Some slight cleanup in Application_render

This commit is contained in:
Olivier Prat 2018-02-23 18:13:08 +01:00
parent b1b62087e5
commit c935111c43

View file

@ -62,9 +62,7 @@ void Application::paintGL() {
RenderArgs renderArgs;
glm::mat4 HMDSensorPose;
glm::mat4 HMDSensorPrevPose;
glm::mat4 eyeToWorld;
glm::mat4 prevEyeToWorld;
glm::mat4 sensorToWorld;
bool isStereo;