mirror of
https://github.com/lubosz/overte.git
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Merge pull request #10778 from birarda/feat/upstream-in-nodelist
add upstream nodes to NL and verify replicated packet sender
This commit is contained in:
commit
c47645e075
13 changed files with 210 additions and 60 deletions
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@ -103,11 +103,6 @@ AudioMixer::AudioMixer(ReceivedMessage& message) :
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);
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connect(nodeList.data(), &NodeList::nodeKilled, this, &AudioMixer::handleNodeKilled);
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connect(nodeList.data(), &NodeList::nodeAdded, this, [this](const SharedNodePointer& node) {
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if (node->getType() == NodeType::DownstreamAudioMixer) {
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node->activatePublicSocket();
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}
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});
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}
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void AudioMixer::queueAudioPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer node) {
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@ -389,7 +384,10 @@ void AudioMixer::start() {
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auto nodeList = DependencyManager::get<NodeList>();
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// prepare the NodeList
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nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::DownstreamAudioMixer, NodeType::EntityScriptServer });
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nodeList->addSetOfNodeTypesToNodeInterestSet({
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NodeType::Agent, NodeType::EntityScriptServer,
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NodeType::UpstreamAudioMixer, NodeType::DownstreamAudioMixer
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});
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nodeList->linkedDataCreateCallback = [&](Node* node) { getOrCreateClientData(node); };
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// parse out any AudioMixer settings
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@ -67,7 +67,6 @@ void AudioMixerClientData::processPackets() {
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case PacketType::MicrophoneAudioNoEcho:
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case PacketType::MicrophoneAudioWithEcho:
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case PacketType::InjectAudio:
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case PacketType::AudioStreamStats:
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case PacketType::SilentAudioFrame:
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case PacketType::ReplicatedMicrophoneAudioNoEcho:
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case PacketType::ReplicatedMicrophoneAudioWithEcho:
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@ -80,11 +79,17 @@ void AudioMixerClientData::processPackets() {
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QMutexLocker lock(&getMutex());
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parseData(*packet);
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optionallyReplicatePacket(*packet, *node);
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break;
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}
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case PacketType::AudioStreamStats: {
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QMutexLocker lock(&getMutex());
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parseData(*packet);
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break;
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}
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case PacketType::NegotiateAudioFormat:
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negotiateAudioFormat(*packet, node);
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break;
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@ -66,7 +66,6 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
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connect(nodeList.data(), &NodeList::nodeAdded, this, [this](const SharedNodePointer& node) {
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if (node->getType() == NodeType::DownstreamAvatarMixer) {
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getOrCreateClientData(node);
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node->activatePublicSocket();
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}
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});
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}
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@ -165,10 +164,6 @@ void AvatarMixer::queueIncomingPacket(QSharedPointer<ReceivedMessage> message, S
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_queueIncomingPacketElapsedTime += (end - start);
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}
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AvatarMixer::~AvatarMixer() {
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}
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void AvatarMixer::sendIdentityPacket(AvatarMixerClientData* nodeData, const SharedNodePointer& destinationNode) {
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if (destinationNode->getType() == NodeType::Agent && !destinationNode->isUpstream()) {
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QByteArray individualData = nodeData->getAvatar().identityByteArray();
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@ -862,7 +857,10 @@ AvatarMixerClientData* AvatarMixer::getOrCreateClientData(SharedNodePointer node
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void AvatarMixer::domainSettingsRequestComplete() {
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::DownstreamAvatarMixer, NodeType::EntityScriptServer });
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nodeList->addSetOfNodeTypesToNodeInterestSet({
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NodeType::Agent, NodeType::EntityScriptServer,
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NodeType::UpstreamAvatarMixer, NodeType::DownstreamAvatarMixer
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});
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// parse the settings to pull out the values we need
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parseDomainServerSettings(nodeList->getDomainHandler().getSettingsObject());
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@ -28,7 +28,6 @@ class AvatarMixer : public ThreadedAssignment {
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Q_OBJECT
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public:
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AvatarMixer(ReceivedMessage& message);
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~AvatarMixer();
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public slots:
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/// runs the avatar mixer
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void run() override;
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@ -83,9 +83,9 @@ int AvatarMixerSlave::sendReplicatedIdentityPacket(const AvatarMixerClientData*
