Merge pull request #3995 from huffman/camera-display

Camera tool - orientation + mode display
This commit is contained in:
Brad Hefta-Gaub 2014-12-31 10:32:31 -08:00
commit d47b0a33ea
18 changed files with 504 additions and 403 deletions

View file

@ -1884,7 +1884,7 @@ function controller(wichSide) {
this.jointsIntersectingFromStart = [];
this.laser = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0 },
start: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: LASER_COLOR,
alpha: 1,
@ -1904,7 +1904,7 @@ function controller(wichSide) {
anchor: "MyAvatar"
});
this.leftRight = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0 },
start: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 0, green: 0, blue: 255 },
alpha: 1,
@ -1913,7 +1913,7 @@ function controller(wichSide) {
anchor: "MyAvatar"
});
this.topDown = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0 },
start: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 0, green: 0, blue: 255 },
alpha: 1,
@ -2066,7 +2066,7 @@ function controller(wichSide) {
var endPosition = Vec3.sum(startPosition, direction);
Overlays.editOverlay(this.laser, {
position: startPosition,
start: startPosition,
end: endPosition
});
@ -2075,10 +2075,11 @@ function controller(wichSide) {
position: endPosition
});
Overlays.editOverlay(this.leftRight, {
position: Vec3.sum(endPosition, Vec3.multiply(this.right, 2 * this.guideScale)),
start: Vec3.sum(endPosition, Vec3.multiply(this.right, 2 * this.guideScale)),
end: Vec3.sum(endPosition, Vec3.multiply(this.right, -2 * this.guideScale))
});
Overlays.editOverlay(this.topDown, { position: Vec3.sum(endPosition, Vec3.multiply(this.up, 2 * this.guideScale)),
Overlays.editOverlay(this.topDown, {
start: Vec3.sum(endPosition, Vec3.multiply(this.up, 2 * this.guideScale)),
end: Vec3.sum(endPosition, Vec3.multiply(this.up, -2 * this.guideScale))
});
this.showLaser(!this.grabbing || mode == 0);

View file

@ -178,7 +178,7 @@ var currentCursor = 0;
function addLineOverlay() {
return Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
@ -474,7 +474,7 @@ function initImport() {
});
xImportGuide = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 0, blue: 0},
alpha: 1,
@ -482,7 +482,7 @@ function initImport() {
lineWidth: previewLineWidth
});
yImportGuide = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
@ -490,7 +490,7 @@ function initImport() {
lineWidth: previewLineWidth
});
zImportGuide = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255},
alpha: 1,
@ -519,15 +519,15 @@ function moveImport(position) {
Overlays.editOverlay(xImportGuide, {
position: { x: importPosition.x, y: 0, z: importPosition.z },
start: { x: importPosition.x, y: 0, z: importPosition.z },
end: { x: importPosition.x + scaleSelector.scale, y: 0, z: importPosition.z }
});
Overlays.editOverlay(yImportGuide, {
position: { x: importPosition.x, y: importPosition.y, z: importPosition.z },
start: { x: importPosition.x, y: importPosition.y, z: importPosition.z },
end: { x: importPosition.x, y: 0, z: importPosition.z }
});
Overlays.editOverlay(zImportGuide, {
position: { x: importPosition.x, y: 0, z: importPosition.z },
start: { x: importPosition.x, y: 0, z: importPosition.z },
end: { x: importPosition.x, y: 0, z: importPosition.z + scaleSelector.scale }
});
rescaleImport();

View file

@ -28,7 +28,7 @@ var MIN_VOXEL_SCALE = Math.pow(2.0, MIN_VOXEL_SCALE_POWER);
var linePreviewTop = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255},
alpha: 1,
@ -37,7 +37,7 @@ var linePreviewTop = Overlays.addOverlay("line3d", {
});
var linePreviewBottom = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255},
alpha: 1,
@ -46,7 +46,7 @@ var linePreviewBottom = Overlays.addOverlay("line3d", {
});
var linePreviewLeft = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255},
alpha: 1,
@ -55,7 +55,7 @@ var linePreviewLeft = Overlays.addOverlay("line3d", {
});
var linePreviewRight = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255},
alpha: 1,
@ -362,10 +362,10 @@ function showPreviewLines() {
if (intersection.intersects) {
var resultVoxel = calculateVoxelFromIntersection(intersection, "");
Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
Overlays.editOverlay(linePreviewBottom, { position: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewLeft, { position: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
Overlays.editOverlay(linePreviewRight, { position: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewTop, { start: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
Overlays.editOverlay(linePreviewBottom, { start: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewLeft, { start: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
Overlays.editOverlay(linePreviewRight, { start: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
} else {
Overlays.editOverlay(linePreviewTop, { visible: false });
Overlays.editOverlay(linePreviewBottom, { visible: false });
@ -645,4 +645,4 @@ Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);
Voxels.setMaxPacketSize(1); //this is needed or a bug occurs :(
Voxels.setPacketsPerSecond(10000);
Voxels.setPacketsPerSecond(10000);

View file

@ -75,7 +75,7 @@ var warpSphere = Overlays.addOverlay("sphere", {
var WARP_LINE_HEIGHT = 10;
var warpLine = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z:0 },
start: { x: 0, y: 0, z:0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 0, green: 255, blue: 255},
alpha: 1,
@ -131,7 +131,7 @@ function updateWarp() {
visible: true,
});
Overlays.editOverlay(warpLine, {
position: warpPosition,
start: warpPosition,
end: Vec3.sum(warpPosition, { x: 0, y: WARP_LINE_HEIGHT, z: 0 }),
visible: true,
});

