Merge branch 'master' of https://github.com/highfidelity/hifi into poseFilters

This commit is contained in:
ZappoMan 2017-04-12 17:47:18 -07:00
commit d7fb3367c1
48 changed files with 1112 additions and 286 deletions

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@ -29,8 +29,8 @@
#include <udt/PacketHeaders.h>
#include <ResourceCache.h>
#include <ScriptCache.h>
#include <SoundCache.h>
#include <ScriptEngines.h>
#include <SoundCache.h>
#include <UUID.h>
#include <recording/Deck.h>

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@ -325,7 +325,7 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
_stats.overBudgetAvatars++;
detail = PALIsOpen ? AvatarData::PALMinimum : AvatarData::NoData;
} else if (!isInView) {
detail = PALIsOpen ? AvatarData::PALMinimum : AvatarData::NoData;
detail = PALIsOpen ? AvatarData::PALMinimum : AvatarData::MinimumData;
nodeData->incrementAvatarOutOfView();
} else {
detail = distribution(generator) < AVATAR_SEND_FULL_UPDATE_RATIO

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@ -1,135 +1,85 @@
name = being_of_light
name = Jointy3
type = body+head
scale = 1
filename = being_of_light/being_of_light.fbx
texdir = being_of_light/textures
joint = jointRoot = Hips
filename = Jointy3/Jointy3.fbx
texdir = Jointy3/textures
joint = jointNeck = Neck
joint = jointLeftHand = LeftHand
joint = jointHead = HeadTop_End
joint = jointEyeRight = RightEye
joint = jointHead = Head
joint = jointRightHand = RightHand
joint = jointRoot = Hips
joint = jointLean = Spine
joint = jointEyeLeft = LeftEye
joint = jointRightHand = RightHand
joint = jointNeck = Head
joint = jointEyeRight = RightEye
freeJoint = LeftArm
freeJoint = LeftForeArm
freeJoint = RightArm
freeJoint = RightForeArm
bs = MouthFrown_L = Frown_Left = 1
bs = MouthLeft = Midmouth_Left = 1
bs = BrowsU_R = BrowsUp_Right = 1
bs = ChinUpperRaise = UpperLipUp_Right = 0.5
bs = ChinUpperRaise = UpperLipUp_Left = 0.5
bs = MouthSmile_R = Smile_Right = 1
bs = MouthDimple_L = Smile_Left = 0.25
bs = EyeBlink_L = Blink_Left = 1
bs = BrowsD_L = BrowsDown_Left = 1
bs = MouthFrown_R = Frown_Right = 1
bs = MouthDimple_R = Smile_Right = 0.25
bs = Sneer = Squint_Right = 0.5
bs = Sneer = Squint_Left = 0.5
bs = Sneer = NoseScrunch_Right = 0.75
bs = Sneer = NoseScrunch_Left = 0.75
bs = EyeSquint_L = Squint_Left = 1
bs = EyeBlink_R = Blink_Right = 1
bs = JawLeft = JawRotateY_Left = 0.5
bs = BrowsD_R = BrowsDown_Right = 1
bs = EyeSquint_R = Squint_Right = 1
bs = Puff = CheekPuff_Right = 1
bs = Puff = CheekPuff_Left = 1
bs = LipsUpperClose = UpperLipIn = 1
bs = JawOpen = MouthOpen = 0.69999999999999996
bs = LipsUpperUp = UpperLipUp_Right = 0.69999999999999996
bs = LipsUpperUp = UpperLipUp_Left = 0.69999999999999996
bs = LipsLowerDown = LowerLipDown_Right = 0.69999999999999996
bs = LipsLowerDown = LowerLipDown_Left = 0.69999999999999996
bs = LipsLowerOpen = LowerLipOut = 1
bs = EyeOpen_L = EyesWide_Left = 1
bs = LipsPucker = MouthNarrow_Right = 1
bs = LipsPucker = MouthNarrow_Left = 1
bs = EyeOpen_R = EyesWide_Right = 1
bs = JawRight = Jaw_Right = 1
bs = MouthRight = Midmouth_Right = 1
bs = ChinLowerRaise = Jaw_Up = 1
bs = LipsUpperOpen = UpperLipOut = 1
bs = BrowsU_C = BrowsUp_Right = 1
bs = BrowsU_C = BrowsUp_Left = 1
bs = JawFwd = JawForeward = 1
bs = BrowsU_L = BrowsUp_Left = 1
bs = MouthSmile_L = Smile_Left = 1
bs = LipsLowerClose = LowerLipIn = 1
bs = LipsFunnel = TongueUp = 1
bs = LipsFunnel = MouthWhistle_NarrowAdjust_Right = 0.5
bs = LipsFunnel = MouthWhistle_NarrowAdjust_Left = 0.5
bs = LipsFunnel = MouthNarrow_Right = 1
bs = LipsFunnel = MouthNarrow_Left = 1
bs = LipsFunnel = Jaw_Down = 0.35999999999999999
bs = LipsFunnel = JawForeward = 0.39000000000000001
jointIndex = LeftHandIndex1 = 50
jointIndex = LeftHandIndex2 = 51
jointIndex = LeftHandIndex3 = 52
jointIndex = LeftHandIndex4 = 53
jointIndex = Spine1 = 12
jointIndex = Spine2 = 13
jointIndex = RightHandThumb1 = 18
jointIndex = RightHandThumb2 = 19
jointIndex = RightHandThumb3 = 20
jointIndex = RightHandThumb4 = 21
jointIndex = LeftFoot = 8
jointIndex = LeftForeArm = 40
jointIndex = Neck = 62
jointIndex = Head = 63
jointIndex = Hips = 0
jointIndex = RightHandPinky1 = 30
jointIndex = RightHandPinky2 = 31
jointIndex = RightHandPinky3 = 32
jointIndex = RightHandPinky4 = 33
jointIndex = RightLeg = 2
jointIndex = RightForeArm = 16
jointIndex = LeftHandRing1 = 46
jointIndex = LeftHandRing2 = 47
jointIndex = LeftHandRing3 = 48
jointIndex = LeftHandRing4 = 49
jointIndex = LeftHandThumb1 = 54
jointIndex = LeftHandThumb2 = 55
jointIndex = LeftHandThumb3 = 56
jointIndex = LeftHandThumb4 = 57
jointIndex = HeadTop_End = 66
jointIndex = LeftUpLeg = 6
jointIndex = LeftToeBase = 9
jointIndex = LeftHandPinky1 = 42
jointIndex = LeftHandPinky2 = 43
jointIndex = LeftHandPinky3 = 44
jointIndex = LeftHandPinky4 = 45
jointIndex = LeftLeg = 7
jointIndex = RightEye = 65
jointIndex = RightHand = 17
jointIndex = RightToeBase = 4
jointIndex = RightUpLeg = 1
jointIndex = RightArm = 15
jointIndex = RightHandRing1 = 26
jointIndex = RightHandRing2 = 27
jointIndex = RightHandRing3 = 28
jointIndex = RightHandRing4 = 29
jointIndex = RightHandIndex1 = 22
jointIndex = RightHandIndex2 = 23
jointIndex = RightHandIndex3 = 24
jointIndex = RightHandIndex4 = 25
jointIndex = LeftToe_End = 10
jointIndex = LeftHandMiddle1 = 58
jointIndex = LeftHandMiddle2 = 59
jointIndex = LeftHandMiddle3 = 60
jointIndex = LeftShoulder = 38
jointIndex = LeftHandMiddle4 = 61
jointIndex = RightFoot = 3
jointIndex = LeftHand = 41
jointIndex = RightHandMiddle1 = 34
jointIndex = RightHandMiddle2 = 35
jointIndex = RightHandMiddle3 = 36
jointIndex = LeftHandIndex3 = 56
jointIndex = Hips = 0
jointIndex = LeftHandRing2 = 47
jointIndex = LeftHandThumb3 = 60
jointIndex = RightShoulder = 14
jointIndex = LeftEye = 64
jointIndex = RightHandMiddle4 = 37
jointIndex = Body = 67
jointIndex = LeftArm = 39
jointIndex = RightHandRing1 = 30
jointIndex = RightHandRing3 = 32
jointIndex = LeftHandPinky4 = 45
jointIndex = LeftHandRing1 = 46
jointIndex = LeftFoot = 8
jointIndex = RightHandIndex2 = 23
jointIndex = RightToeBase = 4
jointIndex = RightHandMiddle4 = 29
jointIndex = RightHandPinky4 = 37
jointIndex = LeftToe_End = 10
jointIndex = RightEye = 66
jointIndex = RightHandPinky2 = 35
jointIndex = RightHandRing2 = 31
jointIndex = LeftHand = 41
jointIndex = RightToe_End = 5
jointIndex = LeftEye = 65
jointIndex = LeftHandThumb2 = 59
jointIndex = pCylinder73Shape1 = 67
jointIndex = LeftShoulder = 38
jointIndex = LeftHandIndex2 = 55
jointIndex = RightForeArm = 16
jointIndex = LeftHandMiddle2 = 51
jointIndex = RightHandRing4 = 33
jointIndex = LeftLeg = 7
jointIndex = LeftHandThumb4 = 61
jointIndex = LeftForeArm = 40
jointIndex = HeadTop_End = 64
jointIndex = RightHandPinky1 = 34
jointIndex = RightHandIndex1 = 22
jointIndex = LeftHandIndex1 = 54
jointIndex = RightLeg = 2
jointIndex = RightHandIndex4 = 25
jointIndex = Neck = 62
jointIndex = LeftHandMiddle1 = 50
jointIndex = RightHandPinky3 = 36
jointIndex = LeftHandPinky2 = 43
jointIndex = RightHandMiddle3 = 28
jointIndex = RightHandThumb4 = 21
jointIndex = LeftUpLeg = 6
jointIndex = RightFoot = 3
jointIndex = LeftHandThumb1 = 58
jointIndex = LeftArm = 39
jointIndex = RightHandMiddle1 = 26
jointIndex = LeftHandRing3 = 48
jointIndex = LeftHandMiddle4 = 53
jointIndex = RightUpLeg = 1
jointIndex = RightHandMiddle2 = 27
jointIndex = LeftToeBase = 9
jointIndex = RightHandThumb2 = 19
jointIndex = Spine2 = 13
jointIndex = Spine = 11
jointIndex = LeftHandRing4 = 49
jointIndex = Head = 63
jointIndex = LeftHandPinky3 = 44
jointIndex = LeftHandPinky1 = 42
jointIndex = RightHandThumb1 = 18
jointIndex = LeftHandIndex4 = 57
jointIndex = LeftHandMiddle3 = 52
jointIndex = RightHandIndex3 = 24
jointIndex = Spine1 = 12
jointIndex = RightArm = 15
jointIndex = RightHandThumb3 = 20

