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fix tablet not disappearing
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parent
1646f543cd
commit
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1 changed files with 9 additions and 1 deletions
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@ -100,24 +100,32 @@ void ModelOverlay::update(float deltatime) {
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processMaterials();
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processMaterials();
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emit DependencyManager::get<scriptable::ModelProviderFactory>()->modelAddedToScene(getID(), NestableType::Overlay, _model);
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emit DependencyManager::get<scriptable::ModelProviderFactory>()->modelAddedToScene(getID(), NestableType::Overlay, _model);
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}
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}
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bool metaDirty = false;
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if (_visibleDirty) {
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if (_visibleDirty) {
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_visibleDirty = false;
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_visibleDirty = false;
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// don't show overlays in mirrors or spectator-cam unless _isVisibleInSecondaryCamera is true
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// don't show overlays in mirrors or spectator-cam unless _isVisibleInSecondaryCamera is true
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uint8_t modelRenderTagMask = (_isVisibleInSecondaryCamera ? render::hifi::TAG_ALL_VIEWS : render::hifi::TAG_MAIN_VIEW);
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uint8_t modelRenderTagMask = (_isVisibleInSecondaryCamera ? render::hifi::TAG_ALL_VIEWS : render::hifi::TAG_MAIN_VIEW);
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_model->setTagMask(modelRenderTagMask, scene);
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_model->setTagMask(modelRenderTagMask, scene);
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_model->setVisibleInScene(getVisible(), scene);
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_model->setVisibleInScene(getVisible(), scene);
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metaDirty = true;
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}
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}
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if (_drawInFrontDirty) {
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if (_drawInFrontDirty) {
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_drawInFrontDirty = false;
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_drawInFrontDirty = false;
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_model->setLayeredInFront(getDrawInFront(), scene);
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_model->setLayeredInFront(getDrawInFront(), scene);
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metaDirty = true;
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}
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}
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if (_drawInHUDDirty) {
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if (_drawInHUDDirty) {
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_drawInHUDDirty = false;
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_drawInHUDDirty = false;
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_model->setLayeredInHUD(getDrawHUDLayer(), scene);
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_model->setLayeredInHUD(getDrawHUDLayer(), scene);
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metaDirty = true;
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}
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}
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if (_groupCulledDirty) {
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if (_groupCulledDirty) {
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_groupCulledDirty = false;
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_groupCulledDirty = false;
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_model->setGroupCulled(_isGroupCulled);
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_model->setGroupCulled(_isGroupCulled, scene);
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metaDirty = true;
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}
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if (metaDirty) {
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transaction.updateItem<Overlay>(getRenderItemID(), [](Overlay& data) {});
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}
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}
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scene->enqueueTransaction(transaction);
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scene->enqueueTransaction(transaction);
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