From 694fc5837425251b3e0442f35975c0fbb8f2a6b6 Mon Sep 17 00:00:00 2001 From: Seth Alves Date: Tue, 7 Mar 2017 12:07:24 -0800 Subject: [PATCH] restore missing shading pipeline for simple opaque in deferred --- libraries/render-utils/src/RenderPipelines.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libraries/render-utils/src/RenderPipelines.cpp b/libraries/render-utils/src/RenderPipelines.cpp index 3b279ff6d9..4fbac4170e 100644 --- a/libraries/render-utils/src/RenderPipelines.cpp +++ b/libraries/render-utils/src/RenderPipelines.cpp @@ -165,6 +165,9 @@ void initDeferredPipelines(render::ShapePlumber& plumber) { addPipeline( Key::Builder().withMaterial(), modelVertex, modelPixel); + addPipeline( + Key::Builder(), + modelVertex, modelPixel); addPipeline( Key::Builder().withMaterial().withUnlit(), modelVertex, modelUnlitPixel);