Merge pull request #10778 from birarda/feat/upstream-in-nodelist

add upstream nodes to NL and verify replicated packet sender
This commit is contained in:
Clément Brisset 2017-06-22 15:16:23 -07:00 committed by GitHub
commit c47645e075
13 changed files with 210 additions and 60 deletions

View file

@ -103,11 +103,6 @@ AudioMixer::AudioMixer(ReceivedMessage& message) :
);
connect(nodeList.data(), &NodeList::nodeKilled, this, &AudioMixer::handleNodeKilled);
connect(nodeList.data(), &NodeList::nodeAdded, this, [this](const SharedNodePointer& node) {
if (node->getType() == NodeType::DownstreamAudioMixer) {
node->activatePublicSocket();
}
});
}
void AudioMixer::queueAudioPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer node) {
@ -389,7 +384,10 @@ void AudioMixer::start() {
auto nodeList = DependencyManager::get<NodeList>();
// prepare the NodeList
nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::DownstreamAudioMixer, NodeType::EntityScriptServer });
nodeList->addSetOfNodeTypesToNodeInterestSet({
NodeType::Agent, NodeType::EntityScriptServer,
NodeType::UpstreamAudioMixer, NodeType::DownstreamAudioMixer
});
nodeList->linkedDataCreateCallback = [&](Node* node) { getOrCreateClientData(node); };
// parse out any AudioMixer settings

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@ -67,7 +67,6 @@ void AudioMixerClientData::processPackets() {
case PacketType::MicrophoneAudioNoEcho:
case PacketType::MicrophoneAudioWithEcho:
case PacketType::InjectAudio:
case PacketType::AudioStreamStats:
case PacketType::SilentAudioFrame:
case PacketType::ReplicatedMicrophoneAudioNoEcho:
case PacketType::ReplicatedMicrophoneAudioWithEcho:
@ -80,11 +79,17 @@ void AudioMixerClientData::processPackets() {
QMutexLocker lock(&getMutex());
parseData(*packet);
optionallyReplicatePacket(*packet, *node);
break;
}
case PacketType::AudioStreamStats: {
QMutexLocker lock(&getMutex());
parseData(*packet);
break;
}
case PacketType::NegotiateAudioFormat:
negotiateAudioFormat(*packet, node);
break;

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@ -66,7 +66,6 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
connect(nodeList.data(), &NodeList::nodeAdded, this, [this](const SharedNodePointer& node) {
if (node->getType() == NodeType::DownstreamAvatarMixer) {
getOrCreateClientData(node);
node->activatePublicSocket();
}
});
}
@ -165,10 +164,6 @@ void AvatarMixer::queueIncomingPacket(QSharedPointer<ReceivedMessage> message, S
_queueIncomingPacketElapsedTime += (end - start);
}
AvatarMixer::~AvatarMixer() {
}
void AvatarMixer::sendIdentityPacket(AvatarMixerClientData* nodeData, const SharedNodePointer& destinationNode) {
if (destinationNode->getType() == NodeType::Agent && !destinationNode->isUpstream()) {
QByteArray individualData = nodeData->getAvatar().identityByteArray();
@ -862,7 +857,10 @@ AvatarMixerClientData* AvatarMixer::getOrCreateClientData(SharedNodePointer node
void AvatarMixer::domainSettingsRequestComplete() {
auto nodeList = DependencyManager::get<NodeList>();
nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::DownstreamAvatarMixer, NodeType::EntityScriptServer });
nodeList->addSetOfNodeTypesToNodeInterestSet({
NodeType::Agent, NodeType::EntityScriptServer,
NodeType::UpstreamAvatarMixer, NodeType::DownstreamAvatarMixer
});
// parse the settings to pull out the values we need
parseDomainServerSettings(nodeList->getDomainHandler().getSettingsObject());

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@ -28,7 +28,6 @@ class AvatarMixer : public ThreadedAssignment {
Q_OBJECT
public:
AvatarMixer(ReceivedMessage& message);
~AvatarMixer();
public slots:
/// runs the avatar mixer
void run() override;

