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deadspot
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5a78c9ebfe
commit
cbf0543646
6 changed files with 64 additions and 35 deletions
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@ -289,7 +289,7 @@ RenderState LaserPointer::buildRenderState(const QVariantMap& propMap) {
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return RenderState(startID, pathID, endID);
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}
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PointerEvent LaserPointer::buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const {
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PointerEvent LaserPointer::buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult, bool hover) const {
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QUuid pickedID;
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glm::vec3 intersection, surfaceNormal, direction, origin;
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auto rayPickResult = std::static_pointer_cast<RayPickResult>(pickResult);
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@ -70,7 +70,7 @@ public:
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static RenderState buildRenderState(const QVariantMap& propMap);
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protected:
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PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const override;
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PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult, bool hover = true) const override;
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PickedObject getHoveredObject(const PickResultPointer& pickResult) override;
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Pointer::Buttons getPressedButtons() override;
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@ -17,8 +17,6 @@
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#include "PickScriptingInterface.h"
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#include <pointers/PickManager.h>
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using namespace controller;
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// TODO: make these configurable per pointer
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static const float WEB_STYLUS_LENGTH = 0.2f;
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@ -30,6 +28,10 @@ static const float TABLET_MAX_TOUCH_DISTANCE = 0.01f;
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static const float HOVER_HYSTERESIS = 0.01f;
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static const float TOUCH_HYSTERESIS = 0.02f;
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static const float STYLUS_MOVE_DELAY = 0.33f * USECS_PER_SECOND;
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static const float TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0481f;
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static const float TOUCH_PRESS_TO_MOVE_DEADSPOT_SQUARED = TOUCH_PRESS_TO_MOVE_DEADSPOT * TOUCH_PRESS_TO_MOVE_DEADSPOT;
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StylusPointer::StylusPointer(const QVariant& props, const OverlayID& stylusOverlay, bool hover, bool enabled) :
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Pointer(DependencyManager::get<PickScriptingInterface>()->createStylusPick(props), enabled, hover),
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_stylusOverlay(stylusOverlay)
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@ -115,16 +117,10 @@ bool StylusPointer::shouldTrigger(const PickResultPointer& pickResult) {
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float distance = stylusPickResult->distance;
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// If we're triggering on an object, recalculate the distance instead of using the pickResult
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glm::vec3 origin = vec3FromVariant(stylusPickResult->pickVariant["position"]);
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glm::vec3 direction = -_state.surfaceNormal;
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if (!_state.triggeredObject.objectID.isNull() && stylusPickResult->objectID != _state.triggeredObject.objectID) {
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glm::vec3 intersection;
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glm::vec3 origin = vec3FromVariant(stylusPickResult->pickVariant["position"]);
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glm::vec3 direction = -_state.surfaceNormal;
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if (_state.triggeredObject.type == ENTITY) {
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intersection = RayPick::intersectRayWithEntityXYPlane(_state.triggeredObject.objectID, origin, direction);
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} else if (_state.triggeredObject.type == OVERLAY) {
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intersection = RayPick::intersectRayWithOverlayXYPlane(_state.triggeredObject.objectID, origin, direction);
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}
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distance = glm::dot(intersection - origin, direction);
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distance = glm::dot(findIntersection(_state.triggeredObject, origin, direction) - origin, direction);
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}
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float hysteresis = _state.triggering ? TOUCH_HYSTERESIS * sensorScaleFactor : 0.0f;
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@ -132,6 +128,9 @@ bool StylusPointer::shouldTrigger(const PickResultPointer& pickResult) {
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TABLET_MAX_TOUCH_DISTANCE * sensorScaleFactor, hysteresis)) {
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if (_state.triggeredObject.objectID.isNull()) {
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_state.triggeredObject = PickedObject(stylusPickResult->objectID, stylusPickResult->type);
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_state.intersection = findIntersection(_state.triggeredObject, origin, direction);
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_state.triggerPos2D = findPos2D(_state.triggeredObject, origin);
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_state.triggerStartTime = usecTimestampNow();
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_state.surfaceNormal = stylusPickResult->surfaceNormal;
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_state.triggering = true;
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}
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@ -140,6 +139,9 @@ bool StylusPointer::shouldTrigger(const PickResultPointer& pickResult) {
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}
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_state.triggeredObject = PickedObject();
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_state.intersection = glm::vec3(NAN);
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_state.triggerPos2D = glm::vec2(NAN);
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_state.triggerStartTime = 0;
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_state.surfaceNormal = glm::vec3(NAN);
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_state.triggering = false;
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return false;
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@ -159,34 +161,30 @@ Pointer::Buttons StylusPointer::getPressedButtons() {
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return toReturn;
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}
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PointerEvent StylusPointer::buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const {
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PointerEvent StylusPointer::buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult, bool hover) const {
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QUuid pickedID;
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glm::vec2 pos2D;
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glm::vec3 intersection, surfaceNormal, direction, origin;
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auto stylusPickResult = std::static_pointer_cast<StylusPickResult>(pickResult);
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if (stylusPickResult) {
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intersection = stylusPickResult->intersection;
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surfaceNormal = _state.surfaceNormal;
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surfaceNormal = hover ? stylusPickResult->surfaceNormal : _state.surfaceNormal;
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const QVariantMap& stylusTip = stylusPickResult->pickVariant;
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origin = vec3FromVariant(stylusTip["position"]);
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direction = -_state.surfaceNormal;
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direction = -surfaceNormal;
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pos2D = findPos2D(target, origin);
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pickedID = stylusPickResult->objectID;
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}
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if (pickedID != target.objectID) {
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if (target.type == ENTITY) {