View file

@ -27,7 +27,7 @@ var MIN_VOXEL_SCALE = Math.pow(2.0, MIN_VOXEL_SCALE_POWER);
var linePreviewTop = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
@ -36,7 +36,7 @@ var linePreviewTop = Overlays.addOverlay("line3d", {
});
var linePreviewBottom = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
@ -45,7 +45,7 @@ var linePreviewBottom = Overlays.addOverlay("line3d", {
});
var linePreviewLeft = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
@ -54,7 +54,7 @@ var linePreviewLeft = Overlays.addOverlay("line3d", {
});
var linePreviewRight = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
start: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
@ -362,10 +362,10 @@ function showPreviewLines() {
if (intersection.intersects) {
var resultVoxel = calculateVoxelFromIntersection(intersection, "");
Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
Overlays.editOverlay(linePreviewBottom, { position: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewLeft, { position: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
Overlays.editOverlay(linePreviewRight, { position: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewTop, { start: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
Overlays.editOverlay(linePreviewBottom, { start: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewLeft, { start: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
Overlays.editOverlay(linePreviewRight, { start: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
} else {
Overlays.editOverlay(linePreviewTop, { visible: false });
Overlays.editOverlay(linePreviewBottom, { visible: false });

View file

@ -36,7 +36,7 @@ var warpSphere = Overlays.addOverlay("sphere", {
var WARP_LINE_HEIGHT = 5;
var warpLine = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z:0 },
start: { x: 0, y: 0, z:0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 0, green: 255, blue: 255},
alpha: 1,
@ -120,7 +120,7 @@ function updateWarp() {
visible: willMove,
});
Overlays.editOverlay(warpLine, {
position: Vec3.sum(warpPosition, { x: 0, y: -WARP_LINE_HEIGHT / 2.0, z: 0 }),
start: Vec3.sum(warpPosition, { x: 0, y: -WARP_LINE_HEIGHT / 2.0, z: 0 }),
end: Vec3.sum(warpPosition, { x: 0, y: WARP_LINE_HEIGHT / 2.0, z: 0 }),
visible: willMove,
});

