Merge branch 'master' into 21089

This commit is contained in:
David Rowe 2016-11-08 08:23:10 +13:00
commit d33ac21aaa
62 changed files with 868 additions and 157 deletions

View file

@ -88,6 +88,10 @@ void Agent::playAvatarSound(SharedSoundPointer sound) {
QMetaObject::invokeMethod(this, "playAvatarSound", Q_ARG(SharedSoundPointer, sound));
return;
} else {
// TODO: seems to add occasional artifact in tests. I believe it is
// correct to do this, but need to figure out for sure, so commenting this
// out until I verify.
// _numAvatarSoundSentBytes = 0;
setAvatarSound(sound);
}
}
@ -404,8 +408,37 @@ QUuid Agent::getSessionUUID() const {
return DependencyManager::get<NodeList>()->getSessionUUID();
}
void Agent::setIsListeningToAudioStream(bool isListeningToAudioStream) {
// this must happen on Agent's main thread
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setIsListeningToAudioStream", Q_ARG(bool, isListeningToAudioStream));
return;
}
if (_isListeningToAudioStream) {
// have to tell just the audio mixer to KillAvatar.
auto nodeList = DependencyManager::get<NodeList>();
nodeList->eachMatchingNode(
[&](const SharedNodePointer& node)->bool {
return (node->getType() == NodeType::AudioMixer) && node->getActiveSocket();
},
[&](const SharedNodePointer& node) {
qDebug() << "sending KillAvatar message to Audio Mixers";
auto packet = NLPacket::create(PacketType::KillAvatar, NUM_BYTES_RFC4122_UUID, true);
packet->write(getSessionUUID().toRfc4122());
nodeList->sendPacket(std::move(packet), *node);
});
}
_isListeningToAudioStream = isListeningToAudioStream;
}
void Agent::setIsAvatar(bool isAvatar) {
// this must happen on Agent's main thread
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setIsAvatar", Q_ARG(bool, isAvatar));
return;
}
_isAvatar = isAvatar;
if (_isAvatar && !_avatarIdentityTimer) {
@ -435,14 +468,16 @@ void Agent::setIsAvatar(bool isAvatar) {
// when we stop sending identity, but then get woken up again by the mixer itself, which sends
// identity packets to everyone. Here we explicitly tell the mixer to kill the entry for us.
auto nodeList = DependencyManager::get<NodeList>();
auto packetList = NLPacketList::create(PacketType::KillAvatar, QByteArray(), true, true);
packetList->write(getSessionUUID().toRfc4122());
nodeList->eachMatchingNode(
[&](const SharedNodePointer& node)->bool {
return node->getType() == NodeType::AvatarMixer && node->getActiveSocket();
return (node->getType() == NodeType::AvatarMixer || node->getType() == NodeType::AudioMixer)
&& node->getActiveSocket();
},
[&](const SharedNodePointer& node) {
nodeList->sendPacketList(std::move(packetList), *node);
qDebug() << "sending KillAvatar message to Avatar and Audio Mixers";
auto packet = NLPacket::create(PacketType::KillAvatar, NUM_BYTES_RFC4122_UUID, true);
packet->write(getSessionUUID().toRfc4122());
nodeList->sendPacket(std::move(packet), *node);
});
}
emit stopAvatarAudioTimer();

View file

@ -49,7 +49,7 @@ public:
bool isPlayingAvatarSound() const { return _avatarSound != NULL; }
bool isListeningToAudioStream() const { return _isListeningToAudioStream; }
void setIsListeningToAudioStream(bool isListeningToAudioStream) { _isListeningToAudioStream = isListeningToAudioStream; }
void setIsListeningToAudioStream(bool isListeningToAudioStream);
float getLastReceivedAudioLoudness() const { return _lastReceivedAudioLoudness; }
QUuid getSessionUUID() const;

View file

@ -93,6 +93,7 @@ AudioMixer::AudioMixer(ReceivedMessage& message) :
packetReceiver.registerListener(PacketType::NegotiateAudioFormat, this, "handleNegotiateAudioFormat");
packetReceiver.registerListener(PacketType::MuteEnvironment, this, "handleMuteEnvironmentPacket");
packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
packetReceiver.registerListener(PacketType::KillAvatar, this, "handleKillAvatarPacket");
connect(nodeList.data(), &NodeList::nodeKilled, this, &AudioMixer::handleNodeKilled);
}
@ -590,14 +591,29 @@ void AudioMixer::handleNodeKilled(SharedNodePointer killedNode) {
// enumerate the connected listeners to remove HRTF objects for the disconnected node
auto nodeList = DependencyManager::get<NodeList>();
nodeList->eachNode([](const SharedNodePointer& node) {
nodeList->eachNode([&killedNode](const SharedNodePointer& node) {
auto clientData = dynamic_cast<AudioMixerClientData*>(node->getLinkedData());
if (clientData) {
clientData->removeHRTFsForNode(node->getUUID());
clientData->removeHRTFsForNode(killedNode->getUUID());
}
});
}
void AudioMixer::handleKillAvatarPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode) {
auto clientData = dynamic_cast<AudioMixerClientData*>(sendingNode->getLinkedData());
if (clientData) {
clientData->removeAgentAvatarAudioStream();
auto nodeList = DependencyManager::get<NodeList>();
nodeList->eachNode([sendingNode](const SharedNodePointer& node){
auto listenerClientData = dynamic_cast<AudioMixerClientData*>(node->getLinkedData());
if (listenerClientData) {
listenerClientData->removeHRTFForStream(sendingNode->getUUID());
}
});
}
}
void AudioMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode) {
sendingNode->parseIgnoreRequestMessage(packet);
}

View file

@ -48,6 +48,7 @@ private slots:
void handleNegotiateAudioFormat(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
void handleNodeKilled(SharedNodePointer killedNode);
void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
void removeHRTFsForFinishedInjector(const QUuid& streamID);

View file

@ -73,11 +73,19 @@ void AudioMixerClientData::removeHRTFForStream(const QUuid& nodeID, const QUuid&
}
}
void AudioMixerClientData::removeAgentAvatarAudioStream() {
QWriteLocker writeLocker { &_streamsLock };
auto it = _audioStreams.find(QUuid());
if (it != _audioStreams.end()) {
_audioStreams.erase(it);
}
writeLocker.unlock();
}
int AudioMixerClientData::parseData(ReceivedMessage& message) {
PacketType packetType = message.getType();
if (packetType == PacketType::AudioStreamStats) {
// skip over header, appendFlag, and num stats packed
message.seek(sizeof(quint8) + sizeof(quint16));

View file

@ -50,6 +50,8 @@ public:
// removes an AudioHRTF object for a given stream
void removeHRTFForStream(const QUuid& nodeID, const QUuid& streamID = QUuid());
void removeAgentAvatarAudioStream();
int parseData(ReceivedMessage& message) override;
// attempt to pop a frame from each audio stream, and return the number of streams from this client

View file

@ -0,0 +1,22 @@
// Language and character set information as described at
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa381049(v=vs.85).aspx
#define US_ENGLISH_UNICODE "040904B0"
// More information about the format of this file can be found at
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa381058(v=vs.85).aspx
1 VERSIONINFO
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK US_ENGLISH_UNICODE
BEGIN
VALUE "CompanyName", "@BUILD_ORGANIZATION@"
VALUE "FileDescription", "@APP_FULL_NAME@"
VALUE "FileVersion", "@BUILD_VERSION@"
VALUE "InternalName", "@TARGET_NAME@"
VALUE "OriginalFilename", "@TARGET_NAME@.exe"
VALUE "ProductName", "@APP_FULL_NAME@"
VALUE "ProductVersion", "@BUILD_VERSION@"
END
END
END

View file

@ -237,6 +237,7 @@ void DomainGatekeeper::updateNodePermissions() {
userPerms.permissions |= NodePermissions::Permission::canAdjustLocks;
userPerms.permissions |= NodePermissions::Permission::canRezPermanentEntities;
userPerms.permissions |= NodePermissions::Permission::canRezTemporaryEntities;
userPerms.permissions |= NodePermissions::Permission::canWriteToAssetServer;
} else {
// this node is an agent
const QHostAddress& addr = node->getLocalSocket().getAddress();
@ -312,6 +313,7 @@ SharedNodePointer DomainGatekeeper::processAssignmentConnectRequest(const NodeCo
userPerms.permissions |= NodePermissions::Permission::canAdjustLocks;
userPerms.permissions |= NodePermissions::Permission::canRezPermanentEntities;
userPerms.permissions |= NodePermissions::Permission::canRezTemporaryEntities;
userPerms.permissions |= NodePermissions::Permission::canWriteToAssetServer;
newNode->setPermissions(userPerms);
return newNode;
}