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intersection = RayPick::intersectRayWithEntityXYPlane(target.objectID, origin, direction);
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} else if (target.type == OVERLAY) {
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intersection = RayPick::intersectRayWithOverlayXYPlane(target.objectID, origin, direction);
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}
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}
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glm::vec2 pos2D;
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if (target.type == ENTITY) {
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pos2D = RayPick::projectOntoEntityXYPlane(target.objectID, origin);
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} else if (target.type == OVERLAY) {
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pos2D = RayPick::projectOntoOverlayXYPlane(target.objectID, origin);
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} else if (target.type == HUD) {
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pos2D = DependencyManager::get<PickManager>()->calculatePos2DFromHUD(origin);
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// If we just started triggering and we haven't moved too much, don't update intersection and pos2D
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if (!_state.triggeredObject.objectID.isNull() && usecTimestampNow() - _state.triggerStartTime < STYLUS_MOVE_DELAY &&
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glm::distance2(pos2D, _state.triggerPos2D) < TOUCH_PRESS_TO_MOVE_DEADSPOT_SQUARED) {
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pos2D = _state.triggerPos2D;
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intersection = _state.intersection;
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} else if (pickedID != target.objectID) {
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intersection = findIntersection(target, origin, direction);
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}
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return PointerEvent(pos2D, intersection, surfaceNormal, direction);
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}
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@ -203,4 +201,28 @@ void StylusPointer::setRenderState(const std::string& state) {
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} else if (state == "disabled") {
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_renderState = DISABLED;
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}
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}
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glm::vec3 StylusPointer::findIntersection(const PickedObject& pickedObject, const glm::vec3& origin, const glm::vec3& direction) {
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switch (pickedObject.type) {
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case ENTITY:
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return RayPick::intersectRayWithEntityXYPlane(pickedObject.objectID, origin, direction);
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case OVERLAY:
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return RayPick::intersectRayWithOverlayXYPlane(pickedObject.objectID, origin, direction);
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default:
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return glm::vec3(NAN);
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}
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}
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glm::vec2 StylusPointer::findPos2D(const PickedObject& pickedObject, const glm::vec3& origin) {
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switch (pickedObject.type) {
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case ENTITY:
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return RayPick::projectOntoEntityXYPlane(pickedObject.objectID, origin);
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case OVERLAY:
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return RayPick::projectOntoOverlayXYPlane(pickedObject.objectID, origin);
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case HUD:
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return DependencyManager::get<PickManager>()->calculatePos2DFromHUD(origin);
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default:
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return glm::vec2(NAN);
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}
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}
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@ -41,7 +41,7 @@ protected:
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bool shouldHover(const PickResultPointer& pickResult) override;
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bool shouldTrigger(const PickResultPointer& pickResult) override;
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PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const override;
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PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult, bool hover = true) const override;
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private:
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void show(const StylusTip& tip);
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@ -49,9 +49,13 @@ private:
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struct TriggerState {
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PickedObject triggeredObject;
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glm::vec3 intersection { NAN };
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glm::vec2 triggerPos2D { NAN };
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glm::vec3 surfaceNormal { NAN };
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bool hovering { false };
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quint64 triggerStartTime { 0 };
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bool triggering { false };
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bool hovering { false };
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};
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TriggerState _state;
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@ -67,6 +71,9 @@ private:
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const OverlayID _stylusOverlay;
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static bool isWithinBounds(float distance, float min, float max, float hysteresis);
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static glm::vec3 findIntersection(const PickedObject& pickedObject, const glm::vec3& origin, const glm::vec3& direction);
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static glm::vec2 findPos2D(const PickedObject& pickedObject, const glm::vec3& origin);
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};
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#endif // hifi_StylusPointer_h
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@ -199,7 +199,7 @@ void Pointer::generatePointerEvents(unsigned int pointerID, const PickResultPoin
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// Trigger continue
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for (const std::string& button : sameButtons) {
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PointerEvent triggeredEvent = buildPointerEvent(_triggeredObjects[button], pickResult);
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PointerEvent triggeredEvent = buildPointerEvent(_triggeredObjects[button], pickResult, false);
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triggeredEvent.setID(pointerID);
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triggeredEvent.setType(PointerEvent::Move);
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triggeredEvent.setButton(chooseButton(button));
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@ -214,7 +214,7 @@ void Pointer::generatePointerEvents(unsigned int pointerID, const PickResultPoin
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// Trigger end
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for (const std::string& button : _prevButtons) {
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PointerEvent triggeredEvent = buildPointerEvent(_triggeredObjects[button], pickResult);
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PointerEvent triggeredEvent = buildPointerEvent(_triggeredObjects[button], pickResult, false);
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triggeredEvent.setID(pointerID);
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triggeredEvent.setType(PointerEvent::Release);
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triggeredEvent.setButton(chooseButton(button));
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@ -82,7 +82,7 @@ protected:
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bool _enabled;
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bool _hover;
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virtual PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult) const = 0;
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virtual PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult, bool hover = true) const = 0;
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virtual PickedObject getHoveredObject(const PickResultPointer& pickResult) = 0;
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virtual Buttons getPressedButtons() = 0;
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