some really trivial magic number replacements

This commit is contained in:
Stephen Birarda 2014-03-17 10:13:29 -07:00
parent a1fe41fc1d
commit cc1d309c15

View file

@ -165,6 +165,8 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
int16_t correctBufferSample[2], delayBufferSample[2];
int delayedChannelIndex = 0;
const int SINGLE_STEREO_OFFSET = 2;
for (int s = 0; s < NETWORK_BUFFER_LENGTH_SAMPLES_STEREO; s += 4) {
// setup the int16_t variables for the two sample sets
@ -177,9 +179,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
delayBufferSample[1] = correctBufferSample[1] * weakChannelAmplitudeRatio;
__m64 bufferSamples = _mm_set_pi16(_clientSamples[s + goodChannelOffset],
_clientSamples[s + goodChannelOffset + 2],
_clientSamples[s + goodChannelOffset + SINGLE_STEREO_OFFSET],
_clientSamples[delayedChannelIndex],
_clientSamples[delayedChannelIndex + 2]);
_clientSamples[delayedChannelIndex + SINGLE_STEREO_OFFSET]);
__m64 addedSamples = _mm_set_pi16(correctBufferSample[0], correctBufferSample[1],
delayBufferSample[0], delayBufferSample[1]);
@ -189,9 +191,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
// assign the results from the result of the mmx arithmetic
_clientSamples[s + goodChannelOffset] = shortResults[3];
_clientSamples[s + goodChannelOffset + 2] = shortResults[2];
_clientSamples[s + goodChannelOffset + SINGLE_STEREO_OFFSET] = shortResults[2];
_clientSamples[delayedChannelIndex] = shortResults[1];
_clientSamples[delayedChannelIndex + 2] = shortResults[0];
_clientSamples[delayedChannelIndex + SINGLE_STEREO_OFFSET] = shortResults[0];
}
// The following code is pretty gross and redundant, but AFAIK it's the best way to avoid
@ -199,6 +201,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
// Basically we try to take the samples in batches of four, and then handle the remainder
// conditionally to get rid of the rest.
const int DOUBLE_STEREO_OFFSET = 4;
const int TRIPLE_STEREO_OFFSET = 6;
if (numSamplesDelay > 0) {
// if there was a sample delay for this buffer, we need to pull samples prior to the nextOutput
// to stick at the beginning
@ -214,9 +219,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
// handle the first cases where we can MMX add four samples at once
int parentIndex = i * 2;
__m64 bufferSamples = _mm_setr_pi16(_clientSamples[parentIndex + delayedChannelOffset],
_clientSamples[parentIndex + 2 + delayedChannelOffset],
_clientSamples[parentIndex + 4 + delayedChannelOffset],
_clientSamples[parentIndex + 6 + delayedChannelOffset]);
_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset],
_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset],
_clientSamples[parentIndex + TRIPLE_STEREO_OFFSET + delayedChannelOffset]);
__m64 addSamples = _mm_set_pi16(delayNextOutputStart[i] * attenuationAndWeakChannelRatio,
delayNextOutputStart[i + 1] * attenuationAndWeakChannelRatio,
delayNextOutputStart[i + 2] * attenuationAndWeakChannelRatio,
@ -225,9 +230,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
int16_t* shortResults = reinterpret_cast<int16_t*>(&mmxResult);
_clientSamples[parentIndex + delayedChannelOffset] = shortResults[3];
_clientSamples[parentIndex + 2 + delayedChannelOffset] = shortResults[2];
_clientSamples[parentIndex + 4 + delayedChannelOffset] = shortResults[1];
_clientSamples[parentIndex + 6 + delayedChannelOffset] = shortResults[0];
_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[2];
_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[1];
_clientSamples[parentIndex + TRIPLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[0];
// push the index
i += 4;
@ -239,8 +244,8 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
// MMX add only three delayed samples
__m64 bufferSamples = _mm_set_pi16(_clientSamples[parentIndex + delayedChannelOffset],
_clientSamples[parentIndex + 2 + delayedChannelOffset],
_clientSamples[parentIndex + 4 + delayedChannelOffset],
_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset],
_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset],
0);
__m64 addSamples = _mm_set_pi16(delayNextOutputStart[i] * attenuationAndWeakChannelRatio,
delayNextOutputStart[i + 1] * attenuationAndWeakChannelRatio,
@ -250,13 +255,13 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
int16_t* shortResults = reinterpret_cast<int16_t*>(&mmxResult);
_clientSamples[parentIndex + delayedChannelOffset] = shortResults[3];
_clientSamples[parentIndex + 2 + delayedChannelOffset] = shortResults[2];
_clientSamples[parentIndex + 4 + delayedChannelOffset] = shortResults[1];
_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[2];
_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[1];
} else if (i + 1 < numSamplesDelay) {
// MMX add two delayed samples
__m64 bufferSamples = _mm_set_pi16(_clientSamples[parentIndex + delayedChannelOffset],
_clientSamples[parentIndex + 2 + delayedChannelOffset], 0, 0);
_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset], 0, 0);
__m64 addSamples = _mm_set_pi16(delayNextOutputStart[i] * attenuationAndWeakChannelRatio,
delayNextOutputStart[i + 1] * attenuationAndWeakChannelRatio, 0, 0);
@ -264,7 +269,7 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
int16_t* shortResults = reinterpret_cast<int16_t*>(&mmxResult);
_clientSamples[parentIndex + delayedChannelOffset] = shortResults[3];
_clientSamples[parentIndex + 2 + delayedChannelOffset] = shortResults[2];
_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[2];
} else if (i < numSamplesDelay) {
// MMX add a single delayed sample