View file

@ -133,8 +133,12 @@ elseif (WIN32)
set(CONFIGURE_ICON_RC_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/Icon.rc")
configure_file("${HF_CMAKE_DIR}/templates/Icon.rc.in" ${CONFIGURE_ICON_RC_OUTPUT})
set(APP_FULL_NAME "High Fidelity Interface")
set(CONFIGURE_VERSION_INFO_RC_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/VersionInfo.rc")
configure_file("${HF_CMAKE_DIR}/templates/VersionInfo.rc.in" ${CONFIGURE_VERSION_INFO_RC_OUTPUT})
# add an executable that also has the icon itself and the configured rc file as resources
add_executable(${TARGET_NAME} WIN32 ${INTERFACE_SRCS} ${QM} ${CONFIGURE_ICON_RC_OUTPUT})
add_executable(${TARGET_NAME} WIN32 ${INTERFACE_SRCS} ${QM} ${CONFIGURE_ICON_RC_OUTPUT} ${CONFIGURE_VERSION_INFO_RC_OUTPUT})
if (NOT DEV_BUILD)
add_custom_command(

View file

@ -50,21 +50,33 @@
function showKbm() {
document.getElementById("main_image").setAttribute("src", "img/controls-help-keyboard.png");
}
function showHandControllers() {
function showViveControllers() {
document.getElementById("main_image").setAttribute("src", "img/controls-help-vive.png");
}
function showGameController() {
function showXboxController() {
document.getElementById("main_image").setAttribute("src", "img/controls-help-gamepad.png");
}
function load() {
console.log("In help.html: ", window.location.href);
parts = window.location.href.split("?");
if (parts.length > 0) {
var defaultTab = parts[1];
if (defaultTab == "xbox") {
showXboxController();
} else if (defaultTab == "vive") {
showViveControllers();
}
}
}
</script>
</head>
<body>
<body onload="load()">
<div id="image_area">
<img id="main_image" src="img/controls-help-keyboard.png" width="1024px" height="720px"></img>
<a href="#" id="kbm_button" onmousedown="showKbm()"></a>
<a href="#" id="hand_controllers_button" onmousedown="showHandControllers()"></a>
<a href="#" id="game_controller_button" onmousedown="showGameController()"></a>
<a href="#" id="hand_controllers_button" onmousedown="showViveControllers()"></a>
<a href="#" id="game_controller_button" onmousedown="showXboxController()"></a>
</div>
</body>

View file

@ -312,6 +312,7 @@ FocusScope {
onPinnedChanged: {
if (pinned) {
d.raiseWindow(desktop);
desktop.focus = true;
desktop.forceActiveFocus();

View file

@ -51,27 +51,41 @@ OriginalDesktop.Desktop {
Toolbar {
id: sysToolbar;
objectName: "com.highfidelity.interface.toolbar.system";
// These values will be overridden by sysToolbar.x/y if there is a saved position in Settings
// On exit, the sysToolbar position is saved to settings
x: 30
anchors.horizontalCenter: settings.constrainToolbarToCenterX ? desktop.horizontalCenter : undefined;
// Literal 50 is overwritten by settings from previous session, and sysToolbar.x comes from settings when not constrained.
x: sysToolbar.x
y: 50
}
Settings {
id: settings;
category: "toolbar";
property bool constrainToolbarToCenterX: true;
}
function setConstrainToolbarToCenterX(constrain) { // Learn about c++ preference change.
settings.constrainToolbarToCenterX = constrain;
}
property var toolbars: (function (map) { // answer dictionary preloaded with sysToolbar
map[sysToolbar.objectName] = sysToolbar;
return map; })({});
Component.onCompleted: {
WebEngine.settings.javascriptCanOpenWindows = true;
WebEngine.settings.javascriptCanAccessClipboard = false;
WebEngine.settings.spatialNavigationEnabled = false;
WebEngine.settings.localContentCanAccessRemoteUrls = true;
var toggleHudButton = sysToolbar.addButton({
objectName: "hudToggle",
imageURL: "../../../icons/hud.svg",
visible: true,
pinned: true,
[ // Allocate the standard buttons in the correct order. They will get images, etc., via scripts.
"hmdToggle", "mute", "mod", "help",
"hudToggle",
"com.highfidelity.interface.system.editButton", "marketplace", "snapshot", "goto"
].forEach(function (name) {
sysToolbar.addButton({objectName: name});
});
var toggleHudButton = sysToolbar.findButton("hudToggle");
toggleHudButton.imageURL = "../../../icons/hud.svg";
toggleHudButton.pinned = true;
sysToolbar.updatePinned(); // automatic when adding buttons only IFF button is pinned at creation.
toggleHudButton.buttonState = Qt.binding(function(){
return desktop.pinned ? 1 : 0

View file

@ -17,7 +17,7 @@ PreferencesDialog {
id: root
objectName: "GeneralPreferencesDialog"
title: "General Settings"
showCategories: ["Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers"]
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers"]
property var settings: Settings {
category: root.objectName
property alias x: root.x

View file

@ -114,6 +114,9 @@ Window {
// and allow scripts to be idempotent so they don't duplicate buttons if they're reloaded
var result = findButton(properties.objectName);
if (result) {
for (var property in properties) {
result[property] = properties[property];
}
return result;
}
properties.toolbar = this;

View file

@ -525,6 +525,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
_mirrorViewRect(QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT)),
_previousScriptLocation("LastScriptLocation", DESKTOP_LOCATION),
_fieldOfView("fieldOfView", DEFAULT_FIELD_OF_VIEW_DEGREES),
_constrainToolbarPosition("toolbar/constrainToolbarToCenterX", true),
_scaleMirror(1.0f),
_rotateMirror(0.0f),
_raiseMirror(0.0f),
@ -2152,12 +2153,27 @@ void Application::setFieldOfView(float fov) {
}
}
void Application::setSettingConstrainToolbarPosition(bool setting) {
_constrainToolbarPosition.set(setting);
DependencyManager::get<OffscreenUi>()->setConstrainToolbarToCenterX(setting);
}
void Application::aboutApp() {
InfoView::show(INFO_WELCOME_PATH);
}
void Application::showHelp() {
InfoView::show(INFO_HELP_PATH);
static const QString QUERY_STRING_XBOX = "xbox";
static const QString QUERY_STRING_VIVE = "vive";
QString queryString = "";
if (PluginUtils::isViveControllerAvailable()) {
queryString = QUERY_STRING_VIVE;
} else if (PluginUtils::isXboxControllerAvailable()) {
queryString = QUERY_STRING_XBOX;
}
InfoView::show(INFO_HELP_PATH, false, queryString);
}
void Application::resizeEvent(QResizeEvent* event) {

View file

@ -206,6 +206,9 @@ public:
float getFieldOfView() { return _fieldOfView.get(); }
void setFieldOfView(float fov);
float getSettingConstrainToolbarPosition() { return _constrainToolbarPosition.get(); }
void setSettingConstrainToolbarPosition(bool setting);
NodeToOctreeSceneStats* getOcteeSceneStats() { return &_octreeServerSceneStats; }
virtual controller::ScriptingInterface* getControllerScriptingInterface() { return _controllerScriptingInterface; }
@ -512,6 +515,7 @@ private:
Setting::Handle<QString> _previousScriptLocation;
Setting::Handle<float> _fieldOfView;
Setting::Handle<bool> _constrainToolbarPosition;
float _scaleMirror;
float _rotateMirror;

View file

@ -68,6 +68,13 @@ void setupPreferences() {
preferences->addPreference(new CheckPreference(AVATAR_BASICS, "Clear overlays when moving", getter, setter));
}
// UI
{
auto getter = []()->bool { return qApp->getSettingConstrainToolbarPosition(); };
auto setter = [](bool value) { qApp->setSettingConstrainToolbarPosition(value); };
preferences->addPreference(new CheckPreference("UI", "Constrain Toolbar Position to Horizontal Center", getter, setter));
}
// Snapshots
static const QString SNAPSHOTS { "Snapshots" };
{

View file

@ -89,7 +89,7 @@ QTemporaryFile* Snapshot::saveTempSnapshot(QImage image) {
QFile* Snapshot::savedFileForSnapshot(QImage & shot, bool isTemporary) {
// adding URL to snapshot
QUrl currentURL = DependencyManager::get<AddressManager>()->currentAddress();
QUrl currentURL = DependencyManager::get<AddressManager>()->currentShareableAddress();
shot.setText(URL, currentURL.toString());
QString username = DependencyManager::get<AccountManager>()->getAccountInfo().getUsername();
@ -146,7 +146,10 @@ QFile* Snapshot::savedFileForSnapshot(QImage & shot, bool isTemporary) {
void Snapshot::uploadSnapshot(const QString& filename) {
const QString SNAPSHOT_UPLOAD_URL = "/api/v1/snapshots";
static SnapshotUploader uploader;
// Alternatively to parseSnapshotData, we could pass the inWorldLocation through the call chain. This way is less disruptive to existing code.
SnapshotMetaData* snapshotData = Snapshot::parseSnapshotData(filename);
SnapshotUploader* uploader = new SnapshotUploader(snapshotData->getURL(), filename);
delete snapshotData;
QFile* file = new QFile(filename);
Q_ASSERT(file->exists());
@ -163,7 +166,7 @@ void Snapshot::uploadSnapshot(const QString& filename) {
multiPart->append(imagePart);
auto accountManager = DependencyManager::get<AccountManager>();
JSONCallbackParameters callbackParams(&uploader, "uploadSuccess", &uploader, "uploadFailure");
JSONCallbackParameters callbackParams(uploader, "uploadSuccess", uploader, "uploadFailure");
accountManager->sendRequest(SNAPSHOT_UPLOAD_URL,
AccountManagerAuth::Required,