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if (destinationNode->getType() == NodeType::DownstreamAvatarMixer) {
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QByteArray individualData = nodeData->getConstAvatarData()->identityByteArray();
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individualData.replace(0, NUM_BYTES_RFC4122_UUID, nodeData->getNodeID().toRfc4122()); // FIXME, this looks suspicious
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auto identityPacket = NLPacket::create(PacketType::ReplicatedAvatarIdentity);
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auto identityPacket = NLPacketList::create(PacketType::ReplicatedAvatarIdentity, QByteArray(), true, true);
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identityPacket->write(individualData);
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DependencyManager::get<NodeList>()->sendUnreliablePacket(*identityPacket, *destinationNode);
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DependencyManager::get<NodeList>()->sendPacketList(std::move(identityPacket), *destinationNode);
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_stats.numIdentityPackets++;
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return individualData.size();
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} else {
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@ -1339,6 +1339,7 @@
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{
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"name": "broadcasting",
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"label": "Broadcasting",
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"restart": false,
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"settings": [
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{
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"name": "users",
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@ -1395,6 +1396,46 @@
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]
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}
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]
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},
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{
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"name": "upstream_servers",
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"label": "Broadcasting Servers",
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"assignment-types": [0,1],
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"type": "table",
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"advanced": true,
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"can_add_new_rows": true,
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"help": "Servers that broadcast data to this domain",
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"numbered": false,
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"columns": [
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{
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"name": "address",
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"label": "Address",
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"can_set": true
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},
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{
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"name": "port",
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"label": "Port",
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"can_set": true
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},
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{
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"name": "server_type",
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"label": "Server Type",
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"type": "select",
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"placeholder": "Audio Mixer",
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"default": "Audio Mixer",
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"can_set": true,
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"options": [
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{
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"value": "Audio Mixer",
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"label": "Audio Mixer"
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},
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{
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"value": "Avatar Mixer",
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"label": "Avatar Mixer"
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}
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]
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}
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]
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}
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]
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}
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@ -121,6 +121,8 @@ DomainServer::DomainServer(int argc, char* argv[]) :
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this, &DomainServer::updateReplicatedNodes);
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connect(&_settingsManager, &DomainServerSettingsManager::settingsUpdated,
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this, &DomainServer::updateDownstreamNodes);
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connect(&_settingsManager, &DomainServerSettingsManager::settingsUpdated,
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this, &DomainServer::updateUpstreamNodes);
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setupGroupCacheRefresh();
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@ -135,6 +137,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
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updateReplicatedNodes();
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updateDownstreamNodes();
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updateUpstreamNodes();
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if (_type != NonMetaverse) {
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// if we have a metaverse domain, we'll use an access token for API calls
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@ -2229,53 +2232,84 @@ void DomainServer::refreshStaticAssignmentAndAddToQueue(SharedAssignmentPointer&
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static const QString BROADCASTING_SETTINGS_KEY = "broadcasting";
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void DomainServer::updateDownstreamNodes() {
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struct ReplicationServerInfo {
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NodeType_t nodeType;
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HifiSockAddr sockAddr;
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};
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ReplicationServerInfo serverInformationFromSettings(QVariantMap serverMap, ReplicationServerDirection direction) {
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static const QString REPLICATION_SERVER_ADDRESS = "address";
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static const QString REPLICATION_SERVER_PORT = "port";
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static const QString REPLICATION_SERVER_TYPE = "server_type";
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if (serverMap.contains(REPLICATION_SERVER_ADDRESS) && serverMap.contains(REPLICATION_SERVER_PORT)
