Avoid unnecessary type conversion in CollisionPick::getHUDIntersection

This commit is contained in:
sabrina-shanman 2018-09-11 18:07:13 -07:00
parent 87b5605d69
commit d2c41f02e5

View file

@ -420,7 +420,7 @@ PickResultPointer CollisionPick::getAvatarIntersection(const CollisionRegion& pi
}
PickResultPointer CollisionPick::getHUDIntersection(const CollisionRegion& pick) {
return std::make_shared<CollisionPickResult>(pick.toVariantMap(), std::vector<ContactTestResult>(), std::vector<ContactTestResult>());
return std::make_shared<CollisionPickResult>(pick, std::vector<ContactTestResult>(), std::vector<ContactTestResult>());
}
Transform CollisionPick::getResultTransform() const {