View file

@ -15,9 +15,13 @@
#include "scripting/WindowScriptingInterface.h"
#include "SnapshotUploader.h"
SnapshotUploader::SnapshotUploader(QUrl inWorldLocation, QString pathname) :
_inWorldLocation(inWorldLocation),
_pathname(pathname) {
}
void SnapshotUploader::uploadSuccess(QNetworkReply& reply) {
const QString STORY_UPLOAD_URL = "/api/v1/user_stories";
static SnapshotUploader uploader;
// parse the reply for the thumbnail_url
QByteArray contents = reply.readAll();
@ -28,11 +32,8 @@ void SnapshotUploader::uploadSuccess(QNetworkReply& reply) {
QString thumbnailUrl = dataObject.value("thumbnail_url").toString();
QString imageUrl = dataObject.value("image_url").toString();
auto addressManager = DependencyManager::get<AddressManager>();
QString placeName = addressManager->getPlaceName();
if (placeName.isEmpty()) {
placeName = addressManager->getHost();
}
QString currentPath = addressManager->currentPath(true);
QString placeName = _inWorldLocation.authority(); // We currently only upload shareable places, in which case this is just host.
QString currentPath = _inWorldLocation.path();
// create json post data
QJsonObject rootObject;
@ -48,7 +49,7 @@ void SnapshotUploader::uploadSuccess(QNetworkReply& reply) {
rootObject.insert("user_story", userStoryObject);
auto accountManager = DependencyManager::get<AccountManager>();
JSONCallbackParameters callbackParams(&uploader, "createStorySuccess", &uploader, "createStoryFailure");
JSONCallbackParameters callbackParams(this, "createStorySuccess", this, "createStoryFailure");
accountManager->sendRequest(STORY_UPLOAD_URL,
AccountManagerAuth::Required,
@ -56,20 +57,23 @@ void SnapshotUploader::uploadSuccess(QNetworkReply& reply) {
callbackParams,
QJsonDocument(rootObject).toJson());
}
else {
} else {
emit DependencyManager::get<WindowScriptingInterface>()->snapshotShared(contents);
delete this;
}
}
void SnapshotUploader::uploadFailure(QNetworkReply& reply) {
emit DependencyManager::get<WindowScriptingInterface>()->snapshotShared(reply.readAll());
emit DependencyManager::get<WindowScriptingInterface>()->snapshotShared(reply.readAll()); // maybe someday include _inWorldLocation, _filename?
delete this;
}
void SnapshotUploader::createStorySuccess(QNetworkReply& reply) {
emit DependencyManager::get<WindowScriptingInterface>()->snapshotShared(QString());
delete this;
}
void SnapshotUploader::createStoryFailure(QNetworkReply& reply) {
emit DependencyManager::get<WindowScriptingInterface>()->snapshotShared(reply.readAll());
emit DependencyManager::get<WindowScriptingInterface>()->snapshotShared(reply.readAll());
delete this;
}

View file

@ -14,13 +14,19 @@
#include <QObject>
#include <QtNetwork/QNetworkReply>
#include <QtCore/QUrl>
class SnapshotUploader : public QObject {
Q_OBJECT
public slots:
public:
SnapshotUploader(QUrl inWorldLocation, QString pathname);
public slots:
void uploadSuccess(QNetworkReply& reply);
void uploadFailure(QNetworkReply& reply);
void createStorySuccess(QNetworkReply& reply);
void createStoryFailure(QNetworkReply& reply);
private:
QUrl _inWorldLocation;
QString _pathname;
};
#endif // hifi_SnapshotUploader_h

View file

@ -302,7 +302,7 @@ void Stats::updateStats(bool force) {
STAT_UPDATE(gpuTextureVirtualMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUVirtualMemoryUsage()));
STAT_UPDATE(gpuTextureFramebufferMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUFramebufferMemoryUsage()));
STAT_UPDATE(gpuTextureSparseMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUSparseMemoryUsage()));
STAT_UPDATE(gpuSparseTextureEnabled, gpu::Texture::getEnableSparseTextures() ? 1 : 0);
STAT_UPDATE(gpuSparseTextureEnabled, qApp->getGPUContext()->getBackend()->isTextureManagementSparseEnabled() ? 1 : 0);
STAT_UPDATE(gpuFreeMemory, (int)BYTES_TO_MB(gpu::Context::getFreeGPUMemory()));
STAT_UPDATE(rectifiedTextureCount, (int)RECTIFIED_TEXTURE_COUNT.load());
STAT_UPDATE(decimatedTextureCount, (int)DECIMATED_TEXTURE_COUNT.load());

View file

@ -55,7 +55,10 @@ void RenderableModelEntityItem::setModelURL(const QString& url) {
auto& currentURL = getParsedModelURL();
ModelEntityItem::setModelURL(url);
if (currentURL != getParsedModelURL() || !_model) {
if (currentURL != getParsedModelURL()) {
_needsModelReload = true;
}
if (_needsModelReload || !_model) {
EntityTreePointer tree = getTree();
if (tree) {
QMetaObject::invokeMethod(tree.get(), "callLoader", Qt::QueuedConnection, Q_ARG(EntityItemID, getID()));
@ -523,17 +526,24 @@ bool RenderableModelEntityItem::needsToCallUpdate() const {
}
void RenderableModelEntityItem::update(const quint64& now) {
if (!_dimensionsInitialized && _model && _model->isActive()) {
if (_model->isLoaded()) {
EntityItemProperties properties;
properties.setLastEdited(usecTimestampNow()); // we must set the edit time since we're editing it
auto extents = _model->getMeshExtents();
properties.setDimensions(extents.maximum - extents.minimum);
qCDebug(entitiesrenderer) << "Autoresizing:" << (!getName().isEmpty() ? getName() : getModelURL());
QMetaObject::invokeMethod(DependencyManager::get<EntityScriptingInterface>().data(), "editEntity",
Qt::QueuedConnection,
Q_ARG(QUuid, getEntityItemID()),
Q_ARG(EntityItemProperties, properties));
if (!_dimensionsInitialized) {
if (_model) {
if (_model->isActive() && _model->isLoaded()) {
EntityItemProperties properties;
properties.setLastEdited(usecTimestampNow()); // we must set the edit time since we're editing it
auto extents = _model->getMeshExtents();
properties.setDimensions(extents.maximum - extents.minimum);
qCDebug(entitiesrenderer) << "Autoresizing:" << (!getName().isEmpty() ? getName() : getModelURL());
QMetaObject::invokeMethod(DependencyManager::get<EntityScriptingInterface>().data(), "editEntity",
Qt::QueuedConnection,
Q_ARG(QUuid, getEntityItemID()),
Q_ARG(EntityItemProperties, properties));
}
} else if (_needsModelReload) {
EntityTreePointer tree = getTree();
if (tree) {
QMetaObject::invokeMethod(tree.get(), "callLoader", Qt::QueuedConnection, Q_ARG(EntityItemID, getID()));
}
}
}

