitled();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
Q_ASSERT(0 == refCount);
|
||||
ovrGraphicsLuid luid;
|
||||
if (!OVR_SUCCESS(ovr_Create(&session, &luid))) {
|
||||
logWarning("Failed to acquire Oculus session");
|
||||
return session;
|
||||
void releaseRenderSession(ovrSession session) {
|
||||
Lock lock(mutex);
|
||||
if (--renderCount == 0) {
|
||||
releaseSession();
|
||||
}
|
||||
}
|
||||
} _ovr;
|
||||
|
||||
++refCount;
|
||||
return session;
|
||||
ovrSession ovr::acquireRenderSession() {
|
||||
return _ovr.acquireRenderSession();
|
||||
}
|
||||
|
||||
void releaseOculusSession() {
|
||||
Q_ASSERT(refCount > 0 && session);
|
||||
// HACK the Oculus runtime doesn't seem to play well with repeated shutdown / restart.
|
||||
// So for now we'll just hold on to the session
|
||||
#if 0
|
||||
if (!--refCount) {
|
||||
qCDebug(oculus) << "oculus: zero refcount, shutdown SDK and session";
|
||||
ovr_Destroy(session);
|
||||
ovr_Shutdown();
|
||||
session = nullptr;
|
||||
}
|
||||
#endif
|
||||
void ovr::releaseRenderSession(ovrSession session) {
|
||||
_ovr.releaseRenderSession(session);
|
||||
}
|
||||
|
||||
void handleOVREvents() {
|
||||
if (!session) {
|
||||
return;
|
||||
}
|
||||
void ovr::withSession(const std::function<void(ovrSession)>& f) {
|
||||
_ovr.withSession(f);
|
||||
}
|
||||
|
||||
ovrSessionStatus status;
|
||||
if (!OVR_SUCCESS(ovr_GetSessionStatus(session, &status))) {
|
||||
return;
|
||||
}
|
||||
|
||||
_quitRequested = status.ShouldQuit;
|
||||
_reorientRequested = status.ShouldRecenter;
|
||||
|
||||
#ifdef OCULUS_APP_ID
|
||||
|
||||
if (qApp->property(hifi::properties::OCULUS_STORE).toBool()) {
|
||||
// pop messages to see if we got a return for an entitlement check
|
||||
ovrMessageHandle message = ovr_PopMessage();
|
||||
|
||||
while (message) {
|
||||
switch (ovr_Message_GetType(message)) {
|
||||
case ovrMessage_Entitlement_GetIsViewerEntitled: {
|
||||
if (!ovr_Message_IsError(message)) {
|
||||
// this viewer is entitled, no need to flag anything
|
||||
qCDebug(oculus) << "Oculus Platform entitlement check succeeded, proceeding normally";
|
||||
} else {
|
||||
// we failed the entitlement check, set our flag so the app can stop
|
||||
qCDebug(oculus) << "Oculus Platform entitlement check failed, app will now quit" << OCULUS_APP_ID;
|
||||
_quitRequested = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// free the message handle to cleanup and not leak
|
||||
ovr_FreeMessage(message);
|
||||
|
||||
// pop the next message to check, if there is one
|
||||
message = ovr_PopMessage();
|
||||
ovrSessionStatus ovr::getStatus() {
|
||||
ovrSessionStatus status{};
|
||||
withSession([&](ovrSession session) {
|
||||
if (!OVR_SUCCESS(ovr_GetSessionStatus(session, &status))) {
|
||||
qCWarning(oculusLog) << "Failed to get session status" << ovr::getError();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
});
|
||||
return status;
|
||||
}
|
||||
|
||||
bool quitRequested() {
|
||||
return _quitRequested;
|
||||
}
|
||||
bool reorientRequested() {
|
||||
return _reorientRequested;
|
||||
ovrTrackingState ovr::getTrackingState() {
|
||||
ovrTrackingState result{};
|
||||
withSession([&](ovrSession session) { result = ovr_GetTrackingState(session, 0, ovrFalse); });
|
||||
return result;
|
||||
}
|
||||
|
||||
controller::Pose ovrControllerPoseToHandPose(
|
||||