View file

@ -9,6 +9,8 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("libraries/overlayUtils.js");
var MOUSE_SENSITIVITY = 0.9;
var SCROLL_SENSITIVITY = 0.05;
var PAN_ZOOM_SCALE_RATIO = 0.4;
@ -41,6 +43,17 @@ var easeOutCubic = function(t) {
EASE_TIME = 0.5;
function mergeObjects(obj1, obj2) {
var newObj = {};
for (key in obj1) {
newObj[key] = obj1[key];
}
for (key in obj2) {
newObj[key] = obj2[key];
}
return newObj;
}
CameraManager = function() {
var that = {};
@ -92,8 +105,6 @@ CameraManager = function() {
Camera.mode = "independent";
that.updateCamera();
cameraTool.setVisible(false);
}
that.disable = function(ignoreCamera) {
@ -104,7 +115,6 @@ CameraManager = function() {
if (!ignoreCamera) {
Camera.mode = that.previousCameraMode;
}
cameraTool.setVisible(false);
}
that.focus = function(position, dimensions, easeOrientation) {
@ -140,6 +150,11 @@ CameraManager = function() {
that.updateCamera();
}
that.setTargetPitchYaw = function(pitch, yaw) {
that.targetPitch = pitch;
that.targetYaw = yaw;
}
that.moveFocalPoint = function(dPos) {
that.setFocalPoint(Vec3.sum(that.focalPoint, dPos));
}
@ -228,6 +243,10 @@ CameraManager = function() {
}
that.mousePressEvent = function(event) {
if (cameraTool.mousePressEvent(event)) {
return true;
}
if (!that.enabled) return;
if (event.isRightButton || (event.isLeftButton && event.isControl && !event.isShifted)) {
@ -247,7 +266,7 @@ CameraManager = function() {
return true;
}
return cameraTool.mousePressEvent(event);
return false;
}
that.mouseReleaseEvent = function(event) {
@ -271,7 +290,10 @@ CameraManager = function() {
}
that.updateCamera = function() {
if (!that.enabled || Camera.mode != "independent") return;
if (!that.enabled || Camera.mode != "independent") {
cameraTool.update();
return;
}
var yRot = Quat.angleAxis(that.yaw, { x: 0, y: 1, z: 0 });
var xRot = Quat.angleAxis(that.pitch, { x: 1, y: 0, z: 0 });
@ -290,6 +312,8 @@ CameraManager = function() {
}
Camera.setOrientation(q);
cameraTool.update();
}
function normalizeDegrees(degrees) {
@ -301,6 +325,7 @@ CameraManager = function() {
// Ease the position and orbit of the camera
that.update = function(dt) {
if (Camera.mode != "independent") {
that.updateCamera();
return;
}
@ -363,316 +388,210 @@ CameraManager = function() {
return that;
}
var ZoomTool = function(opts) {
var that = {};
var position = opts.position || { x: 0, y: 0 };
var height = opts.height || 200;
var color = opts.color || { red: 255, green: 0, blue: 0 };
var arrowButtonSize = opts.buttonSize || 20;
var arrowButtonBackground = opts.arrowBackground || { red: 255, green: 255, blue: 255 };
var zoomBackground = { red: 128, green: 0, blue: 0 };
var zoomHeight = height - (arrowButtonSize * 2);
var zoomBarY = position.y + arrowButtonSize,
var onIncreasePressed = opts.onIncreasePressed;
var onDecreasePressed = opts.onDecreasePressed;
var onPercentageSet = opts.onPercentageSet;
var increaseButton = Overlays.addOverlay("text", {
x: position.x,
y: position.y,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "+",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var decreaseButton = Overlays.addOverlay("text", {
x: position.x,
y: position.y + arrowButtonSize + zoomHeight,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "-",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var zoomBar = Overlays.addOverlay("text", {
x: position.x + 5,
y: zoomBarY,
width: 10,
height: zoomHeight,
color: { red: 0, green: 255, blue: 0 },
backgroundColor: zoomBackground,
topMargin: 4,
leftMargin: 4,
text: "",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var zoomHandle = Overlays.addOverlay("text", {
x: position.x,
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: 10,
backgroundColor: { red: 0, green: 255, blue: 0 },
topMargin: 4,
leftMargin: 4,
text: "",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var allOverlays = [
increaseButton,
decreaseButton,
zoomBar,
zoomHandle,
];
that.destroy = function() {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.deleteOverlay(allOverlays[i]);
}
};
that.setVisible = function(visible) {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.editOverlay(allOverlays[i], { visible: visible });
}
}
that.setZoomPercentage = function(pct) {
var yOffset = (zoomHeight - 10) * pct;
Overlays.editOverlay(zoomHandle, {
y: position.y + arrowButtonSize + yOffset,
});
}
that.mouseReleaseEvent = function(event) {
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
var clicked = false;
if (clickedOverlay == increaseButton) {
if (onIncreasePressed) onIncreasePressed();
clicked = true;
} else if (clickedOverlay == decreaseButton) {
if (onDecreasePressed) onDecreasePressed();
clicked = true;
} else if (clickedOverlay == zoomBar) {
if (onPercentageSet) onPercentageSet((event.y - zoomBarY) / zoomHeight);
clicked = true;
}
return clicked;
}
return that;
};
var ArrowTool = function(opts) {
var that = {};
var position = opts.position || { x: 0, y: 0 };
var arrowButtonSize = opts.buttonSize || 20;
var color = opts.color || { red: 255, green: 0, blue: 0 };
var arrowButtonBackground = opts.arrowBackground || { red: 255, green: 255, blue: 255 };
var centerButtonBackground = opts.centerBackground || { red: 255, green: 255, blue: 255 };
var onUpPressed = opts.onUpPressed;
var onDownPressed = opts.onDownPressed;
var onLeftPressed = opts.onLeftPressed;
var onRightPressed = opts.onRightPressed;
var onCenterPressed = opts.onCenterPressed;
var upButton = Overlays.addOverlay("text", {
x: position.x + arrowButtonSize,
y: position.y,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "^",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var leftButton = Overlays.addOverlay("text", {
x: position.x,
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "<",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var rightButton = Overlays.addOverlay("text", {
x: position.x + (arrowButtonSize * 2),
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: ">",
alpha: 1.0,
visible: true,
});
var downButton = Overlays.addOverlay("text", {
x: position.x + arrowButtonSize,
y: position.y + (arrowButtonSize * 2),
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "v",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var centerButton = Overlays.addOverlay("text", {
x: position.x + arrowButtonSize,
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: centerButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "",
alpha: 1.0,
backgroundAlpha: 1.0,
visible: true,
});
var allOverlays = [
upButton,
downButton,
leftButton,
rightButton,
centerButton,
];
that.destroy = function() {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.deleteOverlay(allOverlays[i]);
}
};
that.setVisible = function(visible) {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.editOverlay(allOverlays[i], { visible: visible });
}
}
that.mouseReleaseEvent = function(event) {
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
var clicked = false;
if (clickedOverlay == leftButton) {
if (onLeftPressed) onLeftPressed();
clicked = true;
