mirror of
https://github.com/lubosz/overte.git
synced 2025-04-14 14:46:55 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi
This commit is contained in:
commit
d55ae62459
35 changed files with 744 additions and 229 deletions
|
@ -45,6 +45,9 @@ var diceButton = Overlays.addOverlay("image", {
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var GRAVITY = -3.5;
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var LIFETIME = 300;
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// NOTE: angularVelocity is in radians/sec
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var MAX_ANGULAR_SPEED = Math.PI;
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function shootDice(position, velocity) {
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for (var i = 0; i < NUMBER_OF_DICE; i++) {
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dice.push(Entities.addEntity(
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@ -53,9 +56,7 @@ function shootDice(position, velocity) {
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position: position,
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velocity: velocity,
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rotation: Quat.fromPitchYawRollDegrees(Math.random() * 360, Math.random() * 360, Math.random() * 360),
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// NOTE: angularVelocity is in radians/sec
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var maxAngularSpeed = Math.PI;
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angularVelocity: { x: Math.random() * maxAngularSpeed, y: Math.random() * maxAngularSpeed, z: Math.random() * maxAngularSpeed },
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angularVelocity: { x: Math.random() * MAX_ANGULAR_SPEED, y: Math.random() * MAX_ANGULAR_SPEED, z: Math.random() * MAX_ANGULAR_SPEED },
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lifetime: LIFETIME,
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gravity: { x: 0, y: GRAVITY, z: 0 },
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shapeType: "box",
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@ -70,6 +70,7 @@
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var rotOdd = Quat.fromPitchYawRollDegrees(0, 90.0 + MyAvatar.bodyYaw, 0.0);
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var housePos = Vec3.sum(MyAvatar.position, Quat.getFront(Camera.getOrientation()));
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var housePositions = []
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for (var j = 0; j < measures.rows; j++) {
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var posX1 = 0 - (xRange / 2);
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@ -87,11 +88,8 @@
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y: 0,
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z: dd
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};
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print("House nr.:" + (houses.length + 1));
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houses.push(
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addHouseAt(Vec3.sum(housePos, posShift), (j % 2 == 0) ? rotEven : rotOdd)
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);
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housePositions.push(Vec3.sum(housePos, posShift));
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posX1 += measures.parcelWidth;
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}
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}
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@ -144,14 +142,21 @@
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};
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}
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function cleanup() {
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while (houses.length > 0) {
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if (!houses[0].isKnownID) {
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houses[0] = Entities.identifyEntity(houses[0]);
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}
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Entities.deleteEntity(houses.shift());
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var addHouses = function() {
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if (housePositions.length > 0) {
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position = housePositions.pop();
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print("House nr.:" + (houses.length + 1));
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houses.push(
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addHouseAt(position, (housePositions.length % 2 == 0) ? rotEven : rotOdd)
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);
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// max 20 per second
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Script.setTimeout(addHouses, 50);
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} else {
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Script.stop();
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}
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}
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Script.scriptEnding.connect(cleanup);
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};
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addHouses();
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})();
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@ -76,7 +76,7 @@
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#include <PhysicsEngine.h>
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#include <ProgramObject.h>
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#include <ResourceCache.h>
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//#include <ScriptCache.h>
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#include <ScriptCache.h>
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#include <SettingHandle.h>
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#include <SoundCache.h>
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#include <TextRenderer.h>
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@ -221,7 +221,7 @@ bool setupEssentials(int& argc, char** argv) {
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auto addressManager = DependencyManager::set<AddressManager>();
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auto nodeList = DependencyManager::set<NodeList>(NodeType::Agent, listenPort);
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auto geometryCache = DependencyManager::set<GeometryCache>();
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//auto scriptCache = DependencyManager::set<ScriptCache>();
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auto scriptCache = DependencyManager::set<ScriptCache>();
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auto soundCache = DependencyManager::set<SoundCache>();
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auto glowEffect = DependencyManager::set<GlowEffect>();
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auto faceshift = DependencyManager::set<Faceshift>();
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@ -620,7 +620,7 @@ Application::~Application() {
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DependencyManager::destroy<AnimationCache>();
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DependencyManager::destroy<TextureCache>();
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DependencyManager::destroy<GeometryCache>();
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//DependencyManager::destroy<ScriptCache>();
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DependencyManager::destroy<ScriptCache>();
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DependencyManager::destroy<SoundCache>();
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QThread* nodeThread = DependencyManager::get<NodeList>()->thread();
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@ -1524,7 +1524,7 @@ void Application::idle() {
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}
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// Normally we check PipelineWarnings, but since idle will often take more than 10ms we only show these idle timing
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// details if we're in ExtraDebugging mode. However, the ::update() and it's subcomponents will show their timing
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// details if we're in ExtraDebugging mode. However, the ::update() and its subcomponents will show their timing
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// details normally.
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bool showWarnings = getLogger()->extraDebugging();
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PerformanceWarning warn(showWarnings, "idle()");
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@ -2540,7 +2540,7 @@ bool Application::isHMDMode() const {
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QRect Application::getDesirableApplicationGeometry() {
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QRect applicationGeometry = getWindow()->geometry();
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// If our parent window is on the HMD, then don't use it's geometry, instead use
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// If our parent window is on the HMD, then don't use its geometry, instead use
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// the "main screen" geometry.
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HMDToolsDialog* hmdTools = DependencyManager::get<DialogsManager>()->getHMDToolsDialog();
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if (hmdTools && hmdTools->hasHMDScreen()) {
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@ -3376,7 +3376,7 @@ void Application::nodeKilled(SharedNodePointer node) {
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void Application::trackIncomingOctreePacket(const QByteArray& packet, const SharedNodePointer& sendingNode, bool wasStatsPacket) {
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// Attempt to identify the sender from it's address.
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// Attempt to identify the sender from its address.
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if (sendingNode) {
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QUuid nodeUUID = sendingNode->getUUID();
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@ -3445,7 +3445,7 @@ int Application::parseOctreeStats(const QByteArray& packet, const SharedNodePoin
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}
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// store jurisdiction details for later use
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// This is bit of fiddling is because JurisdictionMap assumes it is the owner of the values used to construct it
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// but OctreeSceneStats thinks it's just returning a reference to it's contents. So we need to make a copy of the
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// but OctreeSceneStats thinks it's just returning a reference to its contents. So we need to make a copy of the
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// details from the OctreeSceneStats to construct the JurisdictionMap
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JurisdictionMap jurisdictionMap;
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jurisdictionMap.copyContents(temp.getJurisdictionRoot(), temp.getJurisdictionEndNodes());
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@ -3665,17 +3665,56 @@ bool Application::askToSetAvatarUrl(const QString& url) {
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msgBox.exec();
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return false;
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}
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QString message = "Would you like to use this model for part of avatar:\n" + url;
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// Download the FST file, to attempt to determine its model type
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QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
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QNetworkRequest networkRequest = QNetworkRequest(url);
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networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
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QNetworkReply* reply = networkAccessManager.get(networkRequest);
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qDebug() << "Downloading avatar file at " << url;
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QEventLoop loop;
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QObject::connect(reply, &QNetworkReply::finished, &loop, &QEventLoop::quit);
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loop.exec();
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QByteArray fstContents = reply->readAll();
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delete reply;
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QVariantHash fstMapping = FSTReader::readMapping(fstContents);
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FSTReader::ModelType modelType = FSTReader::predictModelType(fstMapping);
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QMessageBox msgBox;
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msgBox.setIcon(QMessageBox::Question);
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msgBox.setWindowTitle("Set Avatar");
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msgBox.setText(message);
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QPushButton* headButton = NULL;
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QPushButton* bodyButton = NULL;
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QPushButton* bodyAndHeadButton = NULL;
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QString message;
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QString typeInfo;
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switch (modelType) {
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case FSTReader::HEAD_MODEL:
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message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for your avatar head?");
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headButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
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break;
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QPushButton* headButton = msgBox.addButton(tr("Head"), QMessageBox::ActionRole);
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QPushButton* bodyButton = msgBox.addButton(tr("Body"), QMessageBox::ActionRole);
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QPushButton* bodyAndHeadButton = msgBox.addButton(tr("Body + Head"), QMessageBox::ActionRole);
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case FSTReader::BODY_ONLY_MODEL:
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message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for your avatar body?");
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bodyButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
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break;
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case FSTReader::HEAD_AND_BODY_MODEL:
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message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for your avatar?");
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bodyAndHeadButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
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break;
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default:
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message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for some part of your avatar head?");
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headButton = msgBox.addButton(tr("Use for Head"), QMessageBox::ActionRole);
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bodyButton = msgBox.addButton(tr("Use for Body"), QMessageBox::ActionRole);
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bodyAndHeadButton = msgBox.addButton(tr("Use for Body and Head"), QMessageBox::ActionRole);
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break;
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}
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msgBox.setText(message);
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msgBox.addButton(QMessageBox::Cancel);
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msgBox.exec();
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@ -3688,6 +3727,11 @@ bool Application::askToSetAvatarUrl(const QString& url) {
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} else if (msgBox.clickedButton() == bodyButton) {
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qDebug() << "Chose to use for body: " << url;
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_myAvatar->setSkeletonModelURL(url);
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// if the head is empty, reset it to the default head.