View file

@ -1035,50 +1035,53 @@ void RenderablePolyVoxEntityItem::copyUpperEdgesFromNeighbors() {
return;
}
EntityItemPointer currentXPNeighbor = _xPNeighbor.lock();
EntityItemPointer currentYPNeighbor = _yPNeighbor.lock();
EntityItemPointer currentZPNeighbor = _zPNeighbor.lock();
auto currentXPNeighbor = getXPNeighbor();
auto currentYPNeighbor = getYPNeighbor();
auto currentZPNeighbor = getZPNeighbor();
if (currentXPNeighbor) {
auto polyVoxXPNeighbor = std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(currentXPNeighbor);
if (polyVoxXPNeighbor->getVoxelVolumeSize() == _voxelVolumeSize) {
withWriteLock([&] {
if (currentXPNeighbor && currentXPNeighbor->getVoxelVolumeSize() == _voxelVolumeSize) {
withWriteLock([&] {
for (int y = 0; y < _volData->getHeight(); y++) {
for (int z = 0; z < _volData->getDepth(); z++) {
uint8_t neighborValue = currentXPNeighbor->getVoxel(0, y, z);
if ((y == 0 || z == 0) && _volData->getVoxelAt(_volData->getWidth() - 1, y, z) != neighborValue) {
bonkNeighbors();
}
_volData->setVoxelAt(_volData->getWidth() - 1, y, z, neighborValue);
}
}
});
}
if (currentYPNeighbor && currentYPNeighbor->getVoxelVolumeSize() == _voxelVolumeSize) {
withWriteLock([&] {
for (int x = 0; x < _volData->getWidth(); x++) {
for (int z = 0; z < _volData->getDepth(); z++) {
uint8_t neighborValue = currentYPNeighbor->getVoxel(x, 0, z);
if ((x == 0 || z == 0) && _volData->getVoxelAt(x, _volData->getHeight() - 1, z) != neighborValue) {
bonkNeighbors();
}
_volData->setVoxelAt(x, _volData->getHeight() - 1, z, neighborValue);
}
}
});
}
if (currentZPNeighbor && currentZPNeighbor->getVoxelVolumeSize() == _voxelVolumeSize) {
withWriteLock([&] {
for (int x = 0; x < _volData->getWidth(); x++) {
for (int y = 0; y < _volData->getHeight(); y++) {
for (int z = 0; z < _volData->getDepth(); z++) {
uint8_t neighborValue = polyVoxXPNeighbor->getVoxel(0, y, z);
_volData->setVoxelAt(_volData->getWidth() - 1, y, z, neighborValue);
uint8_t neighborValue = currentZPNeighbor->getVoxel(x, y, 0);
_volData->setVoxelAt(x, y, _volData->getDepth() - 1, neighborValue);
if ((x == 0 || y == 0) && _volData->getVoxelAt(x, y, _volData->getDepth() - 1) != neighborValue) {
bonkNeighbors();
}
_volData->setVoxelAt(x, y, _volData->getDepth() - 1, neighborValue);
}
});
}
}
if (currentYPNeighbor) {
auto polyVoxYPNeighbor = std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(currentYPNeighbor);
if (polyVoxYPNeighbor->getVoxelVolumeSize() == _voxelVolumeSize) {
withWriteLock([&] {
for (int x = 0; x < _volData->getWidth(); x++) {
for (int z = 0; z < _volData->getDepth(); z++) {
uint8_t neighborValue = polyVoxYPNeighbor->getVoxel(x, 0, z);
_volData->setVoxelAt(x, _volData->getWidth() - 1, z, neighborValue);
}
}
});
}
}
if (currentZPNeighbor) {
auto polyVoxZPNeighbor = std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(currentZPNeighbor);
if (polyVoxZPNeighbor->getVoxelVolumeSize() == _voxelVolumeSize) {
withWriteLock([&] {
for (int x = 0; x < _volData->getWidth(); x++) {
for (int y = 0; y < _volData->getHeight(); y++) {
uint8_t neighborValue = polyVoxZPNeighbor->getVoxel(x, y, 0);
_volData->setVoxelAt(x, y, _volData->getDepth() - 1, neighborValue);
}
}
});
}
}
});
}
}
@ -1393,25 +1396,46 @@ void RenderablePolyVoxEntityItem::setZPNeighborID(const EntityItemID& zPNeighbor
}
}
std::shared_ptr<RenderablePolyVoxEntityItem> RenderablePolyVoxEntityItem::getXNNeighbor() {
return std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(_xNNeighbor.lock());
}
std::shared_ptr<RenderablePolyVoxEntityItem> RenderablePolyVoxEntityItem::getYNNeighbor() {
return std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(_yNNeighbor.lock());
}
std::shared_ptr<RenderablePolyVoxEntityItem> RenderablePolyVoxEntityItem::getZNNeighbor() {
return std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(_zNNeighbor.lock());
}
std::shared_ptr<RenderablePolyVoxEntityItem> RenderablePolyVoxEntityItem::getXPNeighbor() {
return std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(_xPNeighbor.lock());
}
std::shared_ptr<RenderablePolyVoxEntityItem> RenderablePolyVoxEntityItem::getYPNeighbor() {
return std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(_yPNeighbor.lock());
}
std::shared_ptr<RenderablePolyVoxEntityItem> RenderablePolyVoxEntityItem::getZPNeighbor() {
return std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(_zPNeighbor.lock());
}
void RenderablePolyVoxEntityItem::bonkNeighbors() {
// flag neighbors to the negative of this entity as needing to rebake their meshes.
cacheNeighbors();
EntityItemPointer currentXNNeighbor = _xNNeighbor.lock();
EntityItemPointer currentYNNeighbor = _yNNeighbor.lock();
EntityItemPointer currentZNNeighbor = _zNNeighbor.lock();
auto currentXNNeighbor = getXNNeighbor();
auto currentYNNeighbor = getYNNeighbor();
auto currentZNNeighbor = getZNNeighbor();
if (currentXNNeighbor && currentXNNeighbor->getType() == EntityTypes::PolyVox) {
auto polyVoxXNNeighbor = std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(currentXNNeighbor);
polyVoxXNNeighbor->setVolDataDirty();
if (currentXNNeighbor) {
currentXNNeighbor->setVolDataDirty();
}
if (currentYNNeighbor && currentYNNeighbor->getType() == EntityTypes::PolyVox) {
auto polyVoxYNNeighbor = std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(currentYNNeighbor);
polyVoxYNNeighbor->setVolDataDirty();
if (currentYNNeighbor) {
currentYNNeighbor->setVolDataDirty();
}
if (currentZNNeighbor && currentZNNeighbor->getType() == EntityTypes::PolyVox) {
auto polyVoxZNNeighbor = std::dynamic_pointer_cast<RenderablePolyVoxEntityItem>(currentZNNeighbor);
polyVoxZNNeighbor->setVolDataDirty();
if (currentZNNeighbor) {
currentZNNeighbor->setVolDataDirty();
}
}

View file

@ -116,6 +116,13 @@ public:
virtual void setYPNeighborID(const EntityItemID& yPNeighborID) override;
virtual void setZPNeighborID(const EntityItemID& zPNeighborID) override;
std::shared_ptr<RenderablePolyVoxEntityItem> getXNNeighbor();
std::shared_ptr<RenderablePolyVoxEntityItem> getYNNeighbor();
std::shared_ptr<RenderablePolyVoxEntityItem> getZNNeighbor();
std::shared_ptr<RenderablePolyVoxEntityItem> getXPNeighbor();
std::shared_ptr<RenderablePolyVoxEntityItem> getYPNeighbor();
std::shared_ptr<RenderablePolyVoxEntityItem> getZPNeighbor();
virtual void updateRegistrationPoint(const glm::vec3& value) override;
void setVoxelsFromData(QByteArray uncompressedData, quint16 voxelXSize, quint16 voxelYSize, quint16 voxelZSize);

View file

@ -56,6 +56,7 @@ BackendPointer GLBackend::createBackend() {
}
result->initInput();
result->initTransform();
result->initTextureManagementStage();
INSTANCE = result.get();
void* voidInstance = &(*result);

View file

@ -176,6 +176,9 @@ public:
virtual void releaseQuery(GLuint id) const;
virtual void queueLambda(const std::function<void()> lambda) const;
bool isTextureManagementSparseEnabled() const override { return (_textureManagement._sparseCapable && Texture::getEnableSparseTextures()); }
bool isTextureManagementIncrementalTransferEnabled() const override { return (_textureManagement._incrementalTransferCapable && Texture::getEnableIncrementalTextureTransfers()); }
protected:
void recycle() const override;
@ -364,6 +367,12 @@ protected:
void resetStages();
struct TextureManagementStageState {
bool _sparseCapable { false };
bool _incrementalTransferCapable { false };
} _textureManagement;
virtual void initTextureManagementStage() {}
typedef void (GLBackend::*CommandCall)(const Batch&, size_t);
static CommandCall _commandCalls[Batch::NUM_COMMANDS];
friend class GLState;

View file

@ -111,7 +111,7 @@ float GLTexture::getMemoryPressure() {
}
#else
// Hardcode texture limit for sparse textures at 1 GB for now
availableTextureMemory = GPU_MEMORY_RESERVE_BYTES;
availableTextureMemory = TEXTURE_MEMORY_MIN_BYTES;
#endif
}

View file

@ -32,6 +32,7 @@ public:
static GLuint allocate(const Texture& texture);
static const uint32_t DEFAULT_PAGE_DIMENSION = 128;
static const uint32_t DEFAULT_MAX_SPARSE_LEVEL = 0xFFFF;
public:
GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, GLuint externalId);
GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, bool transferrable);
@ -132,6 +133,9 @@ protected:
// Output stage
void do_blit(const Batch& batch, size_t paramOffset) override;
// Texture Management Stage
void initTextureManagementStage() override;
};
} }