ovrHandType hand,
|
||||
const ovrPoseStatef& handPose) {
|
||||
QString ovr::getError() {
|
||||
static ovrErrorInfo error;
|
||||
ovr_GetLastErrorInfo(&error);
|
||||
return QString(error.ErrorString);
|
||||
}
|
||||
|
||||
controller::Pose hifi::ovr::toControllerPose(ovrHandType hand, const ovrPoseStatef& handPose) {
|
||||
// When the sensor-to-world rotation is identity the coordinate axes look like this:
|
||||
//
|
||||
// user
|
||||
|
@ -247,9 +217,8 @@ controller::Pose ovrControllerPoseToHandPose(
|
|||
static const glm::quat rightRotationOffset = glm::inverse(rightQuarterZ) * touchToHand;
|
||||
|
||||
static const float CONTROLLER_LENGTH_OFFSET = 0.0762f; // three inches
|
||||
static const glm::vec3 CONTROLLER_OFFSET = glm::vec3(CONTROLLER_LENGTH_OFFSET / 2.0f,
|
||||
-CONTROLLER_LENGTH_OFFSET / 2.0f,
|
||||
CONTROLLER_LENGTH_OFFSET * 1.5f);
|
||||
static const glm::vec3 CONTROLLER_OFFSET =
|
||||
glm::vec3(CONTROLLER_LENGTH_OFFSET / 2.0f, -CONTROLLER_LENGTH_OFFSET / 2.0f, CONTROLLER_LENGTH_OFFSET * 1.5f);
|
||||
static const glm::vec3 leftTranslationOffset = glm::vec3(-1.0f, 1.0f, 1.0f) * CONTROLLER_OFFSET;
|
||||
static const glm::vec3 rightTranslationOffset = CONTROLLER_OFFSET;
|
||||
|
||||
|
@ -268,12 +237,13 @@ controller::Pose ovrControllerPoseToHandPose(
|
|||
return pose;
|
||||
}
|
||||
|
||||
controller::Pose ovrControllerRotationToHandRotation(ovrHandType hand, const ovrPoseStatef& handPose,
|
||||
const ovrPoseStatef& lastHandPose) {
|
||||
controller::Pose hifi::ovr::toControllerPose(ovrHandType hand,
|
||||
const ovrPoseStatef& handPose,
|
||||
const ovrPoseStatef& lastHandPose) {
|
||||
static const glm::quat yFlip = glm::angleAxis(PI, Vectors::UNIT_Y);
|
||||
static const glm::quat quarterX = glm::angleAxis(PI_OVER_TWO, Vectors::UNIT_X);
|
||||
static const glm::quat touchToHand = yFlip * quarterX;
|
||||
|
||||
|
||||
static const glm::quat leftQuarterZ = glm::angleAxis(-PI_OVER_TWO, Vectors::UNIT_Z);
|
||||
static const glm::quat rightQuarterZ = glm::angleAxis(PI_OVER_TWO, Vectors::UNIT_Z);
|
||||
|
||||
|
@ -281,9 +251,8 @@ controller::Pose ovrControllerRotationToHandRotation(ovrHandType hand, const ovr
|
|||
static const glm::quat rightRotationOffset = glm::inverse(rightQuarterZ) * touchToHand;
|
||||
|
||||
static const float CONTROLLER_LENGTH_OFFSET = 0.0762f; // three inches
|
||||
static const glm::vec3 CONTROLLER_OFFSET = glm::vec3(CONTROLLER_LENGTH_OFFSET / 2.0f,
|
||||
-CONTROLLER_LENGTH_OFFSET / 2.0f,
|
||||
CONTROLLER_LENGTH_OFFSET * 1.5f);
|
||||
static const glm::vec3 CONTROLLER_OFFSET =
|
||||
glm::vec3(CONTROLLER_LENGTH_OFFSET / 2.0f, -CONTROLLER_LENGTH_OFFSET / 2.0f, CONTROLLER_LENGTH_OFFSET * 1.5f);
|
||||
static const glm::vec3 leftTranslationOffset = glm::vec3(-1.0f, 1.0f, 1.0f) * CONTROLLER_OFFSET;
|
||||
static const glm::vec3 rightTranslationOffset = CONTROLLER_OFFSET;
|
||||
|
||||
|
@ -301,3 +270,52 @@ controller::Pose ovrControllerRotationToHandRotation(ovrHandType hand, const ovr
|
|||
pose.valid = true;
|
||||
return pose;
|
||||
}
|
||||
|
||||
// FIXME These should be moved to an oculusPlatform plugin, they don't interact with the controller or session state
|
||||
#if 0
|
||||
void handleOVREvents() {
|
||||
updateSessionStatus(true);
|
||||
|
||||
#ifdef OCULUS_APP_ID
|
||||
|
||||
if (qApp->property(hifi::properties::OCULUS_STORE).toBool()) {
|
||||