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&& serverMap.contains(REPLICATION_SERVER_TYPE)) {
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auto nodeType = NodeType::fromString(serverMap[REPLICATION_SERVER_TYPE].toString());
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ReplicationServerInfo serverInfo;
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if (direction == Upstream) {
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serverInfo.nodeType = NodeType::upstreamType(nodeType);
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} else if (direction == Downstream) {
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serverInfo.nodeType = NodeType::downstreamType(nodeType);
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}
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// read the address and port and construct a HifiSockAddr from them
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serverInfo.sockAddr = {
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serverMap[REPLICATION_SERVER_ADDRESS].toString(),
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(quint16) serverMap[REPLICATION_SERVER_PORT].toString().toInt()
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};
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return serverInfo;
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}
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return { NodeType::Unassigned, HifiSockAddr() };
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}
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void DomainServer::updateReplicationNodes(ReplicationServerDirection direction) {
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auto settings = _settingsManager.getSettingsMap();
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if (settings.contains(BROADCASTING_SETTINGS_KEY)) {
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auto nodeList = DependencyManager::get<LimitedNodeList>();
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std::vector<HifiSockAddr> downstreamNodesInSettings;
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auto replicationSettings = settings.value(BROADCASTING_SETTINGS_KEY).toMap();
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if (replicationSettings.contains("downstream_servers")) {
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auto serversSettings = replicationSettings.value("downstream_servers").toList();
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std::vector<HifiSockAddr> replicationNodesInSettings;
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std::vector<HifiSockAddr> knownDownstreamNodes;
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auto replicationSettings = settings.value(BROADCASTING_SETTINGS_KEY).toMap();
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QString serversKey = direction == Upstream ? "upstream_servers" : "downstream_servers";
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QString replicationDirection = direction == Upstream ? "upstream" : "downstream";
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if (replicationSettings.contains(serversKey)) {
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auto serversSettings = replicationSettings.value(serversKey).toList();
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std::vector<HifiSockAddr> knownReplicationNodes;
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nodeList->eachNode([&](const SharedNodePointer& otherNode) {
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if (NodeType::isDownstream(otherNode->getType())) {
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knownDownstreamNodes.push_back(otherNode->getPublicSocket());
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if ((direction == Upstream && NodeType::isUpstream(otherNode->getType()))
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|| (direction == Downstream && NodeType::isDownstream(otherNode->getType()))) {
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knownReplicationNodes.push_back(otherNode->getPublicSocket());
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}
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});
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for (auto& server : serversSettings) {
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auto downstreamServer = server.toMap();
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auto replicationServer = serverInformationFromSettings(server.toMap(), direction);
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static const QString DOWNSTREAM_SERVER_ADDRESS = "address";
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static const QString DOWNSTREAM_SERVER_PORT = "port";
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static const QString DOWNSTREAM_SERVER_TYPE = "server_type";
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if (!replicationServer.sockAddr.isNull() && replicationServer.nodeType != NodeType::Unassigned) {
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// make sure we have the settings we need for this replication server
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replicationNodesInSettings.push_back(replicationServer.sockAddr);
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// make sure we have the settings we need for this downstream server
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if (downstreamServer.contains(DOWNSTREAM_SERVER_ADDRESS) && downstreamServer.contains(DOWNSTREAM_SERVER_PORT)) {
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auto nodeType = NodeType::fromString(downstreamServer[DOWNSTREAM_SERVER_TYPE].toString());
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auto downstreamNodeType = NodeType::downstreamType(nodeType);
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// read the address and port and construct a HifiSockAddr from them
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HifiSockAddr downstreamServerAddr {
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downstreamServer[DOWNSTREAM_SERVER_ADDRESS].toString(),
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(quint16) downstreamServer[DOWNSTREAM_SERVER_PORT].toString().toInt()
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};
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downstreamNodesInSettings.push_back(downstreamServerAddr);
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bool knownNode = find(knownDownstreamNodes.cbegin(), knownDownstreamNodes.cend(),
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downstreamServerAddr) != knownDownstreamNodes.cend();
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bool knownNode = find(knownReplicationNodes.cbegin(), knownReplicationNodes.cend(),
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replicationServer.sockAddr) != knownReplicationNodes.cend();
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if (!knownNode) {
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// manually add the downstream node to our node list
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auto node = nodeList->addOrUpdateNode(QUuid::createUuid(), downstreamNodeType,
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downstreamServerAddr, downstreamServerAddr);
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// manually add the replication node to our node list
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auto node = nodeList->addOrUpdateNode(QUuid::createUuid(), replicationServer.nodeType,
