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some really trivial magic number replacements
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1 changed files with 21 additions and 16 deletions
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@ -165,6 +165,8 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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int16_t correctBufferSample[2], delayBufferSample[2];
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int delayedChannelIndex = 0;
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const int SINGLE_STEREO_OFFSET = 2;
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for (int s = 0; s < NETWORK_BUFFER_LENGTH_SAMPLES_STEREO; s += 4) {
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// setup the int16_t variables for the two sample sets
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@ -177,9 +179,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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delayBufferSample[1] = correctBufferSample[1] * weakChannelAmplitudeRatio;
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__m64 bufferSamples = _mm_set_pi16(_clientSamples[s + goodChannelOffset],
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_clientSamples[s + goodChannelOffset + 2],
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_clientSamples[s + goodChannelOffset + SINGLE_STEREO_OFFSET],
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_clientSamples[delayedChannelIndex],
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_clientSamples[delayedChannelIndex + 2]);
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_clientSamples[delayedChannelIndex + SINGLE_STEREO_OFFSET]);
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__m64 addedSamples = _mm_set_pi16(correctBufferSample[0], correctBufferSample[1],
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delayBufferSample[0], delayBufferSample[1]);
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@ -189,9 +191,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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// assign the results from the result of the mmx arithmetic
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_clientSamples[s + goodChannelOffset] = shortResults[3];
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_clientSamples[s + goodChannelOffset + 2] = shortResults[2];
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_clientSamples[s + goodChannelOffset + SINGLE_STEREO_OFFSET] = shortResults[2];
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_clientSamples[delayedChannelIndex] = shortResults[1];
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_clientSamples[delayedChannelIndex + 2] = shortResults[0];
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_clientSamples[delayedChannelIndex + SINGLE_STEREO_OFFSET] = shortResults[0];
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}
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// The following code is pretty gross and redundant, but AFAIK it's the best way to avoid
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@ -199,6 +201,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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// Basically we try to take the samples in batches of four, and then handle the remainder
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// conditionally to get rid of the rest.
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const int DOUBLE_STEREO_OFFSET = 4;
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const int TRIPLE_STEREO_OFFSET = 6;
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if (numSamplesDelay > 0) {
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// if there was a sample delay for this buffer, we need to pull samples prior to the nextOutput
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// to stick at the beginning
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@ -214,9 +219,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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// handle the first cases where we can MMX add four samples at once
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int parentIndex = i * 2;
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__m64 bufferSamples = _mm_setr_pi16(_clientSamples[parentIndex + delayedChannelOffset],
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_clientSamples[parentIndex + 2 + delayedChannelOffset],
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_clientSamples[parentIndex + 4 + delayedChannelOffset],
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_clientSamples[parentIndex + 6 + delayedChannelOffset]);
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_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset],
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_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset],
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_clientSamples[parentIndex + TRIPLE_STEREO_OFFSET + delayedChannelOffset]);
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__m64 addSamples = _mm_set_pi16(delayNextOutputStart[i] * attenuationAndWeakChannelRatio,
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delayNextOutputStart[i + 1] * attenuationAndWeakChannelRatio,
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delayNextOutputStart[i + 2] * attenuationAndWeakChannelRatio,
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@ -225,9 +230,9 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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int16_t* shortResults = reinterpret_cast<int16_t*>(&mmxResult);
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_clientSamples[parentIndex + delayedChannelOffset] = shortResults[3];
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_clientSamples[parentIndex + 2 + delayedChannelOffset] = shortResults[2];
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_clientSamples[parentIndex + 4 + delayedChannelOffset] = shortResults[1];
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_clientSamples[parentIndex + 6 + delayedChannelOffset] = shortResults[0];
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_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[2];
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_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[1];
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_clientSamples[parentIndex + TRIPLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[0];
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// push the index
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i += 4;
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@ -239,8 +244,8 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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// MMX add only three delayed samples
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__m64 bufferSamples = _mm_set_pi16(_clientSamples[parentIndex + delayedChannelOffset],
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_clientSamples[parentIndex + 2 + delayedChannelOffset],
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_clientSamples[parentIndex + 4 + delayedChannelOffset],
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_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset],
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_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset],
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0);
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__m64 addSamples = _mm_set_pi16(delayNextOutputStart[i] * attenuationAndWeakChannelRatio,
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delayNextOutputStart[i + 1] * attenuationAndWeakChannelRatio,
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@ -250,13 +255,13 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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int16_t* shortResults = reinterpret_cast<int16_t*>(&mmxResult);
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_clientSamples[parentIndex + delayedChannelOffset] = shortResults[3];
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_clientSamples[parentIndex + 2 + delayedChannelOffset] = shortResults[2];
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_clientSamples[parentIndex + 4 + delayedChannelOffset] = shortResults[1];
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_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[2];
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_clientSamples[parentIndex + DOUBLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[1];
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} else if (i + 1 < numSamplesDelay) {
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// MMX add two delayed samples
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__m64 bufferSamples = _mm_set_pi16(_clientSamples[parentIndex + delayedChannelOffset],
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_clientSamples[parentIndex + 2 + delayedChannelOffset], 0, 0);
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_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset], 0, 0);
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__m64 addSamples = _mm_set_pi16(delayNextOutputStart[i] * attenuationAndWeakChannelRatio,
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delayNextOutputStart[i + 1] * attenuationAndWeakChannelRatio, 0, 0);
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@ -264,7 +269,7 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
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int16_t* shortResults = reinterpret_cast<int16_t*>(&mmxResult);
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_clientSamples[parentIndex + delayedChannelOffset] = shortResults[3];
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_clientSamples[parentIndex + 2 + delayedChannelOffset] = shortResults[2];
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_clientSamples[parentIndex + SINGLE_STEREO_OFFSET + delayedChannelOffset] = shortResults[2];
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} else if (i < numSamplesDelay) {
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// MMX add a single delayed sample
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