// pop messages to see if we got a return for an entitlement check
|
||||
ovrMessageHandle message = ovr_PopMessage();
|
||||
|
||||
while (message) {
|
||||
switch (ovr_Message_GetType(message)) {
|
||||
case ovrMessage_Entitlement_GetIsViewerEntitled:
|
||||
{
|
||||
if (!ovr_Message_IsError(message)) {
|
||||
// this viewer is entitled, no need to flag anything
|
||||
qCDebug(oculus) << "Oculus Platform entitlement check succeeded, proceeding normally";
|
||||
} else {
|
||||
// we failed the entitlement check, set our flag so the app can stop
|
||||
qCDebug(oculus) << "Oculus Platform entitlement check failed, app will now quit" << OCULUS_APP_ID;
|
||||
_quitRequested = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// free the message handle to cleanup and not leak
|
||||
ovr_FreeMessage(message);
|
||||
|
||||
// pop the next message to check, if there is one
|
||||
message = ovr_PopMessage();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef OCULUS_APP_ID
|
||||
if (qApp->property(hifi::properties::OCULUS_STORE).toBool()) {
|
||||
if (ovr_PlatformInitializeWindows(OCULUS_APP_ID) != ovrPlatformInitialize_Success) {
|
||||
// we were unable to initialize the platform for entitlement check - fail the check
|
||||
_quitRequested = true;
|
||||
} else {
|
||||
qCDebug(oculusLog) << "Performing Oculus Platform entitlement check";
|
||||
ovr_Entitlement_GetIsViewerEntitled();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -7,10 +7,9 @@
|
|||
//
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <QtCore/QLoggingCategory>
|
||||
|
||||
#include <OVR_CAPI_GL.h>
|
||||
#include <ovr_capi.h>
|
||||
#include <GLMHelpers.h>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
@ -18,106 +17,107 @@
|
|||
#include <controllers/Forward.h>
|
||||
|
||||
Q_DECLARE_LOGGING_CATEGORY(displayplugins)
|
||||
Q_DECLARE_LOGGING_CATEGORY(oculus)
|
||||
Q_DECLARE_LOGGING_CATEGORY(oculusLog)
|
||||
|
||||
void logWarning(const char* what);
|
||||
void logCritical(const char* what);
|
||||
bool oculusAvailable();
|
||||
ovrSession acquireOculusSession();
|
||||
void releaseOculusSession();
|
||||
namespace hifi {
|
||||
|
||||
struct ovr {
|
||||
static bool available();
|
||||
static ovrSession acquireRenderSession();
|
||||
static void releaseRenderSession(ovrSession session);
|
||||
static void withSession(const std::function<void(ovrSession)>& f);
|
||||
static ovrSessionStatus getStatus();
|
||||
static ovrTrackingState getTrackingState();
|
||||
static QString getError();
|
||||
|
||||
void handleOVREvents();
|
||||
bool quitRequested();
|
||||
bool reorientRequested();
|
||||
static inline bool quitRequested() { return quitRequested(getStatus()); }
|
||||
static inline bool reorientRequested() { return reorientRequested(getStatus()); }
|
||||
static inline bool hmdMounted() { return hmdMounted(getStatus()); }
|
||||
static inline bool hasInputFocus() { return hasInputFocus(getStatus()); }
|
||||
|
||||
// Convenience method for looping over each eye with a lambda
|
||||
template <typename Function>
|
||||
inline void ovr_for_each_eye(Function function) {
|
||||
for (ovrEyeType eye = ovrEyeType::ovrEye_Left;
|
||||
eye < ovrEyeType::ovrEye_Count;
|
||||
eye = static_cast<ovrEyeType>(eye + 1)) {
|
||||
function(eye);
|
||||
static inline bool quitRequested(const ovrSessionStatus& status) { return status.ShouldQuit != ovrFalse; }