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if (_myAvatar->getFaceModelURLString().isEmpty()) {
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_myAvatar->setFaceModelURL(DEFAULT_HEAD_MODEL_URL);
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UserActivityLogger::getInstance().changedModel("head", DEFAULT_HEAD_MODEL_URL.toString());
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}
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UserActivityLogger::getInstance().changedModel("skeleton", url);
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_myAvatar->sendIdentityPacket();
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} else if (msgBox.clickedButton() == bodyAndHeadButton) {
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@ -246,7 +246,7 @@ namespace MenuOption {
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const QString ToolWindow = "Tool Window";
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const QString TransmitterDrive = "Transmitter Drive";
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const QString TurnWithHead = "Turn using Head";
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const QString PackageModel = "Package Model";
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const QString PackageModel = "Package Model...";
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const QString Visage = "Visage";
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const QString Wireframe = "Wireframe";
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}
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|
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@ -85,7 +85,7 @@ bool ModelPackager::loadModel() {
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return false;
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}
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qDebug() << "Reading FST file : " << _modelFile.filePath();
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_mapping = readMapping(fst.readAll());
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_mapping = FSTReader::readMapping(fst.readAll());
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fst.close();
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_fbxInfo = QFileInfo(_modelFile.path() + "/" + _mapping.value(FILENAME_FIELD).toString());
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@ -119,21 +119,23 @@ bool ModelPackager::editProperties() {
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return false;
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}
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_mapping = properties.getMapping();
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// Make sure that a mapping for the root joint has been specified
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QVariantHash joints = _mapping.value(JOINT_FIELD).toHash();
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if (!joints.contains("jointRoot")) {
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qWarning() << QString("%1 root joint not configured for skeleton.").arg(_modelFile.fileName());
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if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
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// Make sure that a mapping for the root joint has been specified
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QVariantHash joints = _mapping.value(JOINT_FIELD).toHash();
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if (!joints.contains("jointRoot")) {
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qWarning() << QString("%1 root joint not configured for skeleton.").arg(_modelFile.fileName());
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|
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QString message = "Your did not configure a root joint for your skeleton model.\n\nThe upload will be canceled.";
|
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QMessageBox msgBox;
|
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msgBox.setWindowTitle("Model Upload");
|
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msgBox.setText(message);
|
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msgBox.setStandardButtons(QMessageBox::Ok);
|
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msgBox.setIcon(QMessageBox::Warning);
|
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msgBox.exec();
|
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QString message = "Your did not configure a root joint for your skeleton model.\n\nPackaging will be canceled.";
|
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QMessageBox msgBox;
|
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msgBox.setWindowTitle("Model Packager");
|
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msgBox.setText(message);
|
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msgBox.setStandardButtons(QMessageBox::Ok);
|
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msgBox.setIcon(QMessageBox::Warning);
|
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msgBox.exec();
|
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|
||||
return false;
|
||||
return false;
|
||||
}
|
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}
|
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|
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return true;
|
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|
@ -183,7 +185,7 @@ bool ModelPackager::zipModel() {
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// Copy FST
|
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QFile fst(tempDir.path() + "/" + nameField + ".fst");
|
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if (fst.open(QIODevice::WriteOnly)) {
|
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fst.write(writeMapping(_mapping));
|
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fst.write(FSTReader::writeMapping(_mapping));
|
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fst.close();
|
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} else {
|
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qDebug() << "Couldn't write FST file" << fst.fileName();
|
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|
@ -204,6 +206,18 @@ bool ModelPackager::zipModel() {
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}
|
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|
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void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename, const FBXGeometry& geometry) {
|
||||
|
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bool isBodyType = _modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL;
|
||||
|
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// mixamo files - in the event that a mixamo file was edited by some other tool, it's likely the applicationName will
|
||||
// be rewritten, so we detect the existence of several different blendshapes which indicate we're likely a mixamo file
|
||||
bool likelyMixamoFile = geometry.applicationName == "mixamo.com" ||
|
||||
(geometry.blendshapeChannelNames.contains("BrowsDown_Right") &&
|
||||
geometry.blendshapeChannelNames.contains("MouthOpen") &&
|
||||
geometry.blendshapeChannelNames.contains("Blink_Left") &&
|
||||
geometry.blendshapeChannelNames.contains("Blink_Right") &&
|
||||
geometry.blendshapeChannelNames.contains("Squint_Right"));
|
||||
|
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if (!mapping.contains(NAME_FIELD)) {
|
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mapping.insert(NAME_FIELD, QFileInfo(filename).baseName());
|
||||
}
|
||||
|
@ -232,39 +246,40 @@ void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename
|
|||
if (!joints.contains("jointNeck")) {
|
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joints.insert("jointNeck", geometry.jointIndices.contains("jointNeck") ? "jointNeck" : "Neck");
|
||||
}
|
||||
if (!joints.contains("jointRoot")) {
|
||||
joints.insert("jointRoot", "Hips");
|
||||
}
|
||||
if (!joints.contains("jointLean")) {
|
||||
joints.insert("jointLean", "Spine");
|
||||
|
||||
if (isBodyType) {
|
||||
if (!joints.contains("jointRoot")) {
|
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joints.insert("jointRoot", "Hips");
|
||||
}
|
||||
if (!joints.contains("jointLean")) {
|
||||
joints.insert("jointLean", "Spine");
|
||||
}
|
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if (!joints.contains("jointLeftHand")) {
|
||||
joints.insert("jointLeftHand", "LeftHand");
|
||||
}
|
||||
if (!joints.contains("jointRightHand")) {
|
||||
joints.insert("jointRightHand", "RightHand");
|
||||
}
|
||||
}
|
||||
|
||||
if (!joints.contains("jointHead")) {
|
||||
const char* topName = (geometry.applicationName == "mixamo.com") ? "HeadTop_End" : "HeadEnd";
|
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const char* topName = likelyMixamoFile ? "HeadTop_End" : "HeadEnd";
|
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joints.insert("jointHead", geometry.jointIndices.contains(topName) ? topName : "Head");
|
||||
}
|
||||
if (!joints.contains("jointLeftHand")) {
|
||||
joints.insert("jointLeftHand", "LeftHand");
|
||||
}
|
||||
if (!joints.contains("jointRightHand")) {
|
||||
joints.insert("jointRightHand", "RightHand");
|
||||
}
|
||||
|
||||
mapping.insert(JOINT_FIELD, joints);
|
||||
if (!mapping.contains(FREE_JOINT_FIELD)) {
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "LeftArm");
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "LeftForeArm");
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "RightArm");
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
|
||||
|
||||
if (isBodyType) {
|
||||
if (!mapping.contains(FREE_JOINT_FIELD)) {
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "LeftArm");
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "LeftForeArm");
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "RightArm");
|
||||
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
|
||||
}
|
||||
}
|
||||
|
||||
// mixamo blendshapes - in the event that a mixamo file was edited by some other tool, it's likely the applicationName will
|
||||
// be rewritten, so we detect the existence of several different blendshapes which indicate we're likely a mixamo file
|
||||
bool likelyMixamoFile = geometry.applicationName == "mixamo.com" ||
|
||||
(geometry.blendshapeChannelNames.contains("BrowsDown_Right") &&
|
||||
geometry.blendshapeChannelNames.contains("MouthOpen") &&
|
||||
geometry.blendshapeChannelNames.contains("Blink_Left") &&
|
||||
geometry.blendshapeChannelNames.contains("Blink_Right") &&
|
||||
geometry.blendshapeChannelNames.contains("Squint_Right"));
|
||||
|
||||
// If there are no blendshape mappings, and we detect that this is likely a mixamo file,
|
||||
// then we can add the default mixamo to "faceshift" mappings
|
||||
if (!mapping.contains(BLENDSHAPE_FIELD) && likelyMixamoFile) {
|
||||
QVariantHash blendshapes;
|
||||
blendshapes.insertMulti("BrowsD_L", QVariantList() << "BrowsDown_Left" << 1.0);
|
||||
|
|
|
@ -35,7 +35,7 @@ private:
|
|||
|
||||
QFileInfo _modelFile;
|
||||
QFileInfo _fbxInfo;
|
||||
ModelType _modelType;
|
||||
FSTReader::ModelType _modelType;
|
||||
QString _texDir;
|
||||
|
||||
QVariantHash _mapping;
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
#include "ModelPropertiesDialog.h"
|
||||
|
||||
|
||||
ModelPropertiesDialog::ModelPropertiesDialog(ModelType modelType, const QVariantHash& originalMapping,
|
||||
ModelPropertiesDialog::ModelPropertiesDialog(FSTReader::ModelType modelType, const QVariantHash& originalMapping,
|
||||
const QString& basePath, const FBXGeometry& geometry) :
|
||||
_modelType(modelType),
|
||||
_originalMapping(originalMapping),
|
||||
|
@ -46,8 +46,8 @@ _geometry(geometry)
|
|||
_scale->setMaximum(FLT_MAX);
|
||||
_scale->setSingleStep(0.01);
|
||||
|
||||
if (_modelType != ENTITY_MODEL) {
|
||||
if (_modelType == ATTACHMENT_MODEL) {
|
||||
if (_modelType != FSTReader::ENTITY_MODEL) {
|
||||
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
|
||||
