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Fix for avatar recordings not playing back blendshapes
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@ -399,6 +399,7 @@ void Agent::executeScript() {
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}
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// these procedural movements are included in the recordings
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scriptedAvatar->setHasScriptedBlendshapes(true);
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scriptedAvatar->setHasProceduralEyeFaceMovement(false);
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scriptedAvatar->setHasProceduralBlinkFaceMovement(false);
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scriptedAvatar->setHasAudioEnabledFaceMovement(false);
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@ -406,6 +407,7 @@ void Agent::executeScript() {
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scriptedAvatar->clearRecordingBasis();
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// restore procedural blendshape movement
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scriptedAvatar->setHasScriptedBlendshapes(false);
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scriptedAvatar->setHasProceduralEyeFaceMovement(true);
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scriptedAvatar->setHasProceduralBlinkFaceMovement(true);
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scriptedAvatar->setHasAudioEnabledFaceMovement(true);
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