View file

@ -40,7 +40,7 @@ Item {
anchors.leftMargin: 8
HiFiGlyphs {
id: back;
enabled: currentPage > 0
enabled: currentPage >= 0
text: hifi.glyphs.backward
color: enabled ? hifistyles.colors.text : hifistyles.colors.disabledText
size: 48
@ -107,6 +107,8 @@ Item {
function goBack() {
if (currentPage > 0) {
currentPage--;
} else if (parentStackItem) {
parentStackItem.pop();
}
}

View file

@ -23,7 +23,7 @@ TabletModalWindow {
property var eventBridge;
signal sendToScript(var message);
property bool isHMD: false
property bool gotoPreviousApp: false;
color: hifi.colors.baseGray
property int colorScheme: hifi.colorSchemes.dark
@ -66,8 +66,11 @@ TabletModalWindow {
HifiConstants { id: hifi }
onCanceled: {
if (loginDialogRoot.Stack.view !== null) {
loginDialogRoot.Stack.view.pop()
if (loginDialogRoot.Stack.view) {
loginDialogRoot.Stack.view.pop();
} else if (gotoPreviousApp) {
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
tablet.returnToPreviousApp();
} else {
Tablet.getTablet("com.highfidelity.interface.tablet.system").gotoHomeScreen();
}

View file

@ -91,7 +91,7 @@ Item {
}
MouseArea {
anchors.fill: parent
enabled: (selected || isMyCard) && activeTab == "nearbyTab";
enabled: (selected && activeTab == "nearbyTab") || isMyCard;
hoverEnabled: enabled
onClicked: {
userInfoViewer.url = defaultBaseUrl + "/users/" + userName;

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@ -1401,6 +1401,13 @@ Rectangle {
var selectedIDs = getSelectedConnectionsUserNames();
connectionsUserModelData.sort(function (a, b) {
var aValue = a[sortProperty].toString().toLowerCase(), bValue = b[sortProperty].toString().toLowerCase();
if (!aValue && !bValue) {
return 0;
} else if (!aValue) {
return after;
} else if (!bValue) {
return before;
}
switch (true) {
case (aValue < bValue): return before;
case (aValue > bValue): return after;

View file

@ -18,7 +18,7 @@ StackView {
initialItem: root
objectName: "stack"
property string title: "General Settings"
property alias gotoPreviousApp: root.gotoPreviousApp;
property var eventBridge;
signal sendToScript(var message);

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@ -14,6 +14,8 @@ Item {
property string subMenu: ""
signal showDesktop();
property bool shown: true
property int currentApp: -1;
property alias tabletApps: tabletApps
function setOption(value) {
option = value;
@ -56,13 +58,48 @@ Item {
}
function loadSource(url) {
tabletApps.clear();
loader.source = ""; // make sure we load the qml fresh each time.
loader.source = url;
tabletApps.append({"appUrl": url, "isWebUrl": false, "scriptUrl": "", "appWebUrl": ""});
}
function loadQMLOnTop(url) {
tabletApps.append({"appUrl": url, "isWebUrl": false, "scriptUrl": "", "appWebUrl": ""});
loader.source = "";
loader.source = tabletApps.get(currentApp).appUrl;
if (loader.item.hasOwnProperty("gotoPreviousApp")) {
loader.item.gotoPreviousApp = true;
}
}
function loadWebOnTop(url, injectJavaScriptUrl) {
tabletApps.append({"appUrl": loader.source, "isWebUrl": true, "scriptUrl": injectJavaScriptUrl, "appWebUrl": url});
loader.item.url = tabletApps.get(currentApp).appWebUrl;
loader.item.scriptUrl = tabletApps.get(currentApp).scriptUrl;
if (loader.item.hasOwnProperty("gotoPreviousApp")) {
loader.item.gotoPreviousApp = true;
}
}
function returnToPreviousApp() {
tabletApps.remove(currentApp);
var isWebPage = tabletApps.get(currentApp).isWebUrl;
if (isWebPage) {
var webUrl = tabletApps.get(currentApp).appWebUrl;
var scriptUrl = tabletApps.get(currentApp).scriptUrl;
loadSource("TabletWebView.qml");
loadWebUrl(webUrl, scriptUrl);
} else {
loader.source = tabletApps.get(currentApp).appUrl;
}
}
function loadWebUrl(url, injectedJavaScriptUrl) {
tabletApps.clear();
loader.item.url = url;
loader.item.scriptURL = injectedJavaScriptUrl;
tabletApps.append({"appUrl": "TabletWebView.qml", "isWebUrl": true, "scriptUrl": injectedJavaScriptUrl, "appWebUrl": url});
}
// used to send a message from qml to interface script.
@ -97,6 +134,13 @@ Item {
username = newUsername;
}
ListModel {
id: tabletApps
onCountChanged: {
currentApp = count - 1
}
}
Loader {
id: loader
objectName: "loader"

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@ -31,6 +31,7 @@ Item {
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
property bool gotoPreviousApp: false
property var tablet;
@ -55,7 +56,13 @@ Item {
}
function closeDialog() {
Tablet.getTablet("com.highfidelity.interface.tablet.system").gotoHomeScreen();
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
if (gotoPreviousApp) {
tablet.returnToPreviousApp();
} else {
tablet.gotoHomeScreen();
}
}
Rectangle {

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@ -129,6 +129,7 @@
#include "AudioClient.h"
#include "audio/AudioScope.h"
#include "avatar/AvatarManager.h"
#include "avatar/ScriptAvatar.h"
#include "CrashHandler.h"
#include "devices/DdeFaceTracker.h"
#include "devices/EyeTracker.h"
@ -6416,7 +6417,7 @@ void Application::takeSnapshot(bool notify, bool includeAnimated, float aspectRa
// If we're not doing an animated snapshot as well...
if (!includeAnimated || !(SnapshotAnimated::alsoTakeAnimatedSnapshot.get())) {
// Tell the dependency manager that the capture of the still snapshot has taken place.
emit DependencyManager::get<WindowScriptingInterface>()->snapshotTaken(path, "", notify);
emit DependencyManager::get<WindowScriptingInterface>()->stillSnapshotTaken(path, notify);
} else {
// Get an animated GIF snapshot and save it
SnapshotAnimated::saveSnapshotAnimated(path, aspectRatio, qApp, DependencyManager::get<WindowScriptingInterface>());

View file

@ -24,6 +24,7 @@
#include "Avatar.h"
#include "AvatarMotionState.h"
#include "ScriptAvatar.h"
class MyAvatar;
class AudioInjector;
@ -41,6 +42,10 @@ public:
void init();
std::shared_ptr<MyAvatar> getMyAvatar() { return _myAvatar; }
// Null/Default-constructed QUuids will return MyAvatar
Q_INVOKABLE virtual ScriptAvatarData* getAvatar(QUuid avatarID) override { return new ScriptAvatar(getAvatarBySessionID(avatarID)); }
AvatarSharedPointer getAvatarBySessionID(const QUuid& sessionID) const override;
int getNumAvatarsUpdated() const { return _numAvatarsUpdated; }

View file

@ -73,10 +73,17 @@ void Head::reset() {
void Head::simulate(float deltaTime, bool isMine) {
const float NORMAL_HZ = 60.0f; // the update rate the constant values were tuned for
// grab the audio loudness from the owning avatar, if we have one
float audioLoudness = 0.0f;
if (_owningAvatar) {
audioLoudness = _owningAvatar->getAudioLoudness();
}
// Update audio trailing average for rendering facial animations
const float AUDIO_AVERAGING_SECS = 0.05f;
const float AUDIO_LONG_TERM_AVERAGING_SECS = 30.0f;
_averageLoudness = glm::mix(_averageLoudness, _audioLoudness, glm::min(deltaTime / AUDIO_AVERAGING_SECS, 1.0f));
_averageLoudness = glm::mix(_averageLoudness, audioLoudness, glm::min(deltaTime / AUDIO_AVERAGING_SECS, 1.0f));
if (_longTermAverageLoudness == -1.0f) {
_longTermAverageLoudness = _averageLoudness;
@ -154,8 +161,8 @@ void Head::simulate(float deltaTime, bool isMine) {
// Update audio attack data for facial animation (eyebrows and mouth)
float audioAttackAveragingRate = (10.0f - deltaTime * NORMAL_HZ) / 10.0f; // --> 0.9 at 60 Hz
_audioAttack = audioAttackAveragingRate * _audioAttack +
(1.0f - audioAttackAveragingRate) * fabs((_audioLoudness - _longTermAverageLoudness) - _lastLoudness);
_lastLoudness = (_audioLoudness - _longTermAverageLoudness);
(1.0f - audioAttackAveragingRate) * fabs((audioLoudness - _longTermAverageLoudness) - _lastLoudness);
_lastLoudness = (audioLoudness - _longTermAverageLoudness);
const float BROW_LIFT_THRESHOLD = 100.0f;
if (_audioAttack > BROW_LIFT_THRESHOLD) {