|
||||
static inline bool reorientRequested(const ovrSessionStatus& status) { return status.ShouldRecenter != ovrFalse; }
|
||||
static inline bool hmdMounted(const ovrSessionStatus& status) { return status.HmdMounted != ovrFalse; }
|
||||
static inline bool hasInputFocus(const ovrSessionStatus& status) { return status.HasInputFocus != ovrFalse; }
|
||||
|
||||
// Convenience method for looping over each eye with a lambda
|
||||
static inline void for_each_eye(const std::function<void(ovrEyeType eye)>& f) {
|
||||
for (ovrEyeType eye = ovrEye_Left; eye < ovrEye_Count; eye = static_cast<ovrEyeType>(eye + 1)) {
|
||||
f(eye);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Function>
|
||||
inline void ovr_for_each_hand(Function function) {
|
||||
for (ovrHandType hand = ovrHandType::ovrHand_Left;
|
||||
hand <= ovrHandType::ovrHand_Right;
|
||||
hand = static_cast<ovrHandType>(hand + 1)) {
|
||||
function(hand);
|
||||
static inline void for_each_hand(const std::function<void(ovrHandType eye)>& f) {
|
||||
for (ovrHandType hand = ovrHand_Left; hand < ovrHand_Count; hand = static_cast<ovrHandType>(hand + 1)) {
|
||||
f(hand);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline glm::mat4 toGlm(const ovrMatrix4f& om) {
|
||||
return glm::transpose(glm::make_mat4(&om.M[0][0]));
|
||||
}
|
||||
|
||||
static inline glm::mat4 toGlm(const ovrFovPort& fovport, float nearPlane = 0.01f, float farPlane = 10000.0f) {
|
||||
return toGlm(ovrMatrix4f_Projection(fovport, nearPlane, farPlane, true));
|
||||
}
|
||||
|
||||
static inline glm::vec3 toGlm(const ovrVector3f& ov) {
|
||||
return glm::make_vec3(&ov.x);
|
||||
}
|
||||
|
||||
static inline glm::vec2 toGlm(const ovrVector2f& ov) {
|
||||
return glm::make_vec2(&ov.x);
|
||||
}
|
||||
|
||||
inline glm::mat4 toGlm(const ovrMatrix4f & om) {
|
||||
return glm::transpose(glm::make_mat4(&om.M[0][0]));
|
||||
}
|
||||
static inline glm::uvec2 toGlm(const ovrSizei& ov) {
|
||||
return glm::uvec2(ov.w, ov.h);
|
||||
}
|
||||
|
||||
inline glm::mat4 toGlm(const ovrFovPort & fovport, float nearPlane = 0.01f, float farPlane = 10000.0f) {
|
||||
return toGlm(ovrMatrix4f_Projection(fovport, nearPlane, farPlane, true));
|
||||
}
|
||||
static inline glm::quat toGlm(const ovrQuatf& oq) {
|
||||
return glm::make_quat(&oq.x);
|
||||
}
|
||||
|
||||
inline glm::vec3 toGlm(const ovrVector3f & ov) {
|
||||
return glm::make_vec3(&ov.x);
|
||||
}
|
||||
static inline glm::mat4 toGlm(const ovrPosef& op) {
|
||||
glm::mat4 orientation = glm::mat4_cast(toGlm(op.Orientation));
|
||||
glm::mat4 translation = glm::translate(glm::mat4(), toGlm(op.Position));
|
||||
return translation * orientation;
|
||||
}
|
||||
|
||||
inline glm::vec2 toGlm(const ovrVector2f & ov) {
|
||||
return glm::make_vec2(&ov.x);
|
||||
}
|
||||
static inline ovrMatrix4f fromGlm(const glm::mat4& m) {
|
||||
ovrMatrix4f result;
|
||||
glm::mat4 transposed(glm::transpose(m));
|
||||
memcpy(result.M, &(transposed[0][0]), sizeof(float) * 16);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline glm::uvec2 toGlm(const ovrSizei & ov) {
|
||||
return glm::uvec2(ov.w, ov.h);
|
||||
}
|
||||
static inline ovrVector3f fromGlm(const glm::vec3& v) {
|
||||
return { v.x, v.y, v.z };
|
||||
}
|
||||
|
||||
inline glm::quat toGlm(const ovrQuatf & oq) {
|
||||
return glm::make_quat(&oq.x);
|
||||
}
|
||||
