Tweak build docs for Win 8.1

This commit is contained in:
Anthony Elliott 2014-07-28 19:52:00 -04:00
parent adca04b9ce
commit d4a6556917

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@ -98,6 +98,9 @@ Currently building on Windows has been tested using the following compilers:
Whichever version of Visual Studio you use, first install [Microsoft Windows SDK for Windows 7 and .NET Framework 4](http://www.microsoft.com/en-us/download/details.aspx?id=8279). Whichever version of Visual Studio you use, first install [Microsoft Windows SDK for Windows 7 and .NET Framework 4](http://www.microsoft.com/en-us/download/details.aspx?id=8279).
######Windows 8.1
You may have already downloaded the Windows 8 SDK (e.g. if you have previously installed Visual Studio 2013). If so, change CMAKE_PREFIX_PATH in %HIFI_DIR%\CMakeLists.txt to point to the Windows 8 SDK binaries. The default path is `C:\Program Files (x86)\Windows Kits\8.1\Lib\winv6.3\um\x86`
#####Visual Studio C++ 2010 Express #####Visual Studio C++ 2010 Express
Visual Studio C++ 2010 Express can be downloaded [here](http://www.visualstudio.com/en-us/downloads#d-2010-express). Visual Studio C++ 2010 Express can be downloaded [here](http://www.visualstudio.com/en-us/downloads#d-2010-express).
@ -116,6 +119,8 @@ Visual Studio 2013 doesn't have a shortcut to start a Visual Studio Command Prom
"%VS120COMNTOOLS%\vsvars32.bat" "%VS120COMNTOOLS%\vsvars32.bat"
If you experience issues building interface on Visual Studio 2013, try generating the build files with Visual Studio 2010 instead. To do so, download Visual Studio 2010 and run `cmake .. -G "Visual Studio 10"` (Assuming running from %HIFI_DIR%\build).
####Qt ####Qt
You can use the online installer or the offline installer. If you use the offline installer, be sure to select the "OpenGL" version. You can use the online installer or the offline installer. If you use the offline installer, be sure to select the "OpenGL" version.