View file

@ -148,6 +148,24 @@ uint32_t SparseInfo::getPageCount(const uvec3& dimensions) const {
return pageCounts.x * pageCounts.y * pageCounts.z;
}
void GL45Backend::initTextureManagementStage() {
// enable the Sparse Texture on gl45
_textureManagement._sparseCapable = true;
_textureManagement._incrementalTransferCapable = true;
// But now let s refine the behavior based on vendor
std::string vendor { (const char*)glGetString(GL_VENDOR) };
if ((vendor.find("AMD") != std::string::npos) || (vendor.find("ATI") != std::string::npos) || (vendor.find("INTEL") != std::string::npos)) {
qCDebug(gpugllogging) << "GPU is sparse capable but force it off, vendor = " << vendor.c_str();
_textureManagement._sparseCapable = false;
} else {
qCDebug(gpugllogging) << "GPU is sparse capable, vendor = " << vendor.c_str();
}
}
using TransferState = GL45Backend::GL45Texture::TransferState;
TransferState::TransferState(GL45Texture& texture) : texture(texture) {
@ -250,7 +268,8 @@ GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture&
GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, bool transferrable)
: GLTexture(backend, texture, allocate(texture), transferrable), _sparseInfo(*this), _transferState(*this) {
if (_transferrable && Texture::getEnableSparseTextures()) {
auto theBackend = _backend.lock();
if (_transferrable && theBackend && theBackend->isTextureManagementSparseEnabled()) {
_sparseInfo.maybeMakeSparse();
if (_sparseInfo.sparse) {
Backend::incrementTextureGPUSparseCount();
@ -362,7 +381,8 @@ void GL45Texture::startTransfer() {
}
bool GL45Texture::continueTransfer() {
if (!Texture::getEnableIncrementalTextureTransfers()) {
auto backend = _backend.lock();
if (!backend || !backend->isTextureManagementIncrementalTransferEnabled()) {
size_t maxFace = GL_TEXTURE_CUBE_MAP == _target ? CUBE_NUM_FACES : 1;
for (uint8_t face = 0; face < maxFace; ++face) {
for (uint16_t mipLevel = _minMip; mipLevel <= _maxMip; ++mipLevel) {

View file

@ -85,7 +85,8 @@ public:
void getStats(ContextStats& stats) const { stats = _stats; }
virtual bool isTextureManagementSparseEnabled() const = 0;
virtual bool isTextureManagementIncrementalTransferEnabled() const = 0;
// These should only be accessed by Backend implementation to repport the buffer and texture allocations,
// they are NOT public calls
@ -125,6 +126,7 @@ protected:
friend class Context;
ContextStats _stats;
StereoState _stereo;
};
class Context {
@ -270,7 +272,6 @@ protected:
static std::atomic<Size> _textureGPUFramebufferMemoryUsage;
static std::atomic<uint32_t> _textureGPUTransferCount;
friend class Backend;
};
typedef std::shared_ptr<Context> ContextPointer;

View file

@ -147,6 +147,7 @@ class Texture : public Resource {
static std::atomic<bool> _enableSparseTextures;
static std::atomic<bool> _enableIncrementalTextureTransfers;
public:
static uint32_t getTextureCPUCount();
static Size getTextureCPUMemoryUsage();

View file

@ -14,6 +14,7 @@
#include <QFile>
#include <QNetworkReply>
#include <QNetworkRequest>
#include <QMetaEnum>
#include <SharedUtil.h>
@ -78,10 +79,36 @@ void HTTPResourceRequest::onRequestFinished() {
_loadedFromCache = _reply->attribute(QNetworkRequest::SourceIsFromCacheAttribute).toBool();
_result = Success;
break;
case QNetworkReply::TimeoutError:
_result = Timeout;
break;
case QNetworkReply::ContentNotFoundError: // Script.include('https://httpbin.org/status/404')
_result = NotFound;
break;
case QNetworkReply::ProtocolInvalidOperationError: // Script.include('https://httpbin.org/status/400')
_result = InvalidURL;
break;
case QNetworkReply::UnknownContentError: // Script.include('QUrl("https://httpbin.org/status/402")')
case QNetworkReply::ContentOperationNotPermittedError: //Script.include('https://httpbin.org/status/403')
case QNetworkReply::AuthenticationRequiredError: // Script.include('https://httpbin.org/basic-auth/user/passwd')
_result = AccessDenied;
break;
case QNetworkReply::RemoteHostClosedError: // Script.include('http://127.0.0.1:22')
case QNetworkReply::ConnectionRefusedError: // Script.include(http://127.0.0.1:1')
case QNetworkReply::HostNotFoundError: // Script.include('http://foo.bar.highfidelity.io')
case QNetworkReply::ServiceUnavailableError: // Script.include('QUrl("https://httpbin.org/status/503")')
_result = ServerUnavailable;
break;
case QNetworkReply::UnknownServerError: // Script.include('QUrl("https://httpbin.org/status/504")')
case QNetworkReply::InternalServerError: // Script.include('QUrl("https://httpbin.org/status/500")')
default:
qDebug() << "HTTPResourceRequest error:" << QMetaEnum::fromType<QNetworkReply::NetworkError>().valueToKey(_reply->error());
_result = Error;
break;
}

View file

@ -451,6 +451,9 @@ bool OctreePacketData::appendValue(const QVector<bool>& value) {
bit = 0;
}
}
if (bit != 0) {
destinationBuffer++;
}
int boolsSize = destinationBuffer - start;
success = append(start, boolsSize);
if (success) {
@ -683,6 +686,10 @@ int OctreePacketData::unpackDataFromBytes(const unsigned char *dataBytes, QVecto
uint16_t length;
memcpy(&length, dataBytes, sizeof(uint16_t));
dataBytes += sizeof(length);
if (length * sizeof(glm::vec3) > MAX_OCTREE_UNCOMRESSED_PACKET_SIZE) {
result.resize(0);
return sizeof(uint16_t);
}
result.resize(length);
memcpy(result.data(), dataBytes, length * sizeof(glm::vec3));
return sizeof(uint16_t) + length * sizeof(glm::vec3);
@ -692,6 +699,10 @@ int OctreePacketData::unpackDataFromBytes(const unsigned char *dataBytes, QVecto
uint16_t length;
memcpy(&length, dataBytes, sizeof(uint16_t));
dataBytes += sizeof(length);
if (length * sizeof(glm::quat) > MAX_OCTREE_UNCOMRESSED_PACKET_SIZE) {
result.resize(0);
return sizeof(uint16_t);
}
result.resize(length);
const unsigned char *start = dataBytes;
@ -706,6 +717,10 @@ int OctreePacketData::unpackDataFromBytes(const unsigned char* dataBytes, QVecto
uint16_t length;
memcpy(&length, dataBytes, sizeof(uint16_t));
dataBytes += sizeof(length);
if (length * sizeof(float) > MAX_OCTREE_UNCOMRESSED_PACKET_SIZE) {
result.resize(0);
return sizeof(uint16_t);
}
result.resize(length);
memcpy(result.data(), dataBytes, length * sizeof(float));
return sizeof(uint16_t) + length * sizeof(float);
@ -715,6 +730,10 @@ int OctreePacketData::unpackDataFromBytes(const unsigned char* dataBytes, QVecto
uint16_t length;
memcpy(&length, dataBytes, sizeof(uint16_t));
dataBytes += sizeof(length);
if (length / 8 > MAX_OCTREE_UNCOMRESSED_PACKET_SIZE) {
result.resize(0);
return sizeof(uint16_t);
}
result.resize(length);
int bit = 0;

View file

@ -256,8 +256,18 @@ const btCollisionShape* ShapeFactory::createShapeFromInfo(const ShapeInfo& info)
}
break;
case SHAPE_TYPE_SPHERE: {
float radius = info.getHalfExtents().x;
shape = new btSphereShape(radius);
glm::vec3 halfExtents = info.getHalfExtents();
float radius = halfExtents.x;
if (radius == halfExtents.y && radius == halfExtents.z) {
shape = new btSphereShape(radius);
} else {
ShapeInfo::PointList points;
points.reserve(NUM_UNIT_SPHERE_DIRECTIONS);
for (uint32_t i = 0; i < NUM_UNIT_SPHERE_DIRECTIONS; ++i) {
points.push_back(bulletToGLM(_unitSphereDirections[i]) * halfExtents);
}
shape = createConvexHull(points);
}
}
break;
case SHAPE_TYPE_CAPSULE_Y: {

View file

@ -21,6 +21,9 @@ public:
virtual void pluginFocusOutEvent() = 0;
virtual void pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) = 0;
// Some input plugins are comprised of multiple subdevices (SDL2, for instance).
// If an input plugin is only a single device, it will only return it's primary name.
virtual QStringList getSubdeviceNames() { return { getName() }; };
virtual bool isHandController() const = 0;
};

View file

@ -32,3 +32,26 @@ bool PluginUtils::isHandControllerAvailable() {
}
return false;
};
bool isSubdeviceContainingNameAvailable(QString name) {
for (auto& inputPlugin : PluginManager::getInstance()->getInputPlugins()) {
if (inputPlugin->isActive()) {
auto subdeviceNames = inputPlugin->getSubdeviceNames();
for (auto& subdeviceName : subdeviceNames) {
if (subdeviceName.contains(name)) {
return true;
}
}
}
}
return false;
};
bool PluginUtils::isViveControllerAvailable() {
return isSubdeviceContainingNameAvailable("OpenVR");
};
bool PluginUtils::isXboxControllerAvailable() {
return isSubdeviceContainingNameAvailable("X360 Controller");
};

