Update getAudio() calls to use DependencyManager instead

This commit is contained in:
Ryan Huffman 2015-01-07 09:48:41 -08:00
parent cb80e18ad0
commit d113b3f85c
2 changed files with 4 additions and 4 deletions

View file

@ -657,7 +657,7 @@ void Menu::loadSettings(QSettings* settings) {
_receivedAudioStreamSettings._windowSecondsForDesiredReduction = settings->value("windowSecondsForDesiredReduction", DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION).toInt();
_receivedAudioStreamSettings._repetitionWithFade = settings->value("repetitionWithFade", DEFAULT_REPETITION_WITH_FADE).toBool();
Audio* audio = Application::getInstance()->getAudio();
Audio* audio = DependencyManager::get<Audio>();
audio->setOutputStarveDetectionEnabled(settings->value("audioOutputStarveDetectionEnabled", DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED).toBool());
audio->setOutputStarveDetectionThreshold(settings->value("audioOutputStarveDetectionThreshold", DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_THRESHOLD).toInt());
audio->setOutputStarveDetectionPeriod(settings->value("audioOutputStarveDetectionPeriod", DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_PERIOD).toInt());
@ -731,7 +731,7 @@ void Menu::saveSettings(QSettings* settings) {
settings->setValue("windowSecondsForDesiredReduction", _receivedAudioStreamSettings._windowSecondsForDesiredReduction);
settings->setValue("repetitionWithFade", _receivedAudioStreamSettings._repetitionWithFade);
Audio* audio = Application::getInstance()->getAudio();
Audio* audio = DependencyManager::get<Audio>();
settings->setValue("audioOutputStarveDetectionEnabled", audio->getOutputStarveDetectionEnabled());
settings->setValue("audioOutputStarveDetectionThreshold", audio->getOutputStarveDetectionThreshold());
settings->setValue("audioOutputStarveDetectionPeriod", audio->getOutputStarveDetectionPeriod());

View file

@ -254,7 +254,7 @@ void PreferencesDialog::savePreferences() {
streamSettings._windowSecondsForDesiredReduction = ui.windowSecondsForDesiredReductionSpin->value();
streamSettings._repetitionWithFade = ui.repetitionWithFadeCheckBox->isChecked();
Audio* audio = Application::getInstance()->getAudio();
Audio* audio = DependencyManager::get<Audio>();
Menu::getInstance()->setReceivedAudioStreamSettings(streamSettings);
@ -265,7 +265,7 @@ void PreferencesDialog::savePreferences() {
audio->setOutputStarveDetectionThreshold(ui.outputStarveDetectionThresholdSpinner->value());
audio->setOutputStarveDetectionPeriod(ui.outputStarveDetectionPeriodSpinner->value());
DependencyManager::get<Audio>()->setReceivedAudioStreamSettings(streamSettings);
audio->setReceivedAudioStreamSettings(streamSettings);
Application::getInstance()->resizeGL(glCanvas->width(), glCanvas->height());