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Getting theregit add -A!
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2 changed files with 23 additions and 7 deletions
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@ -149,7 +149,6 @@
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#include "ui/AddressBarDialog.h"
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#include "ui/AvatarInputs.h"
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#include "ui/DialogsManager.h"
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#include "ui/Gif.h"
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#include "ui/LoginDialog.h"
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#include "ui/overlays/Cube3DOverlay.h"
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#include "ui/Snapshot.h"
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@ -5456,8 +5455,17 @@ void Application::takeSnapshot(bool notify, const QString& format, float aspectR
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// If this is an animated snapshot (GIF)...
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else if (!format.compare("animated"))
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{
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GifWriter _animatedSnapshotGifWriter;
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uint8_t _currentAnimatedSnapshotFrame = 0;
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// If we're in the middle of capturing a GIF...
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if (_currentAnimatedSnapshotFrame != 0)
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{
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// Protect against clobbering it and return immediately.
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// (Perhaps with a "snapshot failed" message?
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return;
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}
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// Reset the current animated snapshot frame
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_currentAnimatedSnapshotFrame = 0;
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// File path stuff -- lots of this is temporary
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// until I figure out how to save the .GIF to the same location as the still .JPG
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char* cstr;
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@ -5469,7 +5477,7 @@ void Application::takeSnapshot(bool notify, const QString& format, float aspectR
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strcpy(cstr, fname.c_str()); // Copy the string into a character array
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// Connect the animatedSnapshotTimer QTimer to the lambda slot function
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connect(&animatedSnapshotTimer, &QTimer::timeout, [&]() {
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connect(&animatedSnapshotTimer, &QTimer::timeout, [&, path, aspectRatio] {
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// If this is the last frame...
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if (_currentAnimatedSnapshotFrame == SNAPSNOT_ANIMATED_NUM_FRAMES)
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{
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@ -5485,19 +5493,23 @@ void Application::takeSnapshot(bool notify, const QString& format, float aspectR
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// Get a screenshot from the display, then scale the screenshot down,
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// then convert it to the image format the GIF library needs,
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// then save all that to the QImage named "frame"
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QImage frame = (qApp->getActiveDisplayPlugin()->getScreenshot(aspectRatio)).scaledToWidth(SNAPSNOT_ANIMATED_WIDTH).convertToFormat(QImage::Format_RGBA8888);
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QImage* frame = new QImage(qApp->getActiveDisplayPlugin()->getScreenshot(aspectRatio));
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*frame = frame->scaledToWidth(SNAPSNOT_ANIMATED_WIDTH).convertToFormat(QImage::Format_RGBA8888);
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// If this is the first frame...
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if (_currentAnimatedSnapshotFrame == 0)
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{
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// Write out the header and beginning of the GIF file
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GifBegin(&_animatedSnapshotGifWriter, cstr, frame.width(), frame.height(), SNAPSNOT_ANIMATED_FRAME_DELAY);
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GifBegin(&_animatedSnapshotGifWriter, cstr, frame->width(), frame->height(), SNAPSNOT_ANIMATED_FRAME_DELAY);
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}
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// Write the frame to the gif
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GifWriteFrame(&_animatedSnapshotGifWriter, (uint8_t*)frame.bits(), frame.width(), frame.height(), SNAPSNOT_ANIMATED_FRAME_DELAY);
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GifWriteFrame(&_animatedSnapshotGifWriter, (uint8_t*)frame->bits(), frame->width(), frame->height(), SNAPSNOT_ANIMATED_FRAME_DELAY);
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// Increment the current snapshot frame count
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_currentAnimatedSnapshotFrame++;
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// Free the dynamic memory
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delete frame;
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});
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// Start the animatedSnapshotTimer QTimer
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@ -60,6 +60,7 @@
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#include "scripting/DialogsManagerScriptingInterface.h"
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#include "ui/ApplicationOverlay.h"
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#include "ui/BandwidthDialog.h"
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#include "ui/Gif.h"
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#include "ui/LodToolsDialog.h"
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#include "ui/LogDialog.h"
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#include "ui/OctreeStatsDialog.h"
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@ -609,6 +610,9 @@ private:
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model::SkyboxPointer _defaultSkybox { new ProceduralSkybox() } ;
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gpu::TexturePointer _defaultSkyboxTexture;
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gpu::TexturePointer _defaultSkyboxAmbientTexture;
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GifWriter _animatedSnapshotGifWriter;
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uint8_t _currentAnimatedSnapshotFrame = 0;
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};
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