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Removing some dead forward declarations
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7578a70c4c
commit
c0859ffd4c
3 changed files with 2 additions and 27 deletions
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@ -9,11 +9,9 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <sstream>
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#include "Application.h"
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#include <stdlib.h>
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#include <cmath>
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#include <math.h>
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#include <sstream>
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#include <glm/glm.hpp>
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#include <glm/gtx/component_wise.hpp>
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@ -92,7 +90,6 @@
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#include <UUID.h>
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#include <VrMenu.h>
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#include "Application.h"
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#include "AudioClient.h"
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#include "DiscoverabilityManager.h"
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#include "GLCanvas.h"
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@ -766,25 +763,6 @@ void Application::initializeGL() {
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}
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#endif
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qCDebug(interfaceapp) << "GL Version: " << QString((const char*) glGetString(GL_VERSION));
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qCDebug(interfaceapp) << "GL Shader Language Version: " << QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
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qCDebug(interfaceapp) << "GL Vendor: " << QString((const char*) glGetString(GL_VENDOR));
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qCDebug(interfaceapp) << "GL Renderer: " << QString((const char*) glGetString(GL_RENDERER));
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#ifdef WIN32
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GLenum err = glewInit();
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if (GLEW_OK != err) {
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/* Problem: glewInit failed, something is seriously wrong. */
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qCDebug(interfaceapp, "Error: %s\n", glewGetErrorString(err));
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}
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qCDebug(interfaceapp, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
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if (wglewGetExtension("WGL_EXT_swap_control")) {
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int swapInterval = wglGetSwapIntervalEXT();
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qCDebug(interfaceapp, "V-Sync is %s\n", (swapInterval > 0 ? "ON" : "OFF"));
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}
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#endif
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#if defined(Q_OS_LINUX)
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// TODO: Write the correct code for Linux...
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/* if (wglewGetExtension("WGL_EXT_swap_control")) {
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@ -13,7 +13,6 @@
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#define hifi_ApplicationOverlay_h
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#include <gpu/Texture.h>
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class QOpenGLFramebufferObject;
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// Handles the drawing of the overlays to the screen
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// TODO, move divide up the rendering, displaying and input handling
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@ -50,7 +49,6 @@ private:
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gpu::TexturePointer _overlayDepthTexture;
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gpu::TexturePointer _overlayColorTexture;
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gpu::FramebufferPointer _overlayFramebuffer;
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};
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#endif // hifi_ApplicationOverlay_h
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@ -9,7 +9,6 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "OffscreenUi.h"
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#include <QOpenGLFramebufferObject>
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#include <QOpenGLDebugLogger>
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#include <QQuickWindow>
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#include <QGLWidget>
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