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@ -404,8 +404,8 @@ void MyAvatar::update(float deltaTime) {
// Also get the AudioClient so we can update the avatar bounding box data
// on the AudioClient side.
auto audio = DependencyManager::get<AudioClient>();
head->setAudioLoudness(audio->getLastInputLoudness());
head->setAudioAverageLoudness(audio->getAudioAverageInputLoudness());
setAudioLoudness(audio->getLastInputLoudness());
setAudioAverageLoudness(audio->getAudioAverageInputLoudness());
glm::vec3 halfBoundingBoxDimensions(_characterController.getCapsuleRadius(), _characterController.getCapsuleHalfHeight(), _characterController.getCapsuleRadius());
halfBoundingBoxDimensions += _characterController.getCapsuleLocalOffset();

View file

@ -0,0 +1,146 @@
//
// ScriptAvatar.cpp
// interface/src/avatars
//
// Created by Stephen Birarda on 4/10/17.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ScriptAvatar.h"
ScriptAvatar::ScriptAvatar(AvatarSharedPointer avatarData) :
ScriptAvatarData(avatarData)
{
}
std::shared_ptr<Avatar> ScriptAvatar::lockAvatar() const {
if (auto lockedAvatarData = _avatarData.lock()) {
return std::dynamic_pointer_cast<Avatar>(lockedAvatarData);
} else {
return std::shared_ptr<Avatar>();
}
}
glm::quat ScriptAvatar::getDefaultJointRotation(int index) const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getDefaultJointRotation(index);
} else {
return glm::quat();
}
}
glm::vec3 ScriptAvatar::getDefaultJointTranslation(int index) const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getDefaultJointTranslation(index);
} else {
return glm::vec3();
}
}
glm::vec3 ScriptAvatar::getSkeletonOffset() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getSkeletonOffset();
} else {
return glm::vec3();
}
}
glm::vec3 ScriptAvatar::getJointPosition(int index) const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getJointPosition(index);
} else {
return glm::vec3();
}
}
glm::vec3 ScriptAvatar::getJointPosition(const QString& name) const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getJointPosition(name);
} else {
return glm::vec3();
}
}
glm::vec3 ScriptAvatar::getNeckPosition() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getNeckPosition();
} else {
return glm::vec3();
}
}
glm::vec3 ScriptAvatar::getAcceleration() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getAcceleration();
} else {
return glm::vec3();
}
}
QUuid ScriptAvatar::getParentID() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getParentID();
} else {
return QUuid();
}
}
quint16 ScriptAvatar::getParentJointIndex() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getParentJointIndex();
} else {
return INVALID_JOINT_INDEX;
}
}
QVariantList ScriptAvatar::getSkeleton() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getSkeleton();
} else {
return QVariantList();
}
}
float ScriptAvatar::getSimulationRate(const QString& rateName) const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getSimulationRate(rateName);
} else {
return 0.0f;;
}
}
glm::vec3 ScriptAvatar::getLeftPalmPosition() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getLeftPalmPosition();
} else {
return glm::vec3();
}
}
glm::quat ScriptAvatar::getLeftPalmRotation() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getLeftPalmRotation();
} else {
return glm::quat();
}
}
glm::vec3 ScriptAvatar::getRightPalmPosition() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getRightPalmPosition();
} else {
return glm::vec3();
}
}
glm::quat ScriptAvatar::getRightPalmRotation() const {
if (auto lockedAvatar = lockAvatar()) {
return lockedAvatar->getRightPalmRotation();
} else {
return glm::quat();
}
}

View file

@ -0,0 +1,56 @@
//
// ScriptAvatar.h
// interface/src/avatars
//
// Created by Stephen Birarda on 4/10/17.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ScriptAvatar_h
#define hifi_ScriptAvatar_h
#include <ScriptAvatarData.h>
#include "Avatar.h"
class ScriptAvatar : public ScriptAvatarData {
Q_OBJECT
Q_PROPERTY(glm::vec3 skeletonOffset READ getSkeletonOffset)
public:
ScriptAvatar(AvatarSharedPointer avatarData);
public slots:
glm::quat getDefaultJointRotation(int index) const;
glm::vec3 getDefaultJointTranslation(int index) const;
glm::vec3 getSkeletonOffset() const;
glm::vec3 getJointPosition(int index) const;
glm::vec3 getJointPosition(const QString& name) const;
glm::vec3 getNeckPosition() const;
glm::vec3 getAcceleration() const;
QUuid getParentID() const;
quint16 getParentJointIndex() const;
QVariantList getSkeleton() const;
float getSimulationRate(const QString& rateName = QString("")) const;
glm::vec3 getLeftPalmPosition() const;
glm::quat getLeftPalmRotation() const;
glm::vec3 getRightPalmPosition() const;
glm::quat getRightPalmRotation() const;
private:
std::shared_ptr<Avatar> lockAvatar() const;
};
#endif // hifi_ScriptAvatar_h

View file

@ -240,8 +240,8 @@ void SkeletonModel::updateAttitude() {
// Called by Avatar::simulate after it has set the joint states (fullUpdate true if changed),
// but just before head has been simulated.
void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
updateAttitude();
if (fullUpdate) {
updateAttitude();
setBlendshapeCoefficients(_owningAvatar->getHead()->getBlendshapeCoefficients());
Model::simulate(deltaTime, fullUpdate);

View file

@ -71,9 +71,10 @@ signals:
void domainChanged(const QString& domainHostname);
void svoImportRequested(const QString& url);
void domainConnectionRefused(const QString& reasonMessage, int reasonCode, const QString& extraInfo);
void snapshotTaken(const QString& pathStillSnapshot, const QString& pathAnimatedSnapshot, bool notify);
void stillSnapshotTaken(const QString& pathStillSnapshot, bool notify);
void snapshotShared(const QString& error);
void processingGif();
void processingGifStarted(const QString& pathStillSnapshot);
void processingGifCompleted(const QString& pathAnimatedSnapshot);
void connectionAdded(const QString& connectionName);
void connectionError(const QString& errorString);

View file

@ -86,7 +86,8 @@ void SnapshotAnimated::captureFrames() {
SnapshotAnimated::snapshotAnimatedTimerRunning = false;
// Notify the user that we're processing the snapshot
emit SnapshotAnimated::snapshotAnimatedDM->processingGif();
// This also pops up the "Share" dialog. The unprocessed GIF will be visualized as a loading icon until processingGifCompleted() is called.
emit SnapshotAnimated::snapshotAnimatedDM->processingGifStarted(SnapshotAnimated::snapshotStillPath);
// Kick off the thread that'll pack the frames into the GIF
QtConcurrent::run(processFrames);
@ -132,7 +133,7 @@ void SnapshotAnimated::processFrames() {
// Reset the current frame timestamp
SnapshotAnimated::snapshotAnimatedTimestamp = 0;
SnapshotAnimated::snapshotAnimatedFirstFrameTimestamp = 0;
// Let the window scripting interface know that the snapshots have been taken.
emit SnapshotAnimated::snapshotAnimatedDM->snapshotTaken(SnapshotAnimated::snapshotStillPath, SnapshotAnimated::snapshotAnimatedPath, false);
// Update the "Share" dialog with the processed GIF.
emit SnapshotAnimated::snapshotAnimatedDM->processingGifCompleted(SnapshotAnimated::snapshotAnimatedPath);
}

View file

@ -352,7 +352,7 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
if (hasAudioLoudness) {
auto startSection = destinationBuffer;
auto data = reinterpret_cast<AvatarDataPacket::AudioLoudness*>(destinationBuffer);
data->audioLoudness = packFloatGainToByte(_headData->getAudioLoudness() / AUDIO_LOUDNESS_SCALE);
data->audioLoudness = packFloatGainToByte(getAudioLoudness() / AUDIO_LOUDNESS_SCALE);
destinationBuffer += sizeof(AvatarDataPacket::AudioLoudness);
int numBytes = destinationBuffer - startSection;
@ -836,7 +836,7 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
}
return buffer.size();
}
_headData->setAudioLoudness(audioLoudness);
setAudioLoudness(audioLoudness);
int numBytesRead = sourceBuffer - startSection;
_audioLoudnessRate.increment(numBytesRead);
_audioLoudnessUpdateRate.increment();

View file

@ -448,10 +448,18 @@ public:
void setHeadRoll(float value) { _headData->setBaseRoll(value); }
// access to Head().set/getAverageLoudness
float getAudioLoudness() const { return _headData->getAudioLoudness(); }
void setAudioLoudness(float value) { _headData->setAudioLoudness(value); }
float getAudioAverageLoudness() const { return _headData->getAudioAverageLoudness(); }
void setAudioAverageLoudness(float value) { _headData->setAudioAverageLoudness(value); }
float getAudioLoudness() const { return _audioLoudness; }
void setAudioLoudness(float audioLoudness) {
if (audioLoudness != _audioLoudness) {
_audioLoudnessChanged = usecTimestampNow();
}
_audioLoudness = audioLoudness;
}
bool audioLoudnessChangedSince(quint64 time) const { return _audioLoudnessChanged >= time; }
float getAudioAverageLoudness() const { return _audioAverageLoudness; }
void setAudioAverageLoudness(float audioAverageLoudness) { _audioAverageLoudness = audioAverageLoudness; }
// Scale
virtual void setTargetScale(float targetScale);
@ -642,7 +650,6 @@ protected:
bool avatarBoundingBoxChangedSince(quint64 time) const { return _avatarBoundingBoxChanged >= time; }
bool avatarScaleChangedSince(quint64 time) const { return _avatarScaleChanged >= time; }
bool lookAtPositionChangedSince(quint64 time) const { return _headData->lookAtPositionChangedSince(time); }
bool audioLoudnessChangedSince(quint64 time) const { return _headData->audioLoudnessChangedSince(time); }
bool sensorToWorldMatrixChangedSince(quint64 time) const { return _sensorToWorldMatrixChanged >= time; }
bool additionalFlagsChangedSince(quint64 time) const { return _additionalFlagsChanged >= time; }
bool parentInfoChangedSince(quint64 time) const { return _parentChanged >= time; }
@ -768,6 +775,10 @@ protected:
int getFauxJointIndex(const QString& name) const;
float _audioLoudness { 0.0f };
quint64 _audioLoudnessChanged { 0 };
float _audioAverageLoudness { 0.0f };
private:
friend void avatarStateFromFrame(const QByteArray& frameData, AvatarData* _avatar);
static QUrl _defaultFullAvatarModelUrl;

