From c09ae79b70c07a94857b9681193d0d8c7b617f16 Mon Sep 17 00:00:00 2001 From: Lubosz Sarnecki Date: Sat, 3 Aug 2024 15:03:48 +0200 Subject: [PATCH] BlurTask: Remove totalWeight that is never read. --- libraries/render/src/render/BlurTask.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/libraries/render/src/render/BlurTask.cpp b/libraries/render/src/render/BlurTask.cpp index 97445e48df..cf78dd6db2 100644 --- a/libraries/render/src/render/BlurTask.cpp +++ b/libraries/render/src/render/BlurTask.cpp @@ -77,7 +77,6 @@ void BlurParams::setFilterGaussianTaps(int numHalfTaps, float sigma) { assert(numTaps <= BLUR_MAX_NUM_TAPS); assert(sigma > 0.0f); const float inverseTwoSigmaSquared = float(0.5 / double(sigma*sigma)); - float totalWeight = 1.0f; float weight; float offset; int i; @@ -93,7 +92,6 @@ void BlurParams::setFilterGaussianTaps(int numHalfTaps, float sigma) { params.filterTaps[i + 1].y = weight; params.filterTaps[i + 1 + numHalfTaps].x = -offset; params.filterTaps[i + 1 + numHalfTaps].y = weight; - totalWeight += 2 * weight; } // Tap weights will be normalized in shader because side cases on edges of screen