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remove payloadGetLayer() from GameWorkloadRenderer
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4329ea5240
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2 changed files with 1 additions and 8 deletions
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@ -100,10 +100,6 @@ namespace render {
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template <> const ShapeKey shapeGetShapeKey(const GameWorkloadRenderItem::Pointer& payload) {
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return ShapeKey::Builder::ownPipeline();
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}
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template <> int payloadGetLayer(const GameWorkloadRenderItem::Pointer& payloadData) {
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return render::Item::LAYER_3D_FRONT;
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}
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}
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GameWorkloadRenderItem::GameWorkloadRenderItem() : _key(render::ItemKey::Builder::opaqueShape().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1)) {
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@ -99,9 +99,6 @@ namespace render {
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template <> const Item::Bound payloadGetBound(const GameWorkloadRenderItem::Pointer& payload);
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template <> void payloadRender(const GameWorkloadRenderItem::Pointer& payload, RenderArgs* args);
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template <> const ShapeKey shapeGetShapeKey(const GameWorkloadRenderItem::Pointer& payload);
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template <> int payloadGetLayer(const GameWorkloadRenderItem::Pointer& payloadData);
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}
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#endif
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#endif
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