View file

@ -30,11 +30,6 @@ QVector<QUuid> AvatarHashMap::getAvatarIdentifiers() {
return _avatarHash.keys().toVector();
}
AvatarData* AvatarHashMap::getAvatar(QUuid avatarID) {
// Null/Default-constructed QUuids will return MyAvatar
return getAvatarBySessionID(avatarID).get();
}
bool AvatarHashMap::isAvatarInRange(const glm::vec3& position, const float range) {
auto hashCopy = getHashCopy();
foreach(const AvatarSharedPointer& sharedAvatar, hashCopy) {

View file

@ -25,6 +25,8 @@
#include <NLPacket.h>
#include <Node.h>
#include "ScriptAvatarData.h"
#include "AvatarData.h"
class AvatarHashMap : public QObject, public Dependency {
@ -37,7 +39,9 @@ public:
// Currently, your own avatar will be included as the null avatar id.
Q_INVOKABLE QVector<QUuid> getAvatarIdentifiers();
Q_INVOKABLE AvatarData* getAvatar(QUuid avatarID);
// Null/Default-constructed QUuids will return MyAvatar
virtual ScriptAvatarData* getAvatar(QUuid avatarID) { return new ScriptAvatarData(getAvatarBySessionID(avatarID)); }
virtual AvatarSharedPointer getAvatarBySessionID(const QUuid& sessionID) const { return findAvatar(sessionID); }
int numberOfAvatarsInRange(const glm::vec3& position, float rangeMeters);

View file

@ -32,14 +32,12 @@ HeadData::HeadData(AvatarData* owningAvatar) :
_basePitch(0.0f),
_baseRoll(0.0f),
_lookAtPosition(0.0f, 0.0f, 0.0f),
_audioLoudness(0.0f),
_isFaceTrackerConnected(false),
_isEyeTrackerConnected(false),
_leftEyeBlink(0.0f),
_rightEyeBlink(0.0f),
_averageLoudness(0.0f),
_browAudioLift(0.0f),
_audioAverageLoudness(0.0f),
_owningAvatar(owningAvatar)
{

View file

@ -57,18 +57,6 @@ public:
glm::quat getOrientation() const;
void setOrientation(const glm::quat& orientation);
float getAudioLoudness() const { return _audioLoudness; }
void setAudioLoudness(float audioLoudness) {
if (audioLoudness != _audioLoudness) {
_audioLoudnessChanged = usecTimestampNow();
}
_audioLoudness = audioLoudness;
}
bool audioLoudnessChangedSince(quint64 time) { return _audioLoudnessChanged >= time; }
float getAudioAverageLoudness() const { return _audioAverageLoudness; }
void setAudioAverageLoudness(float audioAverageLoudness) { _audioAverageLoudness = audioAverageLoudness; }
void setBlendshape(QString name, float val);
const QVector<float>& getBlendshapeCoefficients() const { return _blendshapeCoefficients; }
void setBlendshapeCoefficients(const QVector<float>& blendshapeCoefficients) { _blendshapeCoefficients = blendshapeCoefficients; }
@ -96,16 +84,13 @@ protected:
glm::vec3 _lookAtPosition;
quint64 _lookAtPositionChanged { 0 };
float _audioLoudness;
quint64 _audioLoudnessChanged { 0 };
bool _isFaceTrackerConnected;
bool _isEyeTrackerConnected;
float _leftEyeBlink;
float _rightEyeBlink;
float _averageLoudness;
float _browAudioLift;
float _audioAverageLoudness;
QVector<float> _blendshapeCoefficients;
AvatarData* _owningAvatar;

View file

@ -0,0 +1,314 @@
//
// ScriptAvatarData.cpp
// libraries/script-engine/src
//
// Created by Zach Fox on 2017-04-10.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ScriptAvatarData.h"
ScriptAvatarData::ScriptAvatarData(AvatarSharedPointer avatarData) :
_avatarData(avatarData)
{
QObject::connect(avatarData.get(), &AvatarData::displayNameChanged, this, &ScriptAvatarData::displayNameChanged);
}
//
// PHYSICAL PROPERTIES: POSITION AND ORIENTATION
// START
//
glm::vec3 ScriptAvatarData::getPosition() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getPosition();
} else {
return glm::vec3();
}
}
float ScriptAvatarData::getTargetScale() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getTargetScale();
} else {
return 0.0f;
}
}
glm::vec3 ScriptAvatarData::getHandPosition() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getHandPosition();
} else {
return glm::vec3();
}
}
float ScriptAvatarData::getBodyPitch() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getBodyPitch();
} else {
return 0.0f;
}
}
float ScriptAvatarData::getBodyYaw() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getBodyYaw();
} else {
return 0.0f;
}
}
float ScriptAvatarData::getBodyRoll() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getBodyRoll();
} else {
return 0.0f;
}
}
glm::quat ScriptAvatarData::getOrientation() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getOrientation();
} else {
return glm::quat();
}
}
glm::quat ScriptAvatarData::getHeadOrientation() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getHeadOrientation();
} else {
return glm::quat();
}
}
float ScriptAvatarData::getHeadPitch() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getHeadPitch();
} else {
return 0.0f;
}
}
float ScriptAvatarData::getHeadYaw() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getHeadYaw();
} else {
return 0.0f;
}
}
float ScriptAvatarData::getHeadRoll() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getHeadRoll();
} else {
return 0.0f;
}
}
//
// PHYSICAL PROPERTIES: POSITION AND ORIENTATION
// END
//
//
// PHYSICAL PROPERTIES: VELOCITY
// START
//
glm::vec3 ScriptAvatarData::getVelocity() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getVelocity();
} else {
return glm::vec3();
}
}
glm::vec3 ScriptAvatarData::getAngularVelocity() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getAngularVelocity();
} else {
return glm::vec3();
}
}
//
// PHYSICAL PROPERTIES: VELOCITY
// END
//
//
// IDENTIFIER PROPERTIES
// START
//
QUuid ScriptAvatarData::getSessionUUID() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getSessionUUID();
} else {
return QUuid();
}
}
QString ScriptAvatarData::getDisplayName() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getDisplayName();
} else {
return QString();
}
}
QString ScriptAvatarData::getSessionDisplayName() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getSessionDisplayName();
} else {
return QString();
}
}
//
// IDENTIFIER PROPERTIES
// END
//
//
// ATTACHMENT AND JOINT PROPERTIES
// START
//
QString ScriptAvatarData::getSkeletonModelURLFromScript() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getSkeletonModelURLFromScript();
} else {
return QString();
}
}
char ScriptAvatarData::getHandState() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getHandState();
} else {
return -1;
}
}
glm::quat ScriptAvatarData::getJointRotation(int index) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointRotation(index);
} else {
return glm::quat();
}
}
glm::vec3 ScriptAvatarData::getJointTranslation(int index) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointTranslation(index);
} else {
return glm::vec3();
}
}
glm::quat ScriptAvatarData::getJointRotation(const QString& name) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointRotation(name);
} else {
return glm::quat();
}
}
glm::vec3 ScriptAvatarData::getJointTranslation(const QString& name) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointTranslation(name);
} else {
return glm::vec3();
}
}
QVector<glm::quat> ScriptAvatarData::getJointRotations() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointRotations();
} else {
return QVector<glm::quat>();
}
}
bool ScriptAvatarData::isJointDataValid(const QString& name) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->isJointDataValid(name);
} else {
return false;
}
}
int ScriptAvatarData::getJointIndex(const QString& name) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointIndex(name);
} else {
return -1;
}
}
QStringList ScriptAvatarData::getJointNames() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getJointNames();
} else {
return QStringList();
}
}
QVector<AttachmentData> ScriptAvatarData::getAttachmentData() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getAttachmentData();
} else {
return QVector<AttachmentData>();
}
}
//
// ATTACHMENT AND JOINT PROPERTIES
// END
//
//
// AUDIO PROPERTIES
// START
//
float ScriptAvatarData::getAudioLoudness() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getAudioLoudness();
} else {
return 0.0f;
}
}
float ScriptAvatarData::getAudioAverageLoudness() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getAudioAverageLoudness();
} else {
return 0.0f;
}
}
//
// AUDIO PROPERTIES
// END
//
//
// MATRIX PROPERTIES
// START
//
glm::mat4 ScriptAvatarData::getSensorToWorldMatrix() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getSensorToWorldMatrix();
} else {
return glm::mat4();
}
}
glm::mat4 ScriptAvatarData::getControllerLeftHandMatrix() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getControllerLeftHandMatrix();
} else {
return glm::mat4();
}
}
glm::mat4 ScriptAvatarData::getControllerRightHandMatrix() const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getControllerRightHandMatrix();
} else {
return glm::mat4();
}
}
//
// MATRIX PROPERTIES
// END
//
glm::quat ScriptAvatarData::getAbsoluteJointRotationInObjectFrame(int index) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getAbsoluteJointRotationInObjectFrame(index);
} else {
return glm::quat();
}
}
glm::vec3 ScriptAvatarData::getAbsoluteJointTranslationInObjectFrame(int index) const {
if (AvatarSharedPointer sharedAvatarData = _avatarData.lock()) {
return sharedAvatarData->getAbsoluteJointTranslationInObjectFrame(index);
} else {
return glm::vec3();
}
}