View file

@ -83,9 +83,9 @@ int AvatarMixerSlave::sendReplicatedIdentityPacket(const AvatarMixerClientData*
if (destinationNode->getType() == NodeType::DownstreamAvatarMixer) {
QByteArray individualData = nodeData->getConstAvatarData()->identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, nodeData->getNodeID().toRfc4122()); // FIXME, this looks suspicious
auto identityPacket = NLPacket::create(PacketType::ReplicatedAvatarIdentity);
auto identityPacket = NLPacketList::create(PacketType::ReplicatedAvatarIdentity, QByteArray(), true, true);
identityPacket->write(individualData);
DependencyManager::get<NodeList>()->sendUnreliablePacket(*identityPacket, *destinationNode);
DependencyManager::get<NodeList>()->sendPacketList(std::move(identityPacket), *destinationNode);
_stats.numIdentityPackets++;
return individualData.size();
} else {

View file

@ -1339,6 +1339,7 @@
{
"name": "broadcasting",
"label": "Broadcasting",
"restart": false,
"settings": [
{
"name": "users",
@ -1395,6 +1396,46 @@
]
}
]
},
{
"name": "upstream_servers",
"label": "Broadcasting Servers",
"assignment-types": [0,1],
"type": "table",
"advanced": true,
"can_add_new_rows": true,
"help": "Servers that broadcast data to this domain",
"numbered": false,
"columns": [
{
"name": "address",
"label": "Address",
"can_set": true
},
{
"name": "port",
"label": "Port",
"can_set": true
},
{
"name": "server_type",
"label": "Server Type",
"type": "select",
"placeholder": "Audio Mixer",
"default": "Audio Mixer",
"can_set": true,
"options": [
{
"value": "Audio Mixer",
"label": "Audio Mixer"
},
{
"value": "Avatar Mixer",
"label": "Avatar Mixer"
}
]
}
]
}
]
}