QHBoxLayout* translation = new QHBoxLayout();
|
||||
form->addRow("Translation:", translation);
|
||||
translation->addWidget(_translationX = createTranslationBox());
|
||||
|
@ -63,7 +63,7 @@ _geometry(geometry)
|
|||
form->addRow("Right Eye Joint:", _rightEyeJoint = createJointBox());
|
||||
form->addRow("Neck Joint:", _neckJoint = createJointBox());
|
||||
}
|
||||
if (_modelType == SKELETON_MODEL) {
|
||||
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
|
||||
form->addRow("Root Joint:", _rootJoint = createJointBox());
|
||||
form->addRow("Lean Joint:", _leanJoint = createJointBox());
|
||||
form->addRow("Head Joint:", _headJoint = createJointBox());
|
||||
|
@ -89,8 +89,14 @@ _geometry(geometry)
|
|||
reset();
|
||||
}
|
||||
|
||||
|
||||
QString ModelPropertiesDialog::getType() const {
|
||||
return FSTReader::getNameFromType(_modelType);
|
||||
}
|
||||
|
||||
QVariantHash ModelPropertiesDialog::getMapping() const {
|
||||
QVariantHash mapping = _originalMapping;
|
||||
mapping.insert(TYPE_FIELD, getType());
|
||||
mapping.insert(NAME_FIELD, _name->text());
|
||||
mapping.insert(TEXDIR_FIELD, _textureDirectory->text());
|
||||
mapping.insert(SCALE_FIELD, QString::number(_scale->value()));
|
||||
|
@ -102,9 +108,9 @@ QVariantHash ModelPropertiesDialog::getMapping() const {
|
|||
}
|
||||
mapping.insert(JOINT_INDEX_FIELD, jointIndices);
|
||||
|
||||
if (_modelType != ENTITY_MODEL) {
|
||||
if (_modelType != FSTReader::ENTITY_MODEL) {
|
||||
QVariantHash joints = mapping.value(JOINT_FIELD).toHash();
|
||||
if (_modelType == ATTACHMENT_MODEL) {
|
||||
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
|
||||
glm::vec3 pivot;
|
||||
if (_pivotAboutCenter->isChecked()) {
|
||||
pivot = (_geometry.meshExtents.minimum + _geometry.meshExtents.maximum) * 0.5f;
|
||||
|
@ -121,7 +127,9 @@ QVariantHash ModelPropertiesDialog::getMapping() const {
|
|||
insertJointMapping(joints, "jointEyeRight", _rightEyeJoint->currentText());
|
||||
insertJointMapping(joints, "jointNeck", _neckJoint->currentText());
|
||||
}
|
||||
if (_modelType == SKELETON_MODEL) {
|
||||
|
||||
|
||||
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
|
||||
insertJointMapping(joints, "jointRoot", _rootJoint->currentText());
|
||||
insertJointMapping(joints, "jointLean", _leanJoint->currentText());
|
||||
insertJointMapping(joints, "jointHead", _headJoint->currentText());
|
||||
|
@ -151,8 +159,8 @@ void ModelPropertiesDialog::reset() {
|
|||
|
||||
QVariantHash jointHash = _originalMapping.value(JOINT_FIELD).toHash();
|
||||
|
||||
if (_modelType != ENTITY_MODEL) {
|
||||
if (_modelType == ATTACHMENT_MODEL) {
|
||||
if (_modelType != FSTReader::ENTITY_MODEL) {
|
||||
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
|
||||
_translationX->setValue(_originalMapping.value(TRANSLATION_X_FIELD).toDouble());
|
||||
_translationY->setValue(_originalMapping.value(TRANSLATION_Y_FIELD).toDouble());
|
||||
_translationZ->setValue(_originalMapping.value(TRANSLATION_Z_FIELD).toDouble());
|
||||
|
@ -164,7 +172,8 @@ void ModelPropertiesDialog::reset() {
|
|||
setJointText(_rightEyeJoint, jointHash.value("jointEyeRight").toString());
|
||||
setJointText(_neckJoint, jointHash.value("jointNeck").toString());
|
||||
}
|
||||
if (_modelType == SKELETON_MODEL) {
|
||||
|
||||
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
|
||||
setJointText(_rootJoint, jointHash.value("jointRoot").toString());
|
||||
setJointText(_leanJoint, jointHash.value("jointLean").toString());
|
||||
setJointText(_headJoint, jointHash.value("jointHead").toString());
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include <QDialog>
|
||||
|
||||
#include <FBXReader.h>
|
||||
#include <FSTReader.h>
|
||||
|
||||
#include "ui/ModelsBrowser.h"
|
||||
|
||||
|
@ -28,7 +29,7 @@ class ModelPropertiesDialog : public QDialog {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
ModelPropertiesDialog(ModelType modelType, const QVariantHash& originalMapping,
|
||||
ModelPropertiesDialog(FSTReader::ModelType modelType, const QVariantHash& originalMapping,
|
||||
const QString& basePath, const FBXGeometry& geometry);
|
||||
|
||||
QVariantHash getMapping() const;
|
||||
|
@ -43,8 +44,9 @@ private:
|
|||
QComboBox* createJointBox(bool withNone = true) const;
|
||||
QDoubleSpinBox* createTranslationBox() const;
|
||||
void insertJointMapping(QVariantHash& joints, const QString& joint, const QString& name) const;
|
||||
QString getType() const;
|
||||
|
||||
ModelType _modelType;
|
||||
FSTReader::ModelType _modelType;
|
||||
QVariantHash _originalMapping;
|
||||
QString _basePath;
|
||||
FBXGeometry _geometry;
|
||||
|
|
|
@ -18,8 +18,9 @@
|
|||
|
||||
#include "ModelSelector.h"
|
||||
|
||||
static const QString AVATAR_HEAD_STRING = "Avatar Head";
|
||||
static const QString AVATAR_BODY_STRING = "Avatar Body";
|
||||
static const QString AVATAR_HEAD_STRING = "Avatar Head Only";
|
||||
static const QString AVATAR_BODY_STRING = "Avatar Body Only";
|
||||
static const QString AVATAR_HEAD_AND_BODY_STRING = "Avatar Body with Head";
|
||||
static const QString AVATAR_ATTACHEMENT_STRING = "Avatar Attachment";
|
||||
static const QString ENTITY_MODEL_STRING = "Entity Model";
|
||||
|
||||
|
@ -36,6 +37,7 @@ ModelSelector::ModelSelector() {
|
|||
_modelType = new QComboBox(this);
|
||||
_modelType->addItem(AVATAR_HEAD_STRING);
|
||||
_modelType->addItem(AVATAR_BODY_STRING);
|
||||
_modelType->addItem(AVATAR_HEAD_AND_BODY_STRING);
|
||||
_modelType->addItem(AVATAR_ATTACHEMENT_STRING);
|
||||
_modelType->addItem(ENTITY_MODEL_STRING);
|
||||
form->addRow("Model Type:", _modelType);
|
||||
|
@ -50,17 +52,19 @@ QFileInfo ModelSelector::getFileInfo() const {
|
|||
return _modelFile;
|
||||
}
|
||||
|
||||
ModelType ModelSelector::getModelType() const {
|
||||
FSTReader::ModelType ModelSelector::getModelType() const {
|
||||
QString text = _modelType->currentText();
|
||||
|
||||
if (text == AVATAR_HEAD_STRING) {
|
||||
return HEAD_MODEL;
|
||||
return FSTReader::HEAD_MODEL;
|
||||
} else if (text == AVATAR_BODY_STRING) {
|
||||
return SKELETON_MODEL;
|
||||
return FSTReader::BODY_ONLY_MODEL;
|
||||
} else if (text == AVATAR_HEAD_AND_BODY_STRING) {
|
||||
return FSTReader::HEAD_AND_BODY_MODEL;
|
||||
} else if (text == AVATAR_ATTACHEMENT_STRING) {
|
||||
return ATTACHMENT_MODEL;
|
||||
return FSTReader::ATTACHMENT_MODEL;
|
||||
} else if (text == ENTITY_MODEL_STRING) {
|
||||
return ENTITY_MODEL;
|
||||
return FSTReader::ENTITY_MODEL;
|
||||
} else {
|
||||
Q_UNREACHABLE();
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
ModelSelector();
|
||||
|
||||
QFileInfo getFileInfo() const;
|
||||
ModelType getModelType() const;
|
||||
FSTReader::ModelType getModelType() const;
|
||||
|
||||
public slots:
|
||||
virtual void accept();
|
||||
|
|
|
@ -638,7 +638,7 @@ QScriptValue WindowScriptingInterface::showBrowse(const QString& title, const QS
|
|||
/// \param const QString& nameFilter filter to filter filenames
|
||||
/// \return QScriptValue file path as a string if one was selected, otherwise `QScriptValue::NullValue`
|
||||
QScriptValue WindowScriptingInterface::showS3Browse(const QString& nameFilter) {
|
||||
ModelsBrowser browser(ENTITY_MODEL);
|
||||
ModelsBrowser browser(FSTReader::ENTITY_MODEL);
|
||||
if (nameFilter != "") {
|
||||
browser.setNameFilter(nameFilter);
|
||||
}
|
||||
|
|
|
@ -164,7 +164,7 @@ AttachmentData AttachmentPanel::getAttachmentData() const {
|
|||
}
|
||||
|
||||
void AttachmentPanel::chooseModelURL() {
|
||||
ModelsBrowser modelBrowser(ATTACHMENT_MODEL, this);
|
||||
ModelsBrowser modelBrowser(FSTReader::ATTACHMENT_MODEL, this);
|
||||
connect(&modelBrowser, SIGNAL(selected(QString)), SLOT(setModelURL(const QString&)));
|
||||
modelBrowser.browse();
|
||||
}
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#include "ModelsBrowser.h"
|
||||
|
||||
const char* MODEL_TYPE_NAMES[] = { "entities", "heads", "skeletons", "attachments" };
|
||||
const char* MODEL_TYPE_NAMES[] = { "entities", "heads", "skeletons", "skeletons", "attachments" };
|
||||
|
||||
static const QString S3_URL = "http://s3.amazonaws.com/hifi-public";
|
||||
static const QString PUBLIC_URL = "http://public.highfidelity.io";
|
||||
|
@ -71,7 +71,7 @@ static const QString propertiesIds[MODEL_METADATA_COUNT] = {
|
|||
"Tags"
|
||||
};
|
||||
|
||||
ModelsBrowser::ModelsBrowser(ModelType modelsType, QWidget* parent) :
|
||||
ModelsBrowser::ModelsBrowser(FSTReader::ModelType modelsType, QWidget* parent) :
|
||||
QWidget(parent, Qt::WindowStaysOnTopHint),
|
||||
_handler(new ModelHandler(modelsType))
|
||||
{
|
||||
|
@ -184,7 +184,7 @@ void ModelsBrowser::browse() {
|
|||
}
|
||||
|
||||
|
||||
ModelHandler::ModelHandler(ModelType modelsType, QWidget* parent) :
|
||||
ModelHandler::ModelHandler(FSTReader::ModelType modelsType, QWidget* parent) :
|
||||
QObject(parent),
|
||||
_initiateExit(false),
|
||||
_type(modelsType),
|
||||
|
|
|
@ -16,21 +16,16 @@
|
|||
#include <QStandardItemModel>
|
||||
#include <QTreeView>
|
||||
|
||||
class QNetworkReply;
|
||||
#include <FSTReader.h>
|
||||
|
||||
enum ModelType {
|
||||
ENTITY_MODEL,
|
||||
HEAD_MODEL,
|
||||
SKELETON_MODEL,
|
||||
ATTACHMENT_MODEL
|
||||
};
|
||||
class QNetworkReply;
|
||||
|
||||
extern const char* MODEL_TYPE_NAMES[];
|
||||
|
||||
class ModelHandler : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ModelHandler(ModelType modelsType, QWidget* parent = NULL);
|
||||
ModelHandler(FSTReader::ModelType modelsType, QWidget* parent = NULL);
|
||||
|
||||
void lockModel() { _lock.lockForRead(); }
|
||||
QStandardItemModel* getModel() { return &_model; }
|
||||
|
@ -51,7 +46,7 @@ private slots:
|
|||
|
||||
private:
|
||||
bool _initiateExit;
|
||||
ModelType _type;
|
||||
FSTReader::ModelType _type;
|
||||
QReadWriteLock _lock;
|
||||
QStandardItemModel _model;
|
||||
QString _nameFilter;
|
||||
|
@ -66,7 +61,7 @@ class ModelsBrowser : public QWidget {
|
|||
Q_OBJECT
|
||||
public:
|
||||
|
||||
ModelsBrowser(ModelType modelsType, QWidget* parent = NULL);
|
||||
ModelsBrowser(FSTReader::ModelType modelsType, QWidget* parent = NULL);
|
||||
QString getSelectedFile() { return _selectedFile; }
|
||||
|
||||
signals:
|
||||
|
|
|
@ -67,13 +67,13 @@ void PreferencesDialog::setSkeletonUrl(QString modelUrl) {
|
|||
}
|
||||
|
||||
void PreferencesDialog::openHeadModelBrowser() {
|
||||
ModelsBrowser modelBrowser(HEAD_MODEL);
|
||||
ModelsBrowser modelBrowser(FSTReader::HEAD_MODEL);
|
||||
connect(&modelBrowser, &ModelsBrowser::selected, this, &PreferencesDialog::setHeadUrl);
|
||||
modelBrowser.browse();
|
||||
}
|
||||
|
||||
void PreferencesDialog::openBodyModelBrowser() {
|
||||
ModelsBrowser modelBrowser(SKELETON_MODEL);
|
||||
ModelsBrowser modelBrowser(FSTReader::HEAD_AND_BODY_MODEL);
|
||||
connect(&modelBrowser, &ModelsBrowser::selected, this, &PreferencesDialog::setSkeletonUrl);
|
||||
modelBrowser.browse();
|
||||
}
|
||||
|
|
|
@ -110,14 +110,30 @@ void EntityTreeRenderer::shutdown() {
|
|||
_shuttingDown = true;
|
||||
}
|
||||
|
||||
void EntityTreeRenderer::scriptContentsAvailable(const QUrl& url, const QString& scriptContents) {
|
||||
if (_waitingOnPreload.contains(url)) {
|
||||
QList<EntityItemID> entityIDs = _waitingOnPreload.values(url);
|
||||
_waitingOnPreload.remove(url);
|
||||
foreach(EntityItemID entityID, entityIDs) {
|
||||
checkAndCallPreload(entityID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID) {
|
||||
void EntityTreeRenderer::errorInLoadingScript(const QUrl& url) {
|
||||
if (_waitingOnPreload.contains(url)) {
|
||||
_waitingOnPreload.remove(url);
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID, bool isPreload) {
|
||||
EntityItem* entity = static_cast<EntityTree*>(_tree)->findEntityByEntityItemID(entityItemID);
|
||||
return loadEntityScript(entity);
|
||||
return loadEntityScript(entity, isPreload);
|
||||
}
|
||||
|
||||
|
||||
QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL) {
|
||||
QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL, bool& isPending, QUrl& urlOut) {
|
||||
isPending = false;
|
||||
QUrl url(scriptMaybeURLorText);
|
||||
|
||||
// If the url is not valid, this must be script text...