View file

@ -0,0 +1,138 @@
//
// ScriptAvatarData.h
// libraries/script-engine/src
//
// Created by Zach Fox on 2017-04-10.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ScriptAvatarData_h
#define hifi_ScriptAvatarData_h
#include <QtCore/QObject>
#include "AvatarData.h"
class ScriptAvatarData : public QObject {
Q_OBJECT
//
// PHYSICAL PROPERTIES: POSITION AND ORIENTATION
//
Q_PROPERTY(glm::vec3 position READ getPosition)
Q_PROPERTY(float scale READ getTargetScale)
Q_PROPERTY(glm::vec3 handPosition READ getHandPosition)
Q_PROPERTY(float bodyPitch READ getBodyPitch)
Q_PROPERTY(float bodyYaw READ getBodyYaw)
Q_PROPERTY(float bodyRoll READ getBodyRoll)
Q_PROPERTY(glm::quat orientation READ getOrientation)
Q_PROPERTY(glm::quat headOrientation READ getHeadOrientation)
Q_PROPERTY(float headPitch READ getHeadPitch)
Q_PROPERTY(float headYaw READ getHeadYaw)
Q_PROPERTY(float headRoll READ getHeadRoll)
//
// PHYSICAL PROPERTIES: VELOCITY
//
Q_PROPERTY(glm::vec3 velocity READ getVelocity)
Q_PROPERTY(glm::vec3 angularVelocity READ getAngularVelocity)
//
// IDENTIFIER PROPERTIES
//
Q_PROPERTY(QUuid sessionUUID READ getSessionUUID)
Q_PROPERTY(QString displayName READ getDisplayName NOTIFY displayNameChanged)
Q_PROPERTY(QString sessionDisplayName READ getSessionDisplayName)
//
// ATTACHMENT AND JOINT PROPERTIES
//
Q_PROPERTY(QString skeletonModelURL READ getSkeletonModelURLFromScript)
Q_PROPERTY(QVector<AttachmentData> attachmentData READ getAttachmentData)
Q_PROPERTY(QStringList jointNames READ getJointNames)
//
// AUDIO PROPERTIES
//
Q_PROPERTY(float audioLoudness READ getAudioLoudness)
Q_PROPERTY(float audioAverageLoudness READ getAudioAverageLoudness)
//
// MATRIX PROPERTIES
//
Q_PROPERTY(glm::mat4 sensorToWorldMatrix READ getSensorToWorldMatrix)
Q_PROPERTY(glm::mat4 controllerLeftHandMatrix READ getControllerLeftHandMatrix)
Q_PROPERTY(glm::mat4 controllerRightHandMatrix READ getControllerRightHandMatrix)
public:
ScriptAvatarData(AvatarSharedPointer avatarData);
//
// PHYSICAL PROPERTIES: POSITION AND ORIENTATION
//
glm::vec3 getPosition() const;
float getTargetScale() const;
glm::vec3 getHandPosition() const;
float getBodyPitch() const;
float getBodyYaw() const;
float getBodyRoll() const;
glm::quat getOrientation() const;
glm::quat getHeadOrientation() const;
float getHeadPitch() const;
float getHeadYaw() const;
float getHeadRoll() const;
//
// PHYSICAL PROPERTIES: VELOCITY
//
glm::vec3 getVelocity() const;
glm::vec3 getAngularVelocity() const;
//
// IDENTIFIER PROPERTIES
//
QUuid getSessionUUID() const;
QString getDisplayName() const;
QString getSessionDisplayName() const;
//
// ATTACHMENT AND JOINT PROPERTIES
//
QString getSkeletonModelURLFromScript() const;
Q_INVOKABLE char getHandState() const;
Q_INVOKABLE glm::quat getJointRotation(int index) const;
Q_INVOKABLE glm::vec3 getJointTranslation(int index) const;
Q_INVOKABLE glm::quat getJointRotation(const QString& name) const;
Q_INVOKABLE glm::vec3 getJointTranslation(const QString& name) const;
Q_INVOKABLE QVector<glm::quat> getJointRotations() const;
Q_INVOKABLE bool isJointDataValid(const QString& name) const;
Q_INVOKABLE int getJointIndex(const QString& name) const;
Q_INVOKABLE QStringList getJointNames() const;
Q_INVOKABLE QVector<AttachmentData> getAttachmentData() const;
//
// AUDIO PROPERTIES
//
float getAudioLoudness() const;
float getAudioAverageLoudness() const;
//
// MATRIX PROPERTIES
//
glm::mat4 getSensorToWorldMatrix() const;
glm::mat4 getControllerLeftHandMatrix() const;
glm::mat4 getControllerRightHandMatrix() const;
signals:
void displayNameChanged();
public slots:
glm::quat getAbsoluteJointRotationInObjectFrame(int index) const;
glm::vec3 getAbsoluteJointTranslationInObjectFrame(int index) const;
protected:
std::weak_ptr<AvatarData> _avatarData;
};
#endif // hifi_ScriptAvatarData_h

View file

@ -608,11 +608,19 @@ bool RenderableModelEntityItem::findDetailedRayIntersection(const glm::vec3& ori
face, surfaceNormal, extraInfo, precisionPicking);
}
void RenderableModelEntityItem::getCollisionGeometryResource() {
QUrl hullURL(getCompoundShapeURL());
QUrlQuery queryArgs(hullURL);
queryArgs.addQueryItem("collision-hull", "");
hullURL.setQuery(queryArgs);
_compoundShapeResource = DependencyManager::get<ModelCache>()->getCollisionGeometryResource(hullURL);
}
void RenderableModelEntityItem::setShapeType(ShapeType type) {
ModelEntityItem::setShapeType(type);
if (getShapeType() == SHAPE_TYPE_COMPOUND) {
if (!_compoundShapeResource && !getCompoundShapeURL().isEmpty()) {
_compoundShapeResource = DependencyManager::get<ModelCache>()->getCollisionGeometryResource(getCompoundShapeURL());
getCollisionGeometryResource();
}
} else if (_compoundShapeResource && !getCompoundShapeURL().isEmpty()) {
// the compoundURL has been set but the shapeType does not agree
@ -626,11 +634,7 @@ void RenderableModelEntityItem::setCompoundShapeURL(const QString& url) {
// will end up in a different hash-key in ResourceCache. TODO: It would be better to use the same URL and
// parse it twice.
auto currentCompoundShapeURL = getCompoundShapeURL();
QUrl hullURL(url);
QUrlQuery queryArgs(hullURL);
queryArgs.addQueryItem("collision-hull", "");
hullURL.setQuery(queryArgs);
ModelEntityItem::setCompoundShapeURL(hullURL.toString());
ModelEntityItem::setCompoundShapeURL(url);
if (getCompoundShapeURL() != currentCompoundShapeURL || !_model) {
EntityTreePointer tree = getTree();
@ -638,7 +642,7 @@ void RenderableModelEntityItem::setCompoundShapeURL(const QString& url) {
QMetaObject::invokeMethod(tree.get(), "callLoader", Qt::QueuedConnection, Q_ARG(EntityItemID, getID()));
}
if (getShapeType() == SHAPE_TYPE_COMPOUND) {
_compoundShapeResource = DependencyManager::get<ModelCache>()->getCollisionGeometryResource(hullURL);
getCollisionGeometryResource();
}
}
}
@ -670,8 +674,7 @@ bool RenderableModelEntityItem::isReadyToComputeShape() {
}
return true;
} else if (!getCompoundShapeURL().isEmpty()) {
_compoundShapeResource =
DependencyManager::get<ModelCache>()->getCollisionGeometryResource(getCompoundShapeURL());
getCollisionGeometryResource();
}
}

View file

@ -108,6 +108,7 @@ private:
QVariantMap parseTexturesToMap(QString textures);
void remapTextures();
void getCollisionGeometryResource();
GeometryResource::Pointer _compoundShapeResource;
ModelPointer _model = nullptr;
bool _needsInitialSimulation = true;

View file

@ -56,7 +56,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::AvatarData:
case PacketType::BulkAvatarData:
case PacketType::KillAvatar:
return static_cast<PacketVersion>(AvatarMixerPacketVersion::AvatarAsChildFixes);
return static_cast<PacketVersion>(AvatarMixerPacketVersion::StickAndBallDefaultAvatar);
case PacketType::MessagesData:
return static_cast<PacketVersion>(MessageDataVersion::TextOrBinaryData);
case PacketType::ICEServerHeartbeat:

View file

@ -228,7 +228,8 @@ enum class AvatarMixerPacketVersion : PacketVersion {
Unignore,
ImmediateSessionDisplayNameUpdates,
VariableAvatarData,
AvatarAsChildFixes
AvatarAsChildFixes,
StickAndBallDefaultAvatar
};
enum class DomainConnectRequestVersion : PacketVersion {