} else if (clickedOverlay == rightButton) {
if (onRightPressed) onRightPressed();
clicked = true;
} else if (clickedOverlay == upButton) {
if (onUpPressed) onUpPressed();
clicked = true;
} else if (clickedOverlay == downButton) {
if (onDownPressed) onDownPressed();
clicked = true;
} else if (clickedOverlay == centerButton) {
if (onCenterPressed) onCenterPressed();
clicked = true;
}
return clicked;
}
return that;
}
CameraTool = function(cameraManager) {
var that = {};
var toolsPosition = { x: 20, y: 280 };
var orbitToolPosition = toolsPosition;
var panToolPosition = { x: toolsPosition.x + 80, y: toolsPosition.y };
var zoomToolPosition = { x: toolsPosition.x + 20, y: toolsPosition.y + 80 };
var RED = { red: 191, green: 78, blue: 38 };
var GREEN = { red: 26, green: 193, blue: 105 };
var BLUE = { red: 0, green: 131, blue: 204 };
var orbitIncrement = 15;
orbitTool = ArrowTool({
position: orbitToolPosition,
arrowBackground: { red: 192, green: 192, blue: 192 },
centerBackground: { red: 128, green: 128, blue: 255 },
color: { red: 0, green: 0, blue: 0 },
onUpPressed: function() { cameraManager.addPitch(orbitIncrement); },
onDownPressed: function() { cameraManager.addPitch(-orbitIncrement); },
onLeftPressed: function() { cameraManager.addYaw(-orbitIncrement); },
onRightPressed: function() { cameraManager.addYaw(orbitIncrement); },
onCenterPressed: function() { cameraManager.focus(); },
var ORIENTATION_OVERLAY_SIZE = 20;
var ORIENTATION_OVERLAY_HALF_SIZE = ORIENTATION_OVERLAY_SIZE / 2;
var ORIENTATION_OVERLAY_CUBE_SIZE = 8,
var ORIENTATION_OVERLAY_OFFSET = {
x: 96,
y: 30,
}
var UI_URL = HIFI_PUBLIC_BUCKET + "images/tools/camera-controls.svg";
var UI_WIDTH = 128;
var UI_HEIGHT = 61;
var UI_PADDING = 10;
var UI_BUTTON_WIDTH = 64;
var UI_BUTTON_HEIGHT = 30;
var UI_SUBIMAGE_FIRST_PERSON = {
x: 0,
y: 0,
width: UI_WIDTH,
height: UI_HEIGHT
},
var UI_SUBIMAGE_THIRD_PERSON = {
x: 0,
y: UI_HEIGHT,
width: UI_WIDTH,
height: UI_HEIGHT
},
var UI_SUBIMAGE_OTHER = {
x: 0,
y: UI_HEIGHT * 2,
width: UI_WIDTH,
height: UI_HEIGHT
},
var lastKnownWidth = Window.innerWidth;
var uiPosition = {
x: lastKnownWidth - UI_WIDTH - UI_PADDING,
y: UI_PADDING,
};
var ui = Overlays.addOverlay("image", {
imageURL: UI_URL,
x: uiPosition.x,
y: uiPosition.y,
subImage: {
x: 0,
y: 0,
width: UI_WIDTH,
height: UI_HEIGHT
},
width: UI_WIDTH,
height: UI_HEIGHT,
alpha: 1.0,
visible: true
});
panTool = ArrowTool({
position: panToolPosition,
arrowBackground: { red: 192, green: 192, blue: 192 },
centerBackground: { red: 128, green: 128, blue: 255 },
color: { red: 0, green: 0, blue: 0 },
onUpPressed: function() { cameraManager.pan({ x: 0, y: 15 }); },
onDownPressed: function() { cameraManager.pan({ x: 0, y: -15 }); },
onLeftPressed: function() { cameraManager.pan({ x: -15, y: 0 }); },
onRightPressed: function() { cameraManager.pan({ x: 15, y: 0 }); },
});
zoomTool = ZoomTool({
position: zoomToolPosition,
arrowBackground: { red: 192, green: 192, blue: 192 },
color: { red: 0, green: 0, blue: 0 },
onIncreasePressed: function() { cameraManager.addZoom(-10); },
onDecreasePressed: function() { cameraManager.addZoom(10); },
onPercentageSet: function(pct) { cameraManager.setZoomPercentage(pct); }
var defaultCubeProps = {
size: ORIENTATION_OVERLAY_CUBE_SIZE,
alpha: 1,
color: { red: 255, green: 0, blue: 0 },
solid: true,
visible: true,
drawOnHUD: true,
};
var defaultLineProps = {
lineWidth: 1.5,
alpha: 1,
position: { x: 0, y: 0, z: 0 },
start: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 255, green: 0, blue: 0 },
visible: true,
drawOnHUD: true,
};
var orientationOverlay = OverlayGroup({
position: {
x: uiPosition.x + ORIENTATION_OVERLAY_OFFSET.x,
y: uiPosition.y + ORIENTATION_OVERLAY_OFFSET.y,
}
});
var OOHS = ORIENTATION_OVERLAY_HALF_SIZE;
var cubeX = orientationOverlay.createOverlay("cube", mergeObjects(defaultCubeProps, {
position: { x: -OOHS, y: OOHS, z: OOHS },
color: RED,
}));
var cubeY = orientationOverlay.createOverlay("cube", mergeObjects(defaultCubeProps, {
position: { x: OOHS, y: -OOHS, z: OOHS },
color: GREEN,
}));
var cubeZ = orientationOverlay.createOverlay("cube", mergeObjects(defaultCubeProps, {
position: { x: OOHS, y: OOHS, z: -OOHS },
color: BLUE,
}));
orientationOverlay.createOverlay("line3d", mergeObjects(defaultLineProps, {
start: { x: -OOHS, y: OOHS, z: OOHS },
end: { x: OOHS, y: OOHS, z: OOHS },
color: RED,
}));
orientationOverlay.createOverlay("line3d", mergeObjects(defaultLineProps, {
start: { x: OOHS, y: -OOHS, z: OOHS },
end: { x: OOHS, y: OOHS, z: OOHS },
color: GREEN,
}));
orientationOverlay.createOverlay("line3d", mergeObjects(defaultLineProps, {
start: { x: OOHS, y: OOHS, z: -OOHS },
end: { x: OOHS, y: OOHS, z: OOHS },
color: BLUE,
}));
Script.scriptEnding.connect(function() {
orbitTool.destroy();
panTool.destroy();
zoomTool.destroy();
orientationOverlay.destroy();
Overlays.deleteOverlay(ui);
});
var flip = Quat.fromPitchYawRollDegrees(0, 180, 0);
that.update = function() {
orientationOverlay.setProperties({
rotation: Quat.multiply(flip, Quat.inverse(Camera.orientation)),
});
if (Window.innerWidth != lastKnownWidth) {
lastKnownWidth = Window.innerWidth;
uiPosition = {
x: lastKnownWidth - UI_WIDTH - UI_PADDING,
y: UI_PADDING,
};
Overlays.editOverlay(ui, {
x: uiPosition.x,
y: uiPosition.y
});
orientationOverlay.setProperties({
position: {
x: uiPosition.x + ORIENTATION_OVERLAY_OFFSET.x,
y: uiPosition.y + ORIENTATION_OVERLAY_OFFSET.y,
}
});
}
}
that.mousePressEvent = function(event) {
return orbitTool.mouseReleaseEvent(event)
|| panTool.mouseReleaseEvent(event)
|| zoomTool.mouseReleaseEvent(event);
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
if (clickedOverlay == cubeX) {
targetPitch = 0;
targetYaw = event.isLeftButton ? 90 : -90;
cameraManager.setTargetPitchYaw(targetPitch, targetYaw);
return true;
} else if (clickedOverlay == cubeY) {
targetPitch = event.isLeftButton ? 90 : -90;
targetYaw = 0;
cameraManager.setTargetPitchYaw(targetPitch, targetYaw);
return true;
} else if (clickedOverlay == cubeZ) {
targetPitch = 0;
targetYaw = event.isLeftButton ? 0 : 180;
cameraManager.setTargetPitchYaw(targetPitch, targetYaw);
return true;
} else if (clickedOverlay == ui) {
var x = event.x - uiPosition.x;
var y = event.y - uiPosition.y;
// Did we hit a button?
if (x < UI_BUTTON_WIDTH) {
if (y < UI_BUTTON_HEIGHT) {
Camera.mode = "first person";
} else {
Camera.mode = "third person";
}
}
return true;
}
};
function updateMode() {
var mode = Camera.mode;
var subImage = UI_SUBIMAGE_OTHER;
if (mode == "first person") {
subImage = UI_SUBIMAGE_FIRST_PERSON;
} else if (mode == "third person") {
subImage = UI_SUBIMAGE_THIRD_PERSON;
}
Overlays.editOverlay(ui, { subImage: subImage });
}
Camera.modeUpdated.connect(updateMode);
updateMode();
that.setVisible = function(visible) {
orbitTool.setVisible(visible);
panTool.setVisible(visible);
zoomTool.setVisible(visible);
};
Script.update.connect(function() {
cameraManager.getZoomPercentage();
zoomTool.setZoomPercentage(cameraManager.getZoomPercentage());
});
that.setVisible(false);
return that;
};