|
||||
|
@ -126,6 +142,7 @@ QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorTe
|
|||
return scriptMaybeURLorText;
|
||||
}
|
||||
isURL = true;
|
||||
urlOut = url;
|
||||
|
||||
QString scriptContents; // assume empty
|
||||
|
||||
|
@ -148,20 +165,11 @@ QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorTe
|
|||
qDebug() << "ERROR Loading file:" << fileName;
|
||||
}
|
||||
} else {
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest networkRequest = QNetworkRequest(url);
|
||||
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
|
||||
QNetworkReply* reply = networkAccessManager.get(networkRequest);
|
||||
qDebug() << "Downloading script at" << url;
|
||||
QEventLoop loop;
|
||||
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
|
||||
loop.exec();
|
||||
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
|
||||
scriptContents = reply->readAll();
|
||||
} else {
|
||||
qDebug() << "ERROR Loading file:" << url.toString();
|
||||
auto scriptCache = DependencyManager::get<ScriptCache>();
|
||||
|
||||
if (!scriptCache->isInBadScriptList(url)) {
|
||||
scriptContents = scriptCache->getScript(url, this, isPending);
|
||||
}
|
||||
delete reply;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -169,7 +177,7 @@ QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorTe
|
|||
}
|
||||
|
||||
|
||||
QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
|
||||
QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity, bool isPreload) {
|
||||
if (_shuttingDown) {
|
||||
return QScriptValue(); // since we're shutting down, we don't load any more scripts
|
||||
}
|
||||
|
@ -203,7 +211,24 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
|
|||
}
|
||||
|
||||
bool isURL = false; // loadScriptContents() will tell us if this is a URL or just text.
|
||||
QString scriptContents = loadScriptContents(entityScript, isURL);
|
||||
bool isPending = false;
|
||||
QUrl url;
|
||||
QString scriptContents = loadScriptContents(entityScript, isURL, isPending, url);
|
||||
|
||||
if (isPending && isPreload && isURL) {
|
||||
_waitingOnPreload.insert(url, entityID);
|
||||
|
||||
}
|
||||
|
||||
auto scriptCache = DependencyManager::get<ScriptCache>();
|
||||
|
||||
if (isURL && scriptCache->isInBadScriptList(url)) {
|
||||
return QScriptValue(); // no script contents...
|
||||
}
|
||||
|
||||
if (scriptContents.isEmpty()) {
|
||||
return QScriptValue(); // no script contents...
|
||||
}
|
||||
|
||||
QScriptSyntaxCheckResult syntaxCheck = QScriptEngine::checkSyntax(scriptContents);
|
||||
if (syntaxCheck.state() != QScriptSyntaxCheckResult::Valid) {
|
||||
|
@ -211,6 +236,9 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
|
|||
qDebug() << " " << syntaxCheck.errorMessage() << ":"
|
||||
<< syntaxCheck.errorLineNumber() << syntaxCheck.errorColumnNumber();
|
||||
qDebug() << " SCRIPT:" << entityScript;
|
||||
|
||||
scriptCache->addScriptToBadScriptList(url);
|
||||
|
||||
return QScriptValue(); // invalid script
|
||||
}
|
||||
|
||||
|
@ -223,6 +251,9 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
|
|||
qDebug() << "EntityTreeRenderer::loadEntityScript() entity:" << entityID;
|
||||
qDebug() << " NOT CONSTRUCTOR";
|
||||
qDebug() << " SCRIPT:" << entityScript;
|
||||
|
||||
scriptCache->addScriptToBadScriptList(url);
|
||||
|
||||
return QScriptValue(); // invalid script
|
||||
} else {
|
||||
entityScriptConstructor = _entitiesScriptEngine->evaluate(scriptContents);
|
||||
|
@ -920,7 +951,7 @@ void EntityTreeRenderer::entitySciptChanging(const EntityItemID& entityID) {
|
|||
void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID) {
|
||||
if (_tree && !_shuttingDown) {
|
||||
// load the entity script if needed...
|
||||
QScriptValue entityScript = loadEntityScript(entityID);
|
||||
QScriptValue entityScript = loadEntityScript(entityID, true); // is preload!
|
||||
if (entityScript.property("preload").isValid()) {
|
||||
QScriptValueList entityArgs = createEntityArgs(entityID);
|
||||
entityScript.property("preload").call(entityScript, entityArgs);
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include <EntityScriptingInterface.h> // for RayToEntityIntersectionResult
|
||||
#include <MouseEvent.h>
|
||||
#include <OctreeRenderer.h>
|
||||
#include <ScriptCache.h>
|
||||
|
||||
class Model;
|
||||
class ScriptEngine;
|
||||
|
@ -31,7 +32,7 @@ public:
|
|||
};
|
||||
|
||||
// Generic client side Octree renderer class.
|
||||
class EntityTreeRenderer : public OctreeRenderer, public EntityItemFBXService {
|
||||
class EntityTreeRenderer : public OctreeRenderer, public EntityItemFBXService, public ScriptUser {
|
||||
Q_OBJECT
|
||||
public:
|
||||
EntityTreeRenderer(bool wantScripts, AbstractViewStateInterface* viewState,
|
||||
|
@ -84,6 +85,9 @@ public:
|
|||
/// hovering over, and entering entities
|
||||
void connectSignalsToSlots(EntityScriptingInterface* entityScriptingInterface);
|
||||
|
||||
virtual void scriptContentsAvailable(const QUrl& url, const QString& scriptContents);
|
||||
virtual void errorInLoadingScript(const QUrl& url);
|
||||
|
||||
signals:
|
||||
void mousePressOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
|
||||
void mouseMoveOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
|
||||
|
@ -138,10 +142,10 @@ private:
|
|||
ScriptEngine* _entitiesScriptEngine;
|
||||
ScriptEngine* _sandboxScriptEngine;
|
||||
|
||||
QScriptValue loadEntityScript(EntityItem* entity);
|
||||
QScriptValue loadEntityScript(const EntityItemID& entityItemID);
|
||||
QScriptValue loadEntityScript(EntityItem* entity, bool isPreload = false);
|
||||
QScriptValue loadEntityScript(const EntityItemID& entityItemID, bool isPreload = false);
|
||||
QScriptValue getPreviouslyLoadedEntityScript(const EntityItemID& entityItemID);
|
||||
QString loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL);
|
||||
QString loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL, bool& isPending, QUrl& url);
|
||||
QScriptValueList createMouseEventArgs(const EntityItemID& entityID, QMouseEvent* event, unsigned int deviceID);
|
||||
QScriptValueList createMouseEventArgs(const EntityItemID& entityID, const MouseEvent& mouseEvent);
|
||||
|
||||
|
@ -157,6 +161,8 @@ private:
|
|||
bool _dontDoPrecisionPicking;
|
||||
|
||||
bool _shuttingDown = false;
|
||||
|
||||
QMultiMap<QUrl, EntityItemID> _waitingOnPreload;
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -317,29 +317,30 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
|
|||
AABox aaBox;
|
||||
_points.clear();
|
||||
unsigned int i = 0;
|
||||
foreach (const FBXMesh& mesh, fbxGeometry.meshes) {
|
||||
|
||||
// the way OBJ files get read, each section under a "g" line is its own meshPart. We only expect
|
||||
// to find one actual "mesh" (with one or more meshParts in it), but we loop over the meshes, just in case.
|
||||
foreach (const FBXMesh& mesh, fbxGeometry.meshes) {
|
||||
// each meshPart is a convex hull
|
||||
foreach (const FBXMeshPart &meshPart, mesh.parts) {
|
||||
QVector<glm::vec3> pointsInPart;
|
||||
|
||||
// run through all the triangles and (uniquely) add each point to the hull
|
||||
unsigned int triangleCount = meshPart.triangleIndices.size() / 3;
|
||||
assert((unsigned int)meshPart.triangleIndices.size() == triangleCount*3);
|
||||
for (unsigned int j = 0; j < triangleCount; j++) {
|
||||
unsigned int p0Index = meshPart.triangleIndices[j*3];
|
||||
unsigned int p1Index = meshPart.triangleIndices[j*3+1];
|
||||
unsigned int p2Index = meshPart.triangleIndices[j*3+2];
|
||||
|
||||
assert(p0Index < (unsigned int)mesh.vertices.size());
|
||||
assert(p1Index < (unsigned int)mesh.vertices.size());
|
||||
assert(p2Index < (unsigned int)mesh.vertices.size());
|
||||
|
||||
glm::vec3 p0 = mesh.vertices[p0Index];
|
||||
glm::vec3 p1 = mesh.vertices[p1Index];
|
||||
glm::vec3 p2 = mesh.vertices[p2Index];
|
||||
|
||||
aaBox += p0;
|
||||
aaBox += p1;
|
||||
aaBox += p2;
|
||||
|
||||
if (!pointsInPart.contains(p0)) {
|
||||
pointsInPart << p0;
|
||||
}
|
||||
|
@ -351,8 +352,44 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
|
|||
}
|
||||
}
|
||||
|
||||
// run through all the quads and (uniquely) add each point to the hull
|
||||
unsigned int quadCount = meshPart.quadIndices.size() / 4;
|
||||
assert((unsigned int)meshPart.quadIndices.size() == quadCount*4);
|
||||
for (unsigned int j = 0; j < quadCount; j++) {
|
||||
unsigned int p0Index = meshPart.quadIndices[j*4];
|
||||
unsigned int p1Index = meshPart.quadIndices[j*4+1];
|
||||
unsigned int p2Index = meshPart.quadIndices[j*4+2];
|
||||
unsigned int p3Index = meshPart.quadIndices[j*4+3];
|
||||
assert(p0Index < (unsigned int)mesh.vertices.size());
|
||||
assert(p1Index < (unsigned int)mesh.vertices.size());
|
||||
assert(p2Index < (unsigned int)mesh.vertices.size());
|
||||
assert(p3Index < (unsigned int)mesh.vertices.size());
|
||||
glm::vec3 p0 = mesh.vertices[p0Index];
|
||||
glm::vec3 p1 = mesh.vertices[p1Index];
|
||||
glm::vec3 p2 = mesh.vertices[p2Index];
|
||||
glm::vec3 p3 = mesh.vertices[p3Index];
|
||||
aaBox += p0;
|
||||
aaBox += p1;
|
||||
aaBox += p2;
|
||||
aaBox += p3;
|
||||
if (!pointsInPart.contains(p0)) {
|
||||
pointsInPart << p0;
|
||||
}
|
||||
if (!pointsInPart.contains(p1)) {
|
||||
pointsInPart << p1;
|
||||
}
|
||||
if (!pointsInPart.contains(p2)) {
|
||||
pointsInPart << p2;
|
||||
}
|
||||
if (!pointsInPart.contains(p3)) {
|
||||
pointsInPart << p3;
|
||||
}
|
||||
}
|
||||
|
||||
// add next convex hull
|
||||
QVector<glm::vec3> newMeshPoints;
|
||||
_points << newMeshPoints;
|
||||
// add points to the new convex hull
|
||||
_points[i++] << pointsInPart;
|
||||
}
|
||||
}
|
||||
|
@ -362,7 +399,6 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
|
|||
aaBoxDim = glm::clamp(aaBoxDim, glm::vec3(FLT_EPSILON), aaBoxDim);
|
||||
|
||||
glm::vec3 scale = _dimensions / aaBoxDim;
|
||||
|
||||
// multiply each point by scale before handing the point-set off to the physics engine
|
||||
for (int i = 0; i < _points.size(); i++) {