static inline ovrVector2f fromGlm(const glm::vec2& v) {
|
||||
return { v.x, v.y };
|
||||
}
|
||||
|
||||
inline glm::mat4 toGlm(const ovrPosef & op) {
|
||||
glm::mat4 orientation = glm::mat4_cast(toGlm(op.Orientation));
|
||||
glm::mat4 translation = glm::translate(glm::mat4(), toGlm(op.Position));
|
||||
return translation * orientation;
|
||||
}
|
||||
static inline ovrSizei fromGlm(const glm::uvec2& v) {
|
||||
return { (int)v.x, (int)v.y };
|
||||
}
|
||||
|
||||
inline ovrMatrix4f ovrFromGlm(const glm::mat4 & m) {
|
||||
ovrMatrix4f result;
|
||||
glm::mat4 transposed(glm::transpose(m));
|
||||
memcpy(result.M, &(transposed[0][0]), sizeof(float) * 16);
|
||||
return result;
|
||||
}
|
||||
static inline ovrQuatf fromGlm(const glm::quat& q) {
|
||||
return { q.x, q.y, q.z, q.w };
|
||||
}
|
||||
|
||||
inline ovrVector3f ovrFromGlm(const glm::vec3 & v) {
|
||||
return{ v.x, v.y, v.z };
|
||||
}
|
||||
static inline ovrPosef poseFromGlm(const glm::mat4& m) {
|
||||
glm::vec3 translation = glm::vec3(m[3]) / m[3].w;
|
||||
glm::quat orientation = glm::quat_cast(m);
|
||||
ovrPosef result;
|
||||
result.Orientation = fromGlm(orientation);
|
||||
result.Position = fromGlm(translation);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline ovrVector2f ovrFromGlm(const glm::vec2 & v) {
|
||||
return{ v.x, v.y };
|
||||
}
|
||||
static controller::Pose toControllerPose(ovrHandType hand, const ovrPoseStatef& handPose);
|
||||
static controller::Pose toControllerPose(ovrHandType hand, const ovrPoseStatef& handPose, const ovrPoseStatef& lastHandPose);
|
||||
|
||||
inline ovrSizei ovrFromGlm(const glm::uvec2 & v) {
|
||||
return{ (int)v.x, (int)v.y };
|
||||
}
|
||||
};
|
||||
|
||||
inline ovrQuatf ovrFromGlm(const glm::quat & q) {
|
||||
return{ q.x, q.y, q.z, q.w };
|
||||
}
|
||||
|
||||
inline ovrPosef ovrPoseFromGlm(const glm::mat4 & m) {
|
||||
glm::vec3 translation = glm::vec3(m[3]) / m[3].w;
|
||||
glm::quat orientation = glm::quat_cast(m);
|
||||
ovrPosef result;
|
||||
result.Orientation = ovrFromGlm(orientation);
|
||||
result.Position = ovrFromGlm(translation);
|
||||
return result;
|
||||
}
|
||||
|
||||
controller::Pose ovrControllerPoseToHandPose(
|
||||
ovrHandType hand,
|
||||
const ovrPoseStatef& handPose);
|
||||
|
||||
controller::Pose ovrControllerRotationToHandRotation(ovrHandType hand,
|
||||
const ovrPoseStatef& handPose, const ovrPoseStatef& lastHandPose);
|
||||
} // namespace hifi
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
//
|
||||
|
||||
var DEFAULT_SCRIPTS_COMBINED = [
|
||||
"system/request-service.js",
|
||||
"system/progress.js",
|
||||
"system/away.js",
|
||||
"system/audio.js",
|
||||
|
@ -32,7 +33,7 @@ var DEFAULT_SCRIPTS_COMBINED = [
|
|||
"system/emote.js"
|
||||
];
|
||||
var DEFAULT_SCRIPTS_SEPARATE = [
|
||||
"system/controllers/controllerScripts.js"
|
||||
"system/controllers/controllerScripts.js",
|
||||
//"system/chat.js"
|
||||
];
|
||||
|
||||
|
|
|
@ -1119,7 +1119,7 @@ function startRadar() {
|
|||
|
||||
function endRadar() {
|
||||
printd("-- endRadar");
|
||||
Camera.mode = "first person";
|
||||
Camera.mode = "third person";
|
||||
radar = false;
|
||||
|
||||
Controller.setVPadEnabled(true);
|
||||
|
|
|
@ -511,6 +511,9 @@
|
|||
case 'wallet_availableUpdatesReceived':
|
||||
// NOP
|
||||
break;
|
||||
case 'http.request':
|
||||
// Handled elsewhere, don't log.