View file

@ -0,0 +1,64 @@
/**
* OverlayGroup provides a way to create composite overlays and control their
* position relative to a settable rootPosition and rootRotation.
*/
OverlayGroup = function(opts) {
var that = {};
var overlays = {};
var rootPosition = opts.position || { x: 0, y: 0, z: 0 };
var rootRotation = opts.rotation || Quat.fromPitchYawRollRadians(0, 0, 0);
var visible = true;
function updateOverlays() {
for (overlayID in overlays) {
var overlay = overlays[overlayID];
var newPosition = Vec3.multiplyQbyV(rootRotation, overlay.position);
newPosition = Vec3.sum(rootPosition, newPosition);
Overlays.editOverlay(overlayID, {
visible: visible,
position: newPosition,
rotation: Quat.multiply(rootRotation, overlay.rotation),
});
};
}
that.createOverlay = function(type, properties) {
properties.position = properties.position || { x: 0, y: 0, z: 0 };
properties.rotation = properties.rotation || Quat.fromPitchYawRollRadians(0, 0, 0);
var overlay = Overlays.addOverlay(type, properties);
overlays[overlay] = {
position: properties.position,
rotation: properties.rotation,
};
updateOverlays();
return overlay;
}
that.setProperties = function(properties) {
if (properties.position !== undefined) {
rootPosition = properties.position;
}
if (properties.rotation !== undefined) {
rootRotation = properties.rotation;
}
if (properties.visible !== undefined) {
visible = properties.visible;
}
updateOverlays();
};
that.destroy = function() {
for (var overlay in overlays) {
Overlays.deleteOverlay(overlay);
}
overlays = {};
}
return that;
};

View file

@ -154,7 +154,7 @@ var sphere = Overlays.addOverlay("sphere", {
});
var line3d = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z:0 },
start: { x: 0, y: 0, z:0 },
end: { x: 10, y: 10, z:10 },
color: { red: 0, green: 255, blue: 255},
alpha: 1,

View file

@ -2896,12 +2896,12 @@ void Application::updateShadowMap() {
// render JS/scriptable overlays
{
PerformanceTimer perfTimer("3dOverlays");
_overlays.render3D(false, RenderArgs::SHADOW_RENDER_MODE);
_overlays.renderWorld(false, RenderArgs::SHADOW_RENDER_MODE);
}
{
PerformanceTimer perfTimer("3dOverlaysFront");
_overlays.render3D(true, RenderArgs::SHADOW_RENDER_MODE);
_overlays.renderWorld(true, RenderArgs::SHADOW_RENDER_MODE);
}
glDisable(GL_POLYGON_OFFSET_FILL);
@ -3129,7 +3129,7 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly, RenderAr
// render JS/scriptable overlays
{
PerformanceTimer perfTimer("3dOverlays");
_overlays.render3D(false);
_overlays.renderWorld(false);
}
// render the ambient occlusion effect if enabled
@ -3218,7 +3218,7 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly, RenderAr
{
PerformanceTimer perfTimer("3dOverlaysFront");
glClear(GL_DEPTH_BUFFER_BIT);
_overlays.render3D(true);
_overlays.renderWorld(true);
}
}

View file

@ -181,8 +181,10 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
}
glPushMatrix(); {
const float NEAR_CLIP = -10000;
const float FAR_CLIP = 10000;
glLoadIdentity();
glOrtho(0, glCanvas->width(), glCanvas->height(), 0, -1.0, 1.0);
glOrtho(0, glCanvas->width(), glCanvas->height(), 0, NEAR_CLIP, FAR_CLIP);
renderAudioMeter();
@ -195,7 +197,7 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
// give external parties a change to hook in
emit application->renderingOverlay();
overlays.render2D();
overlays.renderHUD();
renderPointers();
@ -1102,7 +1104,7 @@ void ApplicationOverlay::TexturedHemisphere::buildFramebufferObject() {
delete _framebufferObject;
}
_framebufferObject = new QOpenGLFramebufferObject(size);
_framebufferObject = new QOpenGLFramebufferObject(size, QOpenGLFramebufferObject::Depth);
bindTexture();
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);