View file

@ -121,6 +121,8 @@ DomainServer::DomainServer(int argc, char* argv[]) :
this, &DomainServer::updateReplicatedNodes);
connect(&_settingsManager, &DomainServerSettingsManager::settingsUpdated,
this, &DomainServer::updateDownstreamNodes);
connect(&_settingsManager, &DomainServerSettingsManager::settingsUpdated,
this, &DomainServer::updateUpstreamNodes);
setupGroupCacheRefresh();
@ -135,6 +137,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
updateReplicatedNodes();
updateDownstreamNodes();
updateUpstreamNodes();
if (_type != NonMetaverse) {
// if we have a metaverse domain, we'll use an access token for API calls
@ -2229,53 +2232,84 @@ void DomainServer::refreshStaticAssignmentAndAddToQueue(SharedAssignmentPointer&
static const QString BROADCASTING_SETTINGS_KEY = "broadcasting";
void DomainServer::updateDownstreamNodes() {
struct ReplicationServerInfo {
NodeType_t nodeType;
HifiSockAddr sockAddr;
};
ReplicationServerInfo serverInformationFromSettings(QVariantMap serverMap, ReplicationServerDirection direction) {
static const QString REPLICATION_SERVER_ADDRESS = "address";
static const QString REPLICATION_SERVER_PORT = "port";
static const QString REPLICATION_SERVER_TYPE = "server_type";
if (serverMap.contains(REPLICATION_SERVER_ADDRESS) && serverMap.contains(REPLICATION_SERVER_PORT)
&& serverMap.contains(REPLICATION_SERVER_TYPE)) {
auto nodeType = NodeType::fromString(serverMap[REPLICATION_SERVER_TYPE].toString());
ReplicationServerInfo serverInfo;
if (direction == Upstream) {
serverInfo.nodeType = NodeType::upstreamType(nodeType);
} else if (direction == Downstream) {
serverInfo.nodeType = NodeType::downstreamType(nodeType);
}
// read the address and port and construct a HifiSockAddr from them
serverInfo.sockAddr = {
serverMap[REPLICATION_SERVER_ADDRESS].toString(),
(quint16) serverMap[REPLICATION_SERVER_PORT].toString().toInt()
};
return serverInfo;
}
return { NodeType::Unassigned, HifiSockAddr() };
}
void DomainServer::updateReplicationNodes(ReplicationServerDirection direction) {
auto settings = _settingsManager.getSettingsMap();
if (settings.contains(BROADCASTING_SETTINGS_KEY)) {
auto nodeList = DependencyManager::get<LimitedNodeList>();
std::vector<HifiSockAddr> downstreamNodesInSettings;
auto replicationSettings = settings.value(BROADCASTING_SETTINGS_KEY).toMap();
if (replicationSettings.contains("downstream_servers")) {
auto serversSettings = replicationSettings.value("downstream_servers").toList();
std::vector<HifiSockAddr> replicationNodesInSettings;
std::vector<HifiSockAddr> knownDownstreamNodes;
auto replicationSettings = settings.value(BROADCASTING_SETTINGS_KEY).toMap();
QString serversKey = direction == Upstream ? "upstream_servers" : "downstream_servers";
QString replicationDirection = direction == Upstream ? "upstream" : "downstream";
if (replicationSettings.contains(serversKey)) {
auto serversSettings = replicationSettings.value(serversKey).toList();
std::vector<HifiSockAddr> knownReplicationNodes;
nodeList->eachNode([&](const SharedNodePointer& otherNode) {
if (NodeType::isDownstream(otherNode->getType())) {
knownDownstreamNodes.push_back(otherNode->getPublicSocket());
if ((direction == Upstream && NodeType::isUpstream(otherNode->getType()))
|| (direction == Downstream && NodeType::isDownstream(otherNode->getType()))) {
knownReplicationNodes.push_back(otherNode->getPublicSocket());
}
});
for (auto& server : serversSettings) {
auto downstreamServer = server.toMap();
auto replicationServer = serverInformationFromSettings(server.toMap(), direction);
static const QString DOWNSTREAM_SERVER_ADDRESS = "address";
static const QString DOWNSTREAM_SERVER_PORT = "port";
static const QString DOWNSTREAM_SERVER_TYPE = "server_type";
if (!replicationServer.sockAddr.isNull() && replicationServer.nodeType != NodeType::Unassigned) {
// make sure we have the settings we need for this replication server
replicationNodesInSettings.push_back(replicationServer.sockAddr);
// make sure we have the settings we need for this downstream server
if (downstreamServer.contains(DOWNSTREAM_SERVER_ADDRESS) && downstreamServer.contains(DOWNSTREAM_SERVER_PORT)) {
auto nodeType = NodeType::fromString(downstreamServer[DOWNSTREAM_SERVER_TYPE].toString());
auto downstreamNodeType = NodeType::downstreamType(nodeType);
// read the address and port and construct a HifiSockAddr from them
HifiSockAddr downstreamServerAddr {
downstreamServer[DOWNSTREAM_SERVER_ADDRESS].toString(),
(quint16) downstreamServer[DOWNSTREAM_SERVER_PORT].toString().toInt()
};
downstreamNodesInSettings.push_back(downstreamServerAddr);
bool knownNode = find(knownDownstreamNodes.cbegin(), knownDownstreamNodes.cend(),
downstreamServerAddr) != knownDownstreamNodes.cend();
bool knownNode = find(knownReplicationNodes.cbegin(), knownReplicationNodes.cend(),
replicationServer.sockAddr) != knownReplicationNodes.cend();
if (!knownNode) {
// manually add the downstream node to our node list
auto node = nodeList->addOrUpdateNode(QUuid::createUuid(), downstreamNodeType,
downstreamServerAddr, downstreamServerAddr);
// manually add the replication node to our node list
auto node = nodeList->addOrUpdateNode(QUuid::createUuid(), replicationServer.nodeType,
replicationServer.sockAddr, replicationServer.sockAddr,
false, direction == Upstream);
node->setIsForcedNeverSilent(true);
qDebug() << "Adding downstream node:" << node->getUUID() << downstreamServerAddr;
qDebug() << "Adding" << (direction == Upstream ? "upstream" : "downstream")
<< "node:" << node->getUUID() << replicationServer.sockAddr;
// manually activate the public socket for the downstream node
// manually activate the public socket for the replication node
node->activatePublicSocket();
}
}
@ -2288,11 +2322,13 @@ void DomainServer::updateDownstreamNodes() {
// we cannot recursively take the write lock required by handleKillNode)
std::vector<SharedNodePointer> nodesToKill;
nodeList->eachNode([&](const SharedNodePointer& otherNode) {
if (NodeType::isDownstream(otherNode->getType())) {
bool nodeInSettings = find(downstreamNodesInSettings.cbegin(), downstreamNodesInSettings.cend(),
otherNode->getPublicSocket()) != downstreamNodesInSettings.cend();
if ((direction == Upstream && NodeType::isUpstream(otherNode->getType()))
|| (direction == Downstream && NodeType::isDownstream(otherNode->getType()))) {
bool nodeInSettings = find(replicationNodesInSettings.cbegin(), replicationNodesInSettings.cend(),
otherNode->getPublicSocket()) != replicationNodesInSettings.cend();
if (!nodeInSettings) {
qDebug() << "Removing downstream node:" << otherNode->getUUID() << otherNode->getPublicSocket();
qDebug() << "Removing" << replicationDirection
<< "node:" << otherNode->getUUID() << otherNode->getPublicSocket();
nodesToKill.push_back(otherNode);
}
}
@ -2304,6 +2340,14 @@ void DomainServer::updateDownstreamNodes() {
}
}
void DomainServer::updateDownstreamNodes() {
updateReplicationNodes(Downstream);
}
void DomainServer::updateUpstreamNodes() {
updateReplicationNodes(Upstream);
}
void DomainServer::updateReplicatedNodes() {
// Make sure we have downstream nodes in our list
auto settings = _settingsManager.getSettingsMap();