|
||||
for (int j = 0; j < _points[i].size(); j++) {
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
|
||||
#include "FSTReader.h"
|
||||
|
||||
QVariantHash parseMapping(QIODevice* device) {
|
||||
QVariantHash FSTReader::parseMapping(QIODevice* device) {
|
||||
QVariantHash properties;
|
||||
|
||||
QByteArray line;
|
||||
|
@ -48,13 +48,13 @@ QVariantHash parseMapping(QIODevice* device) {
|
|||
return properties;
|
||||
}
|
||||
|
||||
QVariantHash readMapping(const QByteArray& data) {
|
||||
QVariantHash FSTReader::readMapping(const QByteArray& data) {
|
||||
QBuffer buffer(const_cast<QByteArray*>(&data));
|
||||
buffer.open(QIODevice::ReadOnly);
|
||||
return parseMapping(&buffer);
|
||||
return FSTReader::parseMapping(&buffer);
|
||||
}
|
||||
|
||||
void writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it) {
|
||||
void FSTReader::writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it) {
|
||||
QByteArray key = it.key().toUtf8() + " = ";
|
||||
QVariantHash hashValue = it.value().toHash();
|
||||
if (hashValue.isEmpty()) {
|
||||
|
@ -76,8 +76,8 @@ void writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it) {
|
|||
}
|
||||
}
|
||||
|
||||
QByteArray writeMapping(const QVariantHash& mapping) {
|
||||
static const QStringList PREFERED_ORDER = QStringList() << NAME_FIELD << SCALE_FIELD << FILENAME_FIELD
|
||||
QByteArray FSTReader::writeMapping(const QVariantHash& mapping) {
|
||||
static const QStringList PREFERED_ORDER = QStringList() << NAME_FIELD << TYPE_FIELD << SCALE_FIELD << FILENAME_FIELD
|
||||
<< TEXDIR_FIELD << JOINT_FIELD << FREE_JOINT_FIELD
|
||||
<< BLENDSHAPE_FIELD << JOINT_INDEX_FIELD;
|
||||
QBuffer buffer;
|
||||
|
@ -96,4 +96,76 @@ QByteArray writeMapping(const QVariantHash& mapping) {
|
|||
}
|
||||
}
|
||||
return buffer.data();
|
||||
}
|
||||
}
|
||||
|
||||
QHash<FSTReader::ModelType, QString> FSTReader::_typesToNames;
|
||||
QString FSTReader::getNameFromType(ModelType modelType) {
|
||||
if (_typesToNames.size() == 0) {
|
||||
_typesToNames[ENTITY_MODEL] = "entity";
|
||||
_typesToNames[HEAD_MODEL] = "head";
|
||||
_typesToNames[BODY_ONLY_MODEL] = "body";
|
||||
_typesToNames[HEAD_AND_BODY_MODEL] = "body+head";
|
||||
_typesToNames[ATTACHMENT_MODEL] = "attachment";
|
||||
}
|
||||
return _typesToNames[modelType];
|
||||
}
|
||||
|
||||
QHash<QString, FSTReader::ModelType> FSTReader::_namesToTypes;
|
||||
FSTReader::ModelType FSTReader::getTypeFromName(const QString& name) {
|
||||
if (_namesToTypes.size() == 0) {
|
||||
_namesToTypes["entity"] = ENTITY_MODEL;
|
||||
_namesToTypes["head"] = HEAD_MODEL ;
|
||||
_namesToTypes["body"] = BODY_ONLY_MODEL;
|
||||
_namesToTypes["body+head"] = HEAD_AND_BODY_MODEL;
|
||||
_namesToTypes["attachment"] = ATTACHMENT_MODEL;
|
||||
}
|
||||
return _namesToTypes[name];
|
||||
}
|
||||
|
||||
FSTReader::ModelType FSTReader::predictModelType(const QVariantHash& mapping) {
|
||||
|
||||
QVariantHash joints;
|
||||
|
||||
if (mapping.contains("joint") && mapping["joint"].type() == QVariant::Hash) {
|
||||
joints = mapping["joint"].toHash();
|
||||
}
|
||||
|
||||
// if the mapping includes the type hint... then we trust the mapping
|
||||
if (mapping.contains(TYPE_FIELD)) {
|
||||
return FSTReader::getTypeFromName(mapping[TYPE_FIELD].toString());
|
||||
}
|
||||
|
||||
// check for blendshapes
|
||||
bool hasBlendshapes = mapping.contains(BLENDSHAPE_FIELD);
|
||||
|
||||
// a Head needs to have these minimum fields...
|
||||
//joint = jointEyeLeft = EyeL = 1
|
||||
//joint = jointEyeRight = EyeR = 1
|
||||
//joint = jointNeck = Head = 1
|
||||
bool hasHeadMinimum = joints.contains("jointNeck") && joints.contains("jointEyeLeft") && joints.contains("jointEyeRight");
|
||||
|
||||
// a Body needs to have these minimum fields...
|
||||
//joint = jointRoot = Hips
|
||||
//joint = jointLean = Spine
|
||||
//joint = jointNeck = Neck
|
||||
//joint = jointHead = HeadTop_End
|
||||
|
||||
bool hasBodyMinimumJoints = joints.contains("jointRoot") && joints.contains("jointLean") && joints.contains("jointNeck")
|
||||
&& joints.contains("jointHead");
|
||||
|
||||
bool isLikelyHead = hasBlendshapes || hasHeadMinimum;
|
||||
|
||||
if (isLikelyHead && hasBodyMinimumJoints) {
|
||||
return HEAD_AND_BODY_MODEL;
|
||||
}
|
||||
|
||||
if (isLikelyHead) {
|
||||
return HEAD_MODEL;
|
||||
}
|
||||
|
||||
if (hasBodyMinimumJoints) {
|
||||
return BODY_ONLY_MODEL;
|
||||
}
|
||||
|
||||
return ENTITY_MODEL;
|
||||
}
|
||||
|
|
|
@ -12,9 +12,11 @@
|
|||
#ifndef hifi_FSTReader_h
|
||||
#define hifi_FSTReader_h
|
||||
|
||||
#include <QBuffer>
|
||||
#include <QVariantHash>
|
||||
|
||||
static const QString NAME_FIELD = "name";
|
||||
static const QString TYPE_FIELD = "type";
|
||||
static const QString FILENAME_FIELD = "filename";
|
||||
static const QString TEXDIR_FIELD = "texdir";
|
||||
static const QString LOD_FIELD = "lod";
|
||||
|
@ -27,10 +29,35 @@ static const QString JOINT_FIELD = "joint";
|
|||
static const QString FREE_JOINT_FIELD = "freeJoint";
|
||||
static const QString BLENDSHAPE_FIELD = "bs";
|
||||
|
||||
/// Reads an FST mapping from the supplied data.
|
||||
QVariantHash readMapping(const QByteArray& data);
|
||||
class FSTReader {
|
||||
public:
|
||||
|
||||
/// Writes an FST mapping to a byte array.
|
||||
QByteArray writeMapping(const QVariantHash& mapping);
|
||||
enum ModelType {
|
||||
ENTITY_MODEL,
|
||||
HEAD_MODEL,
|
||||
BODY_ONLY_MODEL,
|
||||
HEAD_AND_BODY_MODEL,
|
||||
ATTACHMENT_MODEL
|
||||
};
|
||||
|
||||
/// Reads an FST mapping from the supplied data.
|
||||
static QVariantHash readMapping(const QByteArray& data);
|
||||
|
||||
/// Writes an FST mapping to a byte array.
|
||||
static QByteArray writeMapping(const QVariantHash& mapping);
|
||||
|
||||
/// Predicts the type of model by examining the mapping
|
||||
static ModelType predictModelType(const QVariantHash& mapping);
|
||||
|
||||
static QString getNameFromType(ModelType modelType);
|
||||
static FSTReader::ModelType getTypeFromName(const QString& name);
|
||||
|
||||
private:
|
||||
static void writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it);
|
||||
static QVariantHash parseMapping(QIODevice* device);
|
||||
|
||||
static QHash<FSTReader::ModelType, QString> _typesToNames;
|
||||
static QHash<QString, FSTReader::ModelType> _namesToTypes;
|
||||
};
|
||||
|
||||
#endif // hifi_FSTReader_h
|
48
libraries/physics/src/CharacterController.cpp
Normal file → Executable file
48
libraries/physics/src/CharacterController.cpp
Normal file → Executable file
|
@ -274,7 +274,6 @@ bool CharacterController::recoverFromPenetration(btCollisionWorld* collisionWorl
|
|||
collisionWorld->getDispatcher()->dispatchAllCollisionPairs(_ghostObject->getOverlappingPairCache(), collisionWorld->getDispatchInfo(), collisionWorld->getDispatcher());
|
||||
|
||||
_currentPosition = _ghostObject->getWorldTransform().getOrigin();
|
||||
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
|
||||
|
||||
btVector3 currentPosition = _currentPosition;
|
||||
|
||||
|
@ -308,7 +307,7 @@ bool CharacterController::recoverFromPenetration(btCollisionWorld* collisionWorl
|
|||
btVector3 normal = pt.m_normalWorldOnB;
|
||||
normal *= directionSign; // always points from object to character
|
||||
|
||||
btScalar normalDotUp = normal.dot(up);
|
||||
btScalar normalDotUp = normal.dot(_currentUp);
|
||||
if (normalDotUp < _maxSlopeCosine) {
|
||||
// this contact has a non-vertical normal... might need to ignored
|
||||
btVector3 collisionPoint;
|
||||
|
@ -319,9 +318,9 @@ bool CharacterController::recoverFromPenetration(btCollisionWorld* collisionWorl
|
|||
}
|
||||
|
||||
// we do math in frame where character base is origin
|
||||
btVector3 characterBase = currentPosition - (_radius + _halfHeight) * up;
|
||||
btVector3 characterBase = currentPosition - (_radius + _halfHeight) * _currentUp;
|
||||
collisionPoint -= characterBase;
|
||||
btScalar collisionHeight = collisionPoint.dot(up);
|
||||
btScalar collisionHeight = collisionPoint.dot(_currentUp);
|
||||
|
||||
if (collisionHeight < _lastStepUp) {
|
||||
// This contact is below the lastStepUp, so we ignore it for penetration resolution,
|
||||
|
@ -357,11 +356,10 @@ void CharacterController::scanDown(btCollisionWorld* world) {
|
|||
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
|
||||
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
|
||||
btVector3 start = _currentPosition;
|
||||
const btScalar MAX_SCAN_HEIGHT = 20.0f + _halfHeight + _radius; // closest possible floor for disabling hover
|
||||
const btScalar MIN_HOVER_HEIGHT = 3.0f + _halfHeight + _radius; // distance to floor for enabling hover
|
||||
btVector3 end = start - MAX_SCAN_HEIGHT * up;
|
||||
btVector3 end = start - MAX_SCAN_HEIGHT * _currentUp;
|
||||
|
||||
world->rayTest(start, end, callback);
|
||||
if (!callback.hasHit()) {
|
||||
|
@ -377,15 +375,14 @@ void CharacterController::stepUp(btCollisionWorld* world) {
|
|||
// compute start and end
|
||||
btTransform start, end;
|
||||
start.setIdentity();
|
||||
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
|
||||
start.setOrigin(_currentPosition + up * (_convexShape->getMargin() + _addedMargin));
|
||||
start.setOrigin(_currentPosition + _currentUp * (_convexShape->getMargin() + _addedMargin));
|
||||
|
||||
_targetPosition = _currentPosition + up * _stepUpHeight;
|
||||
_targetPosition = _currentPosition + _currentUp * _stepUpHeight;
|
||||
end.setIdentity();
|
||||
end.setOrigin(_targetPosition);
|
||||
|
||||
// sweep up
|
||||
btVector3 sweepDirNegative = - up;
|
||||
btVector3 sweepDirNegative = - _currentUp;
|
||||
btKinematicClosestNotMeConvexResultCallback callback(_ghostObject, sweepDirNegative, btScalar(0.7071));
|
||||
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
|
@ -397,7 +394,7 @@ void CharacterController::stepUp(btCollisionWorld* world) {
|
|||
_verticalOffset = 0.0f;
|
||||
|
||||
// Only modify the position if the hit was a slope and not a wall or ceiling.