View file

@ -14,6 +14,7 @@
#include <QGLWidget>
#include <SharedUtil.h>
#include "Application.h"
#include "Base3DOverlay.h"
const glm::vec3 DEFAULT_POSITION = glm::vec3(0.0f, 0.0f, 0.0f);
@ -28,7 +29,8 @@ Base3DOverlay::Base3DOverlay() :
_isSolid(DEFAULT_IS_SOLID),
_isDashedLine(DEFAULT_IS_DASHED_LINE),
_ignoreRayIntersection(false),
_drawInFront(false)
_drawInFront(false),
_drawOnHUD(false)
{
}
@ -46,6 +48,13 @@ Base3DOverlay::Base3DOverlay(const Base3DOverlay* base3DOverlay) :
Base3DOverlay::~Base3DOverlay() {
}
void Base3DOverlay::setDrawOnHUD(bool value) {
if (_drawOnHUD != value) {
_drawOnHUD = value;
Application::getInstance()->getOverlays().overlayDrawOnChanged(this);
}
}
void Base3DOverlay::setProperties(const QScriptValue& properties) {
Overlay::setProperties(properties);
@ -56,16 +65,20 @@ void Base3DOverlay::setProperties(const QScriptValue& properties) {
setDrawInFront(value);
}
QScriptValue drawOnHUD = properties.property("drawOnHUD");
if (drawOnHUD.isValid()) {
bool value = drawOnHUD.toVariant().toBool();
setDrawOnHUD(value);
}
QScriptValue position = properties.property("position");
// if "position" property was not there, check to see if they included aliases: start, point, p1
// if "position" property was not there, check to see if they included aliases: point, p1
if (!position.isValid()) {
position = properties.property("start");
position = properties.property("p1");
if (!position.isValid()) {
position = properties.property("p1");
if (!position.isValid()) {
position = properties.property("point");
}
position = properties.property("point");
}
}
@ -162,6 +175,9 @@ QScriptValue Base3DOverlay::getProperty(const QString& property) {
if (property == "drawInFront") {
return _drawInFront;
}
if (property == "drawOnHUD") {
return _drawOnHUD;
}
return Overlay::getProperty(property);
}

View file

@ -37,6 +37,7 @@ public:
const glm::quat& getRotation() const { return _rotation; }
bool getIgnoreRayIntersection() const { return _ignoreRayIntersection; }
bool getDrawInFront() const { return _drawInFront; }
bool getDrawOnHUD() const { return _drawOnHUD; }
// setters
void setPosition(const glm::vec3& position) { _position = position; }
@ -46,6 +47,7 @@ public:
void setRotation(const glm::quat& value) { _rotation = value; }
void setIgnoreRayIntersection(bool value) { _ignoreRayIntersection = value; }
void setDrawInFront(bool value) { _drawInFront = value; }
void setDrawOnHUD(bool value);
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
@ -67,6 +69,7 @@ protected:
bool _isDashedLine;
bool _ignoreRayIntersection;
bool _drawInFront;
bool _drawOnHUD;
};
#endif // hifi_Base3DOverlay_h

View file

@ -76,7 +76,13 @@ void Cube3DOverlay::render(RenderArgs* args) {
glPushMatrix();
glColor4f(1.0f, 1.0f, 1.0f, alpha);
glScalef(dimensions.x * _borderSize, dimensions.y * _borderSize, dimensions.z * _borderSize);
DependencyManager::get<DeferredLightingEffect>()->renderSolidCube(1.0f);
if (_drawOnHUD) {
DependencyManager::get<GeometryCache>()->renderSolidCube(1.0f);
} else {
DependencyManager::get<DeferredLightingEffect>()->renderSolidCube(1.0f);
}
glPopMatrix();
glDepthMask(GL_TRUE);
}
@ -84,7 +90,11 @@ void Cube3DOverlay::render(RenderArgs* args) {
glPushMatrix();
glColor4f(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
glScalef(dimensions.x, dimensions.y, dimensions.z);
DependencyManager::get<DeferredLightingEffect>()->renderSolidCube(1.0f);
if (_drawOnHUD) {
DependencyManager::get<GeometryCache>()->renderSolidCube(1.0f);
} else {
DependencyManager::get<DeferredLightingEffect>()->renderSolidCube(1.0f);
}
glPopMatrix();
} else {
glLineWidth(_lineWidth);

View file

@ -39,6 +39,8 @@ void Line3DOverlay::render(RenderArgs* args) {
glower = new Glower(glowLevel);
}
glPushMatrix();
glDisable(GL_LIGHTING);
glLineWidth(_lineWidth);
@ -47,16 +49,25 @@ void Line3DOverlay::render(RenderArgs* args) {
const float MAX_COLOR = 255.0f;
glColor4f(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
glm::vec3 position = getPosition();
glm::quat rotation = getRotation();
glTranslatef(position.x, position.y, position.z);
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
if (getIsDashedLine()) {
drawDashedLine(_position, _end);
} else {
glBegin(GL_LINES);
glVertex3f(_position.x, _position.y, _position.z);
glVertex3f(_start.x, _start.y, _start.z);
glVertex3f(_end.x, _end.y, _end.z);
glEnd();
}
glEnable(GL_LIGHTING);
glPopMatrix();
if (glower) {
delete glower;
}
@ -65,13 +76,28 @@ void Line3DOverlay::render(RenderArgs* args) {
void Line3DOverlay::setProperties(const QScriptValue& properties) {
Base3DOverlay::setProperties(properties);
QScriptValue start = properties.property("start");
// if "start" property was not there, check to see if they included aliases: startPoint
if (!start.isValid()) {
start = properties.property("startPoint");
}
if (start.isValid()) {
QScriptValue x = start.property("x");
QScriptValue y = start.property("y");
QScriptValue z = start.property("z");
if (x.isValid() && y.isValid() && z.isValid()) {
glm::vec3 newStart;
newStart.x = x.toVariant().toFloat();
newStart.y = y.toVariant().toFloat();
newStart.z = z.toVariant().toFloat();
setStart(newStart);
}
}
QScriptValue end = properties.property("end");
// if "end" property was not there, check to see if they included aliases: endPoint, or p2
// if "end" property was not there, check to see if they included aliases: endPoint
if (!end.isValid()) {
end = properties.property("endPoint");
if (!end.isValid()) {
end = properties.property("p2");
}
}
if (end.isValid()) {
QScriptValue x = end.property("x");