View file

@ -39,6 +39,11 @@ typedef QMultiHash<QUuid, WalletTransaction*> TransactionHash;
using Subnet = QPair<QHostAddress, int>;
using SubnetList = std::vector<Subnet>;
enum ReplicationServerDirection {
Upstream,
Downstream
};
class DomainServer : public QCoreApplication, public HTTPSRequestHandler {
Q_OBJECT
public:
@ -104,6 +109,7 @@ private slots:
void updateReplicatedNodes();
void updateDownstreamNodes();
void updateUpstreamNodes();
signals:
void iceServerChanged();
@ -170,6 +176,8 @@ private:
QString pathForRedirect(QString path = QString()) const;
void updateReplicationNodes(ReplicationServerDirection direction);
SubnetList _acSubnetWhitelist;
std::vector<QString> _replicatedUsernames;

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@ -257,8 +257,40 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
PacketType headerType = NLPacket::typeInHeader(packet);
if (NON_SOURCED_PACKETS.contains(headerType)) {
emit dataReceived(NodeType::Unassigned, packet.getPayloadSize());
return true;
if (REPLICATED_PACKET_MAPPING.key(headerType) != PacketType::Unknown) {
// this is a replicated packet type - make sure the socket that sent it to us matches
// one from one of our current upstream nodes
NodeType_t sendingNodeType { NodeType::Unassigned };
eachNodeBreakable([&packet, &sendingNodeType](const SharedNodePointer& node){
if (NodeType::isUpstream(node->getType()) && node->getPublicSocket() == packet.getSenderSockAddr()) {
sendingNodeType = node->getType();
return false;
} else {
return true;
}
});
if (sendingNodeType != NodeType::Unassigned) {
emit dataReceived(sendingNodeType, packet.getPayloadSize());
return true;
} else {
static const QString UNSOLICITED_REPLICATED_REGEX =
"Replicated packet of type \\d+ \\([\\sa-zA-Z:]+\\) received from unknown upstream";
static QString repeatedMessage
= LogHandler::getInstance().addRepeatedMessageRegex(UNSOLICITED_REPLICATED_REGEX);
qCDebug(networking) << "Replicated packet of type" << headerType
<< "received from unknown upstream" << packet.getSenderSockAddr();
return false;
}
} else {
emit dataReceived(NodeType::Unassigned, packet.getPayloadSize());
return true;
}
} else {
QUuid sourceID = NLPacket::sourceIDInHeader(packet);
@ -583,14 +615,14 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
matchingNode->setPermissions(permissions);
matchingNode->setConnectionSecret(connectionSecret);
matchingNode->setIsReplicated(isReplicated);
matchingNode->setIsUpstream(isUpstream);
matchingNode->setIsUpstream(isUpstream || NodeType::isUpstream(nodeType));
return matchingNode;
} else {
// we didn't have this node, so add them
Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket);
newNode->setIsReplicated(isReplicated);
newNode->setIsUpstream(isUpstream);
newNode->setIsUpstream(isUpstream || NodeType::isUpstream(nodeType));
newNode->setConnectionSecret(connectionSecret);
newNode->setPermissions(permissions);