|
||||
if (callback.m_hitNormalWorld.dot(up) > 0.0f) {
|
||||
if (callback.m_hitNormalWorld.dot(_currentUp) > 0.0f) {
|
||||
_lastStepUp = _stepUpHeight * callback.m_closestHitFraction;
|
||||
_currentPosition.setInterpolate3(_currentPosition, _targetPosition, callback.m_closestHitFraction);
|
||||
} else {
|
||||
|
@ -469,8 +466,8 @@ void CharacterController::stepForward(btCollisionWorld* collisionWorld, const bt
|
|||
// sweep forward
|
||||
btVector3 sweepDirNegative(_currentPosition - _targetPosition);
|
||||
btKinematicClosestNotMeConvexResultCallback callback(_ghostObject, sweepDirNegative, btScalar(0.0));
|
||||
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
callback.m_collisionFilterGroup = _ghostObject->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback.m_collisionFilterMask = _ghostObject->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
_ghostObject->convexSweepTest(_convexShape, start, end, callback, collisionWorld->getDispatchInfo().m_allowedCcdPenetration);
|
||||
|
||||
if (callback.hasHit()) {
|
||||
|
@ -502,17 +499,16 @@ void CharacterController::stepDown(btCollisionWorld* collisionWorld, btScalar dt
|
|||
// reach of the character's feet.
|
||||
|
||||
// first sweep for ledge
|
||||
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
|
||||
btVector3 step = (_verticalVelocity * dt - _lastStepUp) * up;
|
||||
btVector3 step = (_verticalVelocity * dt - _lastStepUp) * _currentUp;
|
||||
|
||||
StepDownConvexResultCallback callback(_ghostObject,
|
||||
up,
|
||||
_currentUp,
|
||||
_currentPosition, step,
|
||||
_walkDirection,
|
||||
_maxSlopeCosine,
|
||||
_radius, _halfHeight);
|
||||
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
callback.m_collisionFilterGroup = _ghostObject->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback.m_collisionFilterMask = _ghostObject->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
|
||||
btTransform start, end;
|
||||
start.setIdentity();
|
||||
|
@ -532,16 +528,16 @@ void CharacterController::stepDown(btCollisionWorld* collisionWorld, btScalar dt
|
|||
_isOnGround = true;
|
||||
} else if (!_isJumping) {
|
||||
// sweep again for floor within downStep threshold
|
||||
step = -_stepDownHeight * up;
|
||||
step = -_stepDownHeight * _currentUp;
|
||||
StepDownConvexResultCallback callback2 (_ghostObject,
|
||||
up,
|
||||
_currentUp,
|
||||
_currentPosition, step,
|
||||
_walkDirection,
|
||||
_maxSlopeCosine,
|
||||
_radius, _halfHeight);
|
||||
|
||||
callback2.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
callback2.m_collisionFilterGroup = _ghostObject->getBroadphaseHandle()->m_collisionFilterGroup;
|
||||
callback2.m_collisionFilterMask = _ghostObject->getBroadphaseHandle()->m_collisionFilterMask;
|
||||
|
||||
_currentPosition = _targetPosition;
|
||||
_targetPosition = _currentPosition + step;
|
||||
|
@ -617,10 +613,10 @@ void CharacterController::preStep(btCollisionWorld* collisionWorld) {
|
|||
}
|
||||
}
|
||||
|
||||
// the CharacterController algorithm can only change the position,
|
||||
// so we don't bother to pull the rotation out of the transform
|
||||
const btTransform& transform = _ghostObject->getWorldTransform();
|
||||
_currentRotation = transform.getRotation();
|
||||
_currentPosition = transform.getOrigin();
|
||||
_targetPosition = _currentPosition;
|
||||
}
|
||||
|
||||
void CharacterController::playerStep(btCollisionWorld* collisionWorld, btScalar dt) {
|
||||
|
@ -868,6 +864,7 @@ void CharacterController::updateShapeIfNecessary() {
|
|||
void CharacterController::preSimulation(btScalar timeStep) {
|
||||
if (_enabled && _dynamicsWorld) {
|
||||
glm::quat rotation = _avatarData->getOrientation();
|
||||
btVector3 _currentUp = quatRotate(glmToBullet(rotation), LOCAL_UP_AXIS);
|
||||
glm::vec3 position = _avatarData->getPosition() + rotation * _shapeLocalOffset;
|
||||
btVector3 walkVelocity = glmToBullet(_avatarData->getVelocity());
|
||||
|
||||
|
@ -895,8 +892,7 @@ void CharacterController::postSimulation() {
|
|||
// cap the velocity of the step so that the character doesn't POP! so hard on steps
|
||||
glm::vec3 finalStep = position - _lastPosition;
|
||||
btVector3 finalVelocity = _walkDirection;
|
||||
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
|
||||
finalVelocity += _verticalVelocity * up;
|
||||
finalVelocity += _verticalVelocity * _currentUp;
|
||||
const btScalar MAX_RESOLUTION_SPEED = 5.0f; // m/sec
|
||||
btScalar maxStepLength = glm::max(MAX_RESOLUTION_SPEED, 2.0f * finalVelocity.length()) * _stepDt;
|
||||
btScalar stepLength = glm::length(finalStep);
|
||||
|
|
|
@ -42,9 +42,22 @@ class btPairCachingGhostObject;
|
|||
ATTRIBUTE_ALIGNED16(class) CharacterController : public btCharacterControllerInterface
|
||||
{
|
||||
protected:
|
||||
///this is the desired walk direction, set by the user
|
||||
btVector3 _walkDirection;
|
||||
btVector3 _normalizedDirection;
|
||||
|
||||
//some internal variables
|
||||
btVector3 _currentPosition;
|
||||
btVector3 _currentUp;
|
||||
btVector3 _targetPosition;
|
||||
glm::vec3 _lastPosition;
|
||||
btVector3 _floorNormal; // points from object to character
|
||||
|
||||
glm::vec3 _shapeLocalOffset;
|
||||
glm::vec3 _boxScale; // used to compute capsule shape
|
||||
|
||||
AvatarData* _avatarData = NULL;
|
||||
btPairCachingGhostObject* _ghostObject;
|
||||
btPairCachingGhostObject* _ghostObject = NULL;
|
||||
|
||||
btConvexShape* _convexShape;//is also in _ghostObject, but it needs to be convex, so we store it here to avoid upcast
|
||||
btScalar _radius;
|
||||
|
@ -64,22 +77,12 @@ protected:
|
|||
|
||||
btScalar _addedMargin;//@todo: remove this and fix the code
|
||||
|
||||
///this is the desired walk direction, set by the user
|
||||
btVector3 _walkDirection;
|
||||
btVector3 _normalizedDirection;
|
||||
|
||||
//some internal variables
|
||||
btVector3 _currentPosition;
|
||||
btQuaternion _currentRotation;
|
||||
btVector3 _targetPosition;
|
||||
glm::vec3 _lastPosition;
|
||||
btScalar _lastStepUp;
|
||||
|
||||
///keep track of the contact manifolds
|
||||
btManifoldArray _manifoldArray;
|
||||
|
||||
bool _touchingContact;
|
||||
btVector3 _floorNormal; // points from object to character
|
||||
|
||||
bool _enabled;
|
||||
bool _isOnGround;
|
||||
|
@ -90,9 +93,6 @@ protected:
|
|||
btScalar _stepDt;
|
||||
uint32_t _pendingFlags;
|
||||
|
||||
glm::vec3 _shapeLocalOffset;
|
||||
glm::vec3 _boxScale; // used to compute capsule shape
|
||||
|
||||
btDynamicsWorld* _dynamicsWorld = NULL;
|
||||
|
||||
btVector3 computeReflectionDirection(const btVector3& direction, const btVector3& normal);
|
||||
|
|
|
@ -36,8 +36,8 @@ PhysicsEngine::~PhysicsEngine() {
|
|||
delete _collisionDispatcher;
|
||||
delete _broadphaseFilter;
|
||||
delete _constraintSolver;
|
||||
// delete _dynamicsWorld;
|
||||
// delete _ghostPairCallback;
|
||||
delete _dynamicsWorld;
|
||||
delete _ghostPairCallback;
|
||||
}
|
||||
|
||||
// begin EntitySimulation overrides
|
||||
|
|
|
@ -2132,7 +2132,7 @@ void NetworkGeometry::downloadFinished(QNetworkReply* reply) {
|
|||
QUrl url = reply->url();
|
||||
if (url.path().toLower().endsWith(".fst")) {
|
||||
// it's a mapping file; parse it and get the mesh filename
|
||||
_mapping = readMapping(reply->readAll());
|
||||
_mapping = FSTReader::readMapping(reply->readAll());
|
||||
reply->deleteLater();
|
||||
QString filename = _mapping.value("filename").toString();
|
||||
if (filename.isNull()) {
|
||||
|
|
|
@ -359,8 +359,12 @@ void Font::setupGL() {
|
|||
// FIXME there has to be a cleaner way of doing this
|
||||
QStringList Font::tokenizeForWrapping(const QString & str) const {
|
||||
QStringList result;
|
||||
foreach(const QString & token1, str.split(" ", QString::SkipEmptyParts)) {
|
||||
foreach(const QString & token1, str.split(" ")) {
|
||||
bool lineFeed = false;
|
||||
if (token1.isEmpty()) {
|
||||
result << token1;
|
||||
continue;
|
||||
}
|
||||
foreach(const QString & token2, token1.split("\n")) {
|
||||
if (lineFeed) {
|
||||
result << "\n";
|
||||
|
|
76
libraries/script-engine/src/ScriptCache.cpp
Normal file
76
libraries/script-engine/src/ScriptCache.cpp
Normal file
|
@ -0,0 +1,76 @@
|
|||
//
|
||||
// ScriptCache.cpp
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 2015-03-30
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QEventLoop>
|
||||
#include <QNetworkAccessManager>
|
||||
#include <QNetworkReply>
|
||||
#include <QObject>
|
||||
|
||||
#include <NetworkAccessManager.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "ScriptCache.h"
|
||||
|
||||
ScriptCache::ScriptCache(QObject* parent) {
|
||||
// nothing to do here...