View file

@ -23,9 +23,11 @@ public:
virtual void render(RenderArgs* args);
// getters
const glm::vec3& getStart() const { return _start; }
const glm::vec3& getEnd() const { return _end; }
// setters
void setStart(const glm::vec3& start) { _start = start; }
void setEnd(const glm::vec3& end) { _end = end; }
virtual void setProperties(const QScriptValue& properties);
@ -34,6 +36,7 @@ public:
virtual Line3DOverlay* createClone() const;
protected:
glm::vec3 _start;
glm::vec3 _end;
};

View file

@ -37,14 +37,14 @@ Overlays::~Overlays() {
{
QWriteLocker lock(&_lock);
foreach(Overlay* thisOverlay, _overlays2D) {
foreach(Overlay* thisOverlay, _overlaysHUD) {
delete thisOverlay;
}
_overlays2D.clear();
foreach(Overlay* thisOverlay, _overlays3D) {
_overlaysHUD.clear();
foreach(Overlay* thisOverlay, _overlaysWorld) {
delete thisOverlay;
}
_overlays3D.clear();
_overlaysWorld.clear();
}
if (!_overlaysToDelete.isEmpty()) {
@ -65,10 +65,10 @@ void Overlays::update(float deltatime) {
{
QWriteLocker lock(&_lock);
foreach(Overlay* thisOverlay, _overlays2D) {
foreach(Overlay* thisOverlay, _overlaysHUD) {
thisOverlay->update(deltatime);
}
foreach(Overlay* thisOverlay, _overlays3D) {
foreach(Overlay* thisOverlay, _overlaysWorld) {
thisOverlay->update(deltatime);
}
}
@ -82,21 +82,31 @@ void Overlays::update(float deltatime) {
}
void Overlays::render2D() {
void Overlays::renderHUD() {
QReadLocker lock(&_lock);
RenderArgs args = { NULL, Application::getInstance()->getViewFrustum(),
Menu::getInstance()->getVoxelSizeScale(), Menu::getInstance()->getBoundaryLevelAdjust(),
RenderArgs::DEFAULT_RENDER_MODE, RenderArgs::MONO, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
foreach(Overlay* thisOverlay, _overlays2D) {
thisOverlay->render(&args);
foreach(Overlay* thisOverlay, _overlaysHUD) {
if (thisOverlay->is3D()) {
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
thisOverlay->render(&args);
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
} else{
thisOverlay->render(&args);
}
}
}
void Overlays::render3D(bool drawFront, RenderArgs::RenderMode renderMode, RenderArgs::RenderSide renderSide) {
void Overlays::renderWorld(bool drawFront, RenderArgs::RenderMode renderMode, RenderArgs::RenderSide renderSide) {
QReadLocker lock(&_lock);
if (_overlays3D.size() == 0) {
if (_overlaysWorld.size() == 0) {
return;
}
bool myAvatarComputed = false;
@ -112,7 +122,7 @@ void Overlays::render3D(bool drawFront, RenderArgs::RenderMode renderMode, Rende
renderMode, renderSide, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
foreach(Overlay* thisOverlay, _overlays3D) {
foreach(Overlay* thisOverlay, _overlaysWorld) {
Base3DOverlay* overlay3D = static_cast<Base3DOverlay*>(thisOverlay);
if (overlay3D->getDrawInFront() != drawFront) {
continue;
@ -193,9 +203,14 @@ unsigned int Overlays::addOverlay(Overlay* overlay) {
unsigned int thisID = _nextOverlayID;
_nextOverlayID++;
if (overlay->is3D()) {
_overlays3D[thisID] = overlay;
Base3DOverlay* overlay3D = static_cast<Base3DOverlay*>(overlay);
if (overlay3D->getDrawOnHUD()) {
_overlaysHUD[thisID] = overlay;
} else {
_overlaysWorld[thisID] = overlay;
}
} else {
_overlays2D[thisID] = overlay;
_overlaysHUD[thisID] = overlay;
}
return thisID;
@ -203,21 +218,23 @@ unsigned int Overlays::addOverlay(Overlay* overlay) {
unsigned int Overlays::cloneOverlay(unsigned int id) {
Overlay* thisOverlay = NULL;
if (_overlays2D.contains(id)) {
thisOverlay = _overlays2D[id];
} else if (_overlays3D.contains(id)) {
thisOverlay = _overlays3D[id];
if (_overlaysHUD.contains(id)) {
thisOverlay = _overlaysHUD[id];
} else if (_overlaysWorld.contains(id)) {
thisOverlay = _overlaysWorld[id];
}
return addOverlay(thisOverlay->createClone());
}
bool Overlays::editOverlay(unsigned int id, const QScriptValue& properties) {
Overlay* thisOverlay = NULL;
QWriteLocker lock(&_lock);
if (_overlays2D.contains(id)) {
thisOverlay = _overlays2D[id];
} else if (_overlays3D.contains(id)) {
thisOverlay = _overlays3D[id];
{
QReadLocker lock(&_lock);
if (_overlaysHUD.contains(id)) {
thisOverlay = _overlaysHUD[id];
} else if (_overlaysWorld.contains(id)) {
thisOverlay = _overlaysWorld[id];
}
}
if (thisOverlay) {
thisOverlay->setProperties(properties);
@ -231,10 +248,10 @@ void Overlays::deleteOverlay(unsigned int id) {
{
QWriteLocker lock(&_lock);
if (_overlays2D.contains(id)) {
overlayToDelete = _overlays2D.take(id);
} else if (_overlays3D.contains(id)) {
overlayToDelete = _overlays3D.take(id);
if (_overlaysHUD.contains(id)) {
overlayToDelete = _overlaysHUD.take(id);
} else if (_overlaysWorld.contains(id)) {
overlayToDelete = _overlaysWorld.take(id);
} else {
return;
}
@ -251,17 +268,34 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
}
QReadLocker lock(&_lock);
QMapIterator<unsigned int, Overlay*> i(_overlays2D);
QMapIterator<unsigned int, Overlay*> i(_overlaysHUD);
i.toBack();
const float LARGE_NEGATIVE_FLOAT = -9999999;
glm::vec3 origin(pointCopy.x, pointCopy.y, LARGE_NEGATIVE_FLOAT);
glm::vec3 direction(0, 0, 1);
BoxFace thisFace;
float distance;
while (i.hasPrevious()) {
i.previous();
unsigned int thisID = i.key();
Overlay2D* thisOverlay = static_cast<Overlay2D*>(i.value());
if (thisOverlay->getVisible() && thisOverlay->isLoaded() &&
thisOverlay->getBounds().contains(pointCopy.x, pointCopy.y, false)) {
return thisID;
if (i.value()->is3D()) {
Base3DOverlay* thisOverlay = static_cast<Base3DOverlay*>(i.value());
if (!thisOverlay->getIgnoreRayIntersection()) {
if (thisOverlay->findRayIntersection(origin, direction, distance, thisFace)) {
return thisID;
}
}
} else {
Overlay2D* thisOverlay = static_cast<Overlay2D*>(i.value());
if (thisOverlay->getVisible() && thisOverlay->isLoaded() &&
thisOverlay->getBounds().contains(pointCopy.x, pointCopy.y, false)) {
return thisID;
}
}
}
return 0; // not found
}
@ -269,10 +303,10 @@ OverlayPropertyResult Overlays::getProperty(unsigned int id, const QString& prop
OverlayPropertyResult result;
Overlay* thisOverlay = NULL;
QReadLocker lock(&_lock);
if (_overlays2D.contains(id)) {
thisOverlay = _overlays2D[id];
} else if (_overlays3D.contains(id)) {
thisOverlay = _overlays3D[id];
if (_overlaysHUD.contains(id)) {
thisOverlay = _overlaysHUD[id];
} else if (_overlaysWorld.contains(id)) {
thisOverlay = _overlaysWorld[id];
}
if (thisOverlay) {
result.value = thisOverlay->getProperty(property);
@ -314,7 +348,7 @@ RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray)
float bestDistance = std::numeric_limits<float>::max();
bool bestIsFront = false;
RayToOverlayIntersectionResult result;
QMapIterator<unsigned int, Overlay*> i(_overlays3D);
QMapIterator<unsigned int, Overlay*> i(_overlaysWorld);
i.toBack();
while (i.hasPrevious()) {
i.previous();
@ -419,13 +453,32 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& object, R
value.extraInfo = object.property("extraInfo").toVariant().toString();
}
void Overlays::overlayDrawOnChanged(Base3DOverlay* overlay) {
QWriteLocker lock(&_lock);
if (overlay->getDrawOnHUD()) {
for (unsigned int id : _overlaysWorld.keys()) {
if (_overlaysWorld[id] == overlay) {
_overlaysWorld.remove(id);
_overlaysHUD[id] = overlay;
}
}
} else {
for (unsigned int id : _overlaysHUD.keys()) {
if (_overlaysHUD[id] == overlay) {
_overlaysHUD.remove(id);
_overlaysWorld[id] = overlay;
}
}
}
}
bool Overlays::isLoaded(unsigned int id) {
QReadLocker lock(&_lock);
Overlay* thisOverlay = NULL;
if (_overlays2D.contains(id)) {
thisOverlay = _overlays2D[id];
} else if (_overlays3D.contains(id)) {
thisOverlay = _overlays3D[id];
if (_overlaysHUD.contains(id)) {
thisOverlay = _overlaysHUD[id];
} else if (_overlaysWorld.contains(id)) {
thisOverlay = _overlaysWorld[id];
} else {
return false; // not found
}
@ -433,13 +486,13 @@ bool Overlays::isLoaded(unsigned int id) {
}
QSizeF Overlays::textSize(unsigned int id, const QString& text) const {
Overlay* thisOverlay = _overlays2D[id];
Overlay* thisOverlay = _overlaysHUD[id];
if (thisOverlay) {
if (typeid(*thisOverlay) == typeid(TextOverlay)) {
return static_cast<TextOverlay*>(thisOverlay)->textSize(text);
}
} else {
thisOverlay = _overlays3D[id];
thisOverlay = _overlaysWorld[id];
if (thisOverlay) {
if (typeid(*thisOverlay) == typeid(Text3DOverlay)) {
return static_cast<Text3DOverlay*>(thisOverlay)->textSize(text);