|
||||
break;
|
||||
default:
|
||||
print('Unrecognized message from QML:', JSON.stringify(message));
|
||||
}
|
||||
|
|
|
@ -273,7 +273,6 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
this.shouldSendStart = false;
|
||||
this.equipedWithSecondary = false;
|
||||
this.handHasBeenRightsideUp = false;
|
||||
this.mouseEquip = false;
|
||||
|
||||
this.parameters = makeDispatcherModuleParameters(
|
||||
300,
|
||||
|
@ -283,11 +282,10 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
|
||||
var equipHotspotBuddy = new EquipHotspotBuddy();
|
||||
|
||||
this.setMessageGrabData = function(entityProperties, mouseEquip) {
|
||||
this.setMessageGrabData = function(entityProperties) {
|
||||
if (entityProperties) {
|
||||
this.messageGrabEntity = true;
|
||||
this.grabEntityProps = entityProperties;
|
||||
this.mouseEquip = mouseEquip;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -584,7 +582,6 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
this.targetEntityID = null;
|
||||
this.messageGrabEntity = false;
|
||||
this.grabEntityProps = null;
|
||||
this.mouseEquip = false;
|
||||
};
|
||||
|
||||
this.updateInputs = function (controllerData) {
|
||||
|
@ -630,14 +627,12 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
|
||||
// if the potentialHotspot is cloneable, clone it and return it
|
||||
// if the potentialHotspot os not cloneable and locked return null
|
||||
|
||||
if (potentialEquipHotspot &&
|
||||
(((this.triggerSmoothedSqueezed() || this.secondarySmoothedSqueezed()) && !this.waitForTriggerRelease) ||
|
||||
this.messageGrabEntity)) {
|
||||
this.grabbedHotspot = potentialEquipHotspot;
|
||||
this.targetEntityID = this.grabbedHotspot.entityID;
|
||||
this.startEquipEntity(controllerData);
|
||||
this.messageGrabEntity = false;
|
||||
this.equipedWithSecondary = this.secondarySmoothedSqueezed();
|
||||
return makeRunningValues(true, [potentialEquipHotspot.entityID], []);
|
||||
} else {
|
||||
|
@ -661,7 +656,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
var timestamp = Date.now();
|
||||
this.updateInputs(controllerData);
|
||||
|
||||
if (!this.mouseEquip && !this.isTargetIDValid(controllerData)) {
|
||||
if (!this.messageGrabEntity && !this.isTargetIDValid(controllerData)) {
|
||||
this.endEquipEntity();
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
|
@ -762,9 +757,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
var equipModule = (data.hand === "left") ? leftEquipEntity : rightEquipEntity;
|
||||
var entityProperties = Entities.getEntityProperties(data.entityID, DISPATCHER_PROPERTIES);
|
||||
entityProperties.id = data.entityID;
|
||||
var mouseEquip = false;
|
||||
equipModule.setMessageGrabData(entityProperties, mouseEquip);
|
||||
|
||||
equipModule.setMessageGrabData(entityProperties);
|
||||
} catch (e) {
|
||||
print("WARNING: equipEntity.js -- error parsing Hifi-Hand-Grab message: " + message);
|
||||
}
|
||||
|
@ -812,15 +805,14 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
var distanceToLeftHand = Vec3.distance(entityProperties.position, leftHandPosition);
|
||||
var leftHandAvailable = leftEquipEntity.targetEntityID === null;
|
||||
var rightHandAvailable = rightEquipEntity.targetEntityID === null;
|
||||
var mouseEquip = true;
|
||||