View file

@ -44,6 +44,7 @@
#include <PathUtils.h>
#include <ResourceScriptingInterface.h>
#include <NodeList.h>
#include <ScriptAvatarData.h>
#include <udt/PacketHeaders.h>
#include <UUID.h>
#include <ui/Menu.h>
@ -59,6 +60,7 @@
#include "FileScriptingInterface.h" // unzip project
#include "MenuItemProperties.h"
#include "ScriptAudioInjector.h"
#include "ScriptAvatarData.h"
#include "ScriptCache.h"
#include "ScriptEngineLogging.h"
#include "ScriptEngine.h"
@ -111,14 +113,6 @@ static QScriptValue debugPrint(QScriptContext* context, QScriptEngine* engine) {
return QScriptValue();
}
QScriptValue avatarDataToScriptValue(QScriptEngine* engine, AvatarData* const &in) {
return engine->newQObject(in, QScriptEngine::QtOwnership, DEFAULT_QOBJECT_WRAP_OPTIONS);
}
void avatarDataFromScriptValue(const QScriptValue &object, AvatarData* &out) {
out = qobject_cast<AvatarData*>(object.toQObject());
}
Q_DECLARE_METATYPE(controller::InputController*)
//static int inputControllerPointerId = qRegisterMetaType<controller::InputController*>();
@ -542,6 +536,16 @@ static QScriptValue createScriptableResourcePrototype(QScriptEngine* engine) {
return prototype;
}
QScriptValue avatarDataToScriptValue(QScriptEngine* engine, ScriptAvatarData* const& in) {
return engine->newQObject(in, QScriptEngine::ScriptOwnership, DEFAULT_QOBJECT_WRAP_OPTIONS);
}
void avatarDataFromScriptValue(const QScriptValue& object, ScriptAvatarData*& out) {
// This is not implemented because there are no slots/properties that take an AvatarSharedPointer from a script
assert(false);
out = nullptr;
}
void ScriptEngine::resetModuleCache(bool deleteScriptCache) {
if (QThread::currentThread() != thread()) {
executeOnScriptThread([=]() { resetModuleCache(deleteScriptCache); });

View file

@ -49,13 +49,14 @@ QObject* TabletScriptingInterface::getTablet(const QString& tabletId) {
auto iter = _tabletProxies.find(tabletId);
if (iter != _tabletProxies.end()) {
// tablet already exists, just return it.
return iter->second.data();
return iter->second;
} else {
// allocate a new tablet, add it to the map then return it.
auto tabletProxy = QSharedPointer<TabletProxy>(new TabletProxy(tabletId));
auto tabletProxy = new TabletProxy(tabletId);
tabletProxy->setParent(this);
_tabletProxies[tabletId] = tabletProxy;
tabletProxy->setToolbarMode(_toolbarMode);
return tabletProxy.data();
return tabletProxy;
}
}
@ -176,7 +177,6 @@ class TabletRootWindow : public QmlWindowClass {
};
TabletProxy::TabletProxy(QString name) : _name(name) {
}
void TabletProxy::setToolbarMode(bool toolbarMode) {
@ -354,6 +354,38 @@ void TabletProxy::gotoMenuScreen(const QString& submenu) {
}
}
void TabletProxy::loadQMLOnTop(const QVariant& path) {
QObject* root = nullptr;
if (!_toolbarMode && _qmlTabletRoot) {
root = _qmlTabletRoot;
} else if (_toolbarMode && _desktopWindow) {
root = _desktopWindow->asQuickItem();
}
if (root) {
QMetaObject::invokeMethod(root, "loadQMLOnTop", Q_ARG(const QVariant&, path));
QMetaObject::invokeMethod(root, "setShown", Q_ARG(const QVariant&, QVariant(true)));
} else {
qCDebug(scriptengine) << "tablet cannot load QML because _qmlTabletRoot is null";
}
}
void TabletProxy::returnToPreviousApp() {
QObject* root = nullptr;
if (!_toolbarMode && _qmlTabletRoot) {
root = _qmlTabletRoot;
} else if (_toolbarMode && _desktopWindow) {
root = _desktopWindow->asQuickItem();
}
if (root) {
QMetaObject::invokeMethod(root, "returnToPreviousApp");
QMetaObject::invokeMethod(root, "setShown", Q_ARG(const QVariant&, QVariant(true)));
} else {
qCDebug(scriptengine) << "tablet cannot load QML because _qmlTabletRoot is null";
}
}
void TabletProxy::loadQMLSource(const QVariant& path) {
QObject* root = nullptr;
@ -440,6 +472,26 @@ void TabletProxy::gotoWebScreen(const QString& url) {
gotoWebScreen(url, "");
}
void TabletProxy::loadWebScreenOnTop(const QVariant& url) {
loadWebScreenOnTop(url, "");
}
void TabletProxy::loadWebScreenOnTop(const QVariant& url, const QString& injectJavaScriptUrl) {
QObject* root = nullptr;
if (!_toolbarMode && _qmlTabletRoot) {
root = _qmlTabletRoot;
} else if (_toolbarMode && _desktopWindow) {
root = _desktopWindow->asQuickItem();
}
if (root) {
QMetaObject::invokeMethod(root, "loadQMLOnTop", Q_ARG(const QVariant&, QVariant(WEB_VIEW_SOURCE_URL)));
QMetaObject::invokeMethod(root, "setShown", Q_ARG(const QVariant&, QVariant(true)));
QMetaObject::invokeMethod(root, "loadWebOnTop", Q_ARG(const QVariant&, QVariant(url)), Q_ARG(const QVariant&, QVariant(injectJavaScriptUrl)));
}
_state = State::Web;
}
void TabletProxy::gotoWebScreen(const QString& url, const QString& injectedJavaScriptUrl) {
QObject* root = nullptr;

View file

@ -70,7 +70,7 @@ private:
protected:
std::mutex _mutex;
std::map<QString, QSharedPointer<TabletProxy>> _tabletProxies;
std::map<QString, TabletProxy*> _tabletProxies;
QObject* _toolbarScriptingInterface { nullptr };
bool _toolbarMode { false };
};
@ -99,7 +99,7 @@ public:
bool getToolbarMode() const { return _toolbarMode; }
void setToolbarMode(bool toolbarMode);
void initialScreen(const QVariant& url);
Q_INVOKABLE void initialScreen(const QVariant& url);
/**jsdoc
* transition to the home screen
@ -120,6 +120,13 @@ public:
Q_INVOKABLE void pushOntoStack(const QVariant& path);
Q_INVOKABLE void popFromStack();
Q_INVOKABLE void loadQMLOnTop(const QVariant& path);
Q_INVOKABLE void loadWebScreenOnTop(const QVariant& url);
Q_INVOKABLE void loadWebScreenOnTop(const QVariant& url, const QString& injectedJavaScriptUrl);
Q_INVOKABLE void returnToPreviousApp();
/** jsdoc
* Check if the tablet has a message dialog open
* @function TabletProxy#isMessageDialogOpen

View file

@ -71,7 +71,7 @@ public:
void addSample(T sample) {
if (numSamples > 0) {
average = ((float)sample * WEIGHTING) + ((float)average * ONE_MINUS_WEIGHTING);
average = (sample * WEIGHTING) + (average * ONE_MINUS_WEIGHTING);
} else {
average = sample;
}

View file

@ -24,7 +24,6 @@
Q_DECLARE_LOGGING_CATEGORY(inputplugins)
Q_LOGGING_CATEGORY(inputplugins, "hifi.inputplugins")
const char* KinectPlugin::NAME = "Kinect";
const char* KinectPlugin::KINECT_ID_STRING = "Kinect";
@ -493,11 +492,23 @@ void KinectPlugin::ProcessBody(INT64 time, int bodyCount, IBody** bodies) {
//_joints[j].orientation = jointOrientation;
if (joints[j].JointType == JointType_HandRight) {
static const quat kinectToHandRight = glm::angleAxis(-PI / 2.0f, Vectors::UNIT_Y);
_joints[j].orientation = jointOrientation * kinectToHandRight;
// add moving average of orientation quaternion
glm::quat jointSample = jointOrientation * kinectToHandRight;
if (glm::dot(jointSample, _RightHandOrientationAverage.getAverage()) < 0) {
jointSample = -jointSample;
}
_RightHandOrientationAverage.addSample(jointSample);
_joints[j].orientation = glm::normalize(_RightHandOrientationAverage.getAverage());
} else if (joints[j].JointType == JointType_HandLeft) {
// To transform from Kinect to our LEFT Hand.... Postive 90 deg around Y
static const quat kinectToHandLeft = glm::angleAxis(PI / 2.0f, Vectors::UNIT_Y);
_joints[j].orientation = jointOrientation * kinectToHandLeft;
// add moving average of orientation quaternion
glm::quat jointSample = jointOrientation * kinectToHandLeft;
if (glm::dot(jointSample, _LeftHandOrientationAverage.getAverage()) < 0) {
jointSample = -jointSample;
}
_LeftHandOrientationAverage.addSample(jointSample);
_joints[j].orientation = glm::normalize(_LeftHandOrientationAverage.getAverage());
} else {
_joints[j].orientation = jointOrientation;
}
@ -643,4 +654,4 @@ void KinectPlugin::InputDevice::clearState() {
int poseIndex = KinectJointIndexToPoseIndex((KinectJointIndex)i);
_poseStateMap[poseIndex] = controller::Pose();
}
}
}

View file

@ -23,6 +23,7 @@
// Kinect Header files
#include <Kinect.h>
#include <SimpleMovingAverage.h>
// Safe release for interfaces
template<class Interface> inline void SafeRelease(Interface *& pInterfaceToRelease) {
@ -58,6 +59,11 @@ public:
virtual void saveSettings() const override;
virtual void loadSettings() override;
private:
// add variables for moving average
ThreadSafeMovingAverage<glm::quat, 2> _LeftHandOrientationAverage;
ThreadSafeMovingAverage<glm::quat, 2> _RightHandOrientationAverage;
protected:
struct KinectJoint {