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replicationServer.sockAddr, replicationServer.sockAddr,
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false, direction == Upstream);
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node->setIsForcedNeverSilent(true);
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qDebug() << "Adding downstream node:" << node->getUUID() << downstreamServerAddr;
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qDebug() << "Adding" << (direction == Upstream ? "upstream" : "downstream")
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<< "node:" << node->getUUID() << replicationServer.sockAddr;
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// manually activate the public socket for the downstream node
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// manually activate the public socket for the replication node
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node->activatePublicSocket();
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}
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}
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@ -2288,11 +2322,13 @@ void DomainServer::updateDownstreamNodes() {
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// we cannot recursively take the write lock required by handleKillNode)
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std::vector<SharedNodePointer> nodesToKill;
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nodeList->eachNode([&](const SharedNodePointer& otherNode) {
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if (NodeType::isDownstream(otherNode->getType())) {
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bool nodeInSettings = find(downstreamNodesInSettings.cbegin(), downstreamNodesInSettings.cend(),
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otherNode->getPublicSocket()) != downstreamNodesInSettings.cend();
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if ((direction == Upstream && NodeType::isUpstream(otherNode->getType()))
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|| (direction == Downstream && NodeType::isDownstream(otherNode->getType()))) {
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bool nodeInSettings = find(replicationNodesInSettings.cbegin(), replicationNodesInSettings.cend(),
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otherNode->getPublicSocket()) != replicationNodesInSettings.cend();
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if (!nodeInSettings) {
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qDebug() << "Removing downstream node:" << otherNode->getUUID() << otherNode->getPublicSocket();
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qDebug() << "Removing" << replicationDirection
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<< "node:" << otherNode->getUUID() << otherNode->getPublicSocket();
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nodesToKill.push_back(otherNode);
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}
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}
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@ -2304,6 +2340,14 @@ void DomainServer::updateDownstreamNodes() {
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}
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}
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void DomainServer::updateDownstreamNodes() {
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updateReplicationNodes(Downstream);
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}
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void DomainServer::updateUpstreamNodes() {
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updateReplicationNodes(Upstream);
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}
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void DomainServer::updateReplicatedNodes() {
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// Make sure we have downstream nodes in our list
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auto settings = _settingsManager.getSettingsMap();
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@ -39,6 +39,11 @@ typedef QMultiHash<QUuid, WalletTransaction*> TransactionHash;
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using Subnet = QPair<QHostAddress, int>;
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using SubnetList = std::vector<Subnet>;
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enum ReplicationServerDirection {
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Upstream,
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Downstream
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};
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class DomainServer : public QCoreApplication, public HTTPSRequestHandler {
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Q_OBJECT
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public:
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@ -104,6 +109,7 @@ private slots:
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void updateReplicatedNodes();
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void updateDownstreamNodes();
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void updateUpstreamNodes();
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signals:
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void iceServerChanged();
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@ -170,6 +176,8 @@ private:
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QString pathForRedirect(QString path = QString()) const;
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void updateReplicationNodes(ReplicationServerDirection direction);
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SubnetList _acSubnetWhitelist;
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std::vector<QString> _replicatedUsernames;
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@ -257,8 +257,40 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
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PacketType headerType = NLPacket::typeInHeader(packet);
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if (NON_SOURCED_PACKETS.contains(headerType)) {
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emit dataReceived(NodeType::Unassigned, packet.getPayloadSize());
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return true;
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if (REPLICATED_PACKET_MAPPING.key(headerType) != PacketType::Unknown) {
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// this is a replicated packet type - make sure the socket that sent it to us matches
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// one from one of our current upstream nodes
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NodeType_t sendingNodeType { NodeType::Unassigned };
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eachNodeBreakable([&packet, &sendingNodeType](const SharedNodePointer& node){
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if (NodeType::isUpstream(node->getType()) && node->getPublicSocket() == packet.getSenderSockAddr()) {
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sendingNodeType = node->getType();
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return false;
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} else {
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return true;
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}