|
||||
}
|
||||
|
||||
QString ScriptCache::getScript(const QUrl& url, ScriptUser* scriptUser, bool& isPending) {
|
||||
QString scriptContents;
|
||||
if (_scriptCache.contains(url)) {
|
||||
qDebug() << "Found script in cache:" << url.toString();
|
||||
scriptContents = _scriptCache[url];
|
||||
scriptUser->scriptContentsAvailable(url, scriptContents);
|
||||
isPending = false;
|
||||
} else {
|
||||
isPending = true;
|
||||
bool alreadyWaiting = _scriptUsers.contains(url);
|
||||
_scriptUsers.insert(url, scriptUser);
|
||||
|
||||
if (alreadyWaiting) {
|
||||
qDebug() << "Already downloading script at:" << url.toString();
|
||||
} else {
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest networkRequest = QNetworkRequest(url);
|
||||
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
|
||||
|
||||
qDebug() << "Downloading script at:" << url.toString();
|
||||
QNetworkReply* reply = networkAccessManager.get(networkRequest);
|
||||
connect(reply, &QNetworkReply::finished, this, &ScriptCache::scriptDownloaded);
|
||||
}
|
||||
}
|
||||
return scriptContents;
|
||||
}
|
||||
|
||||
void ScriptCache::scriptDownloaded() {
|
||||
QNetworkReply* reply = qobject_cast<QNetworkReply*>(sender());
|
||||
QUrl url = reply->url();
|
||||
QList<ScriptUser*> scriptUsers = _scriptUsers.values(url);
|
||||
_scriptUsers.remove(url);
|
||||
|
||||
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
|
||||
_scriptCache[url] = reply->readAll();
|
||||
qDebug() << "Done downloading script at:" << url.toString();
|
||||
|
||||
foreach(ScriptUser* user, scriptUsers) {
|
||||
user->scriptContentsAvailable(url, _scriptCache[url]);
|
||||
}
|
||||
} else {
|
||||
qDebug() << "ERROR Loading file:" << reply->url().toString();
|
||||
foreach(ScriptUser* user, scriptUsers) {
|
||||
user->errorInLoadingScript(url);
|
||||
}
|
||||
}
|
||||
reply->deleteLater();
|
||||
}
|
||||
|
||||
|
44
libraries/script-engine/src/ScriptCache.h
Normal file
44
libraries/script-engine/src/ScriptCache.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
//
|
||||
// ScriptCache.h
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 2015-03-30
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_ScriptCache_h
|
||||
#define hifi_ScriptCache_h
|
||||
|
||||
#include <ResourceCache.h>
|
||||
|
||||
class ScriptUser {
|
||||
public:
|
||||
virtual void scriptContentsAvailable(const QUrl& url, const QString& scriptContents) = 0;
|
||||
virtual void errorInLoadingScript(const QUrl& url) = 0;
|
||||
};
|
||||
|
||||
/// Interface for loading scripts
|
||||
class ScriptCache : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
QString getScript(const QUrl& url, ScriptUser* scriptUser, bool& isPending);
|
||||
void addScriptToBadScriptList(const QUrl& url) { _badScripts.insert(url); }
|
||||
bool isInBadScriptList(const QUrl& url) { return _badScripts.contains(url); }
|
||||
|
||||
private slots:
|
||||
void scriptDownloaded();
|
||||
|
||||
private:
|
||||
ScriptCache(QObject* parent = NULL);
|
||||
|
||||
QHash<QUrl, QString> _scriptCache;
|
||||
QMultiMap<QUrl, ScriptUser*> _scriptUsers;
|
||||
QSet<QUrl> _badScripts;
|
||||
};
|
||||
|
||||
#endif // hifi_ScriptCache_h
|
|
@ -34,6 +34,7 @@
|
|||
#include "EventTypes.h"
|
||||
#include "MenuItemProperties.h"
|
||||
#include "ScriptAudioInjector.h"
|
||||
#include "ScriptCache.h"
|
||||
#include "ScriptEngine.h"
|
||||
#include "TypedArrays.h"
|
||||
#include "XMLHttpRequestClass.h"
|
||||
|
@ -275,31 +276,26 @@ void ScriptEngine::loadURL(const QUrl& scriptURL) {
|
|||
_scriptContents = in.readAll();
|
||||
emit scriptLoaded(_fileNameString);
|
||||
} else {
|
||||
qDebug() << "ERROR Loading file:" << _fileNameString;
|
||||
qDebug() << "ERROR Loading file:" << _fileNameString << "line:" << __LINE__;
|
||||
emit errorLoadingScript(_fileNameString);
|
||||
}
|
||||
} else {
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest networkRequest = QNetworkRequest(url);
|
||||
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
|
||||
QNetworkReply* reply = networkAccessManager.get(networkRequest);
|
||||
connect(reply, &QNetworkReply::finished, this, &ScriptEngine::handleScriptDownload);
|
||||
bool isPending;
|
||||
auto scriptCache = DependencyManager::get<ScriptCache>();
|
||||
scriptCache->getScript(url, this, isPending);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptEngine::handleScriptDownload() {
|
||||
QNetworkReply* reply = qobject_cast<QNetworkReply*>(sender());
|
||||
|
||||
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
|
||||
_scriptContents = reply->readAll();
|
||||
emit scriptLoaded(_fileNameString);
|
||||
} else {
|
||||
qDebug() << "ERROR Loading file:" << reply->url().toString();
|
||||
emit errorLoadingScript(_fileNameString);
|
||||
}
|
||||
|
||||
reply->deleteLater();
|
||||
void ScriptEngine::scriptContentsAvailable(const QUrl& url, const QString& scriptContents) {
|
||||
_scriptContents = scriptContents;
|
||||
emit scriptLoaded(_fileNameString);
|
||||
}
|
||||
|
||||
void ScriptEngine::errorInLoadingScript(const QUrl& url) {
|
||||
qDebug() << "ERROR Loading file:" << url.toString() << "line:" << __LINE__;
|
||||
emit errorLoadingScript(_fileNameString); // ??
|
||||
}
|
||||
|
||||
void ScriptEngine::init() {
|
||||
|
@ -765,7 +761,7 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
|
|||
for (QUrl url : urls) {
|
||||
QString contents = data[url];
|
||||
if (contents.isNull()) {
|
||||
qDebug() << "Error loading file: " << url;
|
||||
qDebug() << "Error loading file: " << url << "line:" << __LINE__;
|
||||
} else {
|
||||
QScriptValue result = evaluate(contents, url.toString());
|
||||
}
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "ArrayBufferClass.h"
|
||||
#include "AudioScriptingInterface.h"
|
||||
#include "Quat.h"
|
||||
#include "ScriptCache.h"
|
||||
#include "ScriptUUID.h"
|
||||
#include "Vec3.h"
|
||||
|
||||
|
@ -35,7 +36,7 @@ const QString NO_SCRIPT("");
|
|||
|
||||
const unsigned int SCRIPT_DATA_CALLBACK_USECS = floor(((1.0 / 60.0f) * 1000 * 1000) + 0.5);
|
||||
|
||||
class ScriptEngine : public QScriptEngine {
|
||||
class ScriptEngine : public QScriptEngine, public ScriptUser {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ScriptEngine(const QString& scriptContents = NO_SCRIPT,
|
||||
|
@ -94,6 +95,9 @@ public:
|
|||
|
||||
void waitTillDoneRunning();
|
||||
|
||||
virtual void scriptContentsAvailable(const QUrl& url, const QString& scriptContents);
|
||||
virtual void errorInLoadingScript(const QUrl& url);
|
||||
|
||||
public slots:
|
||||
void loadURL(const QUrl& scriptURL);
|
||||
void stop();
|
||||
|
@ -160,8 +164,6 @@ private:
|
|||
ArrayBufferClass* _arrayBufferClass;
|
||||
|
||||
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;
|
||||
private slots:
|
||||
void handleScriptDownload();
|
||||
|
||||
private:
|
||||
static QSet<ScriptEngine*> _allKnownScriptEngines;
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#define hifi_Extents_h
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtx/extented_min_max.hpp>
|
||||
|
||||
#include <QDebug>
|
||||
#include "StreamUtils.h"
|
||||
|
@ -46,6 +47,9 @@ public:
|
|||
/// rotate the extents around orign by rotation
|
||||
void rotate(const glm::quat& rotation);
|
||||
|
||||
glm::vec3 size() const { return maximum - minimum; }
|
||||
float largestDimension () const {glm::vec3 s = size(); return glm::max(s[0], s[1], s[2]); }
|
||||
|
||||
/// \return new Extents which is original rotated around orign by rotation
|
||||
Extents getRotated(const glm::quat& rotation) const {
|
||||
Extents temp = { minimum, maximum };
|
||||
|
@ -68,4 +72,4 @@ inline QDebug operator<<(QDebug debug, const Extents& extents) {
|
|||
}
|
||||
|
||||
|
||||
#endif // hifi_Extents_h
|
||||
#endif // hifi_Extents_h
|
||||
|
|
|
@ -143,4 +143,12 @@ QDebug& operator<<(QDebug& dbg, const glm::mat4& m) {
|
|||
return dbg << " ]}";
|
||||
}
|
||||
|
||||
QDebug& operator<<(QDebug& dbg, const QVariantHash& v) {
|
||||
dbg.nospace() << "[";
|
||||
for (QVariantHash::const_iterator it = v.constBegin(); it != v.constEnd(); it++) {
|
||||
dbg << it.key() << ":" << it.value();
|
||||
}
|
||||
return dbg << " ]";
|
||||
}
|
||||
|
||||
#endif // QT_NO_DEBUG_STREAM
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include <iostream>
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QVariantHash>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtx/quaternion.hpp>
|
||||
|
@ -54,6 +55,7 @@ QDebug& operator<<(QDebug& s, const glm::vec3& v);
|
|||
QDebug& operator<<(QDebug& s, const glm::vec4& v);
|
||||
QDebug& operator<<(QDebug& s, const glm::quat& q);
|
||||
QDebug& operator<<(QDebug& s, const glm::mat4& m);
|
||||
QDebug& operator<<(QDebug& dbg, const QVariantHash& v);
|
||||
#endif // QT_NO_DEBUG_STREAM
|
||||
|
||||
#endif // hifi_StreamUtils_h
|
||||
|
|
|
@ -44,7 +44,13 @@ bool vhacd::VHACDUtil::loadFBX(const QString filename, vhacd::LoadFBXResults *re
|
|||
int count = 0;
|
||||
foreach(FBXMesh mesh, geometry.meshes) {
|
||||
//get vertices for each mesh
|
||||
QVector<glm::vec3> vertices = mesh.vertices;
|
||||
// QVector<glm::vec3> vertices = mesh.vertices;
|
||||
|
||||
|
||||
QVector<glm::vec3> vertices;
|
||||
foreach (glm::vec3 vertex, mesh.vertices) {
|
||||
vertices.append(glm::vec3(mesh.modelTransform * glm::vec4(vertex, 1.0f)));
|
||||
}
|
||||
|
||||
//get the triangle indices for each mesh
|
||||
QVector<int> triangles;
|
||||
|
@ -57,8 +63,15 @@ bool vhacd::VHACDUtil::loadFBX(const QString filename, vhacd::LoadFBXResults *re