View file

@ -29,13 +29,13 @@ var COLORS_TELEPORT_SEAT = {
red: 255,
green: 0,
blue: 170
}
};
var COLORS_TELEPORT_CAN_TELEPORT = {
red: 97,
green: 247,
blue: 255
}
};
var COLORS_TELEPORT_CANNOT_TELEPORT = {
red: 0,
@ -52,7 +52,7 @@ var COLORS_TELEPORT_CANCEL = {
var TELEPORT_CANCEL_RANGE = 1;
var COOL_IN_DURATION = 500;
const handInfo = {
var handInfo = {
right: {
controllerInput: Controller.Standard.RightHand
},
@ -80,7 +80,7 @@ function Trigger(hand) {
this.down = function() {
var down = _this.buttonValue === 1 ? 1.0 : 0.0;
return down
return down;
};
}
@ -90,8 +90,9 @@ var ignoredEntities = [];
var TELEPORTER_STATES = {
IDLE: 'idle',
COOL_IN: 'cool_in',
TARGETTING: 'targetting',
TARGETTING_INVALID: 'targetting_invalid',
}
};
var TARGET = {
NONE: 'none', // Not currently targetting anything
@ -99,7 +100,7 @@ var TARGET = {
INVALID: 'invalid', // The current target is invalid (wall, ceiling, etc.)
SURFACE: 'surface', // The current target is a valid surface
SEAT: 'seat', // The current target is a seat
}
};
function Teleporter() {
var _this = this;
@ -114,8 +115,8 @@ function Teleporter() {
this.updateConnected = null;
this.activeHand = null;
this.telporterMappingInternalName = 'Hifi-Teleporter-Internal-Dev-' + Math.random();
this.teleportMappingInternal = Controller.newMapping(this.telporterMappingInternalName);
this.teleporterMappingInternalName = 'Hifi-Teleporter-Internal-Dev-' + Math.random();
this.teleportMappingInternal = Controller.newMapping(this.teleporterMappingInternalName);
// Setup overlays
this.cancelOverlay = Overlays.addOverlay("model", {
@ -135,11 +136,11 @@ function Teleporter() {
});
this.enableMappings = function() {
Controller.enableMapping(this.telporterMappingInternalName);
Controller.enableMapping(this.teleporterMappingInternalName);
};
this.disableMappings = function() {
Controller.disableMapping(teleporter.telporterMappingInternalName);
Controller.disableMapping(teleporter.teleporterMappingInternalName);
};
this.cleanup = function() {
@ -179,7 +180,7 @@ function Teleporter() {
if (_this.state === TELEPORTER_STATES.COOL_IN) {
_this.state = TELEPORTER_STATES.TARGETTING;
}
}, COOL_IN_DURATION)
}, COOL_IN_DURATION);
this.activeHand = hand;
this.enableMappings();
@ -203,13 +204,13 @@ function Teleporter() {
};
this.deleteOverlayBeams = function() {
for (key in this.overlayLines) {
for (var key in this.overlayLines) {
if (this.overlayLines[key] !== null) {
Overlays.deleteOverlay(this.overlayLines[key]);
this.overlayLines[key] = null;
}
}
}
};
this.update = function() {
if (_this.state === TELEPORTER_STATES.IDLE) {
@ -272,7 +273,8 @@ function Teleporter() {
this.hideCancelOverlay();
this.hideSeatOverlay();
this.updateLineOverlay(_this.activeHand, pickRay.origin, intersection.intersection, COLORS_TELEPORT_CAN_TELEPORT);
this.updateLineOverlay(_this.activeHand, pickRay.origin, intersection.intersection,
COLORS_TELEPORT_CAN_TELEPORT);
this.updateDestinationOverlay(this.targetOverlay, intersection);
}
} else if (teleportLocationType === TARGET.SEAT) {
@ -284,13 +286,15 @@ function Teleporter() {
}
if (((_this.activeHand == 'left' ? leftPad : rightPad).buttonValue === 0) && inTeleportMode === true) {
if (((_this.activeHand === 'left' ? leftPad : rightPad).buttonValue === 0) && inTeleportMode === true) {
// remember the state before we exit teleport mode and set it back to IDLE
var previousState = this.state;
this.exitTeleportMode();
this.hideCancelOverlay();
this.hideTargetOverlay();
this.hideSeatOverlay();
if (teleportLocationType === TARGET.NONE || teleportLocationType === TARGET.INVALID || this.state === TELEPORTER_STATES.COOL_IN) {
if (teleportLocationType === TARGET.NONE || teleportLocationType === TARGET.INVALID || previousState === TELEPORTER_STATES.COOL_IN) {
// Do nothing
} else if (teleportLocationType === TARGET.SEAT) {
Entities.callEntityMethod(intersection.entityID, 'sit');
@ -321,7 +325,7 @@ function Teleporter() {
this.overlayLines[hand] = Overlays.addOverlay("line3d", lineProperties);
} else {
var success = Overlays.editOverlay(this.overlayLines[hand], {
Overlays.editOverlay(this.overlayLines[hand], {
start: closePoint,
end: farPoint,
color: color
@ -361,7 +365,7 @@ function Teleporter() {
};
}
//related to repositioning the avatar after you teleport
// related to repositioning the avatar after you teleport
function getAvatarFootOffset() {
var data = getJointData();
var upperLeg, lowerLeg, foot, toe, toeTop;
@ -384,14 +388,14 @@ function getAvatarFootOffset() {
var offset = upperLeg + lowerLeg + foot + toe + toeTop;
offset = offset / 100;
return offset;
};
}
function getJointData() {
var allJointData = [];
var jointNames = MyAvatar.jointNames;
jointNames.forEach(function(joint, index) {
var translation = MyAvatar.getJointTranslation(index);
var rotation = MyAvatar.getJointRotation(index)
var rotation = MyAvatar.getJointRotation(index);
allJointData.push({
joint: joint,
index: index,
@ -401,7 +405,7 @@ function getJointData() {
});
return allJointData;
};
}
var leftPad = new ThumbPad('left');
var rightPad = new ThumbPad('right');
@ -420,7 +424,7 @@ function isMoving() {
} else {
return false;
}
};
}
function parseJSON(json) {
try {
@ -433,7 +437,7 @@ function parseJSON(json) {
// point that is being intersected with is looked at. If this normal is more
// than MAX_ANGLE_FROM_UP_TO_TELEPORT degrees from <0, 1, 0> (straight up), then
// you can't teleport there.
const MAX_ANGLE_FROM_UP_TO_TELEPORT = 70;
var MAX_ANGLE_FROM_UP_TO_TELEPORT = 70;
function getTeleportTargetType(intersection) {
if (!intersection.intersects) {
return TARGET.NONE;
@ -465,7 +469,7 @@ function getTeleportTargetType(intersection) {
} else {
return TARGET.SURFACE;
}
};
}
function registerMappings() {
mappingName = 'Hifi-Teleporter-Dev-' + Math.random();
@ -487,7 +491,7 @@ function registerMappings() {
if (isMoving() === true) {
return;
}
teleporter.enterTeleportMode('left')
teleporter.enterTeleportMode('left');
return;
});
teleportMapping.from(Controller.Standard.RightPrimaryThumb)
@ -502,10 +506,10 @@ function registerMappings() {
return;
}
teleporter.enterTeleportMode('right')
teleporter.enterTeleportMode('right');
return;
});
};
}
registerMappings();
@ -521,7 +525,6 @@ Script.scriptEnding.connect(cleanup);
var isDisabled = false;
var handleTeleportMessages = function(channel, message, sender) {
var data;
if (sender === MyAvatar.sessionUUID) {
if (channel === 'Hifi-Teleport-Disabler') {
if (message === 'both') {
@ -531,7 +534,7 @@ var handleTeleportMessages = function(channel, message, sender) {
isDisabled = 'left';
}
if (message === 'right') {
isDisabled = 'right'
isDisabled = 'right';
}
if (message === 'none') {
isDisabled = false;
@ -545,7 +548,7 @@ var handleTeleportMessages = function(channel, message, sender) {
}
}
}
}
};
Messages.subscribe('Hifi-Teleport-Disabler');
Messages.subscribe('Hifi-Teleport-Ignore-Add');

View file

@ -21,6 +21,7 @@ function addImage(data) {
img = document.createElement("IMG"),
div2 = document.createElement("DIV"),
id = "p" + idCounter++;
img.id = id + "img";
function toggle() { data.share = input.checked; }
div.style.height = "" + Math.floor(100 / imageCount) + "%";
if (imageCount > 1) {
@ -33,7 +34,7 @@ function addImage(data) {
label.setAttribute('for', id); // cannot do label.for =
input.id = id;
input.type = "checkbox";
input.checked = (id === "p0");
input.checked = false;
data.share = input.checked;
input.addEventListener('change', toggle);
div2.setAttribute("class", "property checkbox");
@ -46,9 +47,9 @@ function addImage(data) {
document.getElementById("snapshot-images").appendChild(div);
paths.push(data);
}
function handleShareButtons(shareMsg) {
function handleShareButtons(messageOptions) {
var openFeed = document.getElementById('openFeed');
openFeed.checked = shareMsg.openFeedAfterShare;
openFeed.checked = messageOptions.openFeedAfterShare;
openFeed.onchange = function () {
EventBridge.emitWebEvent(JSON.stringify({
type: "snapshot",
@ -56,7 +57,7 @@ function handleShareButtons(shareMsg) {
}));
};
if (!shareMsg.canShare) {
if (!messageOptions.canShare) {
// this means you may or may not be logged in, but can't share
// because you are not in a public place.
document.getElementById("sharing").innerHTML = "<p class='prompt'>Snapshots can be shared when they're taken in shareable places.";
@ -74,13 +75,26 @@ window.onload = function () {
return;
}
// last element of list contains a bool for whether or not we can share stuff
var shareMsg = message.action.pop();
handleShareButtons(shareMsg);
// rest are image paths which we add
imageCount = message.action.length;
message.action.forEach(addImage);
// The last element of the message contents list contains a bunch of options,
// including whether or not we can share stuff
// The other elements of the list contain image paths.
var messageOptions = message.action.pop();
handleShareButtons(messageOptions);
if (messageOptions.containsGif) {
if (messageOptions.processingGif) {
imageCount = message.action.length + 1; // "+1" for the GIF that'll finish processing soon
message.action.unshift({ localPath: '../../../resources/icons/loadingDark.gif' });
message.action.forEach(addImage);
document.getElementById('p0').disabled = true;
} else {
document.getElementById('p0').disabled = false;
document.getElementById('p0img').src = message.action[0].localPath;
}
} else {
imageCount = message.action.length;
message.action.forEach(addImage);
}
});
EventBridge.emitWebEvent(JSON.stringify({
type: "snapshot",

