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Add virtual ~Shape
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@ -169,6 +169,8 @@ public:
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return Shape::_pickPipeline(args, key);
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return Shape::_pickPipeline(args, key);
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}
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}
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virtual ~Shape() {};
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protected:
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protected:
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static const PipelinePointer _pickPipeline(RenderArgs* args, const Key& key);
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static const PipelinePointer _pickPipeline(RenderArgs* args, const Key& key);
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static PipelineLib _pipelineLib;
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static PipelineLib _pipelineLib;
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