|
|||
if (triangles.count() <= 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
AABox aaBox;
|
||||
foreach (glm::vec3 p, vertices) {
|
||||
aaBox += p;
|
||||
}
|
||||
|
||||
results->perMeshVertices.append(vertices);
|
||||
results->perMeshTriangleIndices.append(triangles);
|
||||
results->perMeshLargestDimension.append(aaBox.getLargestDimension());
|
||||
count++;
|
||||
}
|
||||
|
||||
|
@ -66,23 +79,117 @@ bool vhacd::VHACDUtil::loadFBX(const QString filename, vhacd::LoadFBXResults *re
|
|||
return true;
|
||||
}
|
||||
|
||||
bool vhacd::VHACDUtil::computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params, vhacd::ComputeResults *results)const{
|
||||
|
||||
void vhacd::VHACDUtil::combineMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const {
|
||||
float largestDimension = 0;
|
||||
int indexStart = 0;
|
||||
|
||||
QVector<glm::vec3> emptyVertices;
|
||||
QVector<int> emptyTriangles;
|
||||
results->perMeshVertices.append(emptyVertices);
|
||||
results->perMeshTriangleIndices.append(emptyTriangles);
|
||||
results->perMeshLargestDimension.append(largestDimension);
|
||||
|
||||
for (int i = 0; i < meshes->meshCount; i++) {
|
||||
QVector<glm::vec3> vertices = meshes->perMeshVertices.at(i);
|
||||
QVector<int> triangles = meshes->perMeshTriangleIndices.at(i);
|
||||
const float largestDimension = meshes->perMeshLargestDimension.at(i);
|
||||
|
||||
for (int j = 0; j < triangles.size(); j++) {
|
||||
triangles[ j ] += indexStart;
|
||||
}
|
||||
indexStart += vertices.size();
|
||||
|
||||
results->perMeshVertices[0] << vertices;
|
||||
results->perMeshTriangleIndices[0] << triangles;
|
||||
if (results->perMeshLargestDimension[0] < largestDimension) {
|
||||
results->perMeshLargestDimension[0] = largestDimension;
|
||||
}
|
||||
}
|
||||
|
||||
results->meshCount = 1;
|
||||
}
|
||||
|
||||
|
||||
void vhacd::VHACDUtil::fattenMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const {
|
||||
|
||||
for (int i = 0; i < meshes->meshCount; i++) {
|
||||
QVector<glm::vec3> vertices = meshes->perMeshVertices.at(i);
|
||||
QVector<int> triangles = meshes->perMeshTriangleIndices.at(i);
|
||||
const float largestDimension = meshes->perMeshLargestDimension.at(i);
|
||||
|
||||
results->perMeshVertices.append(vertices);
|
||||
results->perMeshTriangleIndices.append(triangles);
|
||||
results->perMeshLargestDimension.append(largestDimension);
|
||||
|
||||
for (int j = 0; j < triangles.size(); j += 3) {
|
||||
auto p0 = vertices[triangles[j]];
|
||||
auto p1 = vertices[triangles[j+1]];
|
||||
auto p2 = vertices[triangles[j+2]];
|
||||
|
||||
auto d0 = p1 - p0;
|
||||
auto d1 = p2 - p0;
|
||||
|
||||
auto cp = glm::cross(d0, d1);
|
||||
cp = 5.0f * glm::normalize(cp);
|
||||
|
||||
auto p3 = p0 + cp;
|
||||
auto p4 = p1 + cp;
|
||||
auto p5 = p2 + cp;
|
||||
|
||||
auto n = results->perMeshVertices.size();
|
||||
results->perMeshVertices[i] << p3 << p4 << p5;
|
||||
results->perMeshTriangleIndices[i] << n << n+1 << n+2;
|
||||
}
|
||||
|
||||
results->meshCount++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool vhacd::VHACDUtil::computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params,
|
||||
vhacd::ComputeResults *results,
|
||||
int startMeshIndex, int endMeshIndex, float minimumMeshSize) const {
|
||||
|
||||
// vhacd::LoadFBXResults *meshes = new vhacd::LoadFBXResults;
|
||||
// combineMeshes(inMeshes, meshes);
|
||||
|
||||
// vhacd::LoadFBXResults *meshes = new vhacd::LoadFBXResults;
|
||||
// fattenMeshes(inMeshes, meshes);
|
||||
|
||||
|
||||
VHACD::IVHACD * interfaceVHACD = VHACD::CreateVHACD();
|
||||
int meshCount = meshes->meshCount;
|
||||
int count = 0;
|
||||
std::cout << "Performing V-HACD computation on " << meshCount << " meshes ..... " << std::endl;
|
||||
|
||||
for (int i = 0; i < meshCount; i++){
|
||||
if (startMeshIndex < 0) {
|
||||
startMeshIndex = 0;
|
||||
}
|
||||
if (endMeshIndex < 0) {
|
||||
endMeshIndex = meshCount;
|
||||
}
|
||||
|
||||
for (int i = startMeshIndex; i < endMeshIndex; i++){
|
||||
qDebug() << "--------------------";
|
||||
std::vector<glm::vec3> vertices = meshes->perMeshVertices.at(i).toStdVector();
|
||||
std::vector<int> triangles = meshes->perMeshTriangleIndices.at(i).toStdVector();
|
||||
int nPoints = (unsigned int)vertices.size();
|
||||
int nTriangles = (unsigned int)triangles.size() / 3;
|
||||
std::cout << "Mesh " << i + 1 << " : ";
|
||||
const float largestDimension = meshes->perMeshLargestDimension.at(i);
|
||||
|
||||
qDebug() << "Mesh " << i << " -- " << nPoints << " points, " << nTriangles << " triangles, "
|
||||
<< "size =" << largestDimension;
|
||||
|
||||
if (largestDimension < minimumMeshSize /* || largestDimension > 1000 */) {
|
||||
qDebug() << " Skipping...";
|
||||
continue;
|
||||
}
|
||||
// compute approximate convex decomposition
|
||||
bool res = interfaceVHACD->Compute(&vertices[0].x, 3, nPoints, &triangles[0], 3, nTriangles, params);
|
||||
if (!res){
|
||||
std::cout << "V-HACD computation failed for Mesh : " << i + 1 << std::endl;
|
||||
qDebug() << "V-HACD computation failed for Mesh : " << i;
|
||||
continue;
|
||||
}
|
||||
count++; //For counting number of successfull computations
|
||||
|
@ -111,8 +218,6 @@ bool vhacd::VHACDUtil::computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD
|
|||
m_triangles_copy[ i ] = hull.m_triangles[ i ];
|
||||
}
|
||||
hull.m_triangles = m_triangles_copy;
|
||||
|
||||
|
||||
convexHulls.append(hull);
|
||||
}
|
||||
results->convexHullList.append(convexHulls);
|
||||
|
|
|
@ -34,12 +34,16 @@ namespace vhacd {
|
|||
int meshCount;
|
||||
QVector<QVector<glm::vec3>> perMeshVertices;
|
||||
QVector<QVector<int>> perMeshTriangleIndices;
|
||||
QVector<float> perMeshLargestDimension;
|
||||
} LoadFBXResults;
|
||||
|
||||
class VHACDUtil {
|
||||
public:
|
||||
bool loadFBX(const QString filename, vhacd::LoadFBXResults *results);
|
||||
bool computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params, vhacd::ComputeResults *results)const;
|
||||
void combineMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const;
|
||||
void fattenMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const;
|
||||
bool computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params,
|
||||
vhacd::ComputeResults *results, int startMeshIndex, int endMeshIndex, float minimumMeshSize) const;
|
||||
~VHACDUtil();
|
||||
};
|
||||
|
||||
|
|
|
@ -98,6 +98,15 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
|
|||
const QCommandLineOption outputFilenameOption("o", "output file", "filename.obj");
|
||||
parser.addOption(outputFilenameOption);
|
||||
|
||||
const QCommandLineOption startMeshIndexOption("s", "start-mesh index", "0");
|
||||
parser.addOption(startMeshIndexOption);
|
||||
|
||||
const QCommandLineOption endMeshIndexOption("e", "end-mesh index", "0");
|
||||
parser.addOption(endMeshIndexOption);
|
||||
|
||||
const QCommandLineOption minimumMeshSizeOption("m", "minimum mesh size to consider", "0");
|
||||
parser.addOption(minimumMeshSizeOption);
|
||||
|
||||
|
||||
if (!parser.parse(QCoreApplication::arguments())) {
|
||||
qCritical() << parser.errorText() << endl;
|
||||
|
@ -138,13 +147,31 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
|
|||
Q_UNREACHABLE();
|
||||
}
|
||||
|
||||
int startMeshIndex = -1;
|
||||
// check for an assignment pool passed on the command line or in the config
|
||||
if (parser.isSet(startMeshIndexOption)) {
|
||||
startMeshIndex = parser.value(startMeshIndexOption).toInt();
|
||||
}
|
||||
|
||||
int endMeshIndex = -1;
|
||||
// check for an assignment pool passed on the command line or in the config
|
||||
if (parser.isSet(endMeshIndexOption)) {
|
||||
endMeshIndex = parser.value(endMeshIndexOption).toInt();
|
||||
}
|
||||
|
||||
float minimumMeshSize = 0.0f;
|
||||
// check for an assignment pool passed on the command line or in the config
|
||||
if (parser.isSet(minimumMeshSizeOption)) {
|
||||
minimumMeshSize = parser.value(minimumMeshSizeOption).toFloat();
|
||||
}
|
||||
|
||||
|
||||
//set parameters for V-HACD
|
||||
params.m_callback = &pCallBack; //progress callback
|
||||
params.m_resolution = 100000; // 100000
|
||||
params.m_depth = 20; // 20
|
||||
params.m_concavity = 0.001; // 0.001
|
||||
params.m_delta = 0.01; // 0.05
|
||||
params.m_delta = 0.05; // 0.05
|
||||
params.m_planeDownsampling = 4; // 4
|
||||
params.m_convexhullDownsampling = 4; // 4
|
||||
params.m_alpha = 0.05; // 0.05 // controls the bias toward clipping along symmetry planes
|
||||
|
@ -153,7 +180,7 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
|
|||
params.m_pca = 0; // 0 enable/disable normalizing the mesh before applying the convex decomposition
|
||||
params.m_mode = 0; // 0: voxel-based (recommended), 1: tetrahedron-based
|
||||
params.m_maxNumVerticesPerCH = 64; // 64
|
||||
params.m_minVolumePerCH = 0.00001; // 0.0001
|
||||
params.m_minVolumePerCH = 0.0001; // 0.0001
|
||||
params.m_callback = 0; // 0
|
||||
params.m_logger = 0; // 0
|
||||
params.m_convexhullApproximation = true; // true
|
||||
|
@ -172,7 +199,7 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
|
|||
begin = std::chrono::high_resolution_clock::now();
|
||||
|
||||
|
||||
if (!vUtil.computeVHACD(&fbx, params, &results)){
|
||||
if (!vUtil.computeVHACD(&fbx, params, &results, startMeshIndex, endMeshIndex, minimumMeshSize)) {
|
||||
cout << "Compute Failed...";
|
||||
}
|
||||
end = std::chrono::high_resolution_clock::now();
|
||||
|
|
Loading…
Reference in a new issue