diff --git a/libraries/gpu-gl/src/gpu/gl/GLTexture.cpp b/libraries/gpu-gl/src/gpu/gl/GLTexture.cpp index 61a76c2d0b..3ce1c8e5c4 100644 --- a/libraries/gpu-gl/src/gpu/gl/GLTexture.cpp +++ b/libraries/gpu-gl/src/gpu/gl/GLTexture.cpp @@ -111,7 +111,7 @@ float GLTexture::getMemoryPressure() { } #else // Hardcode texture limit for sparse textures at 1 GB for now - availableTextureMemory = GPU_MEMORY_RESERVE_BYTES; + availableTextureMemory = TEXTURE_MEMORY_MIN_BYTES; #endif }