View file

@ -511,7 +511,6 @@ WebTablet.prototype.mousePressEvent = function (event) {
tablet.gotoHomeScreen();
this.setHomeButtonTexture();
}
Messages.sendLocalMessage("home", this.homeButtonID);
}
} else if (!HMD.active && (!overlayPickResults.intersects || overlayPickResults.overlayID !== this.webOverlayID)) {
this.dragging = true;

View file

@ -532,7 +532,7 @@ function onNotify(msg) {
createNotification(wordWrap(msg), NotificationType.UNKNOWN); // Needs a generic notification system for user feedback, thus using this
}
function onSnapshotTaken(pathStillSnapshot, pathAnimatedSnapshot, notify) {
function onSnapshotTaken(pathStillSnapshot, notify) {
if (notify) {
var imageProperties = {
path: "file:///" + pathStillSnapshot,
@ -656,8 +656,8 @@ Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);
Menu.menuItemEvent.connect(menuItemEvent);
Window.domainConnectionRefused.connect(onDomainConnectionRefused);
Window.snapshotTaken.connect(onSnapshotTaken);
Window.processingGif.connect(processingGif);
Window.stillSnapshotTaken.connect(onSnapshotTaken);
Window.processingGifStarted.connect(processingGif);
Window.connectionAdded.connect(connectionAdded);
Window.connectionError.connect(connectionError);
Window.notifyEditError = onEditError;

View file

@ -35,15 +35,17 @@ function shouldOpenFeedAfterShare() {
function showFeedWindow() {
if ((HMD.active && Settings.getValue("hmdTabletBecomesToolbar"))
|| (!HMD.active && Settings.getValue("desktopTabletBecomesToolbar"))) {
DialogsManager.showFeed();
} else {
tablet.loadQMLSource("TabletAddressDialog.qml");
} else {
tablet.initialScreen("TabletAddressDialog.qml");
HMD.openTablet();
}
}
var outstanding;
var readyData;
var shareAfterLogin = false;
var snapshotToShareAfterLogin;
function onMessage(message) {
// Receives message from the html dialog via the qwebchannel EventBridge. This is complicated by the following:
// 1. Although we can send POJOs, we cannot receive a toplevel object. (Arrays of POJOs are fine, though.)
@ -70,7 +72,7 @@ function onMessage(message) {
|| (!HMD.active && Settings.getValue("desktopTabletBecomesToolbar"))) {
Desktop.show("hifi/dialogs/GeneralPreferencesDialog.qml", "General Preferences");
} else {
tablet.loadQMLSource("TabletGeneralPreferences.qml");
tablet.loadQMLOnTop("TabletGeneralPreferences.qml");
}
break;
case 'setOpenFeedFalse':
@ -82,26 +84,39 @@ function onMessage(message) {
default:
//tablet.webEventReceived.disconnect(onMessage); // <<< It's probably this that's missing?!
HMD.closeTablet();
tablet.gotoHomeScreen();
isLoggedIn = Account.isLoggedIn();
message.action.forEach(function (submessage) {
if (submessage.share && !isLoggedIn) {
needsLogin = true;
submessage.share = false;
shareAfterLogin = true;
snapshotToShareAfterLogin = {path: submessage.localPath, href: submessage.href};
}
if (submessage.share) {
print('sharing', submessage.localPath);
outstanding++;
outstanding = true;
Window.shareSnapshot(submessage.localPath, submessage.href);
} else {
print('not sharing', submessage.localPath);
}
});
if (!outstanding && shouldOpenFeedAfterShare()) {
//showFeedWindow();
if (outstanding && shouldOpenFeedAfterShare()) {
showFeedWindow();
outstanding = false;
}
if (needsLogin) { // after the possible feed, so that the login is on top
Account.checkAndSignalForAccessToken();
var isLoggedIn = Account.isLoggedIn();
if (!isLoggedIn) {
if ((HMD.active && Settings.getValue("hmdTabletBecomesToolbar"))
|| (!HMD.active && Settings.getValue("desktopTabletBecomesToolbar"))) {
Menu.triggerOption("Login / Sign Up");
} else {
tablet.loadQMLOnTop("../../dialogs/TabletLoginDialog.qml");
HMD.openTablet();
}
}
}
}
}
@ -142,7 +157,9 @@ function onClicked() {
resetOverlays = Menu.isOptionChecked("Overlays"); // For completness. Certainly true if the button is visible to be clicke.
reticleVisible = Reticle.visible;
Reticle.visible = false;
Window.snapshotTaken.connect(resetButtons);
Window.stillSnapshotTaken.connect(stillSnapshotTaken);
Window.processingGifStarted.connect(processingGifStarted);
Window.processingGifCompleted.connect(processingGifCompleted);
// hide overlays if they are on
if (resetOverlays) {
@ -178,25 +195,14 @@ function isDomainOpen(id) {
response.total_entries;
}
function resetButtons(pathStillSnapshot, pathAnimatedSnapshot, notify) {
// If we're not taking an animated snapshot, we have to show the HUD.
// If we ARE taking an animated snapshot, we've already re-enabled the HUD by this point.
if (pathAnimatedSnapshot === "") {
// show hud
Reticle.visible = reticleVisible;
// show overlays if they were on
if (resetOverlays) {
Menu.setIsOptionChecked("Overlays", true);
}
} else {
// Allow the user to click the snapshot HUD button again
if (!buttonConnected) {
button.clicked.connect(onClicked);
buttonConnected = true;
}
function stillSnapshotTaken(pathStillSnapshot, notify) {
// show hud
Reticle.visible = reticleVisible;
// show overlays if they were on
if (resetOverlays) {
Menu.setIsOptionChecked("Overlays", true);
}
Window.snapshotTaken.disconnect(resetButtons);
Window.stillSnapshotTaken.disconnect(stillSnapshotTaken);
// A Snapshot Review dialog might be left open indefinitely after taking the picture,
// during which time the user may have moved. So stash that info in the dialog so that
@ -205,12 +211,11 @@ function resetButtons(pathStillSnapshot, pathAnimatedSnapshot, notify) {
var confirmShareContents = [
{ localPath: pathStillSnapshot, href: href },
{
containsGif: false,
processingGif: false,
canShare: !!isDomainOpen(domainId),
openFeedAfterShare: shouldOpenFeedAfterShare()
}];
if (pathAnimatedSnapshot !== "") {
confirmShareContents.unshift({ localPath: pathAnimatedSnapshot, href: href });
}
confirmShare(confirmShareContents);
if (clearOverlayWhenMoving) {
MyAvatar.setClearOverlayWhenMoving(true); // not until after the share dialog
@ -218,15 +223,51 @@ function resetButtons(pathStillSnapshot, pathAnimatedSnapshot, notify) {
HMD.openTablet();
}
function processingGif() {
// show hud
Reticle.visible = reticleVisible;
function processingGifStarted(pathStillSnapshot) {
Window.processingGifStarted.disconnect(processingGifStarted);
button.clicked.disconnect(onClicked);
buttonConnected = false;
// show hud
Reticle.visible = reticleVisible;
// show overlays if they were on
if (resetOverlays) {
Menu.setIsOptionChecked("Overlays", true);
}
var confirmShareContents = [
{ localPath: pathStillSnapshot, href: href },
{
containsGif: true,
processingGif: true,
canShare: !!isDomainOpen(domainId),
openFeedAfterShare: shouldOpenFeedAfterShare()
}];
confirmShare(confirmShareContents);
if (clearOverlayWhenMoving) {
MyAvatar.setClearOverlayWhenMoving(true); // not until after the share dialog
}
HMD.openTablet();
}
function processingGifCompleted(pathAnimatedSnapshot) {
Window.processingGifCompleted.disconnect(processingGifCompleted);
button.clicked.connect(onClicked);
buttonConnected = true;
var confirmShareContents = [
{ localPath: pathAnimatedSnapshot, href: href },
{
containsGif: true,
processingGif: false,
canShare: !!isDomainOpen(domainId),
openFeedAfterShare: shouldOpenFeedAfterShare()
}];
readyData = confirmShareContents;
tablet.emitScriptEvent(JSON.stringify({
type: "snapshot",
action: readyData
}));
}
function onTabletScreenChanged(type, url) {
@ -235,13 +276,23 @@ function onTabletScreenChanged(type, url) {
isInSnapshotReview = false;
}
}
function onConnected() {
if (shareAfterLogin && Account.isLoggedIn()) {
print('sharing', snapshotToShareAfterLogin.path);
Window.shareSnapshot(snapshotToShareAfterLogin.path, snapshotToShareAfterLogin.href);
shareAfterLogin = false;
if (shouldOpenFeedAfterShare()) {
showFeedWindow();
}
}
}
button.clicked.connect(onClicked);
buttonConnected = true;
Window.snapshotShared.connect(snapshotShared);
Window.processingGif.connect(processingGif);
tablet.screenChanged.connect(onTabletScreenChanged);
Account.usernameChanged.connect(onConnected);
Script.scriptEnding.connect(function () {
if (buttonConnected) {
button.clicked.disconnect(onClicked);
@ -251,7 +302,6 @@ Script.scriptEnding.connect(function () {
tablet.removeButton(button);
}
Window.snapshotShared.disconnect(snapshotShared);
Window.processingGif.disconnect(processingGif);
tablet.screenChanged.disconnect(onTabletScreenChanged);
});