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Don't send AvatarIdentity from mixer if socket not yet active
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@ -365,7 +365,7 @@ void AvatarMixer::manageIdentityData(const SharedNodePointer& node) {
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// there is no need to manage identity data we haven't received yet
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// so bail early if we've never received an identity packet for this avatar
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if (!nodeData || !nodeData->getAvatar().hasProcessedFirstIdentity()) {
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if (!nodeData || !nodeData->getAvatar().hasProcessedFirstIdentity() || !node->getActiveSocket()) {
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return;
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}
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