diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index 498281c98c..41912afd09 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -64,7 +64,6 @@ Avatar::Avatar() : _mouseRayDirection(0.0f, 0.0f, 0.0f), _moving(false), _collisionGroups(0), - _player(NULL), _initialized(false), _shouldRenderBillboard(true) { diff --git a/interface/src/avatar/Avatar.h b/interface/src/avatar/Avatar.h index 35dec3b8d0..c8ecb23913 100755 --- a/interface/src/avatar/Avatar.h +++ b/interface/src/avatar/Avatar.h @@ -188,9 +188,6 @@ protected: bool _moving; ///< set when position is changing quint32 _collisionGroups; - - RecorderPointer _recorder; - PlayerPointer _player; // protected methods... glm::vec3 getBodyRightDirection() const { return getOrientation() * IDENTITY_RIGHT; } diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 67d19b87eb..2c1695a499 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -205,6 +205,9 @@ private: QList _animationHandles; PhysicsSimulation _physicsSimulation; + RecorderPointer _recorder; + PlayerPointer _player; + // private methods float computeDistanceToFloor(const glm::vec3& startPoint); void updateOrientation(float deltaTime);