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});
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if (sendingNodeType != NodeType::Unassigned) {
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emit dataReceived(sendingNodeType, packet.getPayloadSize());
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return true;
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} else {
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static const QString UNSOLICITED_REPLICATED_REGEX =
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"Replicated packet of type \\d+ \\([\\sa-zA-Z:]+\\) received from unknown upstream";
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static QString repeatedMessage
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= LogHandler::getInstance().addRepeatedMessageRegex(UNSOLICITED_REPLICATED_REGEX);
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qCDebug(networking) << "Replicated packet of type" << headerType
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<< "received from unknown upstream" << packet.getSenderSockAddr();
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return false;
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}
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} else {
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emit dataReceived(NodeType::Unassigned, packet.getPayloadSize());
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return true;
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}
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} else {
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QUuid sourceID = NLPacket::sourceIDInHeader(packet);
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@ -583,14 +615,14 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
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matchingNode->setPermissions(permissions);
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matchingNode->setConnectionSecret(connectionSecret);
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matchingNode->setIsReplicated(isReplicated);
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matchingNode->setIsUpstream(isUpstream);
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matchingNode->setIsUpstream(isUpstream || NodeType::isUpstream(nodeType));
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return matchingNode;
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} else {
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// we didn't have this node, so add them
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket);
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newNode->setIsReplicated(isReplicated);
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newNode->setIsUpstream(isUpstream);
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newNode->setIsUpstream(isUpstream || NodeType::isUpstream(nodeType));
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newNode->setConnectionSecret(connectionSecret);
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newNode->setPermissions(permissions);
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|
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@ -42,6 +42,8 @@ void NodeType::init() {
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TypeNameHash.insert(NodeType::MessagesMixer, "Messages Mixer");
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TypeNameHash.insert(NodeType::AssetServer, "Asset Server");
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TypeNameHash.insert(NodeType::EntityScriptServer, "Entity Script Server");
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TypeNameHash.insert(NodeType::UpstreamAudioMixer, "Upstream Audio Mixer");
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TypeNameHash.insert(NodeType::UpstreamAvatarMixer, "Upstream Avatar Mixer");
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TypeNameHash.insert(NodeType::DownstreamAudioMixer, "Downstream Audio Mixer");
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TypeNameHash.insert(NodeType::DownstreamAvatarMixer, "Downstream Avatar Mixer");
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TypeNameHash.insert(NodeType::Unassigned, "Unassigned");
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@ -52,8 +54,23 @@ const QString& NodeType::getNodeTypeName(NodeType_t nodeType) {
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return matchedTypeName != TypeNameHash.end() ? matchedTypeName.value() : UNKNOWN_NodeType_t_NAME;
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}
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||||
|
||||
bool NodeType::isUpstream(NodeType_t nodeType) {
|
||||
return nodeType == NodeType::UpstreamAudioMixer || nodeType == NodeType::UpstreamAvatarMixer;
|
||||
}
|
||||
|
||||
bool NodeType::isDownstream(NodeType_t nodeType) {
|
||||
return nodeType == NodeType::DownstreamAudioMixer || nodeType == NodeType::DownstreamAvatarMixer;
|
||||
return nodeType == NodeType::DownstreamAudioMixer || nodeType == NodeType::DownstreamAvatarMixer;
|
||||
}
|
||||
|
||||
NodeType_t NodeType::upstreamType(NodeType_t primaryType) {
|
||||
switch (primaryType) {
|
||||
case AudioMixer:
|
||||
return UpstreamAudioMixer;
|
||||
case AvatarMixer:
|
||||
return UpstreamAvatarMixer;
|
||||
default:
|
||||
return Unassigned;
|
||||
}
|
||||
}
|
||||
|
||||
NodeType_t NodeType::downstreamType(NodeType_t primaryType) {
|
||||
|
|
|
@ -669,9 +669,11 @@ void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
|
|||
SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket,
|
||||
nodeLocalSocket, isReplicated, false, connectionUUID, permissions);
|
||||
|
||||
// nodes that are downstream of our own type are kept alive when we hear about them from the domain server
|
||||
if (node->getType() == NodeType::downstreamType(_ownerType)) {
|
||||
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
|
||||
// and always have their public socket as their active socket
|
||||
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
|
||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||
node->activatePublicSocket();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -25,6 +25,8 @@ namespace NodeType {
|
|||
const NodeType_t AssetServer = 'A';
|
||||
const NodeType_t MessagesMixer = 'm';
|
||||
const NodeType_t EntityScriptServer = 'S';
|
||||
const NodeType_t UpstreamAudioMixer = 'B';
|
||||
const NodeType_t UpstreamAvatarMixer = 'C';
|
||||
const NodeType_t DownstreamAudioMixer = 'a';
|
||||
const NodeType_t DownstreamAvatarMixer = 'w';
|
||||
const NodeType_t Unassigned = 1;
|
||||
|
@ -32,9 +34,12 @@ namespace NodeType {
|
|||
void init();
|
||||
|
||||
const QString& getNodeTypeName(NodeType_t nodeType);
|
||||
bool isUpstream(NodeType_t nodeType);
|
||||
bool isDownstream(NodeType_t nodeType);
|
||||
NodeType_t upstreamType(NodeType_t primaryType);
|
||||
NodeType_t downstreamType(NodeType_t primaryType);
|
||||
|
||||
|
||||
NodeType_t fromString(QString type);
|
||||
}
|
||||
|
||||
|
|
|
@ -51,6 +51,7 @@ const QHash<PacketType, PacketType> REPLICATED_PACKET_MAPPING {
|
|||
{ PacketType::SilentAudioFrame, PacketType::ReplicatedSilentAudioFrame },
|
||||
{ PacketType::AvatarIdentity, PacketType::ReplicatedAvatarIdentity },
|
||||
{ PacketType::KillAvatar, PacketType::ReplicatedKillAvatar },
|
||||
{ PacketType::BulkAvatarData, PacketType::ReplicatedBulkAvatarData }
|
||||
};
|
||||
|
||||
PacketVersion versionForPacketType(PacketType packetType) {
|
||||
|
|
Loading…
Reference in a new issue