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@ -42,6 +42,8 @@ void NodeType::init() {
TypeNameHash.insert(NodeType::MessagesMixer, "Messages Mixer");
TypeNameHash.insert(NodeType::AssetServer, "Asset Server");
TypeNameHash.insert(NodeType::EntityScriptServer, "Entity Script Server");
TypeNameHash.insert(NodeType::UpstreamAudioMixer, "Upstream Audio Mixer");
TypeNameHash.insert(NodeType::UpstreamAvatarMixer, "Upstream Avatar Mixer");
TypeNameHash.insert(NodeType::DownstreamAudioMixer, "Downstream Audio Mixer");
TypeNameHash.insert(NodeType::DownstreamAvatarMixer, "Downstream Avatar Mixer");
TypeNameHash.insert(NodeType::Unassigned, "Unassigned");
@ -52,8 +54,23 @@ const QString& NodeType::getNodeTypeName(NodeType_t nodeType) {
return matchedTypeName != TypeNameHash.end() ? matchedTypeName.value() : UNKNOWN_NodeType_t_NAME;
}
bool NodeType::isUpstream(NodeType_t nodeType) {
return nodeType == NodeType::UpstreamAudioMixer || nodeType == NodeType::UpstreamAvatarMixer;
}
bool NodeType::isDownstream(NodeType_t nodeType) {
return nodeType == NodeType::DownstreamAudioMixer || nodeType == NodeType::DownstreamAvatarMixer;
return nodeType == NodeType::DownstreamAudioMixer || nodeType == NodeType::DownstreamAvatarMixer;
}
NodeType_t NodeType::upstreamType(NodeType_t primaryType) {
switch (primaryType) {
case AudioMixer:
return UpstreamAudioMixer;
case AvatarMixer:
return UpstreamAvatarMixer;
default:
return Unassigned;
}
}
NodeType_t NodeType::downstreamType(NodeType_t primaryType) {

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@ -669,9 +669,11 @@ void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket,
nodeLocalSocket, isReplicated, false, connectionUUID, permissions);
// nodes that are downstream of our own type are kept alive when we hear about them from the domain server
if (node->getType() == NodeType::downstreamType(_ownerType)) {
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
// and always have their public socket as their active socket
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
node->setLastHeardMicrostamp(usecTimestampNow());
node->activatePublicSocket();
}
}

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@ -25,6 +25,8 @@ namespace NodeType {
const NodeType_t AssetServer = 'A';
const NodeType_t MessagesMixer = 'm';
const NodeType_t EntityScriptServer = 'S';
const NodeType_t UpstreamAudioMixer = 'B';
const NodeType_t UpstreamAvatarMixer = 'C';
const NodeType_t DownstreamAudioMixer = 'a';
const NodeType_t DownstreamAvatarMixer = 'w';
const NodeType_t Unassigned = 1;
@ -32,9 +34,12 @@ namespace NodeType {
void init();
const QString& getNodeTypeName(NodeType_t nodeType);
bool isUpstream(NodeType_t nodeType);
bool isDownstream(NodeType_t nodeType);
NodeType_t upstreamType(NodeType_t primaryType);
NodeType_t downstreamType(NodeType_t primaryType);
NodeType_t fromString(QString type);
}

View file

@ -51,6 +51,7 @@ const QHash<PacketType, PacketType> REPLICATED_PACKET_MAPPING {
{ PacketType::SilentAudioFrame, PacketType::ReplicatedSilentAudioFrame },
{ PacketType::AvatarIdentity, PacketType::ReplicatedAvatarIdentity },
{ PacketType::KillAvatar, PacketType::ReplicatedKillAvatar },
{ PacketType::BulkAvatarData, PacketType::ReplicatedBulkAvatarData }
};
PacketVersion versionForPacketType(PacketType packetType) {