Just gotta test

This commit is contained in:
Zach Fox 2017-08-24 11:07:58 -07:00
parent e834e9d7a7
commit d370eeea2f
2 changed files with 14 additions and 12 deletions

View file

@ -17,6 +17,7 @@ GameplayObjects::GameplayObjects() {
}
bool GameplayObjects::addToGameplayObjects(const QUuid& avatarID) {
containsData = true;
_avatarIDs.push_back(avatarID);
return true;
}
@ -26,6 +27,7 @@ bool GameplayObjects::removeFromGameplayObjects(const QUuid& avatarID) {
}
bool GameplayObjects::addToGameplayObjects(const EntityItemID& entityID) {
containsData = true;
_entityIDs.push_back(entityID);
return true;
}
@ -35,6 +37,7 @@ bool GameplayObjects::removeFromGameplayObjects(const EntityItemID& entityID) {
}
bool GameplayObjects::addToGameplayObjects(const OverlayID& overlayID) {
containsData = true;
_overlayIDs.push_back(overlayID);
return true;
}
@ -96,12 +99,8 @@ template <class T> bool SelectionScriptingInterface::removeFromGameplayObjects(c
// END HANDLING GENERIC ITEMS
//
GameplayObjects* SelectionScriptingInterface::getList(const QString& listName) {
if (_selectedItemsListMap.contains(listName)) {
return _selectedItemsListMap.value(listName);
} else {
return NULL;
}
GameplayObjects SelectionScriptingInterface::getList(const QString& listName) {
return _selectedItemsListMap.value(listName);
}
void SelectionScriptingInterface::printList(const QString& listName) {
@ -132,7 +131,7 @@ void SelectionScriptingInterface::printList(const QString& listName) {
bool SelectionScriptingInterface::removeListFromMap(const QString& listName) {
if (_selectedItemsListMap.remove(listName)) {
//updateRendererSelectedList(listName);
emit selectedItemsListChanged(listName);
return true;
} else {
return false;
@ -156,16 +155,16 @@ void SelectionToSceneHandler::selectedItemsListChanged(const QString& listName)
void SelectionToSceneHandler::updateSceneFromSelectedList() {
if (_mainScene) {
GameplayObjects* thisList = &DependencyManager::get<SelectionScriptingInterface>()->getList(_listName);
GameplayObjects thisList = DependencyManager::get<SelectionScriptingInterface>()->getList(_listName);
render::Transaction transaction;
if (thisList != NULL) {
if (thisList.getContainsData()) {
render::ItemIDs finalList;
render::ItemID currentID;
auto entityTree = qApp->getEntities()->getTree();
auto& overlays = qApp->getOverlays();
for (QUuid& currentAvatarID : thisList->getAvatarIDs()) {
for (QUuid& currentAvatarID : thisList.getAvatarIDs()) {
auto avatar = std::static_pointer_cast<Avatar>(DependencyManager::get<AvatarManager>()->getAvatarBySessionID(currentAvatarID));
if (avatar) {
currentID = avatar->getRenderItemID();
@ -175,7 +174,7 @@ void SelectionToSceneHandler::updateSceneFromSelectedList() {
}
}
for (EntityItemID& currentEntityID : thisList->getEntityIDs()) {
for (EntityItemID& currentEntityID : thisList.getEntityIDs()) {
entityTree->withReadLock([&] {
auto entityItem = entityTree->findEntityByEntityItemID(currentEntityID);
if (entityItem != NULL) {
@ -190,7 +189,7 @@ void SelectionToSceneHandler::updateSceneFromSelectedList() {
});
}
for (OverlayID& currentOverlayID : thisList->getOverlayIDs()) {
for (OverlayID& currentOverlayID : thisList.getOverlayIDs()) {
auto overlay = overlays.getOverlay(currentOverlayID);
if (overlay != NULL) {
currentID = overlay->getRenderItemID();

View file

@ -26,6 +26,8 @@ class GameplayObjects {
public:
GameplayObjects();
bool getContainsData() { return containsData; }
std::vector<QUuid> getAvatarIDs() { return _avatarIDs; }
bool addToGameplayObjects(const QUuid& avatarID);
bool removeFromGameplayObjects(const QUuid& avatarID);
@ -39,6 +41,7 @@ public:
bool removeFromGameplayObjects(const OverlayID& overlayID);
private:
bool containsData { false };
std::vector<QUuid> _avatarIDs;
std::vector<EntityItemID> _entityIDs;
std::vector<OverlayID> _overlayIDs;