View file

@ -16,4 +16,6 @@ class PluginUtils {
public:
static bool isHMDAvailable(const QString& pluginName = "");
static bool isHandControllerAvailable();
static bool isViveControllerAvailable();
static bool isXboxControllerAvailable();
};

View file

@ -55,7 +55,8 @@ void BatchLoader::start() {
// Use a proxy callback to handle the call and emit the signal in a thread-safe way.
// If BatchLoader is deleted before the callback is called, the subsequent "emit" call will not do
// anything.
ScriptCacheSignalProxy* proxy = new ScriptCacheSignalProxy(scriptCache.data());
ScriptCacheSignalProxy* proxy = new ScriptCacheSignalProxy();
connect(scriptCache.data(), &ScriptCache::destroyed, proxy, &ScriptCacheSignalProxy::deleteLater);
connect(proxy, &ScriptCacheSignalProxy::contentAvailable, this, [this](const QString& url, const QString& contents, bool isURL, bool success) {
if (isURL && success) {

View file

@ -24,7 +24,6 @@
class ScriptCacheSignalProxy : public QObject {
Q_OBJECT
public:
ScriptCacheSignalProxy(QObject* parent) : QObject(parent) { }
void receivedContent(const QString& url, const QString& contents, bool isURL, bool success);
signals:

View file

@ -37,29 +37,30 @@ glm::quat Quat::lookAt(const glm::vec3& eye, const glm::vec3& center, const glm:
glm::quat Quat::lookAtSimple(const glm::vec3& eye, const glm::vec3& center) {
auto dir = glm::normalize(center - eye);
// if the direction is nearly aligned with the Y axis, then use the X axis for 'up'
if (dir.x < 0.001f && dir.z < 0.001f) {
const float MAX_ABS_Y_COMPONENT = 0.9999991f;
if (fabsf(dir.y) > MAX_ABS_Y_COMPONENT) {
return lookAt(eye, center, Vectors::UNIT_X);
}
return lookAt(eye, center, Vectors::UNIT_Y);
}
glm::quat Quat::multiply(const glm::quat& q1, const glm::quat& q2) {
return q1 * q2;
glm::quat Quat::multiply(const glm::quat& q1, const glm::quat& q2) {
return q1 * q2;
}
glm::quat Quat::fromVec3Degrees(const glm::vec3& eulerAngles) {
return glm::quat(glm::radians(eulerAngles));
glm::quat Quat::fromVec3Degrees(const glm::vec3& eulerAngles) {
return glm::quat(glm::radians(eulerAngles));
}
glm::quat Quat::fromVec3Radians(const glm::vec3& eulerAngles) {
return glm::quat(eulerAngles);
glm::quat Quat::fromVec3Radians(const glm::vec3& eulerAngles) {
return glm::quat(eulerAngles);
}
glm::quat Quat::fromPitchYawRollDegrees(float pitch, float yaw, float roll) {
glm::quat Quat::fromPitchYawRollDegrees(float pitch, float yaw, float roll) {
return glm::quat(glm::radians(glm::vec3(pitch, yaw, roll)));
}
glm::quat Quat::fromPitchYawRollRadians(float pitch, float yaw, float roll) {
glm::quat Quat::fromPitchYawRollRadians(float pitch, float yaw, float roll) {
return glm::quat(glm::vec3(pitch, yaw, roll));
}

View file

@ -202,7 +202,14 @@ void ScriptCache::scriptContentAvailable() {
finished = true;
qCDebug(scriptengine) << "Done downloading script at:" << url.toString();
} else {
if (scriptRequest.numRetries < MAX_RETRIES) {
auto result = req->getResult();
bool irrecoverable =
result == ResourceRequest::AccessDenied ||
result == ResourceRequest::InvalidURL ||
result == ResourceRequest::NotFound ||
scriptRequest.numRetries >= MAX_RETRIES;
if (!irrecoverable) {
++scriptRequest.numRetries;
qDebug() << "Script request failed: " << url;
@ -222,6 +229,9 @@ void ScriptCache::scriptContentAvailable() {
});
} else {
// Dubious, but retained here because it matches the behavior before fixing the threading
allCallbacks = scriptRequest.scriptUsers;
scriptContent = _scriptCache[url];
finished = true;
qCWarning(scriptengine) << "Error loading script from URL " << url;

View file

@ -10,9 +10,15 @@
#include <QtCore/QtGlobal>
#ifdef Q_OS_WIN
#include <atlbase.h>
#include <Wbemidl.h>
#include <string>
//#include <atlbase.h>
//#include <Wbemidl.h>
#include <dxgi1_3.h>
#pragma comment(lib, "dxgi.lib")
#elif defined(Q_OS_MAC)
#include <OpenGL/OpenGL.h>
@ -53,9 +59,101 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
CGLDestroyRendererInfo(rendererInfo);
#elif defined(Q_OS_WIN)
struct ConvertLargeIntegerToQString {
QString convert(const LARGE_INTEGER& version) {
QString value;
value.append(QString::number(uint32_t(((version.HighPart & 0xFFFF0000) >> 16) & 0x0000FFFF)));
value.append(".");
value.append(QString::number(uint32_t((version.HighPart) & 0x0000FFFF)));
value.append(".");
value.append(QString::number(uint32_t(((version.LowPart & 0xFFFF0000) >> 16) & 0x0000FFFF)));
value.append(".");
value.append(QString::number(uint32_t((version.LowPart) & 0x0000FFFF)));
return value;
}
} convertDriverVersionToString;
// Create the DXGI factory
// Let s get into DXGI land:
HRESULT hr = S_OK;
IDXGIFactory1* pFactory = nullptr;
hr = CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)(&pFactory) );
if (hr != S_OK || pFactory == nullptr) {
qCDebug(shared) << "Unable to create DXGI";
return this;
}
std::vector<int> validAdapterList;
using AdapterEntry = std::pair<std::pair<DXGI_ADAPTER_DESC1, LARGE_INTEGER>, std::vector<DXGI_OUTPUT_DESC>>;
std::vector<AdapterEntry> adapterToOutputs;
// Enumerate adapters and outputs
{
UINT adapterNum = 0;
IDXGIAdapter1* pAdapter = nullptr;
while (pFactory->EnumAdapters1(adapterNum, &pAdapter) != DXGI_ERROR_NOT_FOUND) {
// Found an adapter, get descriptor
DXGI_ADAPTER_DESC1 adapterDesc;
pAdapter->GetDesc1(&adapterDesc);
LARGE_INTEGER version;
hr = pAdapter->CheckInterfaceSupport(__uuidof(IDXGIDevice), &version);
std::wstring wDescription (adapterDesc.Description);
std::string description(wDescription.begin(), wDescription.end());
qCDebug(shared) << "Found adapter: " << description.c_str()
<< " Driver version: " << convertDriverVersionToString.convert(version);
AdapterEntry adapterEntry;
adapterEntry.first.first = adapterDesc;
adapterEntry.first.second = version;
UINT outputNum = 0;
IDXGIOutput * pOutput;
bool hasOutputConnectedToDesktop = false;
while (pAdapter->EnumOutputs(outputNum, &pOutput) != DXGI_ERROR_NOT_FOUND) {
// FOund an output attached to the adapter, get descriptor
DXGI_OUTPUT_DESC outputDesc;
pOutput->GetDesc(&outputDesc);
adapterEntry.second.push_back(outputDesc);
std::wstring wDeviceName(outputDesc.DeviceName);
std::string deviceName(wDeviceName.begin(), wDeviceName.end());
qCDebug(shared) << " Found output: " << deviceName.c_str() << " desktop: " << (outputDesc.AttachedToDesktop ? "true" : "false")
<< " Rect [ l=" << outputDesc.DesktopCoordinates.left << " r=" << outputDesc.DesktopCoordinates.right
<< " b=" << outputDesc.DesktopCoordinates.bottom << " t=" << outputDesc.DesktopCoordinates.top << " ]";
hasOutputConnectedToDesktop |= (bool) outputDesc.AttachedToDesktop;
pOutput->Release();
outputNum++;
}
adapterToOutputs.push_back(adapterEntry);
// add this adapter to the valid list if has output
if (hasOutputConnectedToDesktop && !adapterEntry.second.empty()) {
validAdapterList.push_back(adapterNum);
}
pAdapter->Release();
adapterNum++;
}
}
pFactory->Release();
// THis was the previous technique used to detect the platform we are running on on windows.
/*
// COM must be initialized already using CoInitialize. E.g., by the audio subsystem.
CComPtr<IWbemLocator> spLoc = NULL;
HRESULT hr = CoCreateInstance(CLSID_WbemLocator, 0, CLSCTX_SERVER, IID_IWbemLocator, (LPVOID *)&spLoc);
hr = CoCreateInstance(CLSID_WbemLocator, 0, CLSCTX_SERVER, IID_IWbemLocator, (LPVOID *)&spLoc);
if (hr != S_OK || spLoc == NULL) {
qCDebug(shared) << "Unable to connect to WMI";
return this;
@ -139,7 +237,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
var.ChangeType(CIM_UINT64); // We're going to receive some integral type, but it might not be uint.
// We might be hosed here. The parameter is documented to be UINT32, but that's only 4 GB!
const ULONGLONG BYTES_PER_MEGABYTE = 1024 * 1024;
_dedicatedMemoryMB = (uint) (var.ullVal / BYTES_PER_MEGABYTE);
_dedicatedMemoryMB = (uint64_t) (var.ullVal / BYTES_PER_MEGABYTE);
}
else {
qCDebug(shared) << "Unable to get video AdapterRAM";
@ -149,6 +247,22 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
}
hr = spEnumInst->Next(WBEM_INFINITE, 1, &spInstance.p, &uNumOfInstances);
}
*/
if (!validAdapterList.empty()) {
auto& adapterEntry = adapterToOutputs[validAdapterList.front()];
std::wstring wDescription(adapterEntry.first.first.Description);
std::string description(wDescription.begin(), wDescription.end());
_name = QString(description.c_str());
_driver = convertDriverVersionToString.convert(adapterEntry.first.second);
const ULONGLONG BYTES_PER_MEGABYTE = 1024 * 1024;
_dedicatedMemoryMB = (uint64_t)(adapterEntry.first.first.DedicatedVideoMemory / BYTES_PER_MEGABYTE);
_isValid = true;
}
#endif
return this;
}