View file

@ -15,6 +15,7 @@
#include <QScriptValue>
#include <QSignalMapper>
#include "Base3DOverlay.h"
#include "Overlay.h"
class OverlayPropertyResult {
@ -52,9 +53,9 @@ public:
~Overlays();
void init(QGLWidget* parent);
void update(float deltatime);
void render3D(bool drawFront, RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE,
void renderWorld(bool drawFront, RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE,
RenderArgs::RenderSide renderSide = RenderArgs::MONO);
void render2D();
void renderHUD();
public slots:
/// adds an overlay with the specific properties
@ -81,6 +82,9 @@ public slots:
/// returns details about the closest 3D Overlay hit by the pick ray
RayToOverlayIntersectionResult findRayIntersection(const PickRay& ray);
// called by Base3DOverlay when drawOnHUD changes
void overlayDrawOnChanged(Base3DOverlay* overlay);
/// returns whether the overlay's assets are loaded or not
bool isLoaded(unsigned int id);
@ -90,8 +94,8 @@ public slots:
QSizeF textSize(unsigned int id, const QString& text) const;
private:
QMap<unsigned int, Overlay*> _overlays2D;
QMap<unsigned int, Overlay*> _overlays3D;
QMap<unsigned int, Overlay*> _overlaysHUD;
QMap<unsigned int, Overlay*> _overlaysWorld;
QList<Overlay*> _overlaysToDelete;
unsigned int _nextOverlayID;
QGLWidget* _parent;