if (rightHandAvailable && (distanceToRightHand < distanceToLeftHand || !leftHandAvailable)) {
|
||||
// clear any existing grab actions on the entity now (their later removal could affect bootstrapping flags)
|
||||
clearGrabActions(entityID);
|
||||
rightEquipEntity.setMessageGrabData(entityProperties, mouseEquip);
|
||||
rightEquipEntity.setMessageGrabData(entityProperties);
|
||||
} else if (leftHandAvailable && (distanceToLeftHand < distanceToRightHand || !rightHandAvailable)) {
|
||||
// clear any existing grab actions on the entity now (their later removal could affect bootstrapping flags)
|
||||
clearGrabActions(entityID);
|
||||
leftEquipEntity.setMessageGrabData(entityProperties, mouseEquip);
|
||||
leftEquipEntity.setMessageGrabData(entityProperties);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -282,7 +282,7 @@ Script.include("/~/system/libraries/Xform.js");
|
|||
this.previousRoomControllerPosition = roomControllerPosition;
|
||||
};
|
||||
|
||||
this.endNearGrabAction = function () {
|
||||
this.endFarGrabAction = function () {
|
||||
ensureDynamic(this.grabbedThingID);
|
||||
this.distanceHolding = false;
|
||||
this.distanceRotating = false;
|
||||
|
@ -402,7 +402,7 @@ Script.include("/~/system/libraries/Xform.js");
|
|||
this.run = function (controllerData) {
|
||||
if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE ||
|
||||
this.notPointingAtEntity(controllerData) || this.targetIsNull()) {
|
||||
this.endNearGrabAction();
|
||||
this.endFarGrabAction();
|
||||
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity",
|
||||
this.highlightedEntity);
|
||||
this.highlightedEntity = null;
|
||||
|
@ -430,11 +430,12 @@ Script.include("/~/system/libraries/Xform.js");
|
|||
}
|
||||
|
||||
if (this.actionID) {
|
||||
// if we are doing a distance grab and the object gets close enough to the controller,
|
||||
// if we are doing a distance grab and the object or tablet gets close enough to the controller,
|
||||
// stop the far-grab so the near-grab or equip can take over.
|
||||
for (var k = 0; k < nearGrabReadiness.length; k++) {
|
||||
if (nearGrabReadiness[k].active && nearGrabReadiness[k].targets[0] === this.grabbedThingID) {
|
||||
this.endNearGrabAction();
|
||||
if (nearGrabReadiness[k].active && (nearGrabReadiness[k].targets[0] === this.grabbedThingID
|
||||
|| HMD.tabletID && nearGrabReadiness[k].targets[0] === HMD.tabletID)) {
|
||||
this.endFarGrabAction();
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
}
|
||||
|
@ -445,7 +446,7 @@ Script.include("/~/system/libraries/Xform.js");
|
|||
// where it could near-grab something, stop searching.
|
||||
for (var j = 0; j < nearGrabReadiness.length; j++) {
|
||||
if (nearGrabReadiness[j].active) {
|
||||
this.endNearGrabAction();
|
||||
this.endFarGrabAction();
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
}
|
||||
|
@ -577,7 +578,7 @@ Script.include("/~/system/libraries/Xform.js");
|
|||
var disableModule = getEnabledModuleByName(moduleName);
|
||||
if (disableModule) {
|
||||
if (disableModule.disableModules) {
|
||||
this.endNearGrabAction();
|
||||
this.endFarGrabAction();
|
||||
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity",
|
||||
this.highlightedEntity);
|
||||
this.highlightedEntity = null;
|
||||
|
|
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Reference in a new issue