View file

@ -14,17 +14,19 @@
#ifndef hifi_GPUIdent_h
#define hifi_GPUIdent_h
#include <cstdint>
class GPUIdent
{
public:
unsigned int getMemory() { return _dedicatedMemoryMB; }
uint64_t getMemory() { return _dedicatedMemoryMB; }
QString getName() { return _name; }
QString getDriver() { return _driver; }
bool isValid() { return _isValid; }
// E.g., GPUIdent::getInstance()->getMemory();
static GPUIdent* getInstance(const QString& vendor = "", const QString& renderer = "") { return _instance.ensureQuery(vendor, renderer); }
private:
uint _dedicatedMemoryMB { 0 };
uint64_t _dedicatedMemoryMB { 0 };
QString _name { "" };
QString _driver { "" };
bool _isQueried { false };

View file

@ -263,6 +263,14 @@ void quatFromScriptValue(const QScriptValue& object, glm::quat &quat) {
quat.y = object.property("y").toVariant().toFloat();
quat.z = object.property("z").toVariant().toFloat();
quat.w = object.property("w").toVariant().toFloat();
// enforce normalized quaternion
float length = glm::length(quat);
if (length > FLT_EPSILON) {
quat /= length;
} else {
quat = glm::quat();
}
}
glm::quat quatFromVariant(const QVariant &object, bool& isValid) {
@ -273,6 +281,14 @@ glm::quat quatFromVariant(const QVariant &object, bool& isValid) {
q.y = qvec3.y();
q.z = qvec3.z();
q.w = qvec3.scalar();
// enforce normalized quaternion
float length = glm::length(q);
if (length > FLT_EPSILON) {
q /= length;
} else {
q = glm::quat();
}
isValid = true;
} else {
auto map = object.toMap();

View file

@ -33,13 +33,8 @@ void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString
_halfExtents = glm::vec3(0.0f);
break;
case SHAPE_TYPE_BOX:
case SHAPE_TYPE_SPHERE:
break;
case SHAPE_TYPE_SPHERE: {
// sphere radius is max of halfExtents
float radius = glm::max(glm::max(halfExtents.x, halfExtents.y), halfExtents.z);
_halfExtents = glm::vec3(radius);
break;
}
case SHAPE_TYPE_COMPOUND:
case SHAPE_TYPE_STATIC_MESH:
_url = QUrl(url);
@ -119,8 +114,7 @@ float ShapeInfo::computeVolume() const {
break;
}
case SHAPE_TYPE_SPHERE: {
float radius = _halfExtents.x;
volume = 4.0f * PI * radius * radius * radius / 3.0f;
volume = 4.0f * PI * _halfExtents.x * _halfExtents.y * _halfExtents.z / 3.0f;
break;
}
case SHAPE_TYPE_CYLINDER_Y: {

View file

@ -37,7 +37,7 @@ QString fetchVersion(const QUrl& url) {
return r.trimmed();
}
void InfoView::show(const QString& path, bool firstOrChangedOnly) {
void InfoView::show(const QString& path, bool firstOrChangedOnly, QString urlQuery) {
static bool registered{ false };
if (!registered) {
registerType();
@ -49,6 +49,8 @@ void InfoView::show(const QString& path, bool firstOrChangedOnly) {
} else {
url = QUrl::fromLocalFile(path);
}
url.setQuery(urlQuery);
if (firstOrChangedOnly) {
const QString lastVersion = infoVersion.get();
const QString version = fetchVersion(url);

View file

@ -22,7 +22,7 @@ class InfoView : public QQuickItem {
static const QString NAME;
public:
static void registerType();
static void show(const QString& path, bool firstOrChangedOnly = false);
static void show(const QString& path, bool firstOrChangedOnly = false, QString urlQuery = "");
InfoView(QQuickItem* parent = nullptr);
QUrl url();

View file

@ -371,6 +371,13 @@ void OffscreenUi::setPinned(bool pinned) {
}
}
void OffscreenUi::setConstrainToolbarToCenterX(bool constrained) {
bool invokeResult = QMetaObject::invokeMethod(_desktop, "setConstrainToolbarToCenterX", Q_ARG(QVariant, constrained));
if (!invokeResult) {
qWarning() << "Failed to set toolbar constraint";
}
}
void OffscreenUi::addMenuInitializer(std::function<void(VrMenu*)> f) {
if (!_vrMenu) {
_queuedMenuInitializers.push_back(f);

View file

@ -52,6 +52,7 @@ public:
void setPinned(bool pinned = true);
void togglePinned();
void setConstrainToolbarToCenterX(bool constrained);
bool eventFilter(QObject* originalDestination, QEvent* event) override;
void addMenuInitializer(std::function<void(VrMenu*)> f);

View file

@ -31,6 +31,8 @@ public:
const QString& getName() const { return _name; }
SDL_GameController* getGameController() { return _sdlGameController; }
// Device functions
virtual controller::Input::NamedVector getAvailableInputs() const override;
virtual QString getDefaultMappingConfig() const override;

View file

@ -65,8 +65,10 @@ void SDL2Manager::init() {
_openJoysticks[id] = joystick;
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
userInputMapper->registerDevice(joystick);
auto name = SDL_GameControllerName(controller);
_subdeviceNames << name;
emit joystickAdded(joystick.get());
emit subdeviceConnected(getName(), SDL_GameControllerName(controller));
emit subdeviceConnected(getName(), name);
}
}
}
@ -78,6 +80,10 @@ void SDL2Manager::init() {
}
}
QStringList SDL2Manager::getSubdeviceNames() {
return _subdeviceNames;
}
void SDL2Manager::deinit() {
_openJoysticks.clear();
@ -157,15 +163,19 @@ void SDL2Manager::pluginUpdate(float deltaTime, const controller::InputCalibrati
Joystick::Pointer joystick = std::make_shared<Joystick>(id, controller);
_openJoysticks[id] = joystick;
userInputMapper->registerDevice(joystick);
QString name = SDL_GameControllerName(controller);
emit joystickAdded(joystick.get());
emit subdeviceConnected(getName(), SDL_GameControllerName(controller));
emit subdeviceConnected(getName(), name);
_subdeviceNames << name;
}
} else if (event.type == SDL_CONTROLLERDEVICEREMOVED) {
if (_openJoysticks.contains(event.cdevice.which)) {
Joystick::Pointer joystick = _openJoysticks[event.cdevice.which];
_openJoysticks.remove(event.cdevice.which);
userInputMapper->removeDevice(joystick->getDeviceID());
QString name = SDL_GameControllerName(joystick->getGameController());
emit joystickRemoved(joystick.get());
_subdeviceNames.removeOne(name);
}
}
}

View file

@ -26,6 +26,7 @@ public:
bool isSupported() const override;
const QString& getName() const override { return NAME; }
QStringList getSubdeviceNames() override;
bool isHandController() const override { return false; }
void init() override;
@ -79,6 +80,7 @@ private:
QMap<SDL_JoystickID, Joystick::Pointer> _openJoysticks;
bool _isInitialized { false } ;
static const QString NAME;
QStringList _subdeviceNames;
};
#endif // hifi__SDL2Manager_h

View file

@ -117,6 +117,17 @@ void OculusControllerManager::stopHapticPulse(bool leftHand) {
}
}
QStringList OculusControllerManager::getSubdeviceNames() {
QStringList devices;
if (_touch) {
devices << _touch->getName();
}
if (_remote) {
devices << _remote->getName();
}
return devices;
}
using namespace controller;
static const std::vector<std::pair<ovrButton, StandardButtonChannel>> BUTTON_MAP { {

View file

@ -27,6 +27,7 @@ public:
const QString& getName() const override { return NAME; }
bool isHandController() const override { return _touch != nullptr; }
QStringList getSubdeviceNames() override;
bool activate() override;
void deactivate() override;

View file

@ -32,7 +32,8 @@ var DEFAULT_SCRIPTS = [
"system/controllers/toggleAdvancedMovementForHandControllers.js",
"system/dialTone.js",
"system/firstPersonHMD.js",
"system/snapshot.js"
"system/snapshot.js",
"system/help.js"
];
// add a menu item for debugging

View file

@ -0,0 +1,110 @@
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c-1,0-1.6,0.1-2.4,0.4l-0.2,1.2h-2V164.1z M23.8,175.3c0-0.9,0.4-1.3,1.4-1.3c1,0,1.4,0.4,1.4,1.3c0,0.9-0.5,1.3-1.4,1.3
C24.2,176.7,23.8,176.2,23.8,175.3z"/>
</g>
</g>
</svg>

After

Width:  |  Height:  |  Size: 6.3 KiB

41
scripts/system/help.js Normal file
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@ -0,0 +1,41 @@
"use strict";
//
// help.js
// scripts/system/
//
// Created by Howard Stearns on 2 Nov 2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() { // BEGIN LOCAL_SCOPE
var toolBar = Toolbars.getToolbar("com.highfidelity.interface.toolbar.system");
var buttonName = "help"; // matching location reserved in Desktop.qml
var button = toolBar.addButton({
objectName: buttonName,
imageURL: Script.resolvePath("assets/images/tools/help.svg"),
visible: true,
hoverState: 2,
defaultState: 1,
buttonState: 1,
alpha: 0.9
});
// TODO: make button state reflect whether the window is opened or closed (independently from us).
function onClicked(){
Menu.triggerOption('Help...')
}
button.clicked.connect(onClicked);
Script.scriptEnding.connect(function () {
toolBar.removeButton(buttonName);
button.clicked.disconnect(onClicked);
});
}()); // END LOCAL_SCOPE

View file

@ -1492,7 +1492,7 @@ function loaded() {
var lis = dropdown.parentNode.getElementsByTagName("li");
var text = "";
for (var i = 0; i < lis.length; i++) {
if (lis[i].getAttribute("value") === dropdown.value) {
if (String(lis[i].getAttribute("value")) === String(dropdown.value)) {
text = lis[i].textContent;
}
}

View file

@ -248,7 +248,7 @@
}
function update() {
var viewport, diff, x;
var viewport, diff, x, gpuTextures;
initialDelayCooldown -= 30;
@ -261,26 +261,28 @@
}
}
gpuTextures = Render.getConfig("Stats").textureGPUTransferCount;
// Update state
if (!visible) { // Not visible because no recent downloads
if (displayProgress < 100) { // Have started downloading so fade in
if (displayProgress < 100 || gpuTextures > 0) { // Have started downloading so fade in
visible = true;
alphaDelta = ALPHA_DELTA_IN;
fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
}
} else if (alphaDelta !== 0.0) { // Fading in or out
if (alphaDelta > 0) {
if (rawProgress === 100) { // Was downloading but now have finished so fade out
if (rawProgress === 100 && gpuTextures === 0) { // Was downloading but now have finished so fade out
alphaDelta = ALPHA_DELTA_OUT;
}
} else {
if (displayProgress < 100) { // Was finished downloading but have resumed so fade in
if (displayProgress < 100 || gpuTextures > 0) { // Was finished downloading but have resumed so fade in
alphaDelta = ALPHA_DELTA_IN;
}
}
} else { // Fully visible because downloading or recently so
if (fadeWaitTimer === null) {
if (rawProgress === 100) { // Was downloading but have finished so fade out soon
if (rawProgress === 100 && gpuTextures === 0) { // Was downloading but have finished so fade out soon
fadeWaitTimer = Script.setTimeout(function () {
alphaDelta = ALPHA_DELTA_OUT;
fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
@ -288,7 +290,8 @@
}, FADE_OUT_WAIT);
}
} else {
if (displayProgress < 100) { // Was finished and waiting to fade out but have resumed so don't fade out
if (displayProgress < 100 || gpuTextures > 0) { // Was finished and waiting to fade out but have resumed so
// don't fade out
Script.clearInterval(fadeWaitTimer);
fadeWaitTimer = null;
}

View file

@ -37,7 +37,7 @@ if (osType == "Darwin") {
} else if (osType == "Windows_NT") {
options["version-string"] = {
CompanyName: "High Fidelity, Inc.",
FileDescription: SHORT_NAME,
FileDescription: FULL_NAME,
ProductName: FULL_NAME,
OriginalFilename: EXEC_NAME + ".exe"
}

44
tools/atp-extract.py Normal file
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@ -0,0 +1,44 @@
#
# Tool to extract atp files from the asset server cache.
# Usage: python2 atp-extract.py -[lxa] [filename]
#
# cd into the c:\Users\BettySpaghetti\AppData\Roaming\High Fidelity\assignment-client\assets dir
# run 'python2 atp-extract.py -l' to list all files
# run 'python2 atp-extract.py -x file' to extract that particular file to the current directory.
# run 'python2 atp-extract.py -a' to extract all files.
#
import os, json, sys, shutil
def loadMapFile(filename):
with open(filename, 'r') as f:
return json.load(f)
def extractFile(assetMap, filename):
if filename != None:
assetFilename = assetMap.get("/" + filename)
if assetFilename != None:
dir = os.path.dirname(filename)
if dir != "" and not os.path.exists(dir):
os.makedirs(dir)
shutil.copy("files/" + assetFilename, filename)
return True
return False
option = sys.argv[1]
if option == '-l':
assetMap = loadMapFile("map.json")
for key, value in assetMap.iteritems():
print key[1:]
elif option == '-x':
assetMap = loadMapFile("map.json")
outputFilename = sys.argv[2]
if not extractFile(assetMap, outputFilename):
print("Error could not extract file: \"" + outputFilename + "\"")
elif option == '-a':
assetMap = loadMapFile("map.json")
for key, value in assetMap.iteritems():
print("Extracting " + key[1:])
extractFile(assetMap, key[1:])
else:
print("unsuported option \"" + option + "\"")

View file

@ -715,7 +715,8 @@ var stepTurnAround = function(name) {
this.tempTag = name + "-temporary";
this.onActionBound = this.onAction.bind(this);
this.numTimesTurnPressed = 0;
this.numTimesSnapTurnPressed = 0;
this.numTimesSmoothTurnPressed = 0;
}
stepTurnAround.prototype = {
start: function(onFinish) {
@ -724,19 +725,26 @@ stepTurnAround.prototype = {
showEntitiesWithTag(this.tag);
this.numTimesTurnPressed = 0;
this.numTimesSnapTurnPressed = 0;
this.numTimesSmoothTurnPressed = 0;
this.smoothTurnDown = false;
Controller.actionEvent.connect(this.onActionBound);
this.interval = Script.setInterval(function() {
debug("TurnAround | Checking if finished", this.numTimesTurnPressed);
debug("TurnAround | Checking if finished",
this.numTimesSnapTurnPressed, this.numTimesSmoothTurnPressed);
var FORWARD_THRESHOLD = 90;
var REQ_NUM_TIMES_PRESSED = 3;
var REQ_NUM_TIMES_SNAP_TURN_PRESSED = 3;
var REQ_NUM_TIMES_SMOOTH_TURN_PRESSED = 2;
var dir = Quat.getFront(MyAvatar.orientation);
var angle = Math.atan2(dir.z, dir.x);
var angleDegrees = ((angle / Math.PI) * 180);
if (this.numTimesTurnPressed >= REQ_NUM_TIMES_PRESSED && Math.abs(angleDegrees) < FORWARD_THRESHOLD) {
var hasTurnedEnough = this.numTimesSnapTurnPressed >= REQ_NUM_TIMES_SNAP_TURN_PRESSED
|| this.numTimesSmoothTurnPressed >= REQ_NUM_TIMES_SMOOTH_TURN_PRESSED;
var facingForward = Math.abs(angleDegrees) < FORWARD_THRESHOLD
if (hasTurnedEnough && facingForward) {
Script.clearInterval(this.interval);
this.interval = null;
playSuccessSound();
@ -746,9 +754,19 @@ stepTurnAround.prototype = {
},
onAction: function(action, value) {
var STEP_YAW_ACTION = 6;
var SMOOTH_YAW_ACTION = 4;
if (action == STEP_YAW_ACTION && value != 0) {
debug("TurnAround | Got yaw action");
this.numTimesTurnPressed += 1;
debug("TurnAround | Got step yaw action");
++this.numTimesSnapTurnPressed;
} else if (action == SMOOTH_YAW_ACTION) {
debug("TurnAround | Got smooth yaw action");
if (this.smoothTurnDown && value === 0) {
this.smoothTurnDown = false;
++this.numTimesSmoothTurnPressed;
} else if (!this.smoothTurnDown && value !== 0) {
this.smoothTurnDown = true;
